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View Full Version : Hot fix Dec, 04.


Demoniac
12-06-2006, 05:29 AM
<div></div>Today they fixed the armar bug<div><font color="#ffff33">- All classes now determine their base avoidance based on their class rather than the avoidance offered by their armor. For every class, the amount of avoidance for each class is equal to the original amount of avoidance offered by the heaviest armor they could wear before the update.</font></div> <div><font color="#ffff33">    </font></div> <div><font color="#ffff33">      * Guardians, Berserkers, Paladins, Shadowknights, Templars, Inquisitors: 5% Avoidance</font><font color="#ffff33"></font><font color="#ffff33">      * Assassin, Ranger, Brigand, Swashbuckler, Dirge, Troubador, Defiler, Mystic: 10% Avoidance</font><font color="#ffff33"></font><font color="#ffff33">      * Warden, Fury, Monk, Bruiser: 15% Avoidance</font><font color="#ffff33"></font><font color="#ffff33">      * Wizard, Warlock, Coercer, Illusionist, Necromancer, Conjurer: 24% Avoidance</font></div>hmm.. so basically the basic avoidance, it depends on your class not armor type. example:before the hotfix you can actually wear a leather armor and cloth armor. it will increase our avoidance and decrease our mitigation. the mitigation and avoidance can be like 3000 mitigation 35% avoidance. this is actually cool for shielding ally ( kos Agi line ability ) playersnow it changed<span>:smileywink:</span> if you still wear cloth armors or leather armors you will not get any bonus for the avoidance any more ( it based on your class not the armer type ) your mitigation and avoidance will be like 3000 mitigation 15% avoidance.this is actually a bad news for us. I am sure that devs ain't point the finger to us or templars plate armer healing classes. the reason is.. the new combat changes.some people did a few testa 5500 mitigation/ 45% avoidance tank ( plate tank )  v.s a 3200 mitigation 10000+ avoidance ( cloth armor tank )the result is the cloth armor tank takes a lot of less damage than the plate armor tank. the best tank gear will be something like cloth armor or leather with 134 v.s slashing v.s 134 crushing like that.. that's the best type for those tanks. ( caz the plate armor decrease the avoidance )this is a hotfix for this issue.<div></div><p>Message Edited by Demoniac on <span class=date_text>12-05-2006</span> <span class=time_text>04:30 PM</span>