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Maxxim
12-03-2006, 12:50 AM
<DIV>Ok i been lurking here for weeks and all ive gotten so far is way more confused and a massive headache trying to deciepher what direction to go in to be the most BENEFICIAL as i can be for RAIDING </DIV> <DIV> </DIV> <DIV>Im a 70 INQ and I need some SIMPLE AA formulas to follow please !!! For example I see  4-4-8 to STR, AGI, STA in alot of posts but is this build the most Benefical to my role as a RAIDING INQUSITOR?</DIV> <DIV> </DIV> <DIV>Also would like to now what Adornments to use and what slots to apply them on, please be as specific as possible and give names of good items that im gonna want to obtain to be the best that i can be to do my job.</DIV> <DIV> </DIV> <DIV> <DIV>Ive been playing a healer for many years and love my INQ and am just seeking to utilise him him in the most beneficial way as i can for in a RAID force.</DIV></DIV> <DIV> </DIV> <DIV>So with that all being said please feel free to give input on what AA BUILD and STATS to BUILD you feel are the MOST BENEFICIAL to utilise for RAIDING.</DIV> <DIV> </DIV> <DIV>Also would like to know which MASTERS ARE MUST HAVES  Please (already have alot of masters but will fill those that arnt MUST HAVES with ad3's)</DIV> <DIV> </DIV> <DIV>And if possible tell me what quests to complete for top notch items im gonna want to have.</DIV> <DIV> </DIV> <DIV>Thanks in Advance,</DIV> <DIV> </DIV> <DIV>Maxlord 70 INQUISITOR</DIV> <DIV> </DIV> <DIV>BUTCHERBLOCK</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <P>Message Edited by Maxximuz on <SPAN class=date_text>12-02-2006</SPAN> <SPAN class=time_text>03:02 PM</SPAN></P> <P>Message Edited by Maxximuz on <SPAN class=date_text>12-02-2006</SPAN> <SPAN class=time_text>03:08 PM</SPAN></P><p>Message Edited by Maxximuz on <span class=date_text>12-02-2006</span> <span class=time_text>03:10 PM</span>

sunyata39
12-03-2006, 01:46 AM
how much did your account cost?<div></div>

jago quicksilver
12-03-2006, 03:16 AM
for the KoS AAs, go down the STA/INT lines, focus on getting heal crits and faster cast times, and get the last skill in the INT line.for the EoF AAs, none are really stellar for raiding, but just stay away from the Battle line, focus on the Triage line for more STA on Pious, Fervent focus, and faster Rezzes (i only like the rez one so i can rezz healers and give them power). +5 range is good too.giving the tank hate from the punishment line, or upping your debuffs in the Detriment line is good too.

xukkur
12-03-2006, 04:58 PM
Anyone know how much hate the tank gets from that punishment line? Does it make a diffrent or is it just fluff?<div></div>

BlackFlowe
12-03-2006, 07:57 PM
<P>IMHO it is:</P> <P>Cleric AA(KOS):</P> <P>STA: 4/4/4/8.   INT: 4/4/4/8/8</P> <P>Inquis AA(EOF):</P> <P>Not really sure they matter much to be quite honest ...</P> <P>Masters:</P> <P>Would recommend you get all of your heals, buffs, and debuffs to Master I.</P> <P>Adornments: (off top of my head):</P> <P>+Heal: Neck, Gloves, Primary hand.  +Hitpoints: Shoulder.  +Power: Rings, Helm.</P> <BLOCKQUOTE> <HR> Maxximuz wrote:<BR> <DIV>Ok i been lurking here for weeks and all ive gotten so far is way more confused and a massive headache trying to deciepher what direction to go in to be the most BENEFICIAL as i can be for RAIDING </DIV> <DIV> </DIV> <DIV>Im a 70 INQ and I need some SIMPLE AA formulas to follow please !!! For example I see  4-4-8 to STR, AGI, STA in alot of posts but is this build the most Benefical to my role as a RAIDING INQUSITOR?</DIV> <DIV> </DIV> <DIV>Also would like to now what Adornments to use and what slots to apply them on, please be as specific as possible and give names of good items that im gonna want to obtain to be the best that i can be to do my job.</DIV> <DIV> </DIV> <DIV> <DIV>Ive been playing a healer for many years and love my INQ and am just seeking to utilise him him in the most beneficial way as i can for in a RAID force.</DIV></DIV> <DIV> </DIV> <DIV>So with that all being said please feel free to give input on what AA BUILD and STATS to BUILD you feel are the MOST BENEFICIAL to utilise for RAIDING.</DIV> <DIV> </DIV> <DIV>Also would like to know which MASTERS ARE MUST HAVES  Please (already have alot of masters but will fill those that arnt MUST HAVES with ad3's)</DIV> <DIV> </DIV> <DIV>And if possible tell me what quests to complete for top notch items im gonna want to have.</DIV> <DIV> </DIV> <DIV>Thanks in Advance,</DIV> <DIV> </DIV> <DIV>Maxlord 70 INQUISITOR</DIV> <DIV> </DIV> <DIV>BUTCHERBLOCK</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <P>Message Edited by Maxximuz on <SPAN class=date_text>12-02-2006</SPAN> <SPAN class=time_text>03:02 PM</SPAN></P> <P>Message Edited by Maxximuz on <SPAN class=date_text>12-02-2006</SPAN> <SPAN class=time_text>03:08 PM</SPAN></P> <P>Message Edited by Maxximuz on <SPAN class=date_text>12-02-2006</SPAN> <SPAN class=time_text>03:10 PM</SPAN><BR> <HR> </BLOCKQUOTE><BR>

jago quicksilver
12-04-2006, 12:39 AM
<blockquote><hr>xukkuraz wrote:Anyone know how much hate the tank gets from that punishment line? Does it make a diffrent or is it just fluff?<div></div><hr></blockquote>for vengeance it is 185 a hit, for repentance, its 200, for heresy its 165.if you can maintain them 100% which i have been able to do, it adds as much hate as a guardian or zerker taunt proc, so id say its a nice chunk. ive noticed that it helps quite a bit with mem wipes if a tank knows what he is doing.

Chanah
12-04-2006, 04:55 AM
playing for many years but you have still no idea how this game works, how come? where did you go wrong?

xukkur
12-04-2006, 04:55 PM
Thank you Ryklis. Looks like iam gonna go detriment and punishment line.. Or just givein and be a templar  <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /><div></div>

Catseyes
12-04-2006, 06:56 PM
improving our debuffs with EoF AAs is not too bad ,even if other classes are doing better, it does stack so it's always that more. I havent parsed with or without FO debuff, but it sure must have effect to lower by 27 or 30 the melees skills of a mob. Maladroit ,if working as intended, can be a very power toy.  neg 25 % on mobs debuffs are good to take.  But it requires some parse to say in what way it's working. The hate adding to procs is nite too ,but it's a two edge blade.  while the MT keep aggro , our procs help him to keep the mob, but once someone overaggro the MT, the hate is going to the new target of mob and will make worse the job of MT to take back aggro. Battlecleric will help a lot the casuals soloers who wont raid lot and quest a lot by themselves. The Cleric AA lines are all fine cept the undead one.  You can go to STR line for  skullcrack , a stun +huge melee debuff,  and the bolt of power ,a nice interrupt spell .  Plus the fact that will suit with 1h hammer + shield combo.Sta is mandatory. Agi can be useful for the shield ally, and the group AE shield of 24 sec at end of line. Int for the speed casting ,but we are not often using wands for the first skills... Ymrir, 70 inqui befallen<div></div>

Ssinu
12-04-2006, 08:19 PM
Maldroit works fine. If you are unsure, duel another Inquis (or other priest) and check the amount of your debuffs (Forced , Debase , etc). You can see the effect. They seem to have added in a few bosses in EoF that have uncurable stat reductions so this spell is made for that. Not the greatest, but it's not bugged.<div></div>

Demoniac
12-04-2006, 08:20 PM
<div><blockquote><hr>Catseyes wrote:improving our debuffs with EoF AAs is not too bad ,even if other classes are doing better, it does stack so it's always that more. I havent parsed with or without FO debuff, but it sure must have effect to lower by 27 or 30 the melees skills of a mob. Maladroit ,if working as intended, can be a very power toy.  <font color="#cc3300">neg 25 % on mobs debuffs are good to take. </font> But it requires some parse to say in what way it's working. The hate adding to procs is nite too ,but it's a two edge blade.  while the MT keep aggro , our procs help him to keep the mob, but once someone overaggro the MT, the hate is going to the new target of mob and will make worse the job of MT to take back aggro. Battlecleric will help a lot the casuals soloers who wont raid lot and quest a lot by themselves. The Cleric AA lines are all fine cept the undead one.  You can go to STR line for  skullcrack , a stun +huge melee debuff,  and the bolt of power ,a nice interrupt spell .  Plus the fact that will suit with 1h hammer + shield combo.Sta is mandatory. Agi can be useful for the shield ally, and the group AE shield of 24 sec at end of line. Int for the speed casting ,but we are not often using wands for the first skills... Ymrir, 70 inqui befallen<div></div><hr></blockquote>I don't really think you understand what maladroit does indead. 1. you have to spend at 580 power per min for the cost of this spell.2. it will effect the mob's stats debuff and skill debuff only. it does no effect on the mob's AE damage. it does no effect on mitigation debuff. it's nothing to do with our debuffs or your group friends' debuffs. example, if a mob or a player was casting a -30 crushing skill on you. if you have maladroit up, this debuff only works -22.5 crushing to you  and your friends instead of 30. </div>

Catseyes
12-04-2006, 08:53 PM
i know it debuffs only the mobs skill debuffs powers ,if u read some of your threads ,i was guessing that when everybody was asking how was working maladroit <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />and dont amalgam the two first sentences about FO and maladroit too .  Was saying that the AA improving FO and others debuffs were fine . And then , was wondering about maladroit and it's real effectiveness in raid.    Do we know a lot of skills debuffs that epics have ?  tho, i wasnt aware about the power cost ...that's a bit too much for this situationnal skill ... Overall , i think most of the AAs doent suit our primary role and design , and , For me , the EoF inqui tree is at 80 % wasted .  I hope they will rework on it with massive feedback of players. Ymrir, 70 inquisitor befallen<div></div>

Ssinu
12-05-2006, 05:58 AM
Again, there are several bosses in EoF with uncurable group AEs that do bad things - so yes its useful there. As to the rest of the game? Not so much.<div></div>

Spoof
12-07-2006, 04:29 PM
Cleric line same as most clerics; max heal crits, max casting speed, Divine Recovery. My first 15 points of the EoF line went into the debuffs; maxing convict, debase and FO. <div></div>

Relgast
12-21-2006, 01:06 AM
<BR> <BLOCKQUOTE> <HR> BlackFlowers wrote:<BR> <P>Adornments: (off top of my head):</P> <P>+Heal: Neck, Gloves, Primary hand.  +Hitpoints: Shoulder.  +Power: Rings, Helm.</P> <HR> </BLOCKQUOTE> <P>For adornments, my understanding was that if they effect had the same name, they do not stack.  So, i was headed down the line of:</P> <P>Neck: Increased healing by 40</P> <P>Primary Hand: Scint Focus of the Magi  (Hostile spells regen power)  I expect this to give me some power back while i cast all my debuffs<BR></P> <P>Somewhere in my plan was to add the healing crit by 1%, dont remember what item that was on...</P> <P>I also had the bright idea of getting some of the same items in t6 and put those on my t7 gear since they are "different" spells and would stack with thier t7 counterparts.</P> <P> </P>

A-Dent42
12-21-2006, 01:22 AM
<div><blockquote><hr>xukkuraz wrote:Thank you Ryklis. Looks like iam gonna go detriment and punishment line.. Or just givein and be a templar  <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /><div></div><hr></blockquote>I think they are the only two viable options for a raiding Inquisitor, I still have an interest in the "Reach of Faith" option but nothing in the rest of that line is worth spending the points to get it.</div>

ericshaitan
12-21-2006, 01:41 AM
Personally, I find that the +5 meters is good definitly a nice thing to have.  I am the one of the fastest reaction time healers/rezzers in my guild and the triage line is good for that, although i should never need to use it.  The +5meters is also great for healing those [expletive haxx0red by Raijinn] rangers that are out of AoE range and normal single target range. <div></div>

Gobbwin
12-21-2006, 05:48 PM
I really thought about getting the +5 to range, but I didn't really see anything in the tree outside of Pious that was really worth it in order to get the 15-20 points necessary for that end ability.

ericshaitan
12-21-2006, 07:25 PM
<blockquote><hr>Gobbwin wrote:<div></div>I really thought about getting the +5 to range, but I didn't really see anything in the tree outside of Pious that was really worth it in order to get the 15-20 points necessary for that end ability.<hr></blockquote>All of the other little abilites in the Triage line are fun play things.  None of them really help you out..... but which ones really do?  So I like having faster casting rez timers.  I took the Triage line not to be a better healer, but to save my guilds DPS a few GPs for repairs and to get them parsing higher on the DPS parse due to being rezzed faster.<div></div>

Catseyes
12-21-2006, 09:21 PM
<b><i>For adornments, my understanding was that if they effect had the same name, they do not stack.  So, i was headed down the line of:</i></b>Is it confirmed or stated somewhere ?  u cannot benefit of multiple +x heals ?  Are  healing pulse effects under same behavior ?tho, i have a +40 on necklace, a +20 healing pulse and a +15 symmetry, so far they stack,but i dont see really the bonus on heals. Are they spreaded among the waves of reactives ? or added roughly each pulse? Some information post about effects stacking rule ?thx in advanceYmrir, 70 inqui befallen<div></div>

ericshaitan
12-21-2006, 09:32 PM
<blockquote><hr>Catseyes wrote:<b><i>For adornments, my understanding was that if they effect had the same name, they do not stack.  So, i was headed down the line of:</i></b>Is it confirmed or stated somewhere ?  u cannot benefit of multiple +x heals ?  Are  healing pulse effects under same behavior ?tho, i have a +40 on necklace, a +20 healing pulse and a +15 symmetry, so far they stack,but i dont see really the bonus on heals. Are they spreaded among the waves of reactives ? or added roughly each pulse? Some information post about effects stacking rule ?thx in advanceYmrir, 70 inqui befallen<div></div><hr></blockquote>They DO stack, 100%.  I currently have x3 +40 adornments and they all stack.  You can inspect your healing spells while equiping the adorned items and watch the value go up.  If you simply try and see the increase in healing by watching the heal numbers you probebly never will, but the actuall amount healed from the spell does go up.  I have x3 +40 heal items and debating whether or not I want the 4th.<div></div>