View Full Version : Still on Strike since LU13
Jebaris
03-14-2006, 11:15 PM
<div>Just wanted to give a shout out to all my fellow Templars who went on strike after LU13. Stay strong!</div><div> </div><div> </div><div>scabs sux</div>
CoLD MeTaL
03-14-2006, 11:33 PM
<div></div><p>I have slugged out 11 more levels, but honestly what pain.</p><p>Where is that damage increase to smite etc. that someone mentioned a while ago.</p><p> </p>
<div></div>If it passes testing, it may be in the next live update. I can't strike, my hubby still needs healing.
<span><blockquote><hr>Jebaris wrote:<div>Just wanted to give a shout out to all my fellow Templars who went on strike after LU13. Stay strong!</div><div> </div><div> </div><div>scabs sux</div><hr></blockquote>We are on strike cool</span><div></div>
SenorPhrog
03-15-2006, 12:57 AM
<div></div>Lol....this made me laugh. Let me do the math on this. Lets say it was 6 months ago and 6 slots and $15 a month. At $2.50 a month per slot your strike has only cost you $15. Way to go! You've paid for another entire month of EQ2!<div></div><p>Message Edited by Radar-X on <span class="date_text">03-14-2006</span><span class="time_text">02:59 PM</span></p>
Big Da
03-15-2006, 02:55 AM
<div>I'd assume on strike from playing a Templar, not from the game entirely?</div>
MrDiz
03-15-2006, 02:27 PM
Why are we on strike?? Did i miss something?
Timaarit
03-16-2006, 06:57 PM
<span><blockquote><hr>Radar-X wrote:<div></div>Lol....this made me laugh. Let me do the math on this. Lets say it was 6 months ago and 6 slots and $15 a month. At $2.50 a month per slot your strike has only cost you $15. Way to go! You've paid for another entire month of EQ2!<div></div><p>Message Edited by Radar-X on <span class="date_text">03-14-2006</span><span class="time_text">02:59 PM</span></p><hr></blockquote>[expletive haxx0red by Raijinn], I have had an empty character slot for many months now, it saddens me to see that I am paying for nothing.</span><div></div>
SenorPhrog
03-16-2006, 07:07 PM
<div><span><blockquote><hr>Timaarit wrote:<span><blockquote><hr>Radar-X wrote:<div></div>Lol....this made me laugh. Let me do the math on this. Lets say it was 6 months ago and 6 slots and $15 a month. At $2.50 a month per slot your strike has only cost you $15. Way to go! You've paid for another entire month of EQ2!<div></div><p>Message Edited by Radar-X on <span class="date_text">03-14-2006</span><span class="time_text">02:59 PM</span></p><hr></blockquote>[expletive haxx0red by Raijinn], I have had an empty character slot for many months now, it saddens me to see that I am paying for nothing.</span><div></div><hr></blockquote>Maximize your economic efficeny! Create a character to get your full money's worth! I'm just baffled that after 6 months of not playing a character someone still hasn't moved on. LU#13 was painful for us all but...six months ago....</span></div>
CoLD MeTaL
03-16-2006, 08:03 PM
<div></div><blockquote><hr>Radar-X wrote:<div><span>Maximize your economic efficeny! Create a character to get your full money's worth! I'm just baffled that after 6 months of not playing a character someone still hasn't moved on. LU#13 was painful for us all but...six months ago....</span><hr></div></blockquote><p>Well, for me, I spent the last 6 months, 'trying' to make my paladin work, progressing from 40-55.</p><p>Because I 'wanted' to roleplay a paladin. (Honestly this is a joke because I don't see the roleplay in the paladin as it is, we are a gimped tank who can kind of heal OR a gimped healer who can can kind of tank)</p><p>Because I 'wanted' to take the 10 months of time invested in a character onward and upward.</p><p>Because "Starting Over", means not playing with anyone I know because I am too far behind. (My situation now, but I can deal)</p><p>All to no avail, Paladin class is totally gimped IMO.</p><p>Fizzles and Interrupts rule the day.</p><p>Yeah, if I am real careful, I can solo, but at 3% an hour or less. Why?</p><p>2 weeks ago, I gave up on him, now I have a useless 56 Tailor.</p><p>And IMO I was totally screwed by SOE with Live Nerf #13, without warning. <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> (I know, I know, 'whine' 'whine', but that is the way i 'feel', bad for me, i am rolling on my new character and my other characters just fine though)</p><p>I would say the Templar is worse off, but at some point people get to the bottom of the barrel and ask for 'any' healer <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></p><p>I read the paladin board to see if someone has come up with a new trick/tactic that will redeem my Paladin, i even log on and try some of this.</p><p> </p>
Kendricke
03-16-2006, 08:07 PM
<div></div><p>I'm with Radar-X on this. Adapt and overcome. If you're not happy where you are and you can't seem to make it fit to your playstyle or preferences, then move on - to a new playstyle, a new class, a new game, or a new hobby altogether. </p><p> </p>
Lydiae
03-16-2006, 11:06 PM
<div></div><blockquote><hr>Kendricke wrote:<div></div><p> to a new playstyle, a new class, a new game, or a new hobby altogether. </p><hr></blockquote>That part strikes me as unecessarily rude and arrogant. Your point is made well enough without the condescension. If you don't mean to be condescending, then try to put that across more clearly in your writing.
Kendricke
03-16-2006, 11:26 PM
<div></div><blockquote><hr>Lydiaele wrote:<div></div><blockquote><hr>Kendricke wrote:<div></div><p> to a new playstyle, a new class, a new game, or a new hobby altogether. </p><hr></blockquote>That part strikes me as unecessarily rude and arrogant. Your point is made well enough without the condescension. If you don't mean to be condescending, then try to put that across more clearly in your writing.<hr></blockquote><p>It's not intended to be condescending in the least. It's a message I've been stating for most of the past three years regarding Everquest 2. If you aren't enjoying what you have, then adapt to it or move on. "Moving on" can mean any number of things, including, but not limited to, altering your playstyle, chosen class, the game you pay to play, or moving away from online gaming altogether.</p><p>At what point is the complaining simply complaining, rather than constructive insight or healthy debate? Certainly a call to strike is not constructive here. We're not unionized and there's no great misjustice. The sky didn't fall with Live Update 13. SOE didn't go out of business. Templars are still logging in nightly and finding groups quickly.</p><p>This may not be the case for EVERY Templar, but it's certainly enough of an occurence to discount the possibility that it's a rare or unheard of scenario.</p><p>Therefore, I stand again by my belief of "adapt and overcome". If you have issues, raise the points and why the points are important. However, to keep subjecting oneself to the same thing over and over if one doesn't enjoy it isn't healthy by any definition - is it?</p><p> </p>
Wossname
03-17-2006, 12:14 AM
Seriously CoLD MeTaL, I can honestly say that a Paladin is a great tank played well. My regular group's tank is a Paladin and very capable. Next up in my personal preference are Zerkers (the ones bright enough to hide behind a tower shield at the right moments at least). Our Paladin doesn't solo but in a group she's great.Sauntering back to the original post, I never went on strike. I just retired my Templar except for when he was needed for our regular group. As miserably off-balance as we are, there's no point striking as there is simply no negative effect on SOE. Maybe after months of posts and evidence showing us as severely out of balance we might get fixed. If you want change, take positive action like some of the rest on this forum. Keep bringing the issues up to the devs in the limited ways we have available. Don't refuse to log a toon on, SOE won't notice.I've adapted to the deplorable state of the Templar by playing a Wizard. They have their own issues but they're so much more fun, it's criminal.<div></div>
Timaarit
03-17-2006, 12:28 AM
<span><blockquote><hr>Kendricke wrote:<p>It's not intended to be condescending in the least. It's a message I've been stating for most of the past three years regarding Everquest 2. If you aren't enjoying what you have, then adapt to it or move on. "Moving on" can mean any number of things, including, but not limited to, altering your playstyle, chosen class, the game you pay to play, or moving away from online gaming altogether.</p><p>At what point is the complaining simply complaining, rather than constructive insight or healthy debate? Certainly a call to strike is not constructive here. We're not unionized and there's no great misjustice. The sky didn't fall with Live Update 13. SOE didn't go out of business. Templars are still logging in nightly and finding groups quickly.</p><hr></blockquote>First of all, if you have 2 options, adapt or leave, then why did you make a post asking for things templars want?Second, you really are not the one who decides who is just complaining and who is doing constructive discussion. If you dont like how people post, just adapt or don't reply.</span><div></div>
Lydiae
03-17-2006, 12:49 AM
<div></div><blockquote><hr>Kendricke wrote:<div></div><blockquote><hr>Lydiaele wrote:<div></div><blockquote><hr>Kendricke wrote:<div></div><p> to a new playstyle, a new class, a new game, or a new hobby altogether. </p><hr></blockquote>That part strikes me as unecessarily rude and arrogant. Your point is made well enough without the condescension. If you don't mean to be condescending, then try to put that across more clearly in your writing.<hr></blockquote><p>It's not intended to be condescending in the least. It's a message I've been stating for most of the past three years regarding Everquest 2. If you aren't enjoying what you have, then adapt to it or move on. "Moving on" can mean any number of things, including, but not limited to, altering your playstyle, chosen class, the game you pay to play, or moving away from online gaming altogether.</p><hr></blockquote><p>Yeah, complaining simply to complain is pointless and serves no valid purpose. However the option you're neglecting is that one can retain some hope that what you have can be improved and to offer constructive suggestions to those who can improve it. If you don't acknowledge that you're just basically saying if you don't like it, get out. Some people have more fortitude than that.</p><p>The inevitability of change works both ways. The pessimist leaves when things aren't going well, the optimist looks for and suggests or demands improvement. Obviously, voicing your displeasure can have an effect - things are changing. We do have a say in what happens to the game and no one has to simply accept everything the designers throw at us as written in stone.</p>
Kendricke
03-17-2006, 12:53 AM
<div></div><blockquote><hr>Timaarit wrote:<span>First of all, if you have 2 options, adapt or leave, then why did you make a post asking for things templars want?Second, you really are not the one who decides who is just complaining and who is doing constructive discussion. If you dont like how people post, just adapt or don't reply.</span><div></div><hr></blockquote><p>That's not what was stated, nor what I believe.</p><p>I'm not telling people they either discuss constructively or leave. I'm not saying love it or leave it. I am saying that if you don't enjoy what you're doing for entertainment on a nightly basis, then you should adapt what it is you're doing to allow you to enjoy your entertainment. If that adapting involves leaving, that's the choice made by the individual.</p><p>For myself, I adapted my playstyle to better fit the changes in the the update which is referred to within this thread. Others felt it was better to move on to other classes, and still others felt it better to move on to other games. That, I can understand - adapting to fit a situation so that it's enjoyable. However, to commit what essentially amounts to torture upon oneself nightly just to push a point? That simply makes no sense.</p><p>I can't personally imagine how this could make any more sense: If you aren't happy with your entertainment, then do something about it so that you are happy. What is it about that position that you personally disagree with? Do you think that if you're not happy with your entertainment that you should continue to do exactly what it is you're doing?! ...or do you feel, as I do, that you should alter your gameplay/class/game/hobby to a point that you find enjoyment again in your entertainment?</p><p>Which is it? Adapt? Don't adapt? Which makes more sense to you?</p><p> </p><p> </p>
Eriol
03-17-2006, 12:57 AM
<blockquote><hr>Kendricke wrote:Which is it? Adapt? Don't adapt? Which makes more sense to you?<hr></blockquote>3rd option: fight to make something better instead of becoming an apologist? Some fight through pointing out obvious contradictions in class balance, and others fight through petitions/boycotts. But being silent, or even worse, being an apologist only encourages more abuse.
Kendricke
03-17-2006, 01:02 AM
<div></div><blockquote><hr>Lydiaele wrote:Yeah, complaining simply to complain is pointless and serves no valid purpose. However the option you're neglecting is that one can retain some hope that what you have can be improved and to offer constructive suggestions to those who can improve it. If you don't acknowledge that you're just basically saying if you don't like it, get out. Some people have more fortitude than that.<hr></blockquote><p>There's "fortitude" and there's "stubborn". If you're advocating just "toughing it out" for the sake of proving a point, I'm going to disagree with you. </p><p>If you enjoy your situation enough, that's fine. Maybe your playstyle only requires a minor retweaking or adjustment to find enjoyment in your nightly play. Maybe you continue to play nightly with a general feeling of enjoyment, but still remain annoyed at this or that - and so you speak up on this or that. That's "holding out hope".</p><p>However, if you're at the point where you're logging in and hating every moment - that's not "holding out hope", that's just plain old fashioned mule kick stubborness - not fortitude or holding out hope. That's just trying to prove a negative point for the sake of it. </p><p>It's like saying you're going to hate going out to this resturaunt, and yet you get dressed up and go ...5 nights a week. Sure, you can keep putting in your suggestion cards each time you go, because you have "fortitute" and you're "holding out hope". However, after the first few bad meals or horrible examples of service, I'm personally going to stop ordering the prime rib - or possibly even going to that resturaunt at all. Either learn to love what you've got on your plate and adapt to what you have before you, or change it up to find something you enjoy more. </p><p>Frankly, life is too short and we all work too hard for our money to waste either on entertainment we simply aren't enjoying. Try out the changes and after a suitable time, either adapt to those changes or move on to something different in some way.</p><p>Six months is not a "suitable" period of time to "test" changes in my opinion. After 2-3 months at the absolute most, you should have a good idea as to whether or not you should try playing a different class. Sure, keep sending in your letters to the editor and filing those suggestion cards...but for the love of all that's holy, stop torturing yourself just to make a point. </p><p> </p><p></p>
*raises a hand for 'stubborn'*<div></div>
Kendricke
03-17-2006, 01:16 AM
<div></div><blockquote><hr>Eriol wrote:<blockquote><hr>Kendricke wrote:Which is it? Adapt? Don't adapt? Which makes more sense to you?<hr></blockquote>3rd option: fight to make something better instead of becoming an apologist? Some fight through pointing out obvious contradictions in class balance, and others fight through petitions/boycotts. But being silent, or even worse, being an apologist only encourages more abuse.<hr></blockquote><p> </p><p>Just because I'm not actively jumping on bandwagons and joining the riot doesn't mean I'm perfectly content. This constant and absolutely inaccurate view that you're either "with us or against us" has got to stop. I want changes for my Templar as well, but the difference is that overall, I've adapted to the changes and accepted them for the most part. Issues I have problems with have been listed in the Holy Books of Templar (including issues from other Templars as well). </p><p>However, because I advocate "Adapt and Overcome" as a stance, I'm somehow an apologist? The phrase comes from the United States Marine Corps. Apparently that entire service branch of armed forces is filled to overflowing with apologists because they dare to attempt to adapt to situations that they cannot directly change? How interesting your point of view would seem to be. I don't agree with it, but that's just my perspective.</p><p>Work toward change, but if you're not happy with where you're at, it's ultimately your fault. That's right. Scapegoating SOE isn't going to make your online time any more enjoyable. At the end of the day, it's you logging in nightly and choosing to play a class you may not be enjoying. Yes, one day those changes might finally go through. When it does, great. Fantastic. Wonderful. However, in the meantime, you either adapt or accept that you cannot or will not adapt.</p><p>No one's forcing you to log in and play a class you may not like playing. No one. It's your free choice to do so. If you're doing so, knowing that you're not enjoying it, and merely hoping that your complaints will potentially one day change the situation, then yes, you're creating your own problems in that case.</p><p>Again, if you have specific issues that need addressing, that's one thing. However, to hate a class to the point of calling for a "strike" - that's not constructive. It's anything but.</p><p>You may not agree with my perspective on this. That's fine, and it's something I can accept - that you may feel I'm wrong to think the way I do. However, in the future, I'd appreciate it if you could voice that without the name calling associated with it. Just because I'm not condemning SOE to a fiery hell doesn't make me an apologist. It just means that I have a different point of view on the subject, and a different approach I prefer to utilize in order to enact positive changes I personally want.</p><p> </p>
CoLD MeTaL
03-17-2006, 01:17 AM
<div>"Reasonable men adapt themselves to their environment; unreasonable men try to adapt their environment to themselves. Thus all progress is the result of the efforts of unreasonable men."<p>–George Bernard Shaw</p></div>
Kendricke
03-17-2006, 01:34 AM
<div></div><blockquote><hr>CoLD MeTaL wrote:<div>"Reasonable men adapt themselves to their environment; unreasonable men try to adapt their environment to themselves. Thus all progress is the result of the efforts of unreasonable men."<p>–George Bernard Shaw</p><hr></div></blockquote><p>I hope you realize that Shaw was being ironic when he used that line in the play "Man and Superman: A Comedy and a Philosophy"*. The play itself is ponderous and verbose, touching on all manner of topics that cover everything from capitalism, sexual roles in courtship, eugenics, social class reform, and a plethora of topics ranging on just about any issue of relevance at the turn of the century.</p><p>Shaw was a noted socialist and an admirer of Stalin's particular brand of state run communism. The passage you've quoted was a recurring theme in much of Shaw's writings, and the context is important to note regarding its use here in this particular discussion.</p><p>The statement you've chosen could be considered even more ironic if you consider that most of your arguments have been against the "progress" brought about by Live Update 13. One could even argue that you're fighting against change - not for it. </p><p> </p><p> </p><p> </p><p><font size="1">*-Thanks to Project Gutenberg, you can find an online copy of the play referenced above </font><a target="_blank" href="http://www.gutenberg.org/etext/3328"><font size="1">HERE</font></a><font size="1">.</font> </p>
Lydiae
03-17-2006, 01:40 AM
<div></div><div></div><blockquote><hr>Kendricke wrote:<div></div><p>However, if you're at the point where you're logging in and hating every moment - that's not "holding out hope", that's just plain old fashioned mule kick stubborness - not fortitude or holding out hope. That's just trying to prove a negative point for the sake of it. </p><p></p><hr></blockquote><p>I'm nowhere near that. I don't understand those people. I think they derive their entertainment from complaining in public. Either that or they're on Blizzard's payroll. </p><p> </p><blockquote><hr>Kendricke wrote:<div></div><p>It's like saying you're going to hate going out to this resturaunt, and yet you get dressed up and go ...5 nights a week. Sure, you can keep putting in your suggestion cards each time you go, because you have "fortitute" and you're "holding out hope". However, after the first few bad meals or horrible examples of service, I'm personally going to stop ordering the prime rib - or possibly even going to that resturaunt at all. Either learn to love what you've got on your plate and adapt to what you have before you, or change it up to find something you enjoy more. </p><hr></blockquote><p>Or maybe your spouse won't go anywhere else and you don't want to cook. :smileyvery-happy:</p><p>Seriously, I think a more apt analogy would be that your favorite restauraunt came under new management policies and the dishes you used to enjoy were changed. So you politely complain to the waiter and the manager, write a letter to the new owner and give them the opportunity to fix things and stop patronizing them if nothing changes. It depends on where your breaking point is. Also I think the breaking point is going to come a lot sooner with a restauraunt than a game.</p><p>Message Edited by Lydiaele on <span class="date_text">03-16-2006</span><span class="time_text">02:41 PM</span></p>
Kendricke
03-17-2006, 01:48 AM
<div></div><blockquote><hr>Lydiaele wrote:So you politely complain to the waiter and the manager, write a letter to the new owner and give them the opportunity to fix things and stop patronizing them if nothing changes. <hr></blockquote><p>Frankly, that's what I'm saying in so many words. </p><p>It's been six months - <em>six months</em>. Yes, there will be more changes. That's the nature of the MMOG beast. Some changes will be viewed more positively than others, but at the end of the day, we've all got to make a personal choice on what to do regarding that. </p><p>State your case. Be constructive. Then, either accept what you've got for now, or move on. In the future, should the situation change, perhaps look at coming back. </p><p> </p><p> </p>
Caethre
03-17-2006, 02:00 AM
<div></div>OOC.<blockquote><hr>Timaarit wrote:<span>Second, you really are not the one who decides who is just complaining and who is doing constructive discussion. If you dont like how people post, just adapt or don't reply.</span><div></div><hr></blockquote><p>An excellent point, one can only wholly agree (and the second sentence made me chuckle too <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> ).</p>
Caethre
03-17-2006, 02:07 AM
<div></div>OOC.<blockquote><hr>Eriol wrote:3rd option: fight to make something better instead of becoming an apologist? Some fight through pointing out obvious contradictions in class balance, and others fight through petitions/boycotts. But being silent, or even worse, being an apologist only encourages more abuse.<hr></blockquote><p>This is the best point on the thread, Eriol.</p><p>We Templars do not need apologists, we never did. What we do need are those who stand up for our class and present where we need improvements, constructively yes, but also consistently, continuously and tirelessly.</p>
SenorPhrog
03-17-2006, 02:24 AM
Boy did this thread get ugly in a hurry....I just thought the idea of a "strike" was funny. I wasn't even really cracking on the LU#13 issues. I'm not really advocating people to quit playing Templars in any fashion. I agree we still got some issues that need working on. A strike just seems a little silly to me though.<div></div>
CoLD MeTaL
03-17-2006, 02:27 AM
<div></div><blockquote><hr>Kendricke wrote:<div></div><blockquote>...The statement you've chosen could be considered even more ironic if you consider that most of your arguments have been against the "progress" brought about by Live Update 13. One could even argue that you're fighting against change - not for it. </blockquote><p>...</p><hr></blockquote><p>Live Nerf #13 was not "progress". (I realize from the above statement you believe it was)</p><p>I am argueing for change 'now'. Now that it is needed and I am aware of it.</p><p>I do realize that 'many' (who and how many I do not know) felt change was needed prior to LN#13, but I was not personally aware of any of those reasons nor did they affect my game play since I was only up to level 29/30. Those reasons may have been grave, and just, fine. But, (and I believe I am not alone by the state of these forums) for me what we have is even more broken than what we had, or at the very least is broken in another/different way, since I now am aware of it.</p><p>Prior to LN#13 we played, we got xp, we died (some). Seemed challenging, fun, exciting, not lost in mechanics, and certainly not a coercer.</p><p>{Put down all the normal things people in so many threads have mentioned are happening to templars, yada, yada, blah, blah}</p><p> </p><p> </p>
Wossname
03-17-2006, 02:31 AM
<div><span><blockquote><hr>Kendricke wrote:<div></div><p>It's been six months - <em>six months</em>. Yes, there will be more changes. That's the nature of the MMOG beast. Some changes will be viewed more positively than others, but at the end of the day, we've all got to make a personal choice on what to do regarding that.</p><p><font color="#996600">*More* changes? There has been precious little of substance beyond bug fixes since LU13. How many times have you checked the update notes and *whoops* nothing positive for Templars? Let's be more honest about it, the moniker "bug" is pretty benign. The correct term is "fault" or "flaw" arising from a failure of both the programmer and the QA.</font></p><p>State your case. Be constructive. Then, either accept what you've got for now, or move on. In the future, should the situation change, perhaps look at coming back.</p><font color="#996600">Many have, often with objective evidence. Nothing significant has changed. As you point out, it's been <b><i>six months</i></b>. If six months of neglect doesn't show you the dev's don't give a flying monkey's nadgers for class balance and specifically Templars, what will?The restaurant analogy would only hold up if you always went with friends and always ordered the exact same thing. While their dishes changed a little but were still enjoyable, your choice was altered from succulent, rare fillet steak to scrag-end of sheep which had been boiled to a foul-tasting, grey mush. Analogies suck. Talk about the problem at hand, not some poor abstraction.</font><hr></blockquote></span></div>
Timaarit
03-17-2006, 03:01 AM
<span><blockquote><hr>Kendricke wrote:<p>That's not what was stated, nor what I believe.</p><p>I'm not telling people they either discuss constructively or leave. I'm not saying love it or leave it. I am saying that if you don't enjoy what you're doing for entertainment on a nightly basis, then you should adapt what it is you're doing to allow you to enjoy your entertainment. If that adapting involves leaving, that's the choice made by the individual.</p><p>For myself, I adapted my playstyle to better fit the changes in the the update which is referred to within this thread. Others felt it was better to move on to other classes, and still others felt it better to move on to other games. That, I can understand - adapting to fit a situation so that it's enjoyable. However, to commit what essentially amounts to torture upon oneself nightly just to push a point? That simply makes no sense.</p><p>I can't personally imagine how this could make any more sense: If you aren't happy with your entertainment, then do something about it so that you are happy. What is it about that position that you personally disagree with? Do you think that if you're not happy with your entertainment that you should continue to do exactly what it is you're doing?! ...or do you feel, as I do, that you should alter your gameplay/class/game/hobby to a point that you find enjoyment again in your entertainment?</p><p>Which is it? Adapt? Don't adapt? Which makes more sense to you?</p><hr></blockquote>What you have missed is the part where you dont have to adapt to enjoy. It involves FIXING things. So it is SOE who needs to adapt, not the customers. If you cant adapt to that, they you really should take your own advice and be quiet.So I will not adapt, I will be posting till my account runs out, I know there is no option where things would actually get fixed so I wont use that as alternative (see? I can adapt when there is actual need <span>:smileywink:</span>)</span><div></div>
Kendricke
03-17-2006, 03:13 AM
<div></div><blockquote><hr>Wossname wrote:<div><span><blockquote><font color="#996600">Many have, often with objective evidence. Nothing significant has changed. As you point out, it's been <b><i>six months</i></b>. If six months of neglect doesn't show you the dev's don't give a flying monkey's nadgers for class balance and specifically Templars, what will?The restaurant analogy would only hold up if you always went with friends and always ordered the exact same thing. While their dishes changed a little but were still enjoyable, your choice was altered from succulent, rare fillet steak to scrag-end of sheep which had been boiled to a foul-tasting, grey mush. Analogies suck. Talk about the problem at hand, not some poor abstraction.</font></span></blockquote></div><hr></blockquote><p>File under: Pleasing all of the people all of the time.</p><p>You can't. You just can't. What you've posted here is a prime example of he said, she said subjective opinion. What you think is "scrag-end of sheep" isn't seen the same way by others. </p><p>You don't like the class. Fine. Adapt or move on. Honestly, why wouldn't you? If you aren't happy with the class, and you feel no positive changes are coming, then why keep playing the class? </p><ul><li>I can't stand this bed of nails! It hurts me soooo badly. Every morning I wake up with massive wounds in my back that take HOURS to wrap with new bandages. Oh well, I think I'll go to bed now. OWWWWWWwwwwww.....</li><li>This glass of milk tastes so horrid. I think I'm going to vomit every time I smell it. I can't believe I keep buying this milk from that guy who wanders by my house every day. Oh well, here he comes now. I better go get my wallet. EWWWWWWWWwwwwww....</li><li>I can't stand dating this woman. The way she looks, the insipid things she says, how she keeps spending money but won't get a job. Why can't I find a woman to date that doesn't demean me all the time. Oh well, here comes the bride! I DOOOOOOOooooooooo....</li></ul><p>It's been six months. I get it. You don't like the "new" Templar (can it even be called "new" anymore?). I understand. I see the points. I don't agree with them all, but I can at least see that this is how some folks feel. </p><p>Adapt...and overcome. It doesn't make you an apologist if you feel that you should adapt to situations. It means you're a realist. It means you're a practical person. It means you're recognizing the fact that you can't directly enact change so you've chosen to accept that which you cannot alter. If you can't adapt your playstyle, then adapt to a new class. If that's not working, adapt to a new game. If that doesn't work, adapt to a new hobby.</p><p>This advice isn't limited to Templars. It's general advice I'd give any player of any class in any game. </p><p>This is entertainment and recreation we're talking about here. If you're not getting your money's worth, then either find a way to get your money's worth or move on to a different destination for your money. </p><p>At some point, the issue ceases to be SOE's and starts to become one of personal responsibility. We're each responsible for our own enjoyment. All SOE owes us is access to the game service. What we do with that access is up to us. We can work to enact change. We can make suggestions. We can point out issues we feel are important. At the end of the day, whether or not they do anything with that data is their choice. We can't make that choice for them. We can only choose to do what we can each individually do - and that's decide whether to log in, when to log in, how to log in, and what to log into.</p><p>Adapt. It's the only real option for players. </p>
CoLD MeTaL
03-17-2006, 03:21 AM
<div></div><blockquote><hr>Kendricke wrote:<div></div><p>Adapt. It's the only real option for players. </p><hr></blockquote><p>And Adapt is what we have done, if we play now, since we have no choice.</p><p>The complaint arises, that I have over 10 months invested in something, that was changed overnight with complete disregard to my (and others) time and effort.</p><p>Adapt. Yes, I have, I bring on my Templar and my Paladin when someone has a need for them (not that that happens much), and I now have a bright shiny new warlock at level 30, that can solo, and contribute to the group, we will see.</p><p>And at some point I won't care about that investment any longer, but for now, I do.</p><p>If your characters were suddenly deleted today, how would you feel? I feel that my characters were deleted LN#13.</p><p> </p>
Eriol
03-17-2006, 03:23 AM
Nice Straw Man examples Ken. Those are horrible analogies even by your standards.
Kendricke
03-17-2006, 03:35 AM
<div></div><blockquote><hr>Timaarit wrote:<span>What you have missed is the part where you dont have to adapt to enjoy. It involves FIXING things. So it is SOE who needs to adapt, not the customers. If you cant adapt to that, they you really should take your own advice and be quiet.So I will not adapt, I will be posting till my account runs out, I know there is no option where things would actually get fixed so I wont use that as alternative (see? I can adapt when there is actual need <span>:smileywink:</span>)</span><div></div><hr></blockquote><p>That's scapegoating. </p><p>You can't change SOE. You have no power over SOE. I have no power over SOE. None of us do. Not a single player has power over SOE. We can attempt to exert influence, but we have no power over them. </p><p>Even if every player up and quit, we still don't have direct power - only an attempt at influence. Now, there's a very good chance SOE would listen to such a thing, but historically speaking, boycotts don't work. And make no mistake - this wouldn't be a strike. It's a call for boycott. There's a difference. </p><p>Now, you can choose not to accept this truth. You can choose to believe differently, that somehow Timaarit has power over SOE. That somehow, you can force their hand. I don't see how that's the case, but you're free to believe whatever you want, even if it's that a Flying Spaghetti Monster created the planet. That's your choice to make on how you believe.</p><p>However, I know differently. I can't control SOE. No player can. I do know that I can attempt to exert influence, by way of my articles, by direct contact, or by attending Summits. I know that my posts on these forums can exert influence and perhaps even sway opinion. I've already seen where posts I've made regarding issues and bugs I've seen were responded to by developers. That's something I'm excited about, and what I perceive as a small victory for the limited and meager influence I can hope to exert.</p><p>However, I don't pretend that my influence, however small or large, could possible amount to control. I don't control a thing that SOE does. None of us do.</p><p>Therefore, I can't direct SOE to adapt. I can't make that call. None of us can. We can hope that they'll adapt, but at the end of the day, we can't make them change to our whims and desires. Therefore, the only power we have is over ourselves and our own choices. We can't make SOE's choices. We <em>can</em> make our own. </p><p>What does this mean? </p><p>It means that if you are unhappy - IF you are unhappy - then adapting is the only way to change that situation. If you do not adapt, then you are giving your choice to SOE. You are turning over your power. You are giving up on the little control you have over the situation. You've given up the right to choose and also given up the right to complain about unhappiness. </p><p>Life's full of curve balls like this. You can spend your time bemoaning the changes of the past and waxing nostalgic, or you can adapt and move on - maybe even trying to enact some positive change along the way. Most of the time, those curve balls are about situations you can't do anything about at all: deaths in the family, companies going out of business, floods, terrorist attacks, fire, inflation, etc.</p><p>When you can't control the situation, you either accept it or adapt to it. That's all you can do. You can try scapegoating - blame it on fate, or your wife, or your children, or your parents, or your insurance company, or the government, or whatever. You can spend all your time and energy trying to find someone to take the blame you want to dole out - or you can accept or adapt to the situation. That's the choice you have. You can't change the situation, but you can choose to deal with it in a constructive manner or not. You can choose to control what you can and overcome what you cannot, or you can choose not to.</p><p>You want to blame SOE? Go ahead. It's no skin off my back. You want to blame me? Go on. More power to you. You want to blame the class? Furies? The zones? The lag? The forums? The developers? The group you were in? Your guild? The moderators? Whomever? If it makes you feel better, go ahead. You can't control those things, but if you think it's going to enact positive change, you go right ahead and blame whomever you feel should be blamed. Go on and attack them too, when you get frustrated enough. It won't change anything, but it might help you to feel less frustrated. </p><p>In the meantime, I'll continue to quietly work on my Holy Books of Templar post, following in the footsteps of those Templars who came before me. I'll continue to list out bugs, and issues, and even suggestions that I think make sense. I'll post in some threads here or there where I think I can make an impact of some kind. I'll continue to respond to those players who ask me questions, and to interject when I think I have something to offer to a discussion - even if it's not necessarily what someone wants to hear.</p><p>Fact is, we can't control this no matter how much you or anyone else might want to. We can only control ourselves and our own choices. We can attempt to exert influence. We cannot choose for SOE. We cannot control SOE. Accept that or not. That's the truth of the matter.</p><p>I advocate a more constructive, open stance. I advocate adapting to situations you have no control over. I advocate accepting what you can't directly affect. You may disagree with that. You may even blame me for what I say. Of course, that's your choice. </p><p> </p><p> </p>
Eriol
03-17-2006, 03:44 AM
And the wielding of influence is all any of us can do... be us unhappy or not. We adapt to our troubles by deciding to act on them, and become advocates. Why is that not acceptable to you Ken?You speak of using influence, while you misuse yours: shooting down other people's problems, saying things like "if you aren't happy, why are you playing?" You yourself say that you get noticed, and your influence matters, and yet you work against those wanting better for our entire class. Changes that would help even you.You keep repeating the "6 months" mantra, implying that our efforts are futile. But that just isn't true because of one simple fact: no class in EQ1 sucked forever. Many had their times in the sun, and others of being near-useless, but eventually, all of them got to playable states that were not drastically underpowered compared to others that they competed for group spots with. But the one thing always noticed was this: whenever a great upcry happened, things changed. The thing that ALWAYS made a difference was UNIFIED revolt. You are the source of much disunity among the Templars, hence why many of us feel if you would be quiet, things might actually change due to a strong unified voice.
Wossname
03-17-2006, 03:48 AM
<div></div><div><span><blockquote><hr>Kendricke wrote:<div></div><p>Adapt...and overcome. It doesn't make you an apologist if you feel that you should adapt to situations. It means you're a realist.</p><p>Adapt. It's the only real option for players. </p><hr></blockquote>Simply not true. Capitulate or leave is your argument. Many of us have adapted and found the Templar utterly wanting. I have adjusted my play style post LU13 and that fact does not change the fact that we are horribly weak in every aspect beyond healing. Try a Fury (obvious example but one that comes up over and over) and see what the Templar is missing. Caethre has, knows the Templar problems and posted excellent commentary on the comparison. What you are saying is "suck it up, your views mean nothing to devs, get over it." I've snipped most of the spurious padding from your post. If you have read a few of my other posts, you would know I have a Wizard alt who has overtaken my Templar. The fact I have tried another class does not make my Templar any less broken.Never tell me that anything in this game is anything but SOE's responsibility. They are the only people who can make any change. SOE may try to deny responsibility (Bad code leading to disabling of offline selling, anyone?) but they have ultimate and complete responsibility. They also have a duty of trust to their paying customers.The recent poison proc changes are due to correction of a coding fault. This needed fixing and had an effect on game balance. Let's note that again, a <b><i>fault</i></b> was the cause of imbalance. Now let us consider the plight of the Templar. This is not down to a fault in code, it is down to a failure in design thinking. Other priests were balanced to Templar healing. Templars were not balanced to other priest DPS and utility. This is a simple and obvious failing in design process. The attempt to balance healers was in keeping with the duty of trust to the players. It was a necessary change to prevent any creep towards an unholy trinity such as EQ1 was notorious for. The failure to balance Templars to other priest DPS and utility was a betrayal of that same trust.Some of us have tried adapting to SOE's ill-considered changes and some of us have tried out other classes and realised, "Religiously revered excrement! Other priests have all I gave up to gain healing but the same healing as a Templar! There is bordering no reason to play one anymore." I don't want Templar primacy back in the healing domain. I just want a Templar's penalties annulled. SOE could do this if they wanted. Adaptation will not overcome simple, hard coded design faults.[Edited for typos only. No change in meaning]</span></div><p>Message Edited by Wossname on <span class="date_text">03-16-2006</span><span class="time_text">10:52 PM</span></p>
CoLD MeTaL
03-17-2006, 03:48 AM
<div></div><div></div>nm<p>Message Edited by CoLD MeTaL on <span class="date_text">03-16-2006</span><span class="time_text">04:55 PM</span></p>
Kendricke
03-17-2006, 04:02 AM
<div></div><blockquote><hr>Eriol wrote:And the wielding of influence is all any of us can do... be us unhappy or not. We adapt to our troubles by deciding to act on them, and become advocates. Why is that not acceptable to you Ken?You speak of using influence, while you misuse yours: shooting down other people's problems, saying things like "if you aren't happy, why are you playing?" You yourself say that you get noticed, and your influence matters, and yet you work against those wanting better for our entire class. Changes that would help even you.You keep repeating the "6 months" mantra, implying that our efforts are futile. But that just isn't true because of one simple fact: no class in EQ1 sucked forever. Many had their times in the sun, and others of being near-useless, but eventually, all of them got to playable states that were not drastically underpowered compared to others that they competed for group spots with. But the one thing always noticed was this: whenever a great upcry happened, things changed. The thing that ALWAYS made a difference was UNIFIED revolt. You are the source of much disunity among the Templars, hence why many of us feel if you would be quiet, things might actually change due to a strong unified voice.<hr></blockquote><p>First off, you're making the statement that seems to imply that "Templars suck", or at least I'm reading your comment regarding "sucked forever" in that light. I don't agree that we do suck. I agree we have some issues I wouldn't mind seeing addressed, but I'm not going to go off on a tear every other week regarding it. Suffice it to say we know the developers have seen the suggestions we've raised on these forums because they've responded in many ways - directly or not. </p><p>Even then, you again mischaracterize what I'm saying. I've not said "if you're aren't happy, why are you playing". I have said that if you aren't happy, it's your responsibility to find a way to get happy. That could involve changing your attitude, your playstyle, your class, your game, or something. Honestly, if you ARE NOT HAPPY, you have to change SOMETHING to be happy. Otherwise, you're just expecting someone else to change things for you - and that's not a stance or attitude I embrace. That's giving control over your own happiness to someone else. It's basically demanding that they change things for you to make you happy. </p><p>As far as implying that our efforts are futile, you couldn't be farther from the truth. I don't believe our efforts are futile in the least. I believe we've gotten a lot accomplished. I'm quite happy with the extra boost from Achievements. I'm very happy with the recent changes on Test to Reverence, Sanctuary, and our overall DPS. I'm loving the new spells, and I absolutely think some of the other changes I've documented in Holy Books were not only steps in the right direction, but proof positive that constructive requests for positive changes are being heard.</p><p>As far as your attempts to subtlely request that I be self-silenced because I dissent from your "unified revolt", I'm not even going to dignify that with the response I'd like to. Suffice it to say that I can't believe you or anyone would dare make such a suggestion. </p><p> </p>
Wossname
03-17-2006, 04:03 AM
<div><span><blockquote><hr>Eriol wrote:The thing that ALWAYS made a difference was UNIFIED revolt. You are the source of much disunity among the Templars, hence why many of us feel if you would be quiet, things might actually change due to a strong unified voice.<hr></blockquote>I may not make friends with the MIB or certain others but I second this sentiment entirely. Never confuse </span><span>an objective observation</span><span> with </span><span>a personal attack</span><span>.</span></div>
Caethre
03-17-2006, 04:16 AM
OOC.<blockquote><hr>Wossname wrote:<div><span><blockquote><hr>Eriol wrote:The thing that ALWAYS made a difference was UNIFIED revolt. You are the source of much disunity among the Templars, hence why many of us feel if you would be quiet, things might actually change due to a strong unified voice.<hr></blockquote>I may not make friends with the MIB or certain others but I second this sentiment entirely. Never confuse </span><span>an objective observation</span><span> with </span><span>a personal attack</span><span>.</span></div><hr></blockquote><p>Absolutely. Yet another excellent point. Quite a few been made on this thread.</p><p>But if you look what each *individual poster* is saying, and not weigh it by the number of posts, you will see that by and large most Templars (I do not count the non-Templars coming to our forum in this) are in almost unanimous agreement on most issues. We know the problems (Clerics and Druids being basically equal as healers but Druids far outstripping Clerics in Damage and useful utility), and we have made masses of suggestions on how this might be balanced out.</p><p>The solution remains the same. Keep on posting. Enjoy what you can in your Templar (and I still enjoy *some* aspects of playing Felishanna *despite* her being unfairly and ludicrously weak compared to my Fury for normal gameplay), but keep up the observations, feedback, posting, commenting, reporting back and giving your feelings and reactions. SOE do listen, eventually, because the developers do care about the game, our game, <u>their</u> game. If hundreds of us can see it and keep seeing it and keep reporting it, they will see it too, eventually. Don't feel silenced by a few people telling you to "adapt and move on". Play as you choose, but keep up the feedback, it all helps in the long run. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>
Eriol
03-17-2006, 04:22 AM
<blockquote><hr>Caethre wrote:Play as you choose, but keep up the feedback, it all helps in the long run. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><hr></blockquote>Or I could corner a Dev at FF and "make sure" they listen.(j/k. I will be at FF though. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> )
Kendricke
03-17-2006, 04:28 AM
<div></div><blockquote><hr>Eriol wrote:Or I could corner a Dev at FF and "make sure" they listen.<hr></blockquote><p>Excellent. I'll see you there if all works out.</p><p> </p>
Eriol
03-17-2006, 04:31 AM
<blockquote><hr>Kendricke wrote:Excellent. I'll see you there if all works out.<hr></blockquote>I actually think you and I meeting would be very interesting. Share a jug (as long as it's not the weak american stuff (I'm from Canada) ), etc.<img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />
Wossname
03-17-2006, 04:37 AM
<div><span><blockquote><hr>Eriol wrote:<blockquote><hr>Caethre wrote:Play as you choose, but keep up the feedback, it all helps in the long run. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><hr></blockquote>Or I could corner a Dev at FF and "make sure" they listen.(j/k. I will be at FF though. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> )<hr></blockquote>I know this is a j/k post but I think there are serious undertones to it. My personal belief is that Templars are broken but I won't be at the FF (4500+ mile flight being just one consideration) and thus won't be able to participate in any meatspace discussion on the lack of priest balance. Forum posts such as this one and the myriad threads of similar ones carry very little weight in comparison to the reasoned, cogent arguments of a real player stood right there talking to you (if you are a dev). A real person can impart the subtle inflections of language that are difficult to glean from forum posts and can transform arguably hostile ASCII into passionate but reasonable conversation.My hopes are riding on the players and devs at the FF to meet and get past what is often a hostile forum to discuss important issues together. I hope the devs can see beyond the conflict to objectively (evidence important) evaluate the problems with the priest balance.Good luck everyone.</span></div>
Caethre
03-17-2006, 04:46 AM
<div></div>OOC.<blockquote><hr>Wossname wrote:<div><span>My personal belief is that Templars are broken but I won't be at the FF (4500+ mile flight being just one consideration) and thus won't be able to participate in any meatspace discussion on the lack of priest balance. Forum posts such as this one and the myriad threads of similar ones carry very little weight in comparison to the reasoned, cogent arguments of a real player stood right there talking to you (if you are a dev). A real person can impart the subtle inflections of language that are difficult to glean from forum posts and can transform arguably hostile ASCII into passionate but reasonable conversation.My hopes are riding on the players and devs at the FF to meet and get past what is often a hostile forum to discuss important issues together. I hope the devs can see beyond the conflict to objectively (evidence important) evaluate the problems with the priest balance.Good luck everyone.</span></div><hr></blockquote><p>Hehe you are *much* closer than I am, I'm on another continent, over the pond, I'd never be at a (US) fan faire. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p><p>And you are totally correct as well, it is much easier to come over brusquely in text when infact face-to-face something can be said with a smile or a grin or a tone that totally changes the entire inflection of what is being said.</p><p>Good luck Eriol. If you were able to speak with key folks such as Lockeye, you would be speaking for many of us here, I believe.</p>
Eriol
03-17-2006, 04:50 AM
<blockquote><hr>Caethre wrote:Good luck Eriol. If you were able to speak with key folks such as Lockeye, you would be speaking for many of us here, I believe.<hr></blockquote>Oh I'm definitely going to try to talk to some 1-on-1 if I can find any willing to listen, but I put the "j/k" on my last post because the first line was implying physical violence, which while I COULD (I'm 6'7" tall), I'm a nice guy, and so won't. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />And btw, Ken, that's probably the easiest way to spot me there: I'm the really f'n tall white guy. <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />
Wossname
03-17-2006, 05:12 AM
<div><span><blockquote><hr>Caethre wrote:<div></div>OOC.<p>Hehe you are *much* closer than I am, I'm on another continent, over the pond, I'd never be at a (US) fan faire. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p><p><font color="#996600">I'm in the UK and quite possibly my estimation of distance is unreliable. These two facts are unrelated before anyone thinks about any limey-bashing <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></font></p><p>And you are totally correct as well, it is much easier to come over brusquely in text when infact face-to-face something can be said with a smile or a grin or a tone that totally changes the entire inflection of what is being said.</p><p>Good luck Eriol. If you were able to speak with key folks such as Lockeye, you would be speaking for many of us here, I believe.</p><p><font color="#996600">Good luck indeed to Eriol and all those FF attendees who will put across the views of many of us Templars. Raise a few jars of quality ale (or whatever else is your poison) to those of us there in spirit alone.</font></p><hr></blockquote></span></div>
MrDiz
03-17-2006, 04:00 PM
I am trying to make sense of this thread and failing. Are we trying to reverse the changes of lu13 by going on strike? And will i be breaking some sort of picket line if i just carry on healing regardless? Will people be throwing saved up snowballs at me and shouting 'scab' ?
Timaarit
03-17-2006, 04:35 PM
<div></div>No. Well at least not me. I think LU13 was an exellent patch. But they destroyed it with LU15.What I want is either reversal of LU15 or completion of it. Before LU15 priests were balanced, best DPS priests weren't as good healers as the lowest. With LU15, the best DPS priests became the best healers also. So either delete LU15 or bring up the DPS of the rest of the priests.And as we know, deleting the changes in LU15 is not something they will do, so it leaves only one option.<div></div><p>Message Edited by Timaarit on <span class="date_text">03-17-2006</span><span class="time_text">01:36 PM</span></p>
MrDiz
03-17-2006, 04:56 PM
I never really DPS so i pretty much am clueless as to the problems im afraid.
Timaarit
03-17-2006, 05:05 PM
Well, then I suppose that since you dont DPS, all priests could have 0 DPS and it wouldn't make any difference to you.And unlike you, some templars would also like to solo effectively.<div></div>
<span><blockquote><hr>MrDizzi wrote:I am trying to make sense of this thread and failing. Are we trying to reverse the changes of lu13 by going on strike? And will i be breaking some sort of picket line if i just carry on healing regardless? Will people be throwing saved up snowballs at me and shouting 'scab' ?<hr></blockquote>I could, I do have some snowballs still, but I think it would be hard since you probably aren't on my server. Plus, I heal my hubby and my guild. Every now and then I go for a pick up group.Now, I am spending a lot of time on my pvp defiler who sucks down mana like crazy. I am not on strike, but I gotta admit, the templar is no longer in the group of "most played of the 7."</span><div></div>
<div></div><blockquote><hr>3devious wrote:<span>Now, I am spending a lot of time on my pvp defiler who sucks down mana like crazy. I am not on strike, but I gotta admit, the templar is no longer in the group of "most played of the 7."</span><div></div><hr></blockquote><p>So many people I know with the same experience. Used to play their Templar and enjoy it - now they do not. Most have quit or switched classes. Of those few who remain, many are sticking it out hoping that the class will change because they do not have the time or energy to start from Level 1 again.</p><p>Only a few have remained and are enjoying it. These typically have regular groups, usually because they play with real life friends or partners. Having a group on tap will keep you shielded nicely from the pain other Templars feel. They then come on these boards, moaning about the moaning and completely failing to empathise with the positions others find themselves in.</p><p>The result is threads like this.</p>
SenorPhrog
03-17-2006, 06:35 PM
<div><span><blockquote><hr>3devious wrote:<span><blockquote><hr>MrDizzi wrote:I am trying to make sense of this thread and failing. Are we trying to reverse the changes of lu13 by going on strike? And will i be breaking some sort of picket line if i just carry on healing regardless? Will people be throwing saved up snowballs at me and shouting 'scab' ?<hr></blockquote>I could, I do have some snowballs still, but I think it would be hard since you probably aren't on my server. Plus, I heal my hubby and my guild. Every now and then I go for a pick up group.Now, I am spending a lot of time on my pvp defiler who sucks down mana like crazy. I am not on strike, but I gotta admit, the templar is no longer in the group of "most played of the 7."</span><div></div><hr></blockquote>Can't disagree with that at all. I've been on the PvP server a little myself. There have been a few nights where I have just "given up" with my Templar trying to finish the myriad of "solo" quests in KoS. It can be very frustrating at times, but in the end when I have a group I'm usually happy.</span></div>
Jebaris
03-17-2006, 06:37 PM
<div></div><div></div><div></div><blockquote><hr>Radar-X wrote:Boy did this thread get ugly in a hurry....I just thought the idea of a "strike" was funny. I wasn't even really cracking on the LU#13 issues. I'm not really advocating people to quit playing Templars in any fashion. I agree we still got some issues that need working on. A strike just seems a little silly to me though.<div></div><hr></blockquote>Thanks Radar-X. Silly is right. I've been playing my SK for the last 6 months and have no time for other toons. Someone PM me when templars are fixed? My way of contributing to what I see as templar problems is to decrease the population of available healers by 1. Everyone else: sorry if you disagree but I dont need suggestions on what else to do with my time. thanks tho!<p>Message Edited by Jebaris on <span class="date_text">03-17-2006</span><span class="time_text">05:41 AM</span></p><p>Message Edited by Jebaris on <span class="date_text">03-17-2006</span><span class="time_text">05:41 AM</span></p>
SenorPhrog
03-17-2006, 06:38 PM
<div><span><blockquote><hr>Eriol wrote:<blockquote><hr>Caethre wrote:Good luck Eriol. If you were able to speak with key folks such as Lockeye, you would be speaking for many of us here, I believe.<hr></blockquote>Oh I'm definitely going to try to talk to some 1-on-1 if I can find any willing to listen, but I put the "j/k" on my last post because the first line was implying physical violence, which while I COULD (I'm 6'7" tall), I'm a nice guy, and so won't. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />And btw, Ken, that's probably the easiest way to spot me there: I'm the really f'n tall white guy. <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /><hr></blockquote>I'm really happy to hear there will be some other Templars going. I know Tamat from Ogaming is a Templar and will be there, and I'll be going as well.</span></div>
Jebaris
03-17-2006, 06:39 PM
<div></div><blockquote><hr>MrDizzi wrote:I am trying to make sense of this thread and failing. Are we trying to reverse the changes of lu13 by going on strike? And will i be breaking some sort of picket line if i just carry on healing regardless? Will people be throwing saved up snowballs at me and shouting 'scab' ?<hr></blockquote>YES!!!! <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
<div></div><p>my templar has been on strike since LN#13, LOL</p><p>I still lurk the forums for any good news</p><p> </p>
Taranwen
03-19-2006, 02:26 AM
I tried to adapt and overcome to the horridness of the templar class..i leveled up to 54 praying each level that something would give..anything to make it worth the arduous grind...but alas at 54 i find that the templar is no longer my playstyle...i'm not wishing for UBER DPS or nukes that could take off the eyebrows of my group mates..im simply wishing that the class would be more....useful. I'd like to be able to get out of my own way..for example if im on my way to a group somewhere and i get attacked by random roaming mob..i'd like to be able to dispatch enough umph to handle it without my group asking "umm are you ok?!" and me screaming from halfway across the zone "May Day! May Day! templar down!! a blue con mob just kicked my @$$!" and then have the group fill the last spot with another healer. Being a tag-along healer...or the healer people want when they can't find anything else really starts to crush your ego.So i've moved on...i rolled a fury (what a surprise) and was shocked that at level 24 i get a nuke that hits for harder then my templar at lvl 54!!My templar can now be found in the baubbleshire in a rocking chair outside the inn..telling tales of "when i was a we lass i could really DO something...then..." *stops to wipe a tear* "then the LU#13 devestation of mass proportions wiped out my kind" *then all the kiddies hand her a hanky and she sobs*I guess i knew when i had just had enough...54 levels and still dissappointed...another templar bites the dust.<div></div>
StarryEyedElf
03-19-2006, 02:39 AM
<div></div>What exactly is the point of this thread? Besides to incite the community and encourage infighting, that is?
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