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Demoniac
11-15-2006, 12:06 PM
finally they increased 10% CA damage in live... good news<div></div>

Demoniac
11-15-2006, 12:08 PM
I am not sure how much might be 7- 10% like that...those CA damage is slightly higher than my duped char in beta...<div></div>

ericshaitan
11-15-2006, 07:05 PM
<blockquote><hr>Demoniac wrote:finally they increased 10% CA damage in live... good news<div></div><hr></blockquote>Unfortunatly still doesn't matter.  On a named/final boss raid encounter I am most likely NOT going to be in melee range, and if I am in melee range im not going to be wasting mana nuking.  <div></div>

Demoniac
11-15-2006, 08:06 PM
it's situational.. sometimes you do, sometimes you don't.. so it depends...<div></div>

Tarta
11-15-2006, 08:42 PM
<BR> <BLOCKQUOTE> <HR> Demoniac wrote:<BR>it's situational.. sometimes you do, sometimes you don't.. so it depends...<BR> <BR> <HR> </BLOCKQUOTE> <P>I agree with you there... it seems we spend a lot of time on trash mobs in the zones we were raiding in KoS. Most of that time I'm debuffing, casting fanaticism and meleeing - throwing the occasional spot to the MT or wherever needed. I'm still not sure how many points I'll have available for the melee skills, though. I plan to take the first 3 skills in detriments, then work my way to fanaticism down the punishments (or whatever it's called now) line. The AA I thought would be so cool, Verdict, really doesn't look all that great anymore - with a 5 sec duration, I've still got to time it pretty closely and that was something I was hoping would be alleviated.</P> <P>Since our AAs do not address healing at all, I plan to adorn my armor with healing bonuses to help me with healing. I have not raided post LU29, so I don't know how much harder it will be... I've heard reports of a different "feel" to raiding now with less spikes and more consistent damage. I think this plays to our strengths with reactives, tbh, quite contrary to how we were pre LU29 - hope I'm right.</P> <P><BR> </P>