View Full Version : Moving from a Templar to an Inquisitor?
Cablejunky
08-21-2006, 10:01 PM
Heya All! I am a level 70 raid Templar looking for advice moving to an Inquisitor. Last night during the our weekly raid in to Labs, we looted a lot of Inquisitor stuff. After the third or so very nice piece of Inquisitor loot droped, I shouted out "f&*k this, I am betraying!" I was joking, but two guildies took me seriously and said if I were to betray they would help me get some master spells. As for armor It looks like the only piece I would have to replace would be my Plate Helm of Ether, and I have already done the class hat quest (And I have already sold that hat). There is probably no way to do that again, is there? <b>I would assume Wisdom and Intelligence are the 2 primary stats I would use?</b> <b>As for AA lines I went Int/Sta (Faster Cast/Heal Crit) Is this the most optimal way of going?</b> <b>After betraying does your character do a full respec? </b> I would like to play with my resists and I originally took the more mana option over the mana regen option. <b> Will I have a chance to choose master 2 choices again? </b> <b>If so which choices should I take?</b> <b>Being on a limited Plat. budget which would be the first spells to get Masters? Are there any spells under 57 that I would need? </b>As a Templar I stil cast Reverence (52) an Sanctuary (55) I belive if I remember correctly these were both T6 Ancient scrolls.<b> </b> One of my main reasons to switch is there are 2 other Templars in the guild, One is always main group because he was lucky enough to get all his reactives and group buffs at master quality, so I am always relegated to the "back of the bus" (DPS groups, secondary tank group) now I don't mind this, but the problem is that me and the main group Templar often "waste mana" on our single target reactives and (same quality), now due apparent lack of Inquisitors on BB I really have never grouped with a 70 Inquisitor (eq2census.com shows like 40, level 70's, there are at least 3 times the level 70 Templars on BB) or have seen one in action, or talked with one... I do not know what spells would overwrite a Templars. I am also a level 56 Weaponsmith, I assume this will not change. I also assume I should strip my bank/vault/room clean of my collections, for sale and status items? Will my bank be accsesable after I betray? So if I store my house Items in my bank while I am betraying will they be there when I become a citizen of freeport? I probably have somewhere in the range of 300+ items in my house and on the broker atm. Is there any walk through on the Betrayal Quests? Is it a long quest, I know my guild is going to need me during raids so If I do this I am going to have to do this in less than one day. I know this is a lot to ask, thank you in advance! ~ Grump<div></div>
quasigenx
08-21-2006, 10:10 PM
Wow, really glad someone started this post. I'm considering betraying my level 70 DE Templar back to an Inq. Recently I've been trying to push my melee DPS higher and higher, and this seems to be a good option.One additional question I had: does anyone know if betraying break the Claymore quest line in any way?<div></div>
ericshaitan
08-21-2006, 10:32 PM
Ya'll Drunk? No one actually "wants" be be and inquisitor. Just remeber this, the grass is always greener. I have played both templar and inquisitor and they are almost exactly the same. I would recommend staying a templar. <div></div>
Cablejunky
08-21-2006, 10:39 PM
Well my guild tag edited by one of our officers does read:"Am I drunk or [expletive haxx0red by Raijinn]? Your guess is as good as mine!"But seriously, I do want to become an Inquisitor. We have way too many Templars in our guild and all that shiny Inquisitor loot is going to rot.<div></div>
ericshaitan
08-21-2006, 10:43 PM
<blockquote><hr>Cablejunky wrote: We have way too many Templars in our guild and all that shiny Inquisitor loot is going to rot.<div></div><hr></blockquote>Well there yea go. If you have a whole bunch of templars in the guild already go ahead and make the switch. Just don't expect to ever get back into the MT group. But all those scouts will love you long time for making the switch.<div></div>
Cablejunky
08-21-2006, 11:07 PM
I am hardly, if ever in MT group, like I said I am "the back of the bus" guy <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> (DPS groups, or Secondary Tank group) <div></div>
Listad12
08-22-2006, 12:04 AM
<BR> <BLOCKQUOTE> <HR> ericshaitan wrote:<BR>Ya'll Drunk? No one actually "wants" be be and inquisitor. Just remeber this, the grass is always greener. I have played both templar and inquisitor and they are almost exactly the same. I would recommend staying a templar.<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>/agree</P> <P> </P> <P>Templars stay with Qeynos and all the beautiful things it has to offer. Inquisitors are useless classes, really. :smileywink:</P>
graxnip
08-22-2006, 12:40 AM
<div></div><div><blockquote><hr><b>I would assume Wisdom and Intelligence are the 2 primary stats I would use?</b><font color="#666666" size="2">wisdom yes - second stat is personal choice.</font><b></b> <b>As for AA lines I went Int/Sta (Faster Cast/Heal Crit) Is this the most optimal way of going?<font color="#666666"></font></b><font color="#666666">our aa lines are identical i think - so same thought as to why you picked what you did still applies.</font><font color="#666666"><b></b></font> <b>After betraying does your character do a full respec? </b> I would like to play with my resists and I originally took the more mana option over the mana regen option.<font color="#666666">yep - all the way back from square 1.</font> <b> Will I have a chance to choose master 2 choices again? </b> <b>If so which choices should I take?</b><font color="#666666">a lvl 70 should answer this as i am only 60. but yes - full respec</font><b></b> <b>Being on a limited Plat. budget which would be the first spells to get Masters?</b><font color="#666666">someone higher should answer this for ya.</font><b> Are there any spells under 57 that I would need? </b>As a Templar I stil cast Reverence (52) an Sanctuary (55) I belive if I remember correctly these were both T6 Ancient scrolls.<b> </b> One of my main reasons to switch is there are 2 other Templars in the guild, One is always main group because he was lucky enough to get all his reactives and group buffs at master quality, so I am always relegated to the "back of the bus" (DPS groups, secondary tank group) now I don't mind this, but the problem is that me and the main group Templar often "waste mana" on our single target reactives and (same quality), now due apparent lack of Inquisitors on BB I really have never grouped with a 70 Inquisitor (eq2census.com shows like 40, level 70's, there are at least 3 times the level 70 Templars on BB) or have seen one in action, or talked with one... I do not know what spells would overwrite a Templars.<font color="#666666">only confict is with reactives. when you are raiding as an inqusitor and in the melee dps grp - you new skill set will shine there and since you dont have an inquisitor already - your guild will be better for you switching.</font> I am also a level 56 Weaponsmith, I assume this will not change.<font color="#666666">correct</font> I also assume I should strip my bank/vault/room clean of my collections, for sale and status items? <font color="#666666">yep. get rid of the room - but your bank contents will go from Q to Fp.</font> Will my bank be accsesable after I betray? So if I store my house Items in my bank while I am betraying will they be there when I become a citizen of freeport? I probably have somewhere in the range of 300+ items in my house and on the broker atm. Is there any walk through on the Betrayal Quests? Is it a long quest, I know my guild is going to need me during raids so If I do this I am going to have to do this in less than one day. <font color="#666666">I did the betrayal quest with my lvl 30 guardian from FP to FP just to switch classes. - so I would have started the quest differently than you did - there is a lack of decent walkthroughs however you can piece what you need together to get an idea of what to do. - It took me about 1 day from start to finish to switch class - so it is not that involved. - especially the part where you betray your original city. that is pretty quick. - its rebuilding faction from -50000 to 10000 that will take time.</font><font color="#666666"></font><font color="#666666"></font><font color="#666666">when you get to the exile city - head back to antonica - there will be a dark elf by a tree near the gates to NQ, he was/is the sabotage quest giver for freeport - they have added to his dialogue a line - "what can i do that they REALLY notice me" or something like that - then in writ fashion he will give you a choice of I think 5 quests - some are solo - some are group - all give 5000 faction when you finish them. I chose the one - and sorry I dont remeber the name - where I had to sneak into NQ and infiltrate a hippie meeting and replace the sermon with one from the dismal rage with the restriction of that I could only kill 4 mobs. - its a matter of patience - but it goes by rather fast bout 10 mins really. just need to wait for the mobs to shuffle around the room while you run on the other side - and they have a very low aggro radius. - as I was doing this with an alt - I didnt care to trouble my guild to help with this - so I opted to do that quest over and over again - bout 12 times - as it was by far the easiest to solo, just a tad on the boring / safe side - but the run through north Q is definately funny now that lvl 70 epics are patrolling - I did get whacked once - when I zoned out of the instance and landed right on 3 guards - I was taking a dirtnap before i even zoned.</font><font color="#666666"></font><font color="#666666">good luck and welcome to the darker side !</font><div></div><hr></blockquote></div><p>Message Edited by graxnip on <span class=date_text>08-21-2006</span> <span class=time_text>01:48 PM</span>
Ssinu
08-22-2006, 12:43 AM
<div>I can't speak to the betrayal questions, but this one I can:<blockquote><hr>Cablejunky wrote:Heya All! ...<b> </b> One of my main reasons to switch is there are 2 other Templars in the guild, One is always main group because he was lucky enough to get all his reactives and group buffs at master quality, so I am always relegated to the "back of the bus" (DPS groups, secondary tank group) now I don't mind this, but the problem is that me and the main group Templar often "waste mana" on our single target reactives and (same quality), now due apparent lack of Inquisitors on BB I really have never grouped with a 70 Inquisitor (eq2census.com shows like 40, level 70's, there are at least 3 times the level 70 Templars on BB) or have seen one in action, or talked with one... I do not know what spells would overwrite a Templars. .....<div></div><hr></blockquote>You won't be getting out of much "wasting" by converting. Our single target reactives still overwrite one another just as if its 2 Templars casting. Our group reactives will fire serially. Our buffs don't stack fully but parts of them do. For example, our single target HP buff a person will get the HP benefit from one spell and the +Mit and the +dps from both.For your Betrayal questions I would ask someone directly in tells who has converted.</div>
ericshaitan
08-22-2006, 01:25 AM
<font color="#666666">Posting in this color is the SUX! </font><div></div>
Giem Boelcke
08-22-2006, 01:28 AM
<DIV> <DIV>Hey Grump,</DIV> <DIV> </DIV> <DIV>Just wanted to chime in. It looks like Graxnip answered most of your questions well. The only thing I would add is about your spells. Heresy (52) and Fervent Focus (55) are the two <57 spells that dont get replaced. Also the INQ is a great class to play. They have and do things that TMPs just can't. And vice versa. Neither is better. I enjoy playing an INQ cause they are more uncommon generally and add alot of things that are unique. The buffs are similiar to a TMP except a few that make the TMP just better for MT grp. The INQ adds more to a DPS group. The TMP as I understand it looking at spell charts etc. has more potential raw healing power than an INQ, but like i said neither is better: add the fact among other things that an INQ has a power proc'ing buff makes them last much longer in extended fights, all other things being completely equal, its not about who is better, its about having special abilities that no other class can put together. I'm beating a dead horse here, and ppl will argue till the world ends and beyond that about who or what is better. Take a class, enjoy it, and kick some [expletive haxx0red by Raijinn] with it. In some cases a TMP would blow the INQ out of the water, and in some the INQ would kick a TMP's [expletive haxx0red by Raijinn]. Hey, a good player is so important too. I would take a well played TMP over a INQ with a [expletive haxx0red by Raijinn] behind the wheel any day of the week ( and vice versa <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> ) Given the fact that you don't have any INQ's in your guild i would really go for it. Alot of people will thank you later <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> My favorite part about being the only class in my guild is I get ALL the masters for that class post 57 LOL. It makes it easy when ur whole guild is helping you stay equipped just like you are them. There are alot of things I could tell you about the INQ that I think you would like. But it's a complex class to play, it would take pages, as would most other classes. I think you should just check it out. I can promise you one thing, you WILL NOT be dissapointed <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV>Madrael "Hawt Chick" Ankhti</DIV></DIV>
graxnip
08-22-2006, 01:38 AM
<div></div><div><blockquote><hr>ericshaitan wrote:<font color="#666666">Posting in this color is the SUX! </font><div></div><hr></blockquote><font color="#ff33cc">sorry my bad, I should more properly match the eq art departments favorite color as well as the color of our lvl 50 fun spell.edit: punctuation is overrated as well ))</font></div><p>Message Edited by graxnip on <span class=date_text>08-21-2006</span> <span class=time_text>02:42 PM</span>
Giem Boelcke
08-22-2006, 02:13 AM
<DIV>[Removed for Content]</DIV>
Gobbwin
08-22-2006, 03:13 PM
<P>I shelved my DE templar that I had played almost every day since release a month after LU 13. She was in her mid 50s, I dusted her off and got her to 60 just prior to being allowed to rebetray back to FP. All joking aside from my "don't come over here, we prefer to remain a small few" bretherin, there are a few concerns that you should know. It is somewhat more difficult to heal as an INQ vs a templar. Where temps had all of the proc debuff heals, heals on a mobs death, etc Inqs don't have any of that, just our direct heals and reactives. We trade most of that for better debuffs and a motly assortment of random, situational nukes. That all said, it is not impossible to heal as an inquis, I solo heal most areas just fine. Being a firm believer in the 'battle cleric' an inquis fits me much better because I can actually lend some, note the some, DPS to the fight as well as keep everyone alive. Now in response to your questions.</P> <P> </P> <BLOCKQUOTE> <P></P> <HR> <P>Cablejunky wrote:<BR>Heya All!<BR><BR>I am a level 70 raid Templar looking for advice moving to an Inquisitor. Last night during the our weekly raid in to Labs, we looted a lot of Inquisitor stuff. After the third or so very nice piece of Inquisitor loot droped, I shouted out "f&*k this, I am betraying!" I was joking, but two guildies took me seriously and said if I were to betray they would help me get some master spells.<BR><BR>As for armor It looks like the only piece I would have to replace would be my Plate Helm of Ether, and I have already done the class hat quest (And I have already sold that hat). There is probably no way to do that again, is there?<BR><BR><B>I would assume Wisdom and Intelligence are the 2 primary stats I would use?</B></P> <P><FONT color=#ff0000>As stated above, the secondary stat is your choice. I still believe that Wis and Sta can be the most important for a raid cleric (power pool/resists and HP to survive the AEs).</FONT><BR><BR><B>As for AA lines I went Int/Sta (Faster Cast/Heal Crit) Is this the most optimal way of going?</B><BR></P> <P><FONT color=#ff0000>As Stated above, clerics share the same AA lines. This too is based upon your preference.</FONT></P> <P><B>After betraying does your character do a full respec? </B><BR>I would like to play with my resists and I originally took the more mana option over the mana regen option.<BR></P><B></B></BLOCKQUOTE> <BLOCKQUOTE><FONT color=#ff0000>You do a full respec. I went and grabbed a bite to eat while all of my lvl 50 and below spells were being replaced. Once those are done, you'll need to have the books for 51-70, just like you did when you initially hit those levels. Once all the spells roll in, you can reset all of the choices you made every few levels 50 and below. Have fun rearranging your tool bar, I spent my first weekend as an Inquis in a cheapo suit of armor, tinkering w/ my spell bars (thank god for still having a wand of forgiveness).</FONT></BLOCKQUOTE> <BLOCKQUOTE><B> <P><BR>Will I have a chance to choose master 2 choices again?</P></B><BR> <P><FONT color=#ff0000>See above.</FONT></P><FONT color=#ff0000></FONT> <P><BR><B>If so which choices should I take?</B><BR></P> <P><FONT color=#ff0000>None of the ones 54 and below really count. IIRC I took the big direct heal at 64. That is your preference really.</FONT></P> <P><BR><B>Being on a limited Plat. budget which would be the first spells to get Masters?</B></P> <P><FONT color=#ff0000>I would recommend the following because they are great spells and are often dirt cheap (on Befallen anyways):</FONT></P></BLOCKQUOTE> <BLOCKQUOTE> <UL> <LI><FONT color=#ff0000>Convict (debuff mob's resistance to all damage).</FONT></LI> <LI><FONT color=#ff0000>Forced Obedience (reduces a mob's attack abilities).</FONT></LI> <LI><FONT color=#ff0000>Absolving Flames (DOT/Devine debuff, more for your DPS or another priests, but I like to DPS, so thats just me).</FONT></LI></UL> <P><FONT color=#ff0000>These are also good to get, but I rarely seem them on Befallen's market and rarely very cheaply.</FONT></P> <UL> <LI><FONT color=#ff0000>Fanatacism (40%+ haste, 7%+ recast reducer, and 60+ INT increasing buff that lasts for 36 sec)</FONT></LI> <LI><FONT color=#ff0000>Suffering Penance (This is the last upgrade to your single target reactive).</FONT></LI> <LI><FONT color=#ff0000>Consecrated Aura (Increases HP and melee DPS of a group member)</FONT></LI> <LI><FONT color=#ff0000>Malevolent Diatribe (group reactive)</FONT></LI> <LI><FONT color=#ff0000>Reproachful Alleviation (group heal)</FONT></LI></UL> <P><FONT color=#ff0000>Some would suggest getting Verdict as well, but that's a preference thing, especially early on.</FONT><BR><BR><STRONG>Are there any spells under 57 that I would need?<BR></STRONG>As a Templar I stil cast Reverence (52) an Sanctuary (55) I belive if I remember correctly these were both T6 Ancient scrolls.<B><BR></B></P> <P><FONT color=#ff0000>Short answer, not really. I use a few of the ancient teaching spells, but don't really use anything older than that (I'd have to stare at my hot bars to be certain though, will check later).</FONT></P> <UL> <LI><FONT color=#ff0000>Fervent Focus is one of the ancient teaching spells, I've never really used it that much.</FONT></LI> <LI><FONT color=#ff0000>Convert is another one. IIRC it's bonus is 170 HP at AD1 and 199 at AD3, not really worth an upgrade IMHO.</FONT></LI> <LI><FONT color=#ff0000>I believe that Heresy was the third ancient teaching spell and it was meh. Situationally useful against mobs that heal, but mostly only useful for soloing against them.</FONT></LI></UL> <P><BR>One of my main reasons to switch is there are 2 other Templars in the guild, One is always main group because he was lucky enough to get all his reactives and group buffs at master quality, so I am always relegated to the "back of the bus" (DPS groups, secondary tank group) now I don't mind this, but the problem is that me and the main group Templar often "waste mana" on our single target reactives and (same quality), now due apparent lack of Inquisitors on BB I really have never grouped with a 70 Inquisitor (eq2census.com shows like 40, level 70's, there are at least 3 times the level 70 Templars on BB) or have seen one in action, or talked with one... I do not know what spells would overwrite a Templars.<BR><BR>I am also a level 56 Weaponsmith, I assume this will not change.<BR></P> <P><FONT color=#ff0000>newp</FONT></P> <P><BR>I also assume I should strip my bank/vault/room clean of my collections, for sale and status items?</P> <P><FONT color=#ff0000>Your bank will transfer with you. However, you should clean out your Inn room, Inn room vault, and share bank of any items that you need (or create a good alt who can mail you anything that you leave behind in the share bank).</FONT><BR><BR>Will my bank be accsesable after I betray? So if I store my house Items in my bank while I am betraying will they be there when I become a citizen of freeport? I probably have somewhere in the range of 300+ items in my house and on the broker atm.<BR></P> <P><FONT color=#ff0000>See above.</FONT></P> <P><BR>Is there any walk through on the Betrayal Quests? Is it a long quest, I know my guild is going to need me during raids so If I do this I am going to have to do this in less than one day.<BR></P> <P><FONT color=#ff0000>Look through the quest forums, but it really wasn't that hard. I started (and finished) it the day it went live w/o a guide in about 7 or so hours. It's just long and tedious at times, I still hate the [expletive haxx0red by Raijinn] dog...you'll see when you get there.</FONT></P> <P><BR>I know this is a lot to ask, thank you in advance!<BR><BR>~ Grump</P> <BR> <HR> </BLOCKQUOTE> <P><BR> </P>
graxnip
08-22-2006, 03:53 PM
<div><blockquote><hr><blockquote><p>Is there any walk through on the Betrayal Quests? Is it a long quest, I know my guild is going to need me during raids so If I do this I am going to have to do this in less than one day.</p> <p><font color="#ff0000">Look through the quest forums, but it really wasn't that hard. I started (and finished) it the day it went live w/o a guide in about 7 or so hours. It's just long and tedious at times, I still hate the [expletive haxx0red by Raijinn] dog...you'll see when you get there.</font></p></blockquote> <hr></blockquote>gah that dog was a pita.. totally agree, nothing but pointless clicking...</div>
pootski
08-22-2006, 04:54 PM
<div></div>Here is the walkthru I did. All in one afternoon.<a href="http://mediocrity.hoodbridge.com/timetobebad/" target="_blank">Walkthru</a>I did this last week as a 55 templar for much the same reasons as the OP. Guild has enough temps for G1, and no inq's. The scouts and nukers are now bugging me to hurry up and level... 61 atm, and liking being an INQ instead of a one out of a thousand temp.Oh, couple things. You will get tons of AA discoveries that you would have SWORN you already have (running around all the t5-t6 zones are a constant ding sound) and the claymore just continues where you left it.Have fun, and remember, it is GOOD to be BAD... (wood elf inq of butcherblock)Edit: butherblock? /sigh<div></div><p>Message Edited by pootski on <span class=date_text>08-22-2006</span> <span class=time_text>07:59 AM</span>
kalunk
08-22-2006, 07:00 PM
As far as being relegated to the DPS grp...thats exactly where you are going to end up as a Quizzy. However that is not a bad thing. Want to laugh your [Removed for Content] off? Put a quizzy in an entire grp of scouts and monks/bruisers, only then can you understand what it means to be an Inquisitor.<div></div>
Cablejunky
08-22-2006, 07:29 PM
<b>ADRIAN!</b> How the heck have you been! Thanks for the walk through! It's very funny!~ Grump<div></div>
Cablejunky
08-22-2006, 08:00 PM
Thank you for the Advice! I have researched the Masters you have suggested on the good side broker and some are relitivly cheap on Butcherblock between 2pp - 10pp.I have yet to start the betrayal to as soon as I log on in the afternoon I am pulled in to a raid. <hr size="2" width="100%"><b>I would assume Wisdom and Intelligence are the 2 primary stats I would use?</b> <font color="#ff0000">As stated above, the secondary stat is your choice. I still believe that Wis and Sta can be the most important for a raid cleric (power pool/resists and HP to survive the AEs).</font><hr size="2" width="100%"><font color="#ffffff">I have not had many issues being hit with AEs most of the time being at max cast range and having 545 Wisdom</font><font color="#ffffff">, 208 sta, 300 int and 80% resists on most of the weaknesses, although AoA was a little irritating last night, it seemed my resists didn't matter <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />. Now I was just reading through the spell list and relized Inqs do not get a Wis Buff!? This alone would be a big change for me, I would lose over 100 wisdom and a lot of power so my gear would need to change signifigantly to get to cap. (or rely on potions to get there)Thanks Again!</font><div></div>
ericshaitan
08-22-2006, 08:32 PM
<blockquote><hr>Cablejunky wrote:<font color="#ffffff"> Now I was just reading through the spell list and relized Inqs do not get a Wis Buff!? </font><div></div><hr></blockquote>Yea this is where SOE bones inquisitors right in the pie hole. We are the only priest class that doesn't get some type of wis/power buff. We do have Chilling Inquest which means = full mana all the time. But no buff. Once again.... Inquisitors are the [Removed for Content] of the priest world.<div></div>
Giem Boelcke
08-22-2006, 10:03 PM
<DIV>Um I resent the statement that we are the [Removed for Content] of the priest world...... [Removed for Content]</DIV> <DIV>No but really who needs to self buff their WIS when they can suck power right out of the mob? We are the only healer that can do that.... Do you REALLY need a few more points of power when you can do that? /grin</DIV> <DIV> </DIV> <DIV>Madrael "Hawt Chick" Ankhti</DIV>
Echar Elocin
08-22-2006, 11:43 PM
<DIV>only time i found myself running out of pwr is when we fighting orange mobs /shrug still depending on the orange mob there as well tarinax is a pushover when it comes to hitting him</DIV>
Gobbwin
08-23-2006, 03:36 PM
<BR> <BLOCKQUOTE> <P></P> <HR> <P>Cablejunky wrote:<BR><FONT color=#ffffff></FONT></P> <P><FONT color=#ffffff>...snip</FONT></P> <P><FONT color=#ffffff><BR>I have not had many issues being hit with AEs most of the time being at max cast range and having 545 Wisdom</FONT><FONT color=#ffffff>, 208 sta, 300 int and 80% resists on most of the weaknesses, although AoA was a little irritating last night, it seemed my resists didn't matter <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />. Now I was just reading through the spell list and relized Inqs do not get a Wis Buff!? This alone would be a big change for me, I would lose over 100 wisdom and a lot of power so my gear would need to change signifigantly to get to cap. (or rely on potions to get there)<BR><BR>Thanks Again!<BR></FONT><BR></P> <HR> </BLOCKQUOTE>Well the reason I mention the STA is that as an Inquis in the DPS gru, I'm rarely at max cast range of the mob, I'm right in beside the DPS. In my short tenure as an Inquis, I've taken quite a few shots while attempting to heal, cure, and keep Fanatacism up, so thats why I value STA. But yea, we don't get a WIS buff, I had to do quite a bit of gear re-arranging to get my WIS back to an acceptable amount after betraying. <BR>
Echar Elocin
08-23-2006, 06:43 PM
u could have a powerpool of 2k as an inquis and be fine raid cleric once u switch u wont worry too much of max wis might as well worry bout your int tho since youll be expected to do some dmg <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
Gobbwin
08-23-2006, 11:03 PM
<BR> <BLOCKQUOTE> <HR> Echar Elocin wrote:<BR> u could have a powerpool of 2k as an inquis and be fine raid cleric once u switch u wont worry too much of max wis might as well worry bout your int tho since youll be expected to do some dmg <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><BR> <HR> </BLOCKQUOTE> <P><BR>I wouldn't go that far. Chilling Inquest with a good collection of FT items, mana regen buffs, natural mana regen, etc can keep you pretty much full power for most fights, including quite a few raid mobs. Out of my 4500+ power pool, I usually end raid fights with between 50-75% remaining. </P> <P>However, should things go poorly, e.g. the DPSer upon whom you cast Chilling Inquest gets killed along with a healer or two, you'll burn through even a large power pool quick. Not that that ever happens...*rolls eyes*</P>
Sphinx1975
08-23-2006, 11:44 PM
Someone mentioned Convert and I think it's a great idea to get that to a master. True it still only does 200 points of healing but that's an extra 200 points on everything you cast. Debuffs, buffs, and other heals all get that extra 200 points of healing automatically with a limited use of your power pool. I'd suggest trying to first get masters in your heals but Suffering Penance is very expensive (12-20p on Mistmoore server). If you respec you can get a Master II of it's lower level equivalent which is equal to the Adept I of Suffering Penance (I think). Also, the other freebie spell at 64 is a master of one of your debuffs which will decrease their MIT on all forms of attack by 500+. Healing and debuffing are the inquistors main roles so stick with those. But, be sure to get at least adepts of most of your DPS spells since those also put on a little extra debuffing. Finally, if you get those maxed out don't forget about the group buffs which increase DPS of your melee people and the MIT and STA of the group as a whole. Consecrated Aura gives a HP boost and DPS boost to individuals and the one that steals power from the oppoinent as a person lands hits is best used on a group member who throws a lot of hits. However, it does seem to cause aggro when it's triggered.
ericshaitan
08-23-2006, 11:47 PM
<blockquote><hr>Sphinx1975 wrote: Debuffs, buffs, and other heals all get that extra 200 points of healing automatically with a limited use of your power pool. <hr></blockquote>Debuffs do not trigger it. Buffs? so you do 200 more points of healing while waiting to kill the mob? Unless you want to spam group buffs in the middle of combat I guess for some reason.<div></div>
Echar Elocin
08-24-2006, 12:17 AM
<DIV>think he is just refering to its ability to add 226 to everything like cures anything beneficial but ya..not debuffs</DIV>
Echar Elocin
08-24-2006, 12:19 AM
<DIV>sry double post</DIV> <P>Message Edited by Echar Elocin on <SPAN class=date_text>08-23-2006</SPAN> <SPAN class=time_text>01:20 PM</SPAN></P><p>Message Edited by Echar Elocin on <span class=date_text>08-23-2006</span> <span class=time_text>01:25 PM</span>
Listad12
08-24-2006, 10:38 AM
<BR> <BLOCKQUOTE> <HR> Sphinx1975 wrote:<BR>Someone mentioned Convert and I think it's a great idea to get that to a master. True it still only does 200 points of healing but that's an extra 200 points on everything you cast. Debuffs, buffs, and other heals all get that extra 200 points of healing automatically with a limited use of your power pool. <BR><BR>I'd suggest trying to first get masters in your heals but Suffering Penance is very expensive (12-20p on Mistmoore server). If you respec you can get a Master II of it's lower level equivalent which is equal to the Adept I of Suffering Penance (I think). Also, the other freebie spell at 64 is a master of one of your debuffs which will decrease their MIT on all forms of attack by 500+. Healing and debuffing are the inquistors main roles so stick with those. But, be sure to get at least adepts of most of your DPS spells since those also put on a little extra debuffing. <BR><BR>Finally, if you get those maxed out don't forget about the group buffs which increase DPS of your melee people and the MIT and STA of the group as a whole. Consecrated Aura gives a HP boost and DPS boost to individuals and the one that steals power from the oppoinent as a person lands hits is best used on a group member who throws a lot of hits. However, it does seem to cause aggro when it's triggered. <BR><BR><BR><BR><BR> <HR> </BLOCKQUOTE> <P><BR>Convert at M1 adds an additional 250 on any benficial spell. Think of someone in the "purple club" and casting a cure trauama on em to just bring em up. Figures fastest way of spell cast vs power used, and hey you don't burn a heal spell...</P> <P>Now why get the master 2 for reactives? If you're raiding you won't need this spell much. Single target reactives don't stack. I spent the m2 on a debuff (Sentenced) when it popped at lvl 54. </P> <P>Spend that last m2 on your big heal at lvl 64.:smileywink: .. The debuff you were talking bout is Forced Obedienced, which is more of a debuff for offensive stuff (slash,poke,etc). Will be nice to get this at m2, but help yourself and get more heal pts !</P> <P>And I've never heard of Chilling Inquest stealing agro from a mob when it procs. Someone correct me on this, but it never happened or I haven't seen it</P> <P> </P> <P> </P> <P> </P><p>Message Edited by Listad12 on <span class=date_text>08-23-2006</span> <span class=time_text>11:39 PM</span>
Echar Elocin
08-24-2006, 11:48 AM
forced obedience master 2 is 28 instead of 27 with master one /shurg i'm sure inquest is some form of aggro but i have never stripped from that either had the master 1 of the big heal so went for the other anyone remember wut the other two choices for master 2 were? <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
Giem Boelcke
08-24-2006, 11:43 PM
<DIV>64 M2 Choices:</DIV> <DIV> </DIV> <DIV>Compelled Repentance</DIV> <DIV>Fanatical Healing</DIV> <DIV>Forced Obedience</DIV> <DIV>Act of Conviction</DIV>
Rvaryen
08-25-2006, 12:25 AM
<P>OMG get some self respect!</P> <P>Inquis > Templar all the way!</P> <P>Templars are a water downed sissy version of a cleric! so they get soneskin/sanctuary and can buff for like 321 more hps than us if the MT is STA maxed. We get fanaticism, a dps mod, 2 more debuffs, fervent focus.......and CHILLING INQUEST we are still going strong when those sissy lala templars are long out of power.</P> <P>Domination of the Cleric Nation</P>
jago quicksilver
08-25-2006, 01:32 AM
this seems to be a pretty hip thing to do these days. I am also betraying over to inquis.and chilling inquest COULD potentially steal aggro, but its very doubtful, if im not mistaken, power gain draws as much aggro as a heal does, so its less than 1 point aggro for every 1 point of the regen, so you would have to be borderline taking aggro already.
scivias
08-25-2006, 02:11 AM
<div></div>Being an inquisitor means you are the battle version of a templar. We don't have power issues .. and yeah, while you still might run low on rare occasions .. trust me .. every other healer has gone oom long before.. so it's still no big thing. I couldn't care less about a missing power/wisdom buff.. hell why would I want to be anattempt of a templar clone and give up anything of dps capabilities instead?All in all templar and inquis are basically the same class, just flavoured differently. Templars have some gadgets that gets ppl in mt groups thrilled, and inquis get gadgets that get dps groups freaked. Myself I like the versatility .. I can go dps and reached 950 dps on ascentx2 on trashmobs .. I can heal any groupinstance as the sole healer without any problem whatsoever .. I can switch on convert, enjoying the shear thought that I have some of the strongest, fastest heals in this game .. as cleric I can take some beating, too.Shamans may have the debuffs and buffs, along with wards as a superior method of healing, but they can't do any of my tricks alone, neither can they perform in a raidsituation in their own. Druids may have neat toys like open aes, selfrez or tree-rezzes and a better groupheal.. but again they can't acomplish anything rock solid on their own.An inquisitor is reliable .. you can trust it to do basically every job, in some we excel, in some we are bested by other classes.. an inquisitor is the wrong class for you if you are likely to get envy about other classes .. if it suits you that other classes envy you for one thing or another, you are fine.<div></div>
Listad12
08-25-2006, 07:47 PM
<BR> <BLOCKQUOTE> <HR> Rvaryen wrote:<BR> <P>OMG get some self respect!</P> <P>Inquis > Templar all the way!</P> <P>Templars are a water downed sissy version of a cleric! so they get soneskin/sanctuary and can buff for like 321 more hps than us if the MT is STA maxed. We get fanaticism, a dps mod, 2 more debuffs, fervent focus.......and CHILLING INQUEST we are still going strong when those sissy lala templars are long out of power.</P> <P>Domination of the Cleric Nation</P><BR> <HR> </BLOCKQUOTE> <P><BR>Now all these [Removed for Content] templars will be inquisitors ? NooOOOooooo</P> <P> </P> <P>Stop bragging about our leetness plzkty</P>
Audabon
08-30-2006, 12:38 AM
as for betrayal quests.. when you talk to the dark elf in antonica. clicking one of the bottom options will reveal a bounty quest.. he will give about 20-25 of these that take you all over cl ant nek ts etc etc killing bounties that will spawn only if you have the quest for betral. the last of the few are in qeynos and then in that zone in antonica north of stormhold.. in an instance. ogaming has a run through i believe. took my level 10 pally a day to sneak around and get this all done ( bounty mobs scale to your level also so they are easy) granted with the location discos from el and such she was a lvl 13 when it was all done.. but a level 70 should be able to do it in a few hours.
jago quicksilver
08-30-2006, 09:52 PM
what i did, is i just kept selecting the middle option, the one that had to do with the different factions in qeynos. i kept denying it until he gave me the one that dealt with the Celestial watch, and i finished all of my faction grinding within about 45 mins.its pretty much running back and forth between a zone off of NQ and the dark elf 12 times.
Audabon
08-31-2006, 01:35 AM
Oh and if anyone was looking master Convert dropped in pof from a named cyclops <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
auvii
09-08-2006, 02:39 AM
The 64 M2 selection should no doubt be Fanatical Healing.<u>Forced Obedience</u> has an increase of +1 from its M1, that sucks and is not worth it at all.<u>Compelled Repentance,</u> another good debuff but definetly not a great one, maybe if your solo it helps out, but the increase from M1 to M2 is just not enough to woo me.<u>Act of Conviction</u> is a great spell for increaseing group DPS but it is not constant, the buff really only works a percentage of the time and that is not worth wasting an M2 on. Honestly the fact SOE makes this one of our selection is like a slap in the face. Why choose a spell to be our best of the T7 line that is not even a constant buff. At least give us one of our Invocation lines a M2 choice, or our heat DoT.<u>Fanatical Healing</u> heals for about 1400 at M2 ( don't know the exact number since im at work) But its our biggest heal and can save somone in a raid or solo situation almost everytime. Not to mention we are healers and having our heals at the top should be our priority. .....Also since I am on the topic, our Reactive spell line gets an M2 choice at each Teir, quite sure T7 is the only time we do not (correct me of im wrong). But my point is its our main heal, it is why we are clerics, no other healing class gets the reactive line. No wards are not reactives so dont say other classes do. The fact is this is our bread and butter and needs to always be the best! So not taking M2 on this when the chance is given is not a smart idea at all. Our buffs and debuffs are good, but thats it, our Reactive is the best we have and should be the best it can be.....Would also like to say our T7 M2 choices are by far the worst selection we have had yet, thanks SOE!<div></div>
vBulletin® v3.7.5, Copyright ©2000-2025, Jelsoft Enterprises Ltd.