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View Full Version : Flagellent lvl 42 M1 better than Resolute Flagellent lvl 70 M1?!?!


Solar_Fla
08-22-2006, 12:26 AM
<DIV>Ok I had a disturbing thing happen yesterday. I went out and was walking around and someone in 50-59 channel was selling Flagellent the lvl 42 master and I was like hmmm I wonder if I should get it from them and then when I inspected it, it shows that it cures groupwide 76 levels of cold heat divine magic and mental. So I was like hmm I wonder if my master lvl 70 spell is actually better than it or if it was overkill. M1 of Resolute Flagellent I believe (at work right now can't confirm) is 124 levels of debuff. </DIV> <DIV> </DIV> <DIV>Ok with that all in mind I went on a guild raid later that night and it was in HoS with plenty of mobs with arcane and elemental AE's. As you guys can prolly guess I tested out my new lvl 42 master spell and low and behold it cured everything off my whole group with no problem. I was able to save 140 power each cast of it and never did I have a problem with the debuffs not going away. Now maybe it was just the HoS mobs that have low debuffs or what not I haven't been able to test it on all mobs but I find this kinda disturbing. </DIV> <DIV> </DIV> <DIV>I don't want our lvl 70 spell to be more expensive than everything else and do the same job as a lvl 42 spell. I dunno why the lvl 42's level range goes up to 76 which is nice I guess cause now I can cast a cheaper spell for the same effect. The problem I see is that why even give us a lvl 70 or even 56 version of the spell when the lvl 42 master does the same job. Yeah I know some people can't get the master or what not but if you have the lvl 56 version a3'ed it works the same way. There is absolutly no reason why any inquisitor would ever NEED to cast resolute flagellent cause all the lower versions with much cheaper cast times do the exact same job cause nothing in game can even debuff ya by 124 levels, shoot i bet naggy can't even lay on a lvl 124 debuff. Maybe I shouldn't be posting this cause they might "fix" our spells to work the way they were intended but I do find this slightly disturbing. Don't get me wrong I would love to only be able to use the lvl 42 version forever and ever till another level cap comes out but for the time being I see no point in using my higher group cures for the same effect a lower power cost spell can acheive.</DIV> <DIV> </DIV> <DIV>Stoic</DIV>

Giem Boelcke
08-22-2006, 02:19 AM
<DIV>Dispelling 124 levels is better.................somehow [Removed for Content]</DIV> <DIV> </DIV> <DIV>Hey if it works, use it, u know? If you find a reason why you wouldn't tell us. BTW how much higher do mobs cast debuffs etc over their own level anyway? I mean maximum recorded. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV>

Solar_Fla
08-22-2006, 03:04 AM
There has been no definitive answer to that that I know of, I believe the level of the mob determines the level of the debuff. Either way its kinda messed up. I dunno if I should be glad I can use my lower level one or if I should be [Removed for Content] I went out of my way to find the lvl 70 version of the spell and spend money no it to find that it really serves no extra function. I dunno though hopefully another inquisitor can give me some insight, if not no biggie. Chances are they might "fix" the values on it in which case I wouldn't suggest anyone going out to get to lvl 42 version right away cause it could be lowered in effectivness soon or something. Normally don't try to be a whistleblower on a beneficial thing like this but I am rather annoyed I have 2 useless teirs of group cures.

Ragefighter87
08-22-2006, 05:22 AM
hehe  funny to find this post here....yesterday i was thinking the same exact thing and did a search finding no info on the topic. I think i will buy the lvl 42 master that cures 76 lvls and use it over the 70 cure to save power.  i don't think having 100+ lvls of curing helps.. lol a few weeks ago i relized that i was using the T6 cure at ad1 quality.   it cured for 75 lvls and worked on T7 raid mobs, from what i can tell. the 42 master uses liek 100+ less power so it could be useful on a power stresed raid or group ~rage <div></div>

Demoniac
08-23-2006, 04:12 PM
<DIV>check out this</DIV> <DIV> </DIV> <DIV><A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=14&message.id=8718&query.id=0#M8718" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=14&message.id=8718&query.id=0#M8718</A></DIV> <DIV> </DIV> <DIV>I posted it 3 month ago or might be 4 after kos release. dev havn't fix it till now. what do you expect from them?? </DIV> <DIV> </DIV> <DIV>for the next expansion? level 42 will still be the best cure in the game if there is no mobs like 76+. </DIV>

Solar_Fla
08-23-2006, 06:13 PM
<DIV>You make a good point I didn't even know that thread existed. I guess my lvl 42 spell is going to on my hot bar from now on. Still wondering why I thought it would be a good idea to buy the master of my lvl 70 one. Oh well live and learn I guess. I did like the ideas in that other thread though by scaling them down to where they should be and then adding a heal effect to them. Nothing grandios or anything but a minor heal would help things move along just that much quicker.</DIV> <DIV> </DIV> <DIV>Thanks for showing me that thread. Guess its time to get some use out of this new master hehe.</DIV>

ericshaitan
08-23-2006, 06:23 PM
Here is were it comes into effect.  Lets say you pull 15 groups of level 60-62 mobs, and they start casting AoE arcane/elemental dots/debuffs.  When ever you cast the level 70 master you will get to cure two effects on each person instead of only 1. <div></div>

Solar_Fla
08-23-2006, 07:19 PM
<BR> <BLOCKQUOTE> <HR> ericshaitan wrote:<BR>Here is were it comes into effect.  Lets say you pull 15 groups of level 60-62 mobs, and they start casting AoE arcane/elemental dots/debuffs.  When ever you cast the level 70 master you will get to cure two effects on each person instead of only 1.<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>From the way it looks though since only 76 levels can cure up to a lvl 76 creature once. If I was to fight 2 groups of lvl 62 mobs I could cure 2 things off my group providing 2 elemental or arcane or both are on my group at the time. If thats the case the only time I could ever think it to be a good possibility is when fighting in T6 raid zones. The reason I say this is because you don't get the 124 version till lvl 70 and if your 70 there are going to far less chances of ever needing it for such occasions unless you help guildies in the lower level areas without mentoring. It seems so god awfull situational that I don't think it even has room on my 6 hotbars of spells.</P> <P>As far as this spell being used in a raid encounter in T7 i would rather use the lvl 42 cause all T7 are going to be lvl 70+ and the cure doesn't go up to lvl 140 or even 150 if the mob is like tarinax or such. If they don't fix it thats fine. I like using my lower power cost spell for the same effect. Now I can keep my power up to max even more so now during raids where curing the group is imperative.</P>

Demoniac
08-23-2006, 11:34 PM
<DIV><BR> <BLOCKQUOTE> <HR> ericshaitan wrote:<BR>Here is were it comes into effect.  Lets say you pull 15 groups of level 60-62 mobs, and they start casting AoE arcane/elemental dots/debuffs.  When ever you cast the level 70 master you will get to cure two effects on each person instead of only 1.<BR> <BR> <HR> </BLOCKQUOTE><BR>no Miss. that's completely wrong I am 100% sure. you can test it out yourself. I tested it every lu since lu18. it never works that way. never, not even close. </DIV> <DIV> </DIV> <DIV>1 cure can cure 2 at the same time ( if they are different type of spells ). no matter what cure is that. level 70 or level 42 whatever it does do any better.</DIV>

Demoniac
08-23-2006, 11:36 PM
<DIV>I am not sure. a lot of people just saying anyways.. we always get enough power. I don't really care about it's 380 or 234. it doesn't matter to me. hope you people don't come the thread and ruin this thread again. </DIV>

Demoniac
08-23-2006, 11:39 PM
<DIV>it's the samething like our self-cure spell. the master does cure level 124. it doesn't do any better than the app IV. it's the same thing.</DIV>