View Full Version : Forum fun and a question
menelaus109
09-11-2006, 10:10 PM
Can anyone guess when the last time a Dev responded to an issue on the Inq boards?A small prize for the closest guess <font size="1">(Winning guess will need to transfer to RE or Splitpaw to claim prize, use of search function will result in disqualification, its just a bit of fun, dont take it too seriously)<font size="3">I know the reason that Devs dont respond to issues on class boards is because of the "class reps" who have access to a different forum and inform the devs of any issues that arise, im curious if we actually have a "class rep" (or if we share one with Temps) and if any issues are raised on behalf of Inqs </font></font><div></div>
Shailen
09-11-2006, 10:19 PM
<BR> <BLOCKQUOTE> <HR> menelaus109 wrote:<BR>Can anyone guess when the last time a Dev responded to an issue on the Inq boards?<BR><BR>A small prize for the closest guess <FONT size=1>(Winning guess will need to transfer to RE or Splitpaw to claim prize, use of search function will result in disqualification, its just a bit of fun, dont take it too seriously)<BR><BR><FONT size=3>I know the reason that Devs dont respond to issues on class boards is because of the "class reps" who have access to a different forum and inform the devs of any issues that arise, im curious if we actually have a "class rep" (or if we share one with Temps) and if any issues are raised on behalf of Inqs <BR><BR><BR></FONT></FONT> <BR> <HR> </BLOCKQUOTE><BR>I also think its because in general it seems like we're not as borked as some other classes. We may get a tweak here or there, but seldom have I ever seen any massive glaring issues with spells or mechanics. I know a dev posted waaaaay back about control mechanics. There was also a bug in one of our spells around the 2 month mark in DoF that I think got a dev's attention. I can't even remember what the spell bug was at this point.
menelaus109
09-11-2006, 10:28 PM
<div><blockquote><hr>Shailen wrote:<div></div> <blockquote> <hr> menelaus109 wrote:Can anyone guess when the last time a Dev responded to an issue on the Inq boards?A small prize for the closest guess <font size="1">(Winning guess will need to transfer to RE or Splitpaw to claim prize, use of search function will result in disqualification, its just a bit of fun, dont take it too seriously)<font size="3">I know the reason that Devs dont respond to issues on class boards is because of the "class reps" who have access to a different forum and inform the devs of any issues that arise, im curious if we actually have a "class rep" (or if we share one with Temps) and if any issues are raised on behalf of Inqs </font></font> <div></div> <hr> </blockquote>I also think its because in general it seems like we're not as borked as some other classes. We may get a tweak here or there, but seldom have I ever seen any massive glaring issues with spells or mechanics. I know a dev posted waaaaay back about control mechanics. There was also a bug in one of our spells around the 2 month mark in DoF that I think got a dev's attention. I can't even remember what the spell bug was at this point.<hr></blockquote>True, we are probably one of the least borked classes out there and i havent even got any issues that bug me at the minute, its just a general question about representation and the level of feedback from Devs on certain classes</div>
ericshaitan
09-12-2006, 12:30 AM
I think we got a response when the botched up Reactive heals and they were only doing like 20% of their normal value. I think that was at the beginning of KOS. <div></div>
Shailen
09-12-2006, 12:55 AM
<BR> <BLOCKQUOTE> <HR> ericshaitan wrote:<BR>I think we got a response when the botched up Reactive heals and they were only doing like 20% of their normal value. I think that was at the beginning of KOS.<BR> <BR> <HR> </BLOCKQUOTE><BR>Yeah I remember that. That sounds about right.
pootski
09-12-2006, 02:17 AM
This is kinda funny. I 2 box, melee account is a 70/50 monk, and the healer account is me, 69/22 inq and a 70/41 warden. The inq betrayed as a wood elf templar because the guild needed an inq and had more than enough temps. I had not played the temp for months, sat at 55. When I betrayed I went from 55 to 69 in about 2 months. The inq, and my other two chars are the most non-broke and fun to play of any I have tried. The monk/warden duo can do anything a full group does, such as clear nest/den/ and with a couple scout friends, HoF. The monk/templar was almost useless because the monk had to both dps and tank, so things took forever. With the inq as a partner, his debuffs/procs/dps is almost as good as a warden duo, just the whole reactive/avoidance class thing making it non-ideal. The biggest problems the monk and warden classes have are a few whiners on each of their class boards that would not be happy if Penelope Cruz moved in with them.We don't even have that problem...<div></div>
Torbas
09-12-2006, 04:28 AM
Well, the invocation line used to be a divine dd+medium-long duration stifle. Effectively made inquises [expletive haxx0red by Raijinn] vs names/single targets. That got nerfed to being a DoT with a stifle applied at the end of the dot. Still, very nice ~9 sec stifle. Shortly before DoF, I quit. Came back after KoS to find that the spell had become a DD (again) with a 3 second stifle component that broke upong receiving any damage... okay.... Recently the line got changed AGAIN to be a DD with a 50% chance of an interrupt... Ooooookayyyyy.... Talk about a complete sea-change. Also, under the old training system, there was an ability called Shizara's Benediction that was essentially the original version of the invocation line (DD+stifle for 24 seconds). I guess that got the nerf stick when they changed the training system. I don't think any other class can boast an ability that has been nerfed, buffed, and nerfed again as the Invocation line that inquises receive. Correct me if i'm wrong <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><div></div>
Shailen
09-12-2006, 04:53 AM
<div><blockquote><hr>Torbas wrote:Well, the invocation line used to be a divine dd+medium-long duration stifle. Effectively made inquises [expletive haxx0red by Raijinn] vs names/single targets. That got nerfed to being a DoT with a stifle applied at the end of the dot. Still, very nice ~9 sec stifle. Shortly before DoF, I quit. Came back after KoS to find that the spell had become a DD (again) with a 3 second stifle component that broke upong receiving any damage... okay.... Recently the line got changed AGAIN to be a DD with a 50% chance of an interrupt... Ooooookayyyyy.... Talk about a complete sea-change. Also, under the old training system, there was an ability called Shizara's Benediction that was essentially the original version of the invocation line (DD+stifle for 24 seconds). I guess that got the nerf stick when they changed the training system. I don't think any other class can boast an ability that has been nerfed, buffed, and nerfed again as the Invocation line that inquises receive. Correct me if i'm wrong <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><div></div><hr></blockquote>It wasn't a nerf so much as them cleaning up the class lines. When they took out the shared spells between Temp/Inquis they cleaned up a bunch of things.</div>
Torbas
09-12-2006, 08:54 AM
Cleaning, eh? Are you a dev?!<div></div>
pootski
09-12-2006, 04:52 PM
I take back my last sentence.<div></div>
Shailen
09-13-2006, 02:19 AM
<BR> <BLOCKQUOTE> <HR> Torbas wrote:<BR>Cleaning, eh? Are you a dev?!<BR> <BR> <HR> </BLOCKQUOTE><BR>Nah, thats just the exact wording the Devs used to describe it at the time. I remember them talking about things like Mark of Pawns, and how thats really the "Templar" line and how they felt it didn't make much sense for the line to change when a person became an inquis. This was at least in part the reasoning they changed the class branching so that you start as your final class. This meant that pretty much every spell we had prior to level 20 changes in some way, and that past level 20 we had a few spells that got tweaked. The intent as I took it was that they wanted paralell spell lines between the two for many things, but which have distinct difference for each side.
Spider
09-13-2006, 04:56 AM
as far as i know invocation is an interupt not a 50% chance to interupt
jago quicksilver
09-13-2006, 09:50 AM
i also think that the last time it was posted was when reactives were screwed up. (no matter what level they were scribed, they healed like an app2)
Shailen
09-14-2006, 12:28 PM
<div><blockquote><hr>lspiderl wrote:<div></div>as far as i know invocation is an interupt not a 50% chance to interupt<hr></blockquote>i haven't checked to see how many times it actually interrupts, but it SAYS it has a 50% chance to interrupt</div>
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