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ronboga
11-16-2006, 07:16 PM
<DIV>How is ever one spending the EoF aa points what paths are you going down and why?</DIV>

StormQueen
11-16-2006, 08:10 PM
<P>First of all, down the right side to enhance Verdict.</P> <P>After that, Debuffs I guess, though i want the increased casting range that comes with the emergency line.</P> <P><STRIKE>Funny</STRIKE> Pathetic how the Devs don't seem to know that this is a HEALER class. Where are my heal AAs?</P> <P>And don't point to the emergency stuff. That isn't useful.</P>

dave143256384
11-17-2006, 09:38 PM
<DIV>currently workign my way down the battle line, got 3 in innvocation 3 in flame and 2 in litany so far, they are very cool and as ive always liked hitting over spells my str is much better than my int any day or any gear set. they do good damage and im looking forward to getting the final ability improving my crushing and armour.</DIV> <DIV> </DIV> <DIV>we dont need any boosts to our healing thats why they havent given us any AAs for it.</DIV> <DIV> </DIV> <DIV>if you wanna totally max out your heals you have to be good any way, Tunera or what ever that gods name is, but as were evil you find other things to enjoy.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV>

NzKiwi
11-18-2006, 12:40 PM
Im not spending AA im storing it up, the AA lines are quite pathetic....I chose to be an evil healer not an evil melee cleric...<div></div>

Israphil
11-18-2006, 05:20 PM
<div></div>I am currently:Invocation 3Flames 3Litany 3Heresy 1Next AA projections:Heresy 2+3Fanaticism (5 cost)Act 1 (2 cost)Symbol of Corruption 4Battle Line 1Corruption 5Flames 4+5Litany 4+5Repentence 3Vengeance 1 (2 cost)Verdict (5 cost)Vengeance 2+3 (2 each, 4 total)Repentence 4Heretics Demise 2Punishment 1Act 2 (2 cost)Convict 1That's the plan for now. Subject to change at any time.<div></div><p>Message Edited by rckmer on <span class=date_text>11-18-2006</span> <span class=time_text>04:21 AM</span>

Tarta
11-18-2006, 08:07 PM
<BR> <BLOCKQUOTE> <HR> rckmer wrote:<BR> I am currently:<BR>Invocation 3<BR>Flames 3<BR>Litany 3<BR>Heresy 1<BR><BR>Next AA projections:<BR>Heresy 2+3<BR>Fanaticism (5 cost)<BR>Act 1 (2 cost)<BR>Symbol of Corruption 4<BR>Battle Line 1<BR>Corruption 5<BR>Flames 4+5<BR>Litany 4+5<BR>Repentence 3<BR>Vengeance 1 (2 cost)<BR>Verdict (5 cost)<BR>Vengeance 2+3 (2 each, 4 total)<BR>Repentence 4<BR>Heretics Demise 2<BR>Punishment 1<BR>Act 2 (2 cost)<BR>Convict 1<BR><BR>That's the plan for now. Subject to change at any time.<BR> <P>Message Edited by rckmer on <SPAN class=date_text>11-18-2006</SPAN> <SPAN class=time_text>04:21 AM</SPAN><BR> <HR> </BLOCKQUOTE> <P>I like this plan a lot. I might try this for myself, but I'm hoping to save 15 points for the first 3 skills in the detriments line. I see you put one point in Convict, so I really only have to find 14 more points somewhere.</P> <P>The reason I like the detriments so much is that I'm really seeing the effects of debuffing in instances with the new combat changes. Especially the forced line. In fact, I think I'm going to respec my Cleric AAs to get skull crack now.... guess I'll have to give up either some crit melee or some fast casting... not sure which way to go with this yet. It's going to depend on how the CAs turn out for me.</P> <P><BR></P>

Chanah
11-19-2006, 06:42 PM
<DIV>As im in a hardcore raiding guild first the debuffs:</DIV> <DIV>Convict 5</DIV> <DIV>Debase 5</DIV> <DIV>Forced obedience 5</DIV> <DIV>Disorientation 5</DIV> <DIV>Maladroit 1 (this one might not be working yet, dont know, but im sure they will fix it and then this will be our best debuff)</DIV> <DIV> </DIV> <DIV>Thats 21 spend in debuff</DIV> <DIV> </DIV> <DIV>Now for DPS for myself and group</DIV> <DIV> </DIV> <DIV>Invocation strike 5</DIV> <DIV>Strike of flames 5</DIV> <DIV>Writing strike 5</DIV> <DIV>Litany circle 5<BR>Heretic's demise 2</DIV> <DIV>Act of conviction 3 (dps for group)</DIV> <DIV>Heresy 3 (stupid spell but need it to get to fanaticism)</DIV> <DIV>Fanaticism 1 (more dps for group)</DIV> <DIV> </DIV> <DIV>Thats 29 spend in DPS</DIV> <DIV> </DIV> <DIV>Thats basicly all I need, and I must say, we are blessed with all this [expletive haxx0red by Raijinn] nice aa's to spend so nicely.</DIV> <DIV> </DIV> <DIV>I think this is the most wise spending as it comes to improve raiding to the max because we debuff to make healing easier and we DPS to kill the mob faster, as for 99 % of raidmobs the key to success is DPS, and when you got enough power you can even do DPS yourself.</DIV> <DIV> </DIV> <DIV>and now I have a question, I probably wont go that way but what is the "additional effect" to verdict?</DIV>

Israphil
11-20-2006, 02:10 AM
<div><blockquote><hr>Ghyro wrote:<div>As im in a hardcore raiding guild first the debuffs:</div> <div>Convict 5</div> <div>Debase 5</div> <div>Forced obedience 5</div> <div>Disorientation 5</div> <div>Maladroit 1 (this one might not be working yet, dont know, but im sure they will fix it and then this will be our best debuff)</div> <div> </div> <div>Thats 21 spend in debuff</div> <div> </div> <div>Now for DPS for myself and group</div> <div> </div> <div>Invocation strike 5</div> <div>Strike of flames 5</div> <div>Writing strike 5</div> <div>Litany circle 5Heretic's demise 2</div> <div>Act of conviction 3 (dps for group)</div> <div>Heresy 3 (stupid spell but need it to get to fanaticism)</div> <div><b>Fanaticism 1 (more dps for group)</b></div> <div> </div> <div>Thats 29 spend in DPS</div> <div> </div> <div>Thats basicly all I need, and I must say, we are blessed with all this [expletive haxx0red by Raijinn] nice aa's to spend so nicely.</div> <div> </div> <div>I think this is the most wise spending as it comes to improve raiding to the max because we debuff to make healing easier and we DPS to kill the mob faster, as for 99 % of raidmobs the key to success is DPS, and when you got enough power you can even do DPS yourself.</div> <div> </div> <div>and now I have a question, I probably wont go that way but what is the "additional effect" to verdict?</div><hr></blockquote>That'd be a killer setup, but keep in mind that fanaticism costs 5 points.</div>

Spider
11-20-2006, 03:45 AM
<BR> <BLOCKQUOTE> <HR> rckmer wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> Ghyro wrote:<BR> <DIV>As im in a hardcore raiding guild first the debuffs:</DIV> <DIV>Convict 5</DIV> <DIV>Debase 5</DIV> <DIV>Forced obedience 5</DIV> <DIV>Disorientation 5</DIV> <DIV>Maladroit 1 (this one might not be working yet, dont know, but im sure they will fix it and then this will be our best debuff)</DIV> <DIV> </DIV> <DIV>Thats 21 spend in debuff</DIV> <DIV> </DIV> <DIV>Now for DPS for myself and group</DIV> <DIV> </DIV> <DIV>Invocation strike 5</DIV> <DIV>Strike of flames 5</DIV> <DIV>Writing strike 5</DIV> <DIV>Litany circle 5<BR>Heretic's demise 2</DIV> <DIV>Act of conviction 3 (dps for group)</DIV> <DIV>Heresy 3 (stupid spell but need it to get to fanaticism)</DIV> <DIV><B>Fanaticism 1 (more dps for group)</B></DIV> <DIV> </DIV> <DIV>Thats 29 spend in DPS</DIV> <DIV> </DIV> <DIV>Thats basicly all I need, and I must say, we are blessed with all this [expletive haxx0red by Raijinn] nice aa's to spend so nicely.</DIV> <DIV> </DIV> <DIV>I think this is the most wise spending as it comes to improve raiding to the max because we debuff to make healing easier and we DPS to kill the mob faster, as for 99 % of raidmobs the key to success is DPS, and when you got enough power you can even do DPS yourself.</DIV> <DIV> </DIV> <DIV>and now I have a question, I probably wont go that way but what is the "additional effect" to verdict?</DIV><BR> <HR> </BLOCKQUOTE>That'd be a killer setup, but keep in mind that fanaticism costs 5 points.<BR></DIV><BR> <HR> </BLOCKQUOTE> <P><BR>accauly last i looked it was only 1 i think they cahnged all the end line skills in the eof aa's to be one point </P> <P>that said to all the people saying they didnt want a battle cleric um just a little fyi CLERICS ARE BATTLE PRIESTS what your asking for was to be a PRIEST a CLERIC was ALWAYS a priest that was geared for BATTLE they have great healing power but also wear heavy armor and wield vicsious hammers and are feared on the battle field and aas a DARK cleric were even MORE geared for battle </P> <P>are AA lines are amazing ( with a few exceptions) and while yes some added healing would be NICE its not nessisary  the added healing that templars got realy is insignifigant  and we easly come out on top in the end with a good hammer with a large damage range and 100% crit we can heal just as much as ever and dish out a good amount of damage to make us that much more worth while in any group or solo situation and especialy in a raid setup</P>

Israphil
11-20-2006, 07:56 AM
<div><blockquote><hr>lspiderl wrote:<div></div> <blockquote> <hr> rckmer wrote: <div> <blockquote> <hr> Ghyro wrote: <div>As im in a hardcore raiding guild first the debuffs:</div> <div>Convict 5</div> <div>Debase 5</div> <div>Forced obedience 5</div> <div>Disorientation 5</div> <div>Maladroit 1 (this one might not be working yet, dont know, but im sure they will fix it and then this will be our best debuff)</div> <div> </div> <div>Thats 21 spend in debuff</div> <div> </div> <div>Now for DPS for myself and group</div> <div> </div> <div>Invocation strike 5</div> <div>Strike of flames 5</div> <div>Writing strike 5</div> <div>Litany circle 5Heretic's demise 2</div> <div>Act of conviction 3 (dps for group)</div> <div>Heresy 3 (stupid spell but need it to get to fanaticism)</div> <div><b>Fanaticism 1 (more dps for group)</b></div> <div> </div> <div>Thats 29 spend in DPS</div> <div> </div> <div>Thats basicly all I need, and I must say, we are blessed with all this [expletive haxx0red by Raijinn] nice aa's to spend so nicely.</div> <div> </div> <div>I think this is the most wise spending as it comes to improve raiding to the max because we debuff to make healing easier and we DPS to kill the mob faster, as for 99 % of raidmobs the key to success is DPS, and when you got enough power you can even do DPS yourself.</div> <div> </div> <div>and now I have a question, I probably wont go that way but what is the "additional effect" to verdict?</div> <hr> </blockquote>That'd be a killer setup, but keep in mind that fanaticism costs 5 points.</div> <hr> </blockquote> <p>accauly last i looked it was only 1 i think they cahnged all the end line skills in the eof aa's to be one point </p> <p>that said to all the people saying they didnt want a battle cleric um just a little fyi CLERICS ARE BATTLE PRIESTS what your asking for was to be a PRIEST a CLERIC was ALWAYS a priest that was geared for BATTLE they have great healing power but also wear heavy armor and wield vicsious hammers and are feared on the battle field and aas a DARK cleric were even MORE geared for battle </p> <p>are AA lines are amazing ( with a few exceptions) and while yes some added healing would be NICE its not nessisary  the added healing that templars got realy is insignifigant  and we easly come out on top in the end with a good hammer with a large damage range and 100% crit we can heal just as much as ever and dish out a good amount of damage to make us that much more worth while in any group or solo situation and especialy in a raid setup</p><hr></blockquote>enhance: fanaticism isn't an end-line ability, it's a one-level 5 point ability halfway down the battle line. and it does indeed cost 5 points.</div>

Spider
11-20-2006, 08:24 AM
you are probably correct as im at work and cant see the trees atm to check myself ill take your word for it

dave143256384
11-20-2006, 06:19 PM
<P>loving the lines still. hit my 66th aa last night</P> <P>im currently saving for the act of conviction one, purely so i can get to the symbol of corruption upgrade. ive planned to put 21 points in this line and another 21 points getting to the heal range extension, the left overs will go in what eve ri can get or upgrade the chosen ones.</P> <P> </P> <P>after 65 the aa's crawl btw, i hit oblisk, acendascsim (or what ever its called ontop of crushbone) mistmore cata combs, mistmore castle and crypt for a stunning 50% yesterday. i killed non stop and it crawled as ive got all discos etc. and as you can imagen the collections are a bit costly atm.</P> <P>still the lins are good and we are blessed with diversity, and our healing is still good.</P>

Ayako
11-20-2006, 08:58 PM
<DIV>I'm going to go the battle cleric route first... shooting towards upgraded Zealotry first.  Second I'm going to go down the punishments line.</DIV> <DIV> </DIV> <DIV>With the remaining 8 points I might mix them between battle and some of the debuffs.</DIV> <DIV> </DIV> <DIV>That seems the most fun.</DIV> <DIV> </DIV> <DIV> </DIV>

Chanah
11-21-2006, 12:01 AM
<DIV>Yep I missed that, fanatisicm costs 5 points so i have to redo my tree, and i forgot to add battle cleric.</DIV> <DIV> </DIV> <DIV>The debuffs:<BR>Convict 5<BR>Debase 5<BR>Forced obedience 5<BR>Disorientation 5<BR>Maladroit 1 (this one might not be working yet, dont know, but im sure they will fix it and then this will be our best debuff)<BR><BR>Thats 21 spend in debuff<BR><BR>Now for DPS for myself and group<BR><BR>Invocation strike 4<BR>Strike of flames 5<BR>Writing strike 4<BR>Litany circle 4<BR>Act of conviction 3 (dps for group)<BR>Heresy 3 (stupid spell but need it to get to fanaticism)<BR>Fanaticism 5 <BR>Battle cleric 1 <BR><BR>Thats 29 spend in DPS<BR></DIV> <DIV>I think this should do it.... hopefully fanaticism is gonna get upgrade</DIV>

Rvaryen
11-21-2006, 12:18 AM
<P>I went </P> <P>5 ap into verdict 855 @ m1</P> <P>5ap into debase 107 debuff to str and int @ m1</P> <P>3 ap into the melee skill debuffer I got no clue where Im gonna after this more than likely than the boost to pious.</P> <P>We really need a boost to concescreted aure or fanaticism hatse % and i would be happier if our dots were in the punishment line.</P> <P> </P>

Fetothainior
11-21-2006, 09:24 AM
I went with the 3 debuffs first. I haven't really decided what I want next, probally will put most of my points in Battle. Btw, what exactly does enhanced verdict do?

Catseyes
11-21-2006, 03:45 PM
<div><blockquote><hr>dave143256384 wrote:<div>currently workign my way down the battle line, got 3 in innvocation 3 in flame and 2 in litany so far, they are very cool and as ive always liked hitting over spells my str is much better than my int any day or any gear set. they do good damage and im looking forward to getting the final ability improving my crushing and armour.</div> <div> </div> <div>we dont need any boosts to our healing thats why they havent given us any AAs for it.</div> <div> </div> <div>if you wanna totally max out your heals you have to be good any way, Tunera or what ever that gods name is, but as were evil you find other things to enjoy.</div> <div> </div> <div> </div> <div> </div> <div> </div><hr></blockquote>Bull [expletive haxx0red by Raijinn] .  We are not pallys, we are not shadow knights. we are first CLERICS ( oddly our first AA tree is.....CLERIC , got it ?  ) , and kinda offensives ones for that means.   SoE is turning us into  less-than-pallys , less-than-priests .  A battle cleric without any defensive skill ? bah !  And FYI , Templars are same than us in fight, and they have a nice hammer pet to add dps, strange no ?That said, i m planning to go verdict  +  the hate adding (great to help the MT keeping aggro ,at least we 'll be useful for that) and after into the debuff Tree. Ymrir, 70 inquisitor Befallen </div>

dave143256384
11-21-2006, 06:45 PM
<BR> <BLOCKQUOTE> <DIV> <HR> </DIV> <DIV><BR>Bull [expletive haxx0red by Raijinn] .  We are not pallys, we are not shadow knights. we are first CLERICS , </DIV> <DIV> <HR> </DIV> <DIV> </DIV> <DIV><FONT color=#ff0000>theres no such thing in this game as a cleric now, you need to get over EQ1, each class is now individual, we are offensive healers, we wear plate and by definition any class that wears plate is not supposed to be half a mile away from the action. in history my favorite example is an arch bishop during the hundred years war wading into the french with a mace and slaying like a pro, thats what i build my guy on, you do what ever you wish, but it seems the devs agree with me not you, so who knows the class better? the guy who uses the tools and appreciates them or the guy who wants to be a templar?</FONT></DIV> <DIV> </DIV> <DIV> <HR> </DIV> <DIV>A battle cleric without any defensive skill ? bah !  And FYI , Templars are same than us in fight, and they have a nice hammer pet to add dps, strange no ?<BR></DIV> <DIV> <HR> </DIV> <DIV> </DIV> <DIV><FONT color=#ff0000>if your being out dpsed or equal dpsed by a templar i cant help you. consecrated aura, fanatascism, act of conviction and our debuffs and reactive damage skills should put you far above them, and now with the new CAs as well we will damage more than them as well as keeping our already excellent heals. maybe its the player not the class hmm?</FONT> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV><FONT color=#ff0000>and before any of you guys throw out the casual v raid bull, im in a guild that raids tarinax etc i just make sure im not only good for one type of play. if i can heal my raid group (usually like most inquisitors a dps group, rarely the mt group) i can solo heal all but niz and mistmore castle groups and i can even solo if i must, you can do the same and get the most out of the game, not just a small part of it that you some how now feel shafted out of.</FONT></DIV> <DIV><FONT color=#ff0000></FONT> </DIV> <DIV><FONT color=#ff0000>basically </FONT></DIV> <DIV><FONT color=#ff0000></FONT> </DIV> <DIV><FONT color=#ff0000>SU&P</FONT></DIV> <DIV> </DIV> <DIV>*************************edit******************</DIV> <DIV> </DIV> <DIV>on 66 AA's now, saving for the act upgrade and gonna grab the symbol upgrade before the battle priest updrage at 21. cant wait what with the changes to our abilities and mit im taking agro alot more andthe extra armour and chance to hit the mob will be awsome, let alone the cheaper power costs, basically i can contribute more to the group for less and when soloing i put on max strength gear and my power pool is not great itll be nice to hit for longer. sounds funny but soloing a combination of mass str (like 500 or so) and the occasional heal work better against named than trying to out last the mobs power pool our self.</DIV> <DIV> </DIV> <DIV>any way thought id update </DIV></BLOCKQUOTE> <P>Message Edited by dave143256384 on <SPAN class=date_text>11-21-2006</SPAN> <SPAN class=time_text>05:48 AM</SPAN></P><p>Message Edited by dave143256384 on <span class=date_text>11-21-2006</span> <span class=time_text>06:00 AM</span>

Spider
11-22-2006, 01:36 AM
<DIV> <DIV> <HR> </DIV> <DIV>A battle cleric without any defensive skill ? bah !  And FYI , Templars are same than us in fight, and they have a nice hammer pet to add dps, strange no ?<BR></DIV> <DIV> <HR> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV>oh yeah there jsut the same as us ...... </DIV> <DIV> </DIV> <DIV>except for the different debuffs</DIV> <DIV> </DIV> <DIV>the signifigantly lower damage </DIV> <DIV> </DIV> <DIV>the complete lack of reverse damage shileds ( which btw is 70-90% of our major damage) </DIV> <DIV> </DIV> <DIV>so yeah there jsut like us...</DIV> <DIV> </DIV> <DIV>/sarcasm off </DIV></DIV>

Israphil
11-22-2006, 06:54 AM
<div><blockquote><hr>Ghyro wrote:<div>Yep I missed that, fanatisicm costs 5 points so i have to redo my tree, and i forgot to add battle cleric.</div> <div> </div> <div>The debuffs:Convict 5Debase 5Forced obedience 5Disorientation 5Maladroit 1 (this one might not be working yet, dont know, but im sure they will fix it and then this will be our best debuff)Thats 21 spend in debuffNow for DPS for myself and groupInvocation strike 4Strike of flames 5Writing strike 4Litany circle 4Act of conviction 3 (dps for group)Heresy 3 (stupid spell but need it to get to fanaticism)Fanaticism 5 Battle cleric 1 Thats 29 spend in DPS</div> <div>I think this should do it.... hopefully fanaticism is gonna get upgrade</div><hr></blockquote>Not tryin to pick on you, I swear...but Act of Conviction costs 2aa per point, so that setup puts you at 53aa currently.</div>

Chanah
11-22-2006, 05:31 PM
<DIV>baaaah that sux, thanks for noticing <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></DIV> <DIV>maybe ill just drop fanaticism as it sux now</DIV>

JeffBship
11-22-2006, 07:17 PM
<BR> <BLOCKQUOTE> <HR> Ghyro wrote:<BR> <DIV> </DIV> <DIV>and now I have a question, I probably wont go that way but what is the "additional effect" to verdict?</DIV><BR> <HR> </BLOCKQUOTE> <P><BR>I took the verdict AA last night to try it out.  The description said that it would proc when the mob 'reached the threshold' as opposed to before when it said 'if under the threshold'.  At work so I don't have the exact words, but basically it added some green text into the description similar to the adornment text on gear.  It was very clear from the description that you could cast verdict when the mob is above the %hp requirement and it would proc at the right time.  Reading it I thought, wow this is awesome.</P> <P>It didn't work.   </P> <P>I tested it on various mobs of various difficulties (except epic, we weren't raiding last night).  It never proced if the mob was even one percent above.    I submitted a /bug report.</P>

ronboga
11-22-2006, 07:19 PM
I don't have it yet but in beta thought it had like a timer where you cast it and when the mob got to the threshold it fired.

Tarta
11-22-2006, 08:35 PM
<BR> <BLOCKQUOTE> <HR> ronbogard wrote:<BR> I don't have it yet but in beta thought it had like a timer where you cast it and when the mob got to the threshold it fired.<BR> <HR> </BLOCKQUOTE> <P>With a 5 second (!) timer, you've still got to be pretty good with timing and paying careful attention to the mobs health in order to maximize the verdict unless it's a wimpy solo mob....</P> <P>I really was looking forward to an upgrade of verdict... but I just don't think I can justify the points to get it with the other things that are just more useful to me.<BR></P>

ericshaitan
11-23-2006, 12:32 AM
The only two end lines that are worth going are the +5m to spell range (this is my personal choice) and the Debuff 25% one.  All others are crap in a bag for raiding. <div></div>

JmSte
11-23-2006, 07:16 PM
I'm planning on maxing out our debuffs and then getting reach of faith personally.  I'll probably get battle cleric later on in the expansion, but I'd prefer to clear all the content in EoF before I mess around with battle cleric; right now healing is my #1 priority until the expansion gets easier.  As for punishment, the amount of hate doesn't really seem worthwhile.  If the MT needs an extra 200 threat per proc then you probably need a new MT.  The only time I would ever find this useful is if a certain class without taunts had to tank a mob :smileytongue:.

lucid_dream
11-24-2006, 05:50 PM
Have to say I thought our AA's sucked a lot when I first saw them.I had 14 or so AA's saved up, didn't spend a single one because I really didn't know where to put them. Last night I decided I'd pump the AA's into our debuffs line and I have to say I was impressed by how much they scale up once you have 5 AA in Convict and Forced Obedience. I will probably continue down that line and get Maladroit and then work on Reach of Faith I guess. The other two endline abilities don't interest me much as a raiding inquis.<div></div>

Alarick0
11-28-2006, 03:39 AM
<DIV> <DIV> <DIV>I have not spent a single EoF AA yet, and i'm not planning to for a while.</DIV> <DIV> </DIV> <DIV>If i do decide to spend any, i'll most likely go the debuff line since it's sadly enough the most useful of the bunch.</DIV> <DIV>However, I'd really like to see someone who has Reach of Faith on my server to get a first hand demonstration of the range.</DIV></DIV></DIV>