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View Full Version : How should i spend my aa's for best dps solo build ?


Falcu
01-04-2007, 12:36 PM
<DIV>Hi there, iam a lvl 52 Inq and like to solo sometimes, i have read that its possible now with the new aa's ?<BR><BR>So how should i spend my aa's to build a good solo build ?</DIV> <DIV> </DIV> <DIV>Thanks</DIV> <DIV> </DIV>

DwarvesR
01-04-2007, 03:23 PM
<P>For a dps solo build in the "KoS tree" you would want to go 4-4-8 in the STA and AGI lines.  This will give you a 40% dps boost, a decent CA with a stun/knockback, and 100% chance to crit, so every swing's minimum damage will be at least your max+1.</P> <P>From there you'd also need to add in points to the "EoF tree" -- in this case putting points in the "Battle" section until you can get the "Battle Priest."  This will convert your attack spells to Combat Arts, making them uninteruptable and also fast casting so they don't mess up the flow of your auto-attack.  Be sure the get the "enhance: Zealotry" as part of that so that you can use the CA's while under the haste effects of the Fanatacism or Zealotry spells.</P> <P>As you can see, though, this is a fairly significant investment of AA's -- at least 33 in the KoS tree and another 21 in the EoF tree for a total of 54.  Granted you'd do okay long before hitting this point, but it's here where you'd really start to shine/reach max potential -- and then you'd still have 45 more points to spend too!</P> <P>For myself, I have 58 aa's so far and am at 4-4-8 in the STR, STA, and AGI lines on the KoS tree (all were placed before EoF came out, so I couldn't move them to EoF, sadly) and I'm working down the battle line on the EoF side now.  12 more points will see me through to my Battle Cleric.  Even so, I can pretty easily solo heroics up to about level 66, and I've managed a white con, though it was a real nailbiter.  I also took on that level 60 named tree-man thing for the Tunare HQ in EoF that I'm told is seriously underconned without breaking a sweat.  Solo mobs are a joke anymore.  Can't wait to see how it continues to get better as I gear up more and get more AA's.</P>

TheSpin
01-04-2007, 09:43 PM
<DIV>I'm 100% battle specced, I have 50/50 points in EoF and every battle line skill is maxed.  It's great for soloing.</DIV> <DIV> </DIV> <DIV>I personally don't worry too much about autoattack damage so I have str 888 and STA 4488 (or will when I get 3 more points)</DIV> <DIV> </DIV> <DIV>I'm really happy with this build because I still have the +heal crit in the sta line and it's very nice for any situation.  If you use reactives while soloing the 15ish% heal crit means you're likely to crit at least one trigger of your reactive and that's not too shabby.</DIV>

Solar_Fla
01-05-2007, 01:55 AM
<P>Hello there, for max dps for soloing I would agree mostly with the previous posters however I would not discount buffing your dps mod. Most ofour damage is from auto attack and a high dps mod allows you to do the damage you would need to do without having go through power more. The trick to being a dps Inquisitor is to have a good balance of damage to power ratio. If your only using CA's to do most of your damage then your overall dps will suffer badly. However if you don't get the CA's then dps will suffer too.</P> <P>That being said I will show how I am currently setup.</P> <P>STR 4-4-4</P> <P>AGI 4-4-8</P> <P>STA 4-4-8-5</P> <P>In the Battle Cleric line I would highly suggest 5-5-5-5 in the top 4 CA's 3 in heresy to get to Fanaticism. From there grab Battle Cleric. I personally have decided to put my last 21 points in the triage line for the quicker resses, and increased max healing range. I only do that though because I am a raid inquisitor. I thought about going for the enhanced verdict but till it is confirmed to be working correctly I plan on keeping this combo. </P> <P>With that setup and with Maul of the Warden's Fist for high max damage descent delay. The only thing better than that is the Vraksakin's Clawed Club. The Maulis obtained from the Warden in MOA x4 and drops fairly frequently and is easy to farm if someone in the raid is on that step of the quest. The reason for this is simple. The Maul has a max damage of 310 if I remember correctly and a delay of 4.0. The delay is easy to work with because you can self haste yourself over 100. Haste gloves or frankly anything with haste, Yaulp and Fanaticism turns the 4 second delay to 2 seconds and since EVERY hit is a crit max damage is the only thing you need to look at. A 1 handed weapon is ok I suppose but your not going to gain as much benefit from a shield and 1 handed weapon as you would from a 2 handed heavy hitter like the Maul. I would suggest using the Blackscale Hammer but when ya go from 2 seconds with haste to 4 seconds you really notice the effect. Blackscale weapon has a base 8 second delay but a much higher max damage. The only thing better as I mentioned before is the Vraksakin's Clawed Club which has the same 4 second delay except it have a 400 ish max damage making it a superior weapon to the Maul. </P> <P>Now all of that combined can net you a consistent 1k dps on single targets and upwards of 1500 on raid targets. All of those AA's together working as a whole make for a very powerful combination. The reason I have my AA's like they are is simple. The 5 in heal crit for raids and groups and hell soloing too. I chose not to put 8 in the interupt proc because frankly unless you use a 1 handed weapon to melee the proc won't have as many chances to go off and the damage on it is low but 20% chance to proc an interupt and damage is more than sufficient. I also thought about buffing up ACT but an extra 3% chance to proc for 6 points doesn't seem worth it to me and the extra CA below it is ok but at 5 ranks your over all dps only goes up by maybe 20 to 50 points and just didn't seem like a worthwhile pursuit seeing at is prevents you from getting a diffrent end line ability. With that setup you are left with 21 extra points to put in any of the lines you desire afterwards to get an end ability or spread em around. </P> <P>All in all though this setup is very rewarding and there is no drawback to it. No negative to having yourself setup like this because to be honest Inquisitors are not defenders, they are attackers.</P> <P>Thanks for reading and have a good one, hope this helps if even a little bit</P> <P> </P> <P>Edited: Just wanted to add as well that increasing your STR will not increase your auto attack damage very much, but it will boost your CA damage some. So a good mix of STR WIS STA makes for a very well rounded machine</P><p>Message Edited by Solar_Flare on <span class=date_text>01-04-2007</span> <span class=time_text>12:57 PM</span>

jago quicksilver
01-05-2007, 03:58 AM
for DPS specced, i found that going 4-4-8 in STR/STA/AGI for the KoS lines was most effective, that gives you a [expletive haxx0red by Raijinn]load of DPS/haste mod and that 40% proc is very nice to add DPS.for EoF lines, take all of the combat art changes, as well as the battle cleric end ability, grab the fanaticism AA, max your debuffs and pour the rest into your reverse damage shields, (vengeance especially, so you have to cast it less, leaves more time for meleeing)setup like this, i was doing 1k-1400 dps  if i wasnt tanking/healing, and about 7-800 DPS on 70^^^s while i was tanking and healing.

Beldin_
01-06-2007, 09:40 AM
<P>Hi there <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P>I just startet an Inqui since we often lack on healers in our guild .. however i'm mostly soloplayer/quester .. she is 25 now and i have first gone down for 100% melee crit. Do you suggest to go down the other KoS skills first .. or first the EoF line now ?</P>

Israphil
01-06-2007, 12:11 PM
<div><blockquote><hr>Beldin_ wrote:<div></div> <p>Hi there <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p> <p>I just startet an Inqui since we often lack on healers in our guild .. however i'm mostly soloplayer/quester .. she is 25 now and i have first gone down for 100% melee crit. Do you suggest to go down the other KoS skills first .. or first the EoF line now ?</p><hr></blockquote>Max KoS first IMO; you'll be getting <i>much</i> more bang for your buck if you stay within the KoS tree.</div>

TheSpin
01-07-2007, 12:03 AM
<BR> <BLOCKQUOTE> <HR> Beldin_ wrote:<BR> <P>Hi there <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P>I just startet an Inqui since we often lack on healers in our guild .. however i'm mostly soloplayer/quester .. she is 25 now and i have first gone down for 100% melee crit. Do you suggest to go down the other KoS skills first .. or first the EoF line now ?</P><BR> <HR> </BLOCKQUOTE> <P><BR>Once you have the 100% crit....you really really want to start the battle line.  I promise you won't regret it if you want to solo and quest a lot.  I would suggest  you focus on maximizing all your combat arts to 5/5 skill and pick up the end battle ability asap.  They do way more damage as combat arts than as nukes if you already have 100% to crit.  Not only will 100% to crit make you crit almost every time you land an attack it also doubles your chance to land your attack.</P> <P>Plus once you go into the battle line you don't have to worry about upgrading new nukes.  The combat art ones automatically upgrade.</P> <P>You have a big advantage as a new character starting out and focusing on AA.  Don't touch the KoS line again until you have all your combat arts.  The 4th and 5th ranks of the combat arts have the biggest improvements over the previous ranks so I'd highly suggest maximizing them.</P><p>Message Edited by TheSpin on <span class=date_text>01-06-2007</span> <span class=time_text>11:05 AM</span>

Beldin_
01-07-2007, 10:53 AM
Argh.. now i put 4/4 into Str (?) because someone else also said i should first go for the proc .. however i put 1 single point in the battle line at the very beginning, and now i always use that spell as CA. To sad i can't respec points from KoS line to EoF line :smileyindifferent:

jago quicksilver
01-07-2007, 11:49 PM
i would definitely go KoS first, because a good deal of your damage will be coming from your autoattack, so you want to max out those crits, then get the DPS mod, then get the proc.<div></div>

TheSpin
01-08-2007, 10:27 AM
<DIV><BR> <BLOCKQUOTE> <HR> jago quicksilver wrote:<BR>i would definitely go KoS first, because a good deal of your damage will be coming from your autoattack, so you want to max out those crits, then get the DPS mod, then get the proc.<BR> <BR> <HR> </BLOCKQUOTE><BR></DIV> <DIV> </DIV> <DIV>I do way way more damage with my eof battle line than my kos autoattack stuff.  I completely disagree with the above post.  Once you have 100% crit, max out the eof battle line.  If you already have 4/4 in str, don't worry about it.  AA are fairly easy to get if you're a new toon, but start on the battle line asap.</DIV> <DIV> </DIV> <DIV>Once you get your battle line going you won't have to buy upgrades to your nukes plus you'll be able to focus more on str gear and forget about int gear completely (in my opinion the dd portion of the combat art lines is way more imporant than the dot portion because so many fights end up being short anyway.)</DIV> <DIV> </DIV> <DIV>Also, when you put points in the EoF line, every single point increases your dps.  If you stick with KoS you'll have to waste a lot of points until you start really adding to your dps (at least 4 points in the str line and 8 points in the agi line that are not going to increase your dps much).</DIV> <DIV> </DIV> <DIV>As one of the few high level inquisitors who started the toon after EoF came out, I think I have an advantage over someone who was level 70 before eof was even released as far as knowledge on this subject goes.  I have the only character that I know of who has actually gotten all 100 aa points already.  I'm not sayin I'm the only one, but I think I know what I'm talkin about on this subject.</DIV> <DIV> </DIV> <DIV> </DIV>

Beldin_
01-08-2007, 05:45 PM
<DIV><BR> <BLOCKQUOTE> <HR> TheSpin wrote: <DIV> </DIV> <DIV>Once you get your battle line going you won't have to buy upgrades to your nukes plus you'll be able to focus more on str gear and forget about int gear completely (in my opinion the dd portion of the combat art lines is way more imporant than the dot portion because so many fights end up being short anyway.)</DIV> <HR> </BLOCKQUOTE>Since you mewntioned gear .. int gear normally also has wis and str gear has nothing, even devout is str/int however no wis .. so i will have not much mana with str gear. What would you suggest to use, a mix of maybe wis/int jewlery and str/agi armor ?<BR></DIV>

TheSpin
01-08-2007, 11:57 PM
<DIV>On your way leveling up it is kinda tough to find Str/Wis gear.  Most of the Str/Wis gear I had was from quests.  I leveled quickly enough that I didn't bother with mastercrafted gear and by the time I was in the 30's or low 40's I had good enough treasured str/wis gear from quests or the broker that I didn't mess with handcrafted at all.</DIV> <DIV> </DIV> <DIV>I do remember trying to split up the str and wis on some of the lower level handcrafted stuff, you should be pretty successful in the lower levels if you have a lot of AA just because of the advantage the AA give, regardless of the gear.</DIV>

Norrsken
01-10-2007, 03:20 PM
<div><blockquote><hr>Beldin_ wrote:<div> <blockquote> <hr> TheSpin wrote: <div> </div> <div>Once you get your battle line going you won't have to buy upgrades to your nukes plus you'll be able to focus more on str gear and forget about int gear completely (in my opinion the dd portion of the combat art lines is way more imporant than the dot portion because so many fights end up being short anyway.)</div> <hr> </blockquote>Since you mewntioned gear .. int gear normally also has wis and str gear has nothing, even devout is str/int however no wis .. so i will have not much mana with str gear. What would you suggest to use, a mix of maybe wis/int jewlery and str/agi armor ?</div><hr></blockquote>thats what I did with my sk, and plan on doing with my inqy, seeing how much similar they are in playstyle when the inqy is a battle cleric. worked just fine for the sk, and Im hoping it'll work just fine for my inqy. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></div>

Ceolus
01-28-2007, 09:53 PM
<DIV>On a PvP server, your heals get interrupted really easilly cause they're so sloooow. Are Focus and Distruption on the strength line worth it? Also, if I go for battle cleric..will I still be able to heal effectively?</DIV>

Norrsken
01-29-2007, 02:59 AM
<blockquote><hr>Ceolus wrote:<DIV>On a PvP server, your heals get interrupted really easilly cause they're so sloooow. Are Focus and Distruption on the strength line worth it? Also, if I go for battle cleric..will I still be able to heal effectively?</DIV><hr></blockquote>I actually dont find my heals to be interrupted much at all, unless I have 3-4 on me.And in group pvp, the best thing to do is look like a tank. you will hardly have anyone hitting you then. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />