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View Full Version : Inquisi end game.


Sikary
09-17-2006, 01:27 AM
<DIV>Quick question, how do Inquisi's fair end game? How desirable are we for raids and what not? Do you have problems with getting pick up groups?</DIV>

jago quicksilver
09-17-2006, 02:03 AM
we own, we have good buffs for either an Off tank or DPS group, exceptional healing, and solid debuffs.

jago quicksilver
09-17-2006, 02:04 AM
didnt answer the last part... Most healers never have trouble getting a PU group.

menelaus109
09-17-2006, 07:25 AM
<div>I agree with Ryklis, we are desirable on raids due to our buffs, debuffs and healing capability and youll never struggle to get a group as an end game healerPossibly the only raid issue is that few 'ideal' raids will contain more than 1 Inq so if you are in a guild with a few you might have to sit some raids out</div>

Sikary
09-18-2006, 08:18 AM
Cool, thanks for all the info, I rolled one and so far I am enjoing it. This coming from a MT player. Any downside to using a barbarian for race?<div></div>

jago quicksilver
09-18-2006, 01:24 PM
there are no real distinct advantages or disadvantages as far as i can tell when rolling priest classes.for some classes racial traits will help (like ogres and a few other classes getting a %to max HP, or gnomes/ratongas getting an extra deaggro which makes them a prime choice for a DPS class) but healers really isnt one of them. i guess you could get an advantage from playing a race with a + to max power pool, but other than that, i really dont see one.

Lanfeare
09-18-2006, 02:21 PM
I would say being a Barb on raids is a bonus. I know from experience that being a Gnome and thus small it can be a pain when there are multiple mobs in an encounter and they are dead and not looted. I often get buried when raid moves off to next spot.

Sphinx1975
09-18-2006, 03:25 PM
Inquisitors also have the ability to cure most MIT off of group/raid members very quickly. There's even a group cure for arcane damage that's handy for raids despite it taking up a lot of power.  As for classes, I took an Eruidte. 

menelaus109
09-18-2006, 10:20 PM
Ogre here, not really any great advantage to a picking a specific raceDefinitely pick a tall race though, pick a gnome and all you will see is ankles and [Removed for Content] when in tight spots and 3rd person view doesnt work

NeoAlundra
09-19-2006, 09:44 PM
We are very useful endgame and while were not the best MT cleric we work well in a pinch. I also play a Barb healer and other then being mistaken for tank occasionally it has no detrimental affect on the class.

baamm
09-21-2006, 12:54 AM
<P>Hello I am a 70 Inquis new to the end game and I have a few questions.  My guild has started to raid Labs and some other t7 zones.  On raids I am sometimes in the MT group because we have one templar that cannot always show up.  On raids I know my main job is healing but I feel like I am not contributing enough to the raid.  I though out my debuffs when I can but mainly focus on healing the tank.  I have read and agree that we are great scout group healers because of the dps buff and haste buff.  My concern is that I am not doing something I should be doing to make the raid a success and I was hoping that some other more raid experenced healers could let me know what you do on raids to see if their is anything I am missing.  It may just be me and I may be doing everything right.  I try to cure the effects that are on my group and the tank as quickly as possible and I only use convert when I feel that the mob will be tough and need a little extra healing power.  I have all my heals at ad3 and got the m2 choice at 64 for my heal.  Also all my hp and ac buffs are ad3.  Please let me know if their is anything I should be doing because so far I enjoy raiding and want to make sure I am giving my all to make the raid a success.</P> <P> </P> <P>Thanks</P> <P> </P> <P>Beldep</P>

Allowin
09-22-2006, 05:51 PM
<div></div>there is NEVER a time when you should have convert turned off. it is a added 230 heal (before the critical modifier that i get on it 60% of the time) on top of everything we cast. cures, heals and even totems and horses proc the heal.it takes no consentration to have up and the 50 mana it takes when it procs is a joke. with a decent melee class in group you should hardly ever run out of mana with chilling inquest.theres been many times where i critical heald with my direct heal and convert and it was just enough to save somebody. those massive AE's that land raidwide hurt, and to get a additional 230-300 heal on top of your group heal can save a life.and to answer your question. your job is to heal and cure. if you have the time, toss a debuff. but bottom line is as long as nobody is dying in your group (excluding the idiot fusion junkie wizards) your doing your job. theres fights in certain zones where i dont have a thing to do. debuff and see if i can make the parse list. so i do feel a little un needed at times. we usualy have 6 healers in raid. im always in the melee dps group by myself, so healing is either all out or none at all. those all out fights are what makes me play this game...its what i live for. those "sit back and see if i can find some grass on the ground to play with" fights come along also.so bottom line is as long as everybody is alive when its time to loot the chest, you have done your job. its those times when your rebuffing and running back to the mob that you should ask yourself "am i doing what i need to?"<div></div><p>Message Edited by Allowin on <span class=date_text>09-22-2006</span> <span class=time_text>06:55 AM</span>

Shailen
09-22-2006, 08:14 PM
<div><blockquote><hr>Allowin wrote:<div></div>there is NEVER a time when you should have convert turned off. it is a added 230 heal (before the critical modifier that i get on it 60% of the time) on top of everything we cast. cures, heals and even totems and horses proc the heal.it takes no consentration to have up and the 50 mana it takes when it procs is a joke. with a decent melee class in group you should hardly ever run out of mana with chilling inquest.theres been many times where i critical heald with my direct heal and convert and it was just enough to save somebody. those massive AE's that land raidwide hurt, and to get a additional 230-300 heal on top of your group heal can save a life.and to answer your question. your job is to heal and cure. if you have the time, toss a debuff. but bottom line is as long as nobody is dying in your group (excluding the idiot fusion junkie wizards) your doing your job. theres fights in certain zones where i dont have a thing to do. debuff and see if i can make the parse list. so i do feel a little un needed at times. we usualy have 6 healers in raid. im always in the melee dps group by myself, so healing is either all out or none at all. those all out fights are what makes me play this game...its what i live for. those "sit back and see if i can find some grass on the ground to play with" fights come along also.so bottom line is as long as everybody is alive when its time to loot the chest, you have done your job. its those times when your rebuffing and running back to the mob that you should ask yourself "am i doing what i need to?"<div></div><p>Message Edited by Allowin on <span class="date_text">09-22-2006</span> <span class="time_text">06:55 AM</span></p><hr></blockquote>Chilling inquest alone won't keep you powered up a lot of the time, you will need at least a bit of FT gear.  I find that about 30 in combat regen and inquest keeps me very solid on power even on 3-4 minute fights.</div>

menelaus109
09-22-2006, 10:37 PM
<div><blockquote><hr>baamm wrote:<div></div> <p>Hello I am a 70 Inquis new to the end game and I have a few questions.  My guild has started to raid Labs and some other t7 zones.  On raids I am sometimes in the MT group because we have one templar that cannot always show up.  On raids I know my main job is healing but I feel like I am not contributing enough to the raid.  I though out my debuffs when I can but mainly focus on healing the tank.  I have read and agree that we are great scout group healers because of the dps buff and haste buff.  My concern is that I am not doing something I should be doing to make the raid a success and I was hoping that some other more raid experenced healers could let me know what you do on raids to see if their is anything I am missing.  It may just be me and I may be doing everything right.  I try to cure the effects that are on my group and the tank as quickly as possible and I only use convert when I feel that the mob will be tough and need a little extra healing power.  I have all my heals at ad3 and got the m2 choice at 64 for my heal.  Also all my hp and ac buffs are ad3.  Please let me know if their is anything I should be doing because so far I enjoy raiding and want to make sure I am giving my all to make the raid a success.</p> <p>Thanks</p> <p>Beldep</p><hr></blockquote>We arent nearly as good in an MT group as a Temp, they buff more raw HP than us as our Sta buff is normally wasted in an MT groupIf you frequently find yourself in the MT group id consider putting 8 points into the shield ally AA ability, the parses on the temp forum make it look pretty goodEach healer class has a group cure that covers 2 types of impairment<font face="verdana" size="2">Arcane: Inquisitor, Templar, Mystic Elemental: Inquisitor, Fury, Warden Noxious: Fury, Defiler, Mystic Trauma: Templar, Warden, DefilerSo if you see an arcane impairment you will be able to cure the whole group in one go, whereas a group noxious one i wouldnt bother with as id expect one of the other healers to get it, coordinating cures between healers takes time but will really help as people know which effects to cure and which effects to leave to others and focus on healingIn an MT group i wouldnt use the haste buff at all, although you can toggle it on and off and queue heals with it on the delay it causes to healing could be fatalPrestacking reactives is another way of boosting your healing but depends on your tanks aggro skills, i often prestack both reactives and time them so the recast timer is up just as the tank pulls this was i have a head start in healing whilst the un-debuffed mob is hitting the tank hard and allows me to refresh them when needed and keeps the tank alive long enough to get the mob debuffedThe only debuff i use in raids is forced acquiesence, this is mainly personal opinion and some experienced raiding inqs swear by convict for its long duration and low power cost</font></div>

Shailen
09-23-2006, 01:02 AM
<div><blockquote><hr>menelaus109 wrote:<div><blockquote><hr>baamm wrote:<div></div> <p>Hello I am a 70 Inquis new to the end game and I have a few questions.  My guild has started to raid Labs and some other t7 zones.  On raids I am sometimes in the MT group because we have one templar that cannot always show up.  On raids I know my main job is healing but I feel like I am not contributing enough to the raid.  I though out my debuffs when I can but mainly focus on healing the tank.  I have read and agree that we are great scout group healers because of the dps buff and haste buff.  My concern is that I am not doing something I should be doing to make the raid a success and I was hoping that some other more raid experenced healers could let me know what you do on raids to see if their is anything I am missing.  It may just be me and I may be doing everything right.  I try to cure the effects that are on my group and the tank as quickly as possible and I only use convert when I feel that the mob will be tough and need a little extra healing power.  I have all my heals at ad3 and got the m2 choice at 64 for my heal.  Also all my hp and ac buffs are ad3.  Please let me know if their is anything I should be doing because so far I enjoy raiding and want to make sure I am giving my all to make the raid a success.</p> <p>Thanks</p> <p>Beldep</p><hr></blockquote>We arent nearly as good in an MT group as a Temp, they buff more raw HP than us as our Sta buff is normally wasted in an MT groupIf you frequently find yourself in the MT group id consider putting 8 points into the shield ally AA ability, the parses on the temp forum make it look pretty goodEach healer class has a group cure that covers 2 types of impairment<font face="verdana" size="2">Arcane: Inquisitor, Templar, Mystic Elemental: Inquisitor, Fury, Warden Noxious: Fury, Defiler, Mystic Trauma: Templar, Warden, DefilerSo if you see an arcane impairment you will be able to cure the whole group in one go, whereas a group noxious one i wouldnt bother with as id expect one of the other healers to get it, coordinating cures between healers takes time but will really help as people know which effects to cure and which effects to leave to others and focus on healingIn an MT group i wouldnt use the haste buff at all, although you can toggle it on and off and queue heals with it on the delay it causes to healing could be fatalPrestacking reactives is another way of boosting your healing but depends on your tanks aggro skills, i often prestack both reactives and time them so the recast timer is up just as the tank pulls this was i have a head start in healing whilst the un-debuffed mob is hitting the tank hard and allows me to refresh them when needed and keeps the tank alive long enough to get the mob debuffedThe only debuff i use in raids is forced acquiesence, this is mainly personal opinion and some experienced raiding inqs swear by convict for its long duration and low power cost</font></div><hr></blockquote>Actually the HP thing is a was, cause we buff STA and HP.  I've found that swapping between an inquis and temp doesn't affect buffing hardly at all.  they do have some heal procs and such that you'd want on your MT.  We don't have access to templars on the PvP servers and we work in MT groups just fine.</div>

menelaus109
09-23-2006, 02:38 AM
<div></div><div><blockquote><hr>Shailen wrote:<div><blockquote><hr>menelaus109 wrote:<div><blockquote><hr>baamm wrote:<div></div> <p>Hello I am a 70 Inquis new to the end game and I have a few questions.  My guild has started to raid Labs and some other t7 zones.  On raids I am sometimes in the MT group because we have one templar that cannot always show up.  On raids I know my main job is healing but I feel like I am not contributing enough to the raid.  I though out my debuffs when I can but mainly focus on healing the tank.  I have read and agree that we are great scout group healers because of the dps buff and haste buff.  My concern is that I am not doing something I should be doing to make the raid a success and I was hoping that some other more raid experenced healers could let me know what you do on raids to see if their is anything I am missing.  It may just be me and I may be doing everything right.  I try to cure the effects that are on my group and the tank as quickly as possible and I only use convert when I feel that the mob will be tough and need a little extra healing power.  I have all my heals at ad3 and got the m2 choice at 64 for my heal.  Also all my hp and ac buffs are ad3.  Please let me know if their is anything I should be doing because so far I enjoy raiding and want to make sure I am giving my all to make the raid a success.</p> <p>Thanks</p> <p>Beldep</p><hr></blockquote>We arent nearly as good in an MT group as a Temp, they buff more raw HP than us as our Sta buff is normally wasted in an MT groupIf you frequently find yourself in the MT group id consider putting 8 points into the shield ally AA ability, the parses on the temp forum make it look pretty goodEach healer class has a group cure that covers 2 types of impairment<font face="verdana" size="2">Arcane: Inquisitor, Templar, Mystic Elemental: Inquisitor, Fury, Warden Noxious: Fury, Defiler, Mystic Trauma: Templar, Warden, DefilerSo if you see an arcane impairment you will be able to cure the whole group in one go, whereas a group noxious one i wouldnt bother with as id expect one of the other healers to get it, coordinating cures between healers takes time but will really help as people know which effects to cure and which effects to leave to others and focus on healingIn an MT group i wouldnt use the haste buff at all, although you can toggle it on and off and queue heals with it on the delay it causes to healing could be fatalPrestacking reactives is another way of boosting your healing but depends on your tanks aggro skills, i often prestack both reactives and time them so the recast timer is up just as the tank pulls this was i have a head start in healing whilst the un-debuffed mob is hitting the tank hard and allows me to refresh them when needed and keeps the tank alive long enough to get the mob debuffedThe only debuff i use in raids is forced acquiesence, this is mainly personal opinion and some experienced raiding inqs swear by convict for its long duration and low power cost</font></div><hr></blockquote>Actually the HP thing is a was, cause we buff STA and HP.  I've found that swapping between an inquis and temp doesn't affect buffing hardly at all.  they do have some heal procs and such that you'd want on your MT.  We don't have access to templars on the PvP servers and we work in MT groups just fine.</div><hr></blockquote>Templars buff way more HP than us and have better buffs for an MT group and more healsThe Sta part of out buff is pretty useless as most MT are at the cap anywayWe buff around 1.1k HP on the MT, a Temp will buff around 2k (have to check to confirm this when i log in)A spell that converts some of the power the MT spends into healthA group arcane wardA spell that redistributes HP amongst the group (prob not that useful)A spell that has a chance to boost the Mitigation of the groupA spell that has a chance to absorb attacks on the MTA spell that procs a group heal on succesful attacksA spell that heals the group when a mob is killedA spell that has a chance to cure truama and heal on a succesful attackAnd an additional group reactive that stuns the Temp but heals for a lot more than normal reactives (599-700 i think)Temps also buff offensive skills for the MT meaning less misses <EDIT>Just to clarify, we make perfectly acceptable members of an MT group its just that Temps are better. When im im the MT group i usually either top the heal parse or come close to itThe main benefit we have over Temps is out faster recast times, however we dont need to be in the MT group for the MT to benefit from those, whereas all the benefits of a Temp like the situational heals and spells require them to be in the MT group</div><p>Message Edited by menelaus109 on <span class=date_text>09-22-2006</span> <span class=time_text>04:05 PM</span>