Shadus
03-16-2006, 10:22 PM
<div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div><font color="#ffff00"><font color="#ffffff">Well, the long and short of it is, I couldn't find good spell advancement lists or breakdowns of abilities for wardens that were comprehensive. I greatly appreciate the work</font></font> Exibarious did, but honestly as much as SOE has changed spells and due to expansions a PDF is NOT the optimal format for a list like this. Something editable and in the forum is a much better way to handle this. Here is my initial list, it is largely compiled from memory, Exibarious's list, and from a few sites on the internet. I'll keep this updated and update it with any additional information anyone can provide me. Lets keep discussion of the merits of the spells to a minimum and I would like to get the actual in game spell descriptions for each spell line written down here with the spells. If you have any information feel free to contribute it and I'll get this post updated for everyone. I'll also try to update this post from home tonight when I can actually sit and look at some of the spells directly. The "pre-20" spells are entirely missing or wrong for the most part and the "post-60" spells are probally also missing to some degree. I'll continue to reformat and clean this list up as much as possible.<hr size="2" width="100%"><font color="#ffff00">Direct Damage Spells</font><font color="#ff9900">Fire(1) -> Greater Fire(9) -> Flame(17) -> Summer's Flame(31) -> Solar Burn (45)</font>Deals instant heat damage to an enemy.<font color="#ff9900">Cold(3) -> Chill(11) -> Frost(25) -> Bitter Frost(39) -> Hoar Frost(53) -> Subzero(67)</font><font color="#ff9900"></font><font color="#ff9900"><font color="#ffffff">Deals instant cold damage to an enemy. Additional damage is done to Elemental enemies.</font></font><font color="#ff9900"></font><font color="#ffff00">Damage over Time Spells</font><font color="#ff9900">Cold Snap(23) -> FrostBite(37) -> Wintery Cold(51) -> Glacial Cold(65)</font><font color="#ff9900"></font><font color="#ffff00"><font color="#ffffff">Deals cold damage over time and decreases the elemental resistance of the target.</font>Encounter Area of Effect Spells</font><font color="#ff9900">Winds of Frost(32) -> Winds of Winter(46) -> Winds of Artic Cold(60)</font>Deals instant cold damage to an enemy and nearby encounter members.<font color="#ffff00">Buff Spells</font>Protector of the Forest(20) -> Warden of the Forest(34) -> Steward of the Forest(4<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" /> -> Patron of the Forest(62)Barbcoat(24) -> Bramblecoat(3<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" /> -> Thorncoat(52) -> Spikecoat(66)Primeval Instinct(26) -> Primal Instinct(40) -> Natural Instinct(54) -> Primitive Instinct(6<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />Favor of the Untamed(29) -> Praise of the Untamed(43) -> Exhalation of the Untamed(57)Oakskin(30) -> Aspect of the Owl(44) -> Aspect of the Hawk(5<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />Perrenial Essence(30) -> Essence of the Kodiak(44) -> Essence of the Great Bear(5<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />Blessing of Wild(32) -> Benison of the Wild(46) -> Benediction of the Wild(60)Protection of Seasons(34) -> Spirit of the Oak(47) -> Protection of the Oak(61)Duststorm(45) -> Sandstorm(59)<font color="#ffff00">Healing Spells</font>Nature's Healing(22) -> Nature's Caress(29) -> Sylvan Waters(43)Nature's Embrace(32) -> Verdent Rapture(46) -> Verdant Bliss(60)Blessing of Earth(2<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" /> -> Chlorostorm(42) -> Wild Chlorostorm(56) -> Fierce Chlorostorm(70)Healing Breeze(2<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" /> -> Gale of Healing(42) -> Winds of Healing(56) -> Wave of Healing(70)Blessing of the Grove(26) -> Chloroplast(40) -> Wild Regrowth(54) -> Greater Chloroplast(6<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />Nature's Healing(22) -> Nature's Caress(29) -> Sylvan Streams(57)Numbing Spores(35) -> Tranquilizing Spores(49) -> Regenerative Spores(63)Hierophantic Genesis(50) -> Hierophantic Advent(70)<font color="#ffff00">Resurrection Spells</font>Revive(?)Nature's Touch(?)Equinox(36)Reincarnate(50)<font color="#ffff00">Utility Spells</font>Ensnaring Roots(21) -> Grasping Roots(35) -> Seizing Vines(49) -> Trapping Vines (64)Wisp(27) -> Sylph(41) -> Silver Sylph(55) -> Ancient Sylph(69)Nereid's Boon(23)Arcane Purification(2<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />Verdorous Journey(39)Nature's Reprieve(41) -> Nature's Respite(55) -> Nature's Regrowth(69)Verdant Sigh(42) -> Verdant Whisper(56) -> Verdant Gasp(70)Undergrowth(47) -> Bracken(61)Tunare's Watch(52)Nature's Ally(55)Tranquility(65)<font color="#ffff00">Fun Spells</font>Dust Cloud(20)Rowyl's Form of the Vale(30)Call of the Fae(35)Form of the Strange Bear(40)Warden's Gentle Reminder(45)Reebo's Circling Runes(50)<font color="#ffff00">Training Choices</font>Level 14 - Nettleshield(10), Chill(11), Regrowth(12), Winds of Renewal(14)Level 24 - Greater Regrowth(19), Protector of the Forest(20), Barbcoat (24), Cold Snap(23)Level 34 - Summer's Flame(31), Nature's Embrace(32), Protection of the Seasons (33), Warden of the Forest(34)Level 44 - Bitter Frost(39), Chloroplast(40), Chlorostorm(42), Sylvan Waters(43)Level 54 - Steward of the Forest(4<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />, Thorncoat(52), Hoarfrost(53), Wild Regrowth(54)<div>Level 64 - Verdant Bliss(60), Winds of Artic Cold(60), Bracken (61), Regenerative Spores(63)</div><div> </div><font color="#ffff00">Alternate Advancements</font><font color="#ff9900">Base</font> - Required for all other lines Shapeshift[1](0/1) - Tiger form with Proc, Treant form with Heal Crit, Wolf form with Spell Damage Crit<font color="#ff9900">Strength Line</font> - Requires Sword Being Equiped in Primary Naturalist Strength[1](0/<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" /> - Adds 8 Str Per Point <font color="#ff0000">{Req Shapeshift}</font> Nature Blade[1](0/<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" /> - Attack Speed Increase + Melee Damage <font color="#ff0000">{Req 4 of Previous}</font> Wild Ferocity[1](0/<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" /> - Double Attack a %age of Time <font color="#ff0000">{Req 4 of Previous}</font> Natural Boon[1](0/<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" /> - Cast Group Heal %age of Time <font color="#ff0000">{Req 4 of Previous}</font> Primordial Strike[8](0/1) - Melee Damage Attack <font color="#ff0000">{Req 4 of Previous}</font><font color="#ff9900">Agility Line</font> - Requires Buckler Being Equiped in Secondary Animalists Agility[1](0/<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" /> - Adds 7 Agi Per Point <font color="#ff0000">{Req Shapeshift}</font> Calm Animals[1](0/<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" /> - Animal Only Group Mez <font color="#ff0000">{Req 4 of Previous}</font> Charm Animals[1](0/<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" /> - Animal Only Charm <font color="#ff0000">{Req 4 of Previous}</font> Wild Regeneration[1](0/<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" /> - Reduces Duration Between Healing Ticks by %age <font color="#ff0000">{Req 4 of Previous}</font> Tortoise Shell[8](0/1) - Prevents AOE Effects to Group (3m) but Stuns Caster <font color="#ff0000">{Req 4 of Previous}</font><font color="#ff9900">Stamina Line</font> - Requires Symbol Being Equiped in Secondary Serenicist Stamina[1](0/<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" /> - Adds 5 Sta Per Point <font color="#ff0000">{Req Shapeshift}</font> Serene Symbol[1](0/<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" /> - Dispels Variety of Beneficial Effects from Target <font color="#ff0000">{Req 4 of Previous}</font> Serene Knowledge[1](0/<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" /> - %age chance on beneficial spells to make target immune to stun <font color="#ff0000">{Req 4 of Previous}</font> Serene Focus[1](0/<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" /> - Increase heal critical %age <font color="#ff0000">{Req 4 of Previous}</font> Serenity[8](0/1) - Self stun Immunity for 30s <font color="#ff0000">{Req 4 of Previous}</font><font color="#ff9900">Wisdom Line</font> - Requires Staff Being Equiped in Primary Hierophant's Wisdom[1](0/<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" /> - Adds 4 Wis Per Point <font color="#ff0000">{Req Shapeshift}</font> Hierophant's Grasp[1](0/<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" /> - AOE Melee Damage and Root <font color="#ff0000">{Req 4 of Previous}</font> Hierophant's Movement[1](0/<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" /> - Combat Movement Speed %age Increase <font color="#ff0000">{Req 4 of Previous}</font> Hierophant's Obfuscation[1](0/<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" /> - Hate Reduction %age Increase <font color="#ff0000">{Req 4 of Previous}</font> Rebirth[8](0/1) - Self only auto res 5s after death <font color="#ff0000">{Req 4 of Previous}</font><font color="#ff9900">Intelligence Line</font> - Requires Great Hammer/Hammer/Mace Equiped in Primary Stormcaller's Intelligence[1](0/<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" /> - Adds 6 Int Per Point <font color="#ff0000">{Req Shapeshift}</font> Thunderstrike[1](0/<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" /> - Melee and Magical Direct Damage at Short Range <font color="#ff0000">{Req 4 of Previous}</font> Stormcaller's Control[1](0/<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" /> - %age Increase for Damage Criticals <font color="#ff0000">{Req 4 of Previous}</font> Stormvision[1](0/<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" /> - Increase focus and Disruption <font color="#ff0000">{Req 4 of Previous}</font> Infusion[8](0/1) - Make target of spell proc magic aoe damage in melee <font color="#ff0000">{Req 4 of Previous}</font><font color="#ffff00">Tier 7 Armor</font><font color="#ff9900"> </font><font color="#ff9933">Elder's Tunic of Nature (</font><font color="#ff9933">Chest</font><font color="#ff9933">)</font> - Refined Leather Tunic + 3 x Pristine Obsidians +15 Agi, +25 Sta, +27 Wis, +110 Health, +120 Power, +770 Disease, +840 Heat, 336 Mitigation, Focus: SubZero (+50 dmg)<font color="#ff9900"> Legs</font> - Refined Leather Leggings + 3 x Refined Black Pearls +15 Str, +20 Wis, +110 Heatlh, +115 Power, +770 Divine, +770 Mental, +9 Focus, 336 Mitigation, Focus: Verdant Bliss (+75 Heal)<font color="#ff9900"> Elder's Shoulder Pads of Nature (Shoulders)</font> - Refined Leather Shoulder Pads + 3 x Refined Adamantites +14 Sta, +14 Wis, +25 Int, +110 Health, +110 Power, +770 Cold, +770 Disease, +770 Divine, +70 Crushing, 314 Mitigation<font color="#ff9900"> </font><font color="#ff9900">Elder's Wristguards of Nature (</font><font color="#ff9900">Forearms</font><font color="#ff9900">)</font> - Refined Leather Wristguards + 3 x Refined Quartz +16 Sta, +25 WIs, +110 Health, +110 Power, +350 Disease, +350 Magic, +420 Mental, +70 Piercing, +8 Disruption<font color="#ff9900"> Elder's Skullcap of Nature (Head</font><font color="#ff9900">)</font> - Refined Leather Scullcap + 3 x Refined Aquamarines ???, +20 Wis, +110 Health, +110 Power, 314 Mitigation, Flowing Thought VIII (8 In Combat Power Regen)<font color="#ff9900"> Hands</font> - Refined Leather Gloves + 3 x Refined Topaz<font color="#ff9900"> </font><font color="#ff9900">Elder's Boots of Nature (</font><font color="#ff9900">Feet</font><font color="#ff9900">)</font> - Refined Leather Boots + 3 x Refined Rubies<font color="#7ed7df"><strong></strong></font> +20 Sta, +27 Int, +110 Health, +115 Power, +840 Cold, +770 Heat, +770 Poison, +70 Slashing, 314 Mitigation<font color="#ffff00">Credits</font>Exibarious <exibar(NO~SPAM)@thelair.com> - Original spell list and pdf documentShadus <shadus(NO~SPAM)@shadus.org> - Revised spell list and cleanup of informationAlmanac on EQ2 Fury Forums - Idea for this post and what it should containVarious people on druidsgrove, eq2 warden forums, ogaming, stratics, allakhazams, and other gaming sites.<hr size="2" width="100%"><font size="1">Revision 1.0 - March 16th, 2006 :: Initial EditRevision 1.1 - March 16th, 2006 :: Added T7 Armor Info from RisetharRevision 1.2 - March 16th, 2006 :: Added Missed Spell in the 60-70 range thanks to dragonrealmsRevision 1.3 - March 16th, 2006 :: Added 64 Training Options per Omegarhino's Reply & corrected "fun" spellsRevision 1.4 - March 16th, 2006 :: Verdant Sigh Level Typo Fix per EneeliaRevision 1.5 - March 16th, 2006 :: Added stats for T7 Armor Tunic from MrrockmeisterRevision 1.6 - March 16th, 2006 :: Started updates to make it more a more reasonable formatRevision 1.7 - March 22nd, 2006 :: Added more T7 Fabled armor stats from armor threadRevision 1.8 - March 22nd, 2006 :: Added more T7 Fabled armor stats from armor thread</font><font size="1">Revision 1.9 - March 22nd, 2006 :: Added more T7 Fabled armor stats from armor thread</font><p>Message Edited by Shadus on <span class="date_text">03-27-2006</span><span class="time_text">06:56 AM</span></p>