View Full Version : Verdict Mod question
kalunk
08-30-2006, 12:06 AM
Anyone know of a mod that will show the targets HP% in the target window or better yet one that somehow indicates its time to cast Verdict? Thanks in advance.<div></div>
ericshaitan
08-30-2006, 12:15 AM
Don't know of a Mod. Verdict is insta-cast and takes 1.5 seconds to resolve. <div></div>
Audabon
08-30-2006, 12:24 AM
Maybe try thorui its an autoupdater so its brainless and you have the option of making your target window LARGE with the hp and power % right there.. as for any mods... hit up eq2interface.com or somethign and check forums... someone might have something in the works!
quasigenx
08-30-2006, 12:59 AM
FYI, you can always hover your mouse over the target window, there is a % listing there that updates.<div></div>
Echar Elocin
08-30-2006, 01:44 AM
maybe its just cause i was running two eq2's but if u lag at all the mobs hp % might actually be lower than what u are viewing at the time been able to cast at 3 % before
quasigenx
08-31-2006, 08:28 PM
My % updates extremely quickly... but I'm not sure how accurate it is. I also usually cast at 3% because while it's a instant cast, it doesn't actually take effect for 1.5s.I just wish this thing parsed. But great spell.<div></div>
jago quicksilver
08-31-2006, 09:24 PM
I find that profit UI is the best overall for a healer class. its windows show both a mob's HP and your own HP/power very clearly, plus it has a built in clicky cure thing for everyone in your group, no doubt very handy on raids.<div></div>
Kadurm
09-01-2006, 03:34 AM
<BR> <BLOCKQUOTE> <HR> jago quicksilver wrote:<BR> I find that profit UI is the best overall for a healer class. its windows show both a mob's HP and your own HP/power very clearly, plus it has a built in clicky cure thing for everyone in your group, no doubt very handy on raids.<BR> <BR> <HR> </BLOCKQUOTE><BR>Built in clicky cure thing?? hmmm didnt thing any mods with macros like that were allowed. Would be nice to have a one click cure for group members reguardless of what was on them.
Shailen
09-01-2006, 10:45 PM
<BR> <BLOCKQUOTE> <HR> quasigenx wrote:<BR>My % updates extremely quickly... but I'm not sure how accurate it is. I also usually cast at 3% because while it's a instant cast, it doesn't actually take effect for 1.5s.<BR><BR>I just wish this thing parsed. But great spell.<BR> <BR> <HR> </BLOCKQUOTE><BR>Problem with this is that if the moment the spell check (the first thing it does) the mob is above 2% you just blew it. The only reason the 3% trick seems to work for some people is simple a matter of reaction time. The spell isn't triggering until 2% and then the 1.5 happens. I've blown this spell many times into a mob at 3% to test it and if most definately does NOT take effect even if it hits 2% within the 1.5 seconds.
jago quicksilver
09-02-2006, 12:45 PM
<div><blockquote><hr>Kadurm wrote:<div></div> <blockquote> <hr> jago quicksilver wrote: I find that profit UI is the best overall for a healer class. its windows show both a mob's HP and your own HP/power very clearly, plus it has a built in clicky cure thing for everyone in your group, no doubt very handy on raids. <div></div> <hr> </blockquote>Built in clicky cure thing?? hmmm didnt thing any mods with macros like that were allowed. Would be nice to have a one click cure for group members reguardless of what was on them.<hr></blockquote>its nothing like a one click cure, i dont think that any programming would be allowed that could actually figure out what spell needs to be cast on a certain member.the cures are lined up next to each name, and you click one of them, your target switches and it casts the cure.i dont see why that such things would not be allowed, since i could easily make those macros myself and put them in a hotbar.</div>
jago quicksilver
09-02-2006, 12:47 PM
<div><blockquote><hr>Shailen wrote:<div></div> <blockquote> <hr> quasigenx wrote:My % updates extremely quickly... but I'm not sure how accurate it is. I also usually cast at 3% because while it's a instant cast, it doesn't actually take effect for 1.5s.I just wish this thing parsed. But great spell. <div></div> <hr> </blockquote>Problem with this is that if the moment the spell check (the first thing it does) the mob is above 2% you just blew it. The only reason the 3% trick seems to work for some people is simple a matter of reaction time. The spell isn't triggering until 2% and then the 1.5 happens. I've blown this spell many times into a mob at 3% to test it and if most definately does NOT take effect even if it hits 2% within the 1.5 seconds.<hr></blockquote>you sure about this? as a new inquisitor, this sort of thing would be good to know, because ive been trying to time it so the mob would hit 2% within the 1.5s range.if you have to wait until it hits 2%, its almost useless, because most mobs, save orange cons (which there are 3 of)would die pretty much too fast for it to even take effect.</div>
jago quicksilver
09-02-2006, 12:48 PM
after tabbing back over to my game, it says that it applies verdict on termination, which would imply that it "judges" the mob after the 1.5s delay.
deanoh
09-04-2006, 01:49 AM
<DIV><A href="http://www.eq2interface.com/downloads/fileinfo.php?id=4277" target=_blank>http://www.eq2interface.com/downloads/fileinfo.php?id=4277</A></DIV> <DIV> </DIV> <DIV>ProfitUI - Best Cleric UI...Ever.</DIV>
Shailen
09-04-2006, 12:20 PM
<div><blockquote><hr>jago quicksilver wrote:after tabbing back over to my game, it says that it applies verdict on termination, which would imply that it "judges" the mob after the 1.5s delay.<hr></blockquote>This was a huge debate just after KoS launched. I tried a ton with various situations as did many of the people here. The consensus at the time is that the mob must be below those thresholds to start. or it just bounces off and the timer goes to 45 seconds. Its why you don't get the animation if you fire before that %. The animation covers the 1.5 seconds. The animation will not trigger if the mob is above those thresholds so it MUST do a check before the 1.5 seconds</div>
Ssinu
09-05-2006, 07:21 PM
<div><blockquote><hr>jago quicksilver wrote:<div><blockquote><hr>Kadurm wrote:<div></div> <blockquote> <hr> jago quicksilver wrote: I find that profit UI is the best overall for a healer class. its windows show both a mob's HP and your own HP/power very clearly, plus it has a built in clicky cure thing for everyone in your group, no doubt very handy on raids. <div></div> <hr> </blockquote>Built in clicky cure thing?? hmmm didnt thing any mods with macros like that were allowed. Would be nice to have a one click cure for group members reguardless of what was on them.<hr></blockquote>its nothing like a one click cure, i dont think that any programming would be allowed that could actually figure out what spell needs to be cast on a certain member.the cures are lined up next to each name, and you click one of them, your target switches and it casts the cure.i dont see why that such things would not be allowed, since i could easily make those macros myself and put them in a hotbar.</div><hr></blockquote>The profit UI one click cures work, and the health % of your target is prominently displayed.</div>
pootski
09-05-2006, 09:55 PM
I use the ProfitUI, but the group window is one of the ones I replaced (along with target and implied target). There are times when it gets really hectic and I need to click on someone's bar to target them, and all of a sudden find that I am /follow, kicked them from group, disbanded. The window makes it really hard to see/remember where each of those triggers are. I wish he would make them optional. I don't find it necessary to click on a disband button, when /disb works fine.I relpaced those three with another set that still has click-to-cure, but allows me to click anywhere on the bar to select the player.<div></div>
Kadurm
09-06-2006, 01:53 AM
<BR> <BLOCKQUOTE> <HR> Ssinurn wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> jago quicksilver wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> Kadurm wrote:<BR> <BR> <BLOCKQUOTE> <HR> jago quicksilver wrote:<BR> I find that profit UI is the best overall for a healer class. its windows show both a mob's HP and your own HP/power very clearly, plus it has a built in clicky cure thing for everyone in your group, no doubt very handy on raids.<BR> <BR> <HR> </BLOCKQUOTE><BR>Built in clicky cure thing?? hmmm didnt thing any mods with macros like that were allowed. Would be nice to have a one click cure for group members reguardless of what was on them.<BR> <HR> </BLOCKQUOTE>its nothing like a one click cure, i dont think that any programming would be allowed that could actually figure out what spell needs to be cast on a certain member.<BR><BR>the cures are lined up next to each name, and you click one of them, your target switches and it casts the cure.<BR><BR>i dont see why that such things would not be allowed, since i could easily make those macros myself and put them in a hotbar.<BR></DIV><BR> <HR> </BLOCKQUOTE>The profit UI one click cures work, and the health % of your target is prominently displayed.<BR></DIV><BR> <HR> </BLOCKQUOTE> <P><BR>Ahh ok, yeah that would be very handy indeed. I've never been a big fan of custom UI's as it seems every update screws something up in them. And with me being on the test server, we get some sort of quick fix to fix the fix that was intended to fix the patch on an almost daily basis.</P> <P>Will look into the profit UI though. I hear many ppl raving about it.</P> <P>Thanks for the info</P>
Kadurm
09-06-2006, 01:54 AM
<BR> <BLOCKQUOTE> <HR> pootski wrote:<BR>I use the ProfitUI, but the group window is one of the ones I replaced (along with target and implied target). There are times when it gets really hectic and I need to click on someone's bar to target them, and all of a sudden find that I am /follow, kicked them from group, disbanded. The window makes it really hard to see/remember where each of those triggers are. I wish he would make them optional. I don't find it necessary to click on a disband button, when /disb works fine.<BR><BR>I relpaced those three with another set that still has click-to-cure, but allows me to click anywhere on the bar to select the player.<BR> <BR> <HR> </BLOCKQUOTE><BR>Do you recall the names of the ones you swapped out with? That would be handy info to have when looking into this custom UI thingy.
pootski
09-06-2006, 03:43 AM
<div></div><a href="http://www.eq2interface.com/downloads/fileinfo.php?s=&id=4232" target="_blank">Dragonwulf Advanced Target and Implied Windows</a><a href="http://www.eq2interface.com/downloads/fileinfo.php?id=4308" target="_blank">Player Window Click-to-Cure</a><a href="http://www.eq2interface.com/downloads/fileinfo.php?id=4182" target="_blank">Group Click to Cure</a>I modified things a bit for personal likes. I use the same layout on 2 accounts with melee and healers.<img src="http://doofus.chinet.com:8080/images/inky.jpg"><div></div><p>Message Edited by pootski on <span class=date_text>09-05-2006</span> <span class=time_text>06:44 PM</span>
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