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Brallin
09-20-2006, 08:30 PM
So I'm curious if this can be resisted? I would assume yes like most spells but wasnt sure. Also when is the best time to cast this to get the most effective results? This is refering to raid encounters. <div></div>

ericshaitan
09-20-2006, 09:32 PM
Yes it can be resisted. It comes in handy with Heroics with lots of HP, i.e. Nizara, and when soloing.  It comes into small effect on Epic mobs as if you get them to 2% they are going to die anyways......hopfully. <div></div>

Gobbwin
09-21-2006, 02:05 AM
<BR> <BLOCKQUOTE> <HR> Brallin wrote:<BR>So I'm curious if this can be resisted? I would assume yes like most spells but wasnt sure. Also when is the best time to cast this to get the most effective results? This is refering to raid encounters. <BR><BR> <HR> </BLOCKQUOTE>As mentioned above, it can be resisted.  I have the M1 version and it gets resisted every once in a while, but not too often unless I cast it at the wrong time (read mob had more health than the spell is allowed to take off).  Numerous threads discuss its effectiveness in raids and the general agreement is that it isn't very useful.  In most situations, those last 2 % will fly by before the spell will take affect.  The spell takes 1.5 seconds to take affect after it is insta cast and if you cast it prior to the health window, 2%, it is very likely, if not guranteed, to fail.<BR>

Israphil
09-21-2006, 03:33 AM
<div></div><blockquote><hr>Gobbwin wrote: In most situations, those last 2 % will fly by before the spell will take affect.  The spell takes 1.5 seconds to take affect after it is insta cast and if you cast it prior to the health window, 2%, it is very likely, if not guranteed, to fail.<hr></blockquote>Actually, it's really easy to get maximum use out of your verdict. You cast the spell, but the check doesn't occur until the 1.5 seconds is up. So if you pay attention to the speed in which a mob is declining in health, you can cast it when the mob is at 3% if you time it properly so that it hits 2% before the 1.5 second delay is up. If you do, the mob appears to hit 2% and die instantly...which is cool.<div></div><p>Message Edited by rckmer on <span class=date_text>09-20-2006</span> <span class=time_text>04:33 PM</span>