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webuymedia
10-10-2006, 06:20 PM
<DIV>While Grouping, and on Teamspeak i hear Oh No I am gonna die , Heal Me! Heal Me! at the same time the group member is running away, much too far out of range to be healed. So they Die and make a comment that you didn't heal them. I say stop running or i can't heal you. Ten minutes later they do it again. So i say, if you run again i won't even try to heal you. They finally get it in there head, and next time they are going to die, just run around me in  a circle,   [expletive haxx0red by Raijinn] but i can still heal them. </DIV> <DIV> </DIV> <DIV>A few minutes later they die, and as i am casting a res on them, they  revive 15 miles away.</DIV> <DIV> </DIV> <DIV>Anyone else ever group with a [Removed for Content]?</DIV>

Cepheus80
10-10-2006, 09:40 PM
<DIV>YES and being on a PvP server, I find these kind of situations to be 10 times worse. People run away or are just too far out of range and expect us to chase them down, then when they die they blame it on us. I've come to just ignore these [Removed for Content] because they have obviously never played a healing class in any MMO from what i can tell.</DIV> <DIV> </DIV> <DIV>Gregos 70 Inquisitor-Nagafen server</DIV> <DIV>Rigel 70 Inquisitor-Kithicor server</DIV>

Listad12
10-10-2006, 10:23 PM
<P>Yeah, our tank used to do that "[expletive haxx0red by Raijinn]IN heal me heal me !" It was annoying as hell, and couldn't help to tell him to [expletive haxx0red by Raijinn] and just let him die.</P> <P> </P> <P> </P>

Zarkad
10-10-2006, 10:32 PM
I made a macro for them, regroup to me 20m or no heal, pretty much what it says, they have a tendancy to stop running too far ahead when they see that and i can keep hidden in the bulk of the group trying to hide my pope hat from the vile qeynosian heretics

Jeger_Wulf
10-10-2006, 10:42 PM
<P>> Yeah, our tank used to do that "[expletive haxx0red by Raijinn]IN heal <BR>> me heal me !" It was annoying as hell, and couldn't help to tell him to <BR>> [expletive haxx0red by Raijinn] and just let him die.</P> <P>Someone did that to me once. I told him to find another healer and left group. Soon I was in a new group pulling and he was lfg. <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></P>

menelaus109
10-11-2006, 12:13 AM
<div></div><div></div>I used to have a tar.d list pinned to my monitor where i would make notes of people that did stuff like that and not group with themGood 'ol days<div></div><p><span class="time_text"></span></p><p>Message Edited by menelaus109 on <span class=date_text>10-10-2006</span> <span class=time_text>01:24 PM</span>

jago quicksilver
10-11-2006, 01:15 AM
first time someone does this, ill tell them they have to be in range, second time i dont try to heal them, 3rd time they dont even get a rez.

Jordinn
10-11-2006, 01:52 AM
<P>Next time someone starts yelling at you to heal them, just do your job.  Then on the next pull hit your macro that says in /g:</P> <P>" TAUNT TAUNT TAUNT, Swing your sword you stupid tank, TAUNT for god's sake!!!!"</P> <P>If they want to coach you on your job they should be ready to be coached on thiers.   <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P>

jago quicksilver
10-11-2006, 08:01 AM
oh, if its a tank that tells me to heal, they never get heals, period. im talking about [expletive haxx0red by Raijinn] DPS that pulls aggro and runs away.but i prefer to play with tanks that only need healing if they [expletive haxx0red by Raijinn] up a pull lol, raid gear FTW<div></div>

Allowin
10-11-2006, 08:55 PM
when a tank or dps gets low on HP and start the group chat spam to "heal me heal me heal", or they start running away or in circles screaming "heal me heal me!!!"i just tell them "F you, you need to heal me"once they reply. "[expletive haxx0red by Raijinn] i cant heal"i reply with "well i can, and unless your dumb [Removed for Content] stops running around, i wont"<div></div>

Catseyes
10-12-2006, 12:07 PM
when someone goes out of range, in first time i try to run after and heal ... then,i stop and watch him die . When he ask me why i didnt heal or yell coz the bad healer i m do not his job, i just explain him that next time he run far from me instead of coming for heal, that will be same thing.   Curiously that works well, they tend to avoid running, as they know i will just stand still and watch them die <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> I have same problem with ppl geting behind pillars or other objects, i have to explain what is a LoS .. ) The third issue i have is with the MT in raid.  They tend to forget that we train to fight at max range , and if they step back at bad moment, the time we interrupt casting, move and recast, the few secs for that might be death for them... Learn by pain and death, only way to <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />Ymrir 70 inqui, befallen<div></div>

Spider
10-14-2006, 06:30 AM
<BR> <BLOCKQUOTE> <HR> Catseyes wrote:<BR>when someone goes out of range, in first time i try to run after and heal ... then,i stop and watch him die . When he ask me why i didnt heal or yell coz the bad healer i m do not his job, i just explain him that next time he run far from me instead of coming for heal, that will be same thing.   Curiously that works well, they tend to avoid running, as they know i will just stand still and watch them die <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> <BR><BR>I have same problem with ppl geting behind pillars or other objects, i have to explain what is a LoS .. ) <BR><BR>The third issue i have is with the MT in raid.  They tend to forget that we train to fight at max range , and if they step back at bad moment, the time we interrupt casting, move and recast, the few secs for that might be death for them... <BR><BR>Learn by pain and death, only way to <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><BR><BR>Ymrir 70 inqui, befallen<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>ok all the other stuff i understood but you sir confuse me ? are u autofollowing the tank ? </P> <P>and why are u at max range  your a palte wearer for a reason u can be close to ur tank at all times for that  heal on the fly  </P> <P>and if u keep up your group reactive ( which i always alternate with my single target because of the larger number of procs )</P> <P>u will be okay if u take a ding or 2 from aoe </P>

jago quicksilver
10-14-2006, 07:21 AM
<div><blockquote><hr>lspiderl wrote:<div></div> <blockquote> <hr> Catseyes wrote:when someone goes out of range, in first time i try to run after and heal ... then,i stop and watch him die . When he ask me why i didnt heal or yell coz the bad healer i m do not his job, i just explain him that next time he run far from me instead of coming for heal, that will be same thing.   Curiously that works well, they tend to avoid running, as they know i will just stand still and watch them die <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> I have same problem with ppl geting behind pillars or other objects, i have to explain what is a LoS .. ) The third issue i have is with the MT in raid.  They tend to forget that we train to fight at max range , and if they step back at bad moment, the time we interrupt casting, move and recast, the few secs for that might be death for them... Learn by pain and death, only way to <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />Ymrir 70 inqui, befallen <div></div> <hr> </blockquote> <p>ok all the other stuff i understood but you sir confuse me ? are u autofollowing the tank ? </p> <p>and why are u at max range  your a palte wearer for a reason u can be close to ur tank at all times for that  heal on the fly  </p> <p>and if u keep up your group reactive ( which i always alternate with my single target because of the larger number of procs )</p> <p>u will be okay if u take a ding or 2 from aoe </p><hr></blockquote>no way can you always be standing next to the tank and expect to survive, plate or not...you do realise that almost EVERY AE in the game is not physical based? so that makes wearing plate mean absolutely nothing. also a tank has alot more HP than a cleric, making it impossible to take the same punishment. Healing at max cast range is a very good habit to get into, especially in a raid situation.</div>

Spider
10-14-2006, 11:13 PM
<BR> <BLOCKQUOTE> <HR> jago quicksilver wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> lspiderl wrote:<BR> <BR> <BLOCKQUOTE> <HR> Catseyes wrote:<BR>when someone goes out of range, in first time i try to run after and heal ... then,i stop and watch him die . When he ask me why i didnt heal or yell coz the bad healer i m do not his job, i just explain him that next time he run far from me instead of coming for heal, that will be same thing.   Curiously that works well, they tend to avoid running, as they know i will just stand still and watch them die <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> <BR><BR>I have same problem with ppl geting behind pillars or other objects, i have to explain what is a LoS .. ) <BR><BR>The third issue i have is with the MT in raid.  They tend to forget that we train to fight at max range , and if they step back at bad moment, the time we interrupt casting, move and recast, the few secs for that might be death for them... <BR><BR>Learn by pain and death, only way to <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><BR><BR>Ymrir 70 inqui, befallen<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>ok all the other stuff i understood but you sir confuse me ? are u autofollowing the tank ? </P> <P>and why are u at max range  your a palte wearer for a reason u can be close to ur tank at all times for that  heal on the fly  </P> <P>and if u keep up your group reactive ( which i always alternate with my single target because of the larger number of procs )</P> <P>u will be okay if u take a ding or 2 from aoe </P><BR> <HR> </BLOCKQUOTE>no way can you always be standing next to the tank and expect to survive, plate or not...<BR><BR>you do realise that almost EVERY AE in the game is not physical based? so that makes wearing plate mean absolutely nothing. also a tank has alot more HP than a cleric, making it impossible to take the same punishment. Healing at max cast range is a very good habit to get into, especially in a raid situation.<BR></DIV><BR> <HR> </BLOCKQUOTE> <P><BR>i understand taht but for the most part you dont have to stand at extreeme range </P> <P>and you also dont have to be riding the tanks crotch either  im usualy just a bit to the back  but not at extreeme range because if the tank needs to take a few steps forward i dont wanna have to stop mid cast because there out of range </P>

menelaus109
10-15-2006, 01:39 AM
<div><blockquote><hr>lspiderl wrote:<div></div> <blockquote> <hr> jago quicksilver wrote: <div> <blockquote> <hr> lspiderl wrote: <div></div> <blockquote> <hr> Catseyes wrote:when someone goes out of range, in first time i try to run after and heal ... then,i stop and watch him die . When he ask me why i didnt heal or yell coz the bad healer i m do not his job, i just explain him that next time he run far from me instead of coming for heal, that will be same thing.   Curiously that works well, they tend to avoid running, as they know i will just stand still and watch them die <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> I have same problem with ppl geting behind pillars or other objects, i have to explain what is a LoS .. ) The third issue i have is with the MT in raid.  They tend to forget that we train to fight at max range , and if they step back at bad moment, the time we interrupt casting, move and recast, the few secs for that might be death for them... Learn by pain and death, only way to <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />Ymrir 70 inqui, befallen <div></div> <hr> </blockquote> <p>ok all the other stuff i understood but you sir confuse me ? are u autofollowing the tank ? </p> <p>and why are u at max range  your a palte wearer for a reason u can be close to ur tank at all times for that  heal on the fly  </p> <p>and if u keep up your group reactive ( which i always alternate with my single target because of the larger number of procs )</p> <p>u will be okay if u take a ding or 2 from aoe </p> <hr> </blockquote>no way can you always be standing next to the tank and expect to survive, plate or not...you do realise that almost EVERY AE in the game is not physical based? so that makes wearing plate mean absolutely nothing. also a tank has alot more HP than a cleric, making it impossible to take the same punishment. Healing at max cast range is a very good habit to get into, especially in a raid situation.</div> <hr> </blockquote> <p>i understand taht but for the most part you dont have to stand at extreeme range </p> <p>and you also dont have to be riding the tanks crotch either  im usualy just a bit to the back  but not at extreeme range because if the tank needs to take a few steps forward i dont wanna have to stop mid cast because there out of range </p><hr></blockquote>I always do the 'sideways shuffle' to find max heal range, its become second nature now and the tank knows the consequences of unnecessary movement</div>

Spider
10-15-2006, 01:48 AM
yeah but sometimes a simple knowckback or someone drawing agro can make the movement nessisary

BlackFlowe
10-15-2006, 11:59 AM
Sure people did this in EverQuest I too. Those people were idiots, and I just didn't group with them again.. Somethings never change =)<blockquote><hr>webuymedia wrote:<DIV>While Grouping, and on Teamspeak i hear Oh No I am gonna die , Heal Me! Heal Me! at the same time the group member is running away, much too far out of range to be healed. So they Die and make a comment that you didn't heal them. I say stop running or i can't heal you. Ten minutes later they do it again. So i say, if you run again i won't even try to heal you. They finally get it in there head, and next time they are going to die, just run around me in  a circle,   [expletive haxx0red by Raijinn] but i can still heal them. </DIV><DIV> </DIV><DIV>A few minutes later they die, and as i am casting a res on them, they  revive 15 miles away.</DIV><DIV> </DIV><DIV>Anyone else ever group with a [Removed for Content]?</DIV><hr></blockquote>

Soldor82
10-16-2006, 02:58 AM
<div><blockquote><hr>Cepheus80 wrote:<div>YES and being on a PvP server, I find these kind of situations to be 10 times worse. People run away or are just too far out of range and expect us to chase them down, then when they die they blame it on us. I've come to just ignore these [Removed for Content] because they have obviously never played a healing class in any MMO from what i can tell.</div> <div> </div> <div>Gregos 70 Inquisitor-Nagafen server</div> <div>Rigel 70 Inquisitor-Kithicor server</div><hr></blockquote>/agree... I have just come to the conclusion that everyone on an MMO who isn't me is an idiot <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />Soldor, Inquisitor of Nagafen</div>

Soldor82
10-16-2006, 03:00 AM
<div><blockquote><hr>menelaus109 wrote:<div></div><div></div>I used to have a tar.d list pinned to my monitor where i would make notes of people that did stuff like that and not group with themGood 'ol days<div></div><p><span class="time_text"></span></p><p>Message Edited by menelaus109 on <span class="date_text">10-10-2006</span> <span class="time_text">01:24 PM</span></p><hr></blockquote>I have one of those too, hehe, I call it my ignore list <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></div>

Spider
10-16-2006, 04:16 AM
<P>heheh worst case i had involved a crappy pvp raid that not only didnt stand still for heals but also didnt take warning by 5 people in the raid when being led into a trap by reds </P> <P>after that i left group and on the lvl channels posted inquis looking for NON moronic pvp group that knows how to listen </P> <P>got 5 invites <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P>

Catseyes
10-16-2006, 07:24 PM
In group i m usually close the tank, and yes , if no AE i go into fight with Yaulp,my 2H hammer and procs <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />  But,sometimes you have to step at max range, like in scornedfeather roost where nameds are stunning and stiffling you for 10 sec (= wipe) .But worst ,i was speaking about raids, where we ARE asked to fight at max range . And knowing that, the MT still forget to not pull back further <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> And well , in higher level instances, like HoF , or Labs , getting close in melee can be deadly ,even physical AE are doing more than our hps . And, forget about group heal , it's healing only on one hit at time, for what...300 400 hps ? when u take 5K dmg, u re dead meat ! Max range FTW !!Ymrir, 70 inqui befallen<div></div>

Spider
10-17-2006, 11:57 PM
<DIV>heheh yeah theres always situaations that u  have to handle specifiacly like the named in perma u have to fight with ur back to the wall lol </DIV> <DIV>punted across the zone realy hurts w/o safe fall <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></DIV>

Lamprey_02
10-20-2006, 08:15 PM
<DIV>Playing a tank, the one thing I really, really hate is when the healer melees alongside me. What is he thinking, he's going to turn the tide with his little hammer? As far as I'm concerned, a healer ought to be sitting back out of the fight, watching people's health bars, debuffing mobs and if he feels there's no danger - nuking.</DIV> <DIV> </DIV> <DIV>As a tank, my job is to pull as fast as safely possible in outdoor areas, keeping agro, leading the group through a dungeon and maintaining situational awareness at all times. I'd rather play in 1st person mode but I know I can't because I need to keeps tabs on roamers and respawns before they hit a healer or a caster. There are a lot of things I'd like to do to make the game more fun for me, including but not limited to pulling 2-3 heroics at a time to see if the group can handle it, plowing through a dungeon without regard for roamers possibly adding, or slowly... pulling... a... mob... every... 45... seconds... in outside zones. I don't because if I do that and someone dies, it's my fault. Yet, sometimes priests get bored and decide to jump with meaningless melee dps and they think it's ok.</DIV> <DIV> </DIV> <DIV>So anytime I see a healer in melee, I do a /who all LFG [my lvl range] and see if I can get into another group. There have been numerous times when I died to an add because the melee cleric was too busy and didn't start healing until I was at 30% health or less. When the tank thinks the healer may let him die the entire group suffers because he either becomes too careful and pulls slow way down, or he leaves.</DIV> <DIV> </DIV> <DIV>Just a quick post to give the other side's perspective and pet peeves :smileywink:</DIV>

Tideri
10-20-2006, 10:07 PM
I couldn't disagree with you more or I'd be dead.If you had a problem with a healer doing melee and not healing, then that was that healer, not all of them.  I have no problem hitting auto-attack and standing near a mob, its barely a distraction as I heal.  I don't think I'm a minority in this.  We have Plate armor for a reason.<div></div>

ericshaitan
10-21-2006, 12:00 AM
<blockquote><hr>Lamprey_02 wrote: a bunch of garbage that proves he is a [expletive haxx0red by Raijinn]<hr></blockquote> LOL!, omg, that has to be some of the funniest shiznit i have heard in a long time.  This guy has some serious issues.  Perhapes Dr. Phil could help you come to realize the person you really have a problem with is yourself, not your healer?<div></div>

Spider
10-21-2006, 01:19 AM
<BR> <BLOCKQUOTE> <HR> Lamprey_02 wrote:<BR> <DIV>Playing a tank, the one thing I really, really hate is when the healer melees alongside me. What is he thinking, he's going to turn the tide with his little hammer? As far as I'm concerned, a healer ought to be sitting back out of the fight, watching people's health bars, debuffing mobs and if he feels there's no danger - nuking.</DIV> <DIV> </DIV> <DIV>As a tank, my job is to pull as fast as safely possible in outdoor areas, keeping agro, leading the group through a dungeon and maintaining situational awareness at all times. I'd rather play in 1st person mode but I know I can't because I need to keeps tabs on roamers and respawns before they hit a healer or a caster. There are a lot of things I'd like to do to make the game more fun for me, including but not limited to pulling 2-3 heroics at a time to see if the group can handle it, plowing through a dungeon without regard for roamers possibly adding, or slowly... pulling... a... mob... every... 45... seconds... in outside zones. I don't because if I do that and someone dies, it's my fault. Yet, sometimes priests get bored and decide to jump with meaningless melee dps and they think it's ok.</DIV> <DIV> </DIV> <DIV>So anytime I see a healer in melee, I do a /who all LFG [my lvl range] and see if I can get into another group. There have been numerous times when I died to an add because the melee cleric was too busy and didn't start healing until I was at 30% health or less. When the tank thinks the healer may let him die the entire group suffers because he either becomes too careful and pulls slow way down, or he leaves.</DIV> <DIV> </DIV> <DIV>Just a quick post to give the other side's perspective and pet peeves :smileywink:</DIV><BR> <HR> </BLOCKQUOTE> <P><BR>liek the other guy said  we have plate for a reason and we dont have ca's so its not liek were spamming them instead of healing  if ur healer was so dumb that he let him self get distracted from healing then he was dumb but we have plate for a reason and its often good for us (as we keep up our group reactive ) to get the occasonal hit to set it off and top our own health off </P> <P>not to mention a good cleric with a good hammer well lets just say that my current fabeled hammer does 52-155 damage and its slow so it hits a LOT harder than u think and has OFTEN ment the differance between a win and a wipe </P>

Bayler_x
10-21-2006, 01:29 AM
<div><blockquote><hr>Lamprey_02 wrote:<div>Playing a tank, the one thing I really, really hate is when the healer melees alongside me. What is he thinking, he's going to turn the tide with his little hammer? As far as I'm concerned, a healer ought to be sitting back out of the fight, watching people's health bars, debuffing mobs and if he feels there's no danger - nuking.</div> <div> </div> <div>As a tank, my job is to pull as fast as safely possible in outdoor areas, keeping agro, leading the group through a dungeon and maintaining situational awareness at all times. I'd rather play in 1st person mode but I know I can't because I need to keeps tabs on roamers and respawns before they hit a healer or a caster. There are a lot of things I'd like to do to make the game more fun for me, including but not limited to pulling 2-3 heroics at a time to see if the group can handle it, plowing through a dungeon without regard for roamers possibly adding, or slowly... pulling... a... mob... every... 45... seconds... in outside zones. I don't because if I do that and someone dies, it's my fault. Yet, sometimes priests get bored and decide to jump with meaningless melee dps and they think it's ok.</div> <div> </div> <div>So anytime I see a healer in melee, I do a /who all LFG [my lvl range] and see if I can get into another group. There have been numerous times when I died to an add because the melee cleric was too busy and didn't start healing until I was at 30% health or less. When the tank thinks the healer may let him die the entire group suffers because he either becomes too careful and pulls slow way down, or he leaves.</div> <div> </div> <div>Just a quick post to give the other side's perspective and pet peeves :smileywink:</div><hr></blockquote>Sounds like you've had some bad experiences.  But if you'd like some solid reasons we might be meleeing - ways that can, in fact, turn the tide of battle - take a look at our strength line of <a href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=14&message.id=7541" target=_blank>achievements</a>.  Skull Crack is a debuff that reduces an enemies attack and casting skills by up to 32, making them attack as if they were 6 levels lower.  That's in addition to our normal Forced Submission spell line, that reduces attack skills by a large amount for the encounter.  And then there's Bolt of Power, an achievement that can give us up to a 40% proc rate on a DD + interrupt.  I can tell you with certainty that those achievements have saved my party on a few occasions.Oh, and as for pulling 2-3 heroic groups at once - I love it when my tank does that; it makes things much more interesting.  Of course, he knows me and our group's capabilities very well.  I wouldn't want some pick up group tank to do it.  </div>

Spider
10-21-2006, 01:48 AM
<DIV>also just because ur low on health (with a good healer) doesnt mean there gonna let u die </DIV> <DIV> </DIV> <DIV>example </DIV> <DIV>i was in a groupp and we were fighting orange 3 ups and we got what we though was a group of 2 that  turned out to be a group of 4 and i as the only healer was buring pwoer to keep our tank up so i taticaly made the decision to the the tank die ..... </DIV> <DIV> </DIV> <DIV>so as i stop healing the tank i start timeing the health drop and then cast my big group reactive  and hit redemption  and start castign my single target big heal . the tank dies ... and pops right back up with 900+ heal and an additional 650 hp  and the reactive fires off healing for 300 twice AND my big heal casts for over 1200 bringing the tank back up to full in less than 1 second </DIV> <DIV> </DIV> <DIV>a SMART healer can track all these things and pull of some real magic that leaves the group going OMG how'd he do that </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV>oh yeah and the whole time i was meleeing with auto attack and hitting the ocasional (every 30 seconds ) aa line attack thats a knockdown,stun,blur knockback </DIV><p>Message Edited by lspiderl on <span class=date_text>10-20-2006</span> <span class=time_text>02:50 PM</span>

Vis
10-23-2006, 10:09 PM
I usually had the luck of having a tank with common sense when we had an idiot like that in the group. The entire group would then agree to kick the idiot out and find a replacement <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />Now I pretty much only group with the guild with 1 or 2 pick up members. At 70 however, most players know their place <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />(notice how I said most hehehe)<div></div>