View Full Version : more sanctuary changes LU21....
Dannynic
03-12-2006, 04:49 AM
<strong>Templar changes:</strong>- Reverence can now be cast on raid members.- Sanctuary's duration is now determined by the quality tier of the spell. The Master I version is required to achieve the full duration.<div> </div><div><a target="_blank" href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=tup&message.id=113#M113">http://eqiiforums.station.sony.com/eq2/board/message?board.id=tup&message.id=113#M113</a></div><div> </div><div>I'm lucky (I guess) as I have this at adept III.... but can anyone on test post the new durations?</div><div> </div>
<div></div><div></div><div>Heh... So nice to throw in a fix for something ... What..... 6 months old? Thanks. Im sure for the extra few seconds that it makes to have a Master Vs Adept 3 will be crital as soo many AoE's are based on a 45 second timer. And Sanc gives you what? oh... 30 seconds now.. so 24 seconds Im taknig for adept 3....and so on and so fourth.. oh please can I go back a tier to search for a master because of your lack of forsight. Rather than doing something determintal for something that was released 6 months ago, the zones / raids were a month ago Bump up the master version. Why? Cause 95 % of the people who raided or are part of a raid guild that did get the master version there was no dam increase bewtween Adept 3 Vs Master 1. So bump it up for master 1 around an adept 3, as Im sure that you will find that nearly 95 % of templars utilized a pearl for the spell and never seen the master or deemed it even close to worth having. To pull this crap 6 months late is again, more normal BS to push players temperance for your lack of insight.</div><div> </div><p>Message Edited by Elrohn on <span class="date_text">03-11-2006</span><span class="time_text">05:08 PM</span></p><p>Message Edited by Elrohn on <span class="date_text">03-11-2006</span><span class="time_text">05:10 PM</span></p>
Kizee
03-12-2006, 07:27 AM
<div>I hope they left it at 30 secs for adept 3 and not reduce it.</div><div> </div><div>That is the only "ancient" spell I acutually use because all the other ones are crap.</div>
Supernova17
03-12-2006, 12:04 PM
I'm fairly pleased with this, I really hope the duration on Adept3 and Master go up by a fair ammount (or at least stay the same =O).I really wish the Devs would make the spell quality of Reverance determine it's duration, especially now that it can be casted raidwide (woot!).<div></div>
SatinyCh
03-12-2006, 02:46 PM
<div>Give me a break. We've been asking for a significant chance to Sanctuary since the release of the spell in DoF (having the duration based on the level of the spell, adept 1, adept 3, master 1), and now it's finally given to us. And look what happens, the only way to get the full 30 second duration is to have the master 1. Not the adept 3 like most of us have, because we didn't want to buy the master 1, because it didn't DO anything. Hell, you couldn't even tell the difference with adept 1 and adept 3. Please leave Adept 3 at 30 seconds and make master 1 something like 45 seconds. Don't just tear us asunder like this. Please.</div>
AzraelAzgard
03-12-2006, 07:16 PM
<div>From what it looks like M1 will be the 30 second duration, expect the genius's to give us 10sec on ad1 and 20sec on ad3 or something similarly not thought out and short-sighted along with the other great sweeping Templar changes.</div><div> </div><div>This is taking the [Removed for Content] at its best along with Druid regens critting every heal whereas Cleric reactives crit individually.</div><div> </div><div>Pretty obvious by now that none of the Devs play a Templar, or the ones that do barely touch it, the amount of [Removed for Content] taking we have and complete ignorance towards our class is disgusting.</div><div> </div><div>And from what Ive heard about people with devs in their guild, what was it guys the Templar dev was a Bruiser and the other Templar dev quit the class because she was bored? wouldn't suprise me in the least.</div>
Kizee
03-12-2006, 07:28 PM
<div></div><blockquote><hr>AzraelAzgard wrote:<div> </div><div>This is taking the [Removed for Content] at its best along with Druid regens critting every heal whereas Cleric reactives crit individually.</div><div> </div><hr></blockquote><p>You noticed that too eh? :smileyindifferent:</p><p>After reading this I checked my sanctuary spell last night and I am poistive that I had it at adept 3 however when I pull up the description it is listed like those spells that can't be upgraded. (no qualtity level)</p>
Supernova17
03-12-2006, 09:42 PM
<span><blockquote><hr>The Master I version is required to achieve the full duration.<div> </div><hr></blockquote>What the hell?????????????????????????????????????????Now we have to go back and farm green epic's to get the Master 1 or search the brokers for overpriced Masters because the Templar Dev's are INEPT and wholey UNCAPABLE OF DOING THEIR JOB? The original way to get Ancient spells was by Adept3 ONLY, as such Adept3 should be the normal duration it is now, Adept1 less and Master1 more because it is harder to obtain and should be rewarding.This is outrageous.</span><div></div>
<div></div><div></div><div>I guess I can just ask outright then. Who is our dev, or do we have no devs. Simple question.</div><div> </div><div>2nd question. So, to make sure I understand. What your expecting guilds to do because of your lack of insight is go back and farm green encounters as raid content. Putting this crap in well behind, an expansion late with the original spell only having the intentions of having it player made with no damm diffrence then here is a FAIR options to your players rather than hitting them with the Boom stick of wonders.</div><div> </div><div> </div><div>Solution # 1:</div><div> </div><div>As stated leave the original dam spell at its original dam time. If you have the master great for you, add 10 % on to it. You designed these spells to be listed to be SPECIFICALLY player made!</div><div> </div><div>Solution # 2 :</div><div> </div><div>Charge what you think would be a fair ammount of plat to just outright upgrade to the same spell time if you have adept 3. Ya, Sounds a bit out there. 1 Vendor in QH or EFP that charges like say 2 PP and upgrades your Adept 3 to Master. Sounds out there yes, nut again lack of planning on YOUR behalf shouldnt produce an inconvience on mine or my guilds.</div><div> </div><div>Solution # 3:</div><div> </div><div>Leave it alone. Probally the best thing to do. Why? Cause you have left it like this for that damm long, and guess what. Again, lack of your planning. Not OURS.</div><div> </div><div> </div><div>Take one of the 3 constructively. If ya are really looking to tweak and mess around with crap or are really looking for something to do, address the Frikkin Crit % on HoT's on your damm druid class... To make sure that all parties know as it seems that SOME have a listening problem. The Druid Crit % on heals if sucessful goes off on all Hots. If thats whats intended great, then check our dam reactives and put them on the same bar ( If the Crit chance is sucessful then it goes off on all heals ). </div><div> </div><div> </div><div> </div><div> </div><p>Message Edited by Elrohn on <span class="date_text">03-12-2006</span><span class="time_text">04:29 PM</span></p><p>Message Edited by Elrohn on <span class="date_text">03-12-2006</span><span class="time_text">05:23 PM</span></p>
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