View Full Version : Yalup, bugged or not?
K0ldun
12-08-2006, 09:19 PM
<DIV> <P><SPAN>I noticed the other day that something seemed to draining my power while in combat. Through a simple process of elimination I discovered that Yalup* seems to be the culprit. I've examined the ability and there is no mention of it doing this in the description. Has anyone else experienced this effect?</SPAN></P></DIV> <DIV> </DIV> <DIV><FONT size=1>*might be spelt incorrectly as i dont have an AA list in front of me</FONT></DIV>
Ssinu
12-08-2006, 09:47 PM
Not bugged.Examine the acual spell and look under Power: Says 7 to cast; 7 every 1.0 seconds. Fantacism also has a similar constant power drain, so does Maldroit.<div></div>
Israphil
12-08-2006, 10:48 PM
<div><blockquote><hr>Ssinurn wrote:Not bugged.Examine the acual spell and look under Power: Says 7 to cast; 7 every 1.0 seconds. Fantacism also has a similar constant power drain, so does Maldroit.<div></div><hr></blockquote>^^^ is true, except the power cost of Yaulp got changed with EoF release to 5 every 1.0 seconds, so it's more viable and less power hungry now. Of course, with Chilling Inquest still being broken, we're probably breaking even if we're lucky, but oh well. 5 every second is a lot better than 7.</div>
Ssinu
12-08-2006, 11:50 PM
<div><blockquote><hr>rckmer wrote:<div><blockquote><hr>Ssinurn wrote:Not bugged.Examine the acual spell and look under Power: Says 7 to cast; 7 every 1.0 seconds. Fantacism also has a similar constant power drain, so does Maldroit.<div></div><hr></blockquote>^^^ is true, except the power cost of Yaulp got changed with EoF release to 5 every 1.0 seconds, so it's more viable and less power hungry now. Of course, with Chilling Inquest still being broken, we're probably breaking even if we're lucky, but oh well. 5 every second is a lot better than 7.</div><hr></blockquote>I logged in and checked the numbers myself this morning - are yours different?</div>
graxnip
12-09-2006, 12:39 AM
yep, mine still says 7 as well.<div></div>
neoterr
12-09-2006, 01:05 AM
Yaulp tiered I think?At level 10 it was 1 to cast 1 to maintainAt level 20 it is 2 to cast 2 to mantain.I assume it scales appropriately
Israphil
12-09-2006, 02:07 AM
<div></div>Mine says 5, I'm looking at it right now.Edit: OH [expletive haxx0red by Raijinn], Battle Cleric reduces its power cost to 5! That's incredible!<div></div><p>Message Edited by rckmer on <span class=date_text>12-08-2006</span> <span class=time_text>01:07 PM</span>
graxnip
12-14-2006, 01:35 AM
<div></div>nevermind - was a hallucination<div></div><p>Message Edited by graxnip on <span class=date_text>12-13-2006</span> <span class=time_text>12:41 PM</span>
vBulletin® v3.7.5, Copyright ©2000-2025, Jelsoft Enterprises Ltd.