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View Full Version : Divine Arbitration Ad1 vs Ad3


AzraelAzgard
10-22-2005, 06:37 PM
<DIV>Just dinged 58 and I had both the Ad1 and Ad3 on me so I memmed ad1 first and tried it on group.</DIV> <DIV> </DIV> <DIV>At full hp the hp is distributed and the penalty hits everyone ends up on 90% hp (10% hp loss to penalty)</DIV> <DIV> </DIV> <DIV>15mins later I try Ad3, which should have no penalty as Ad3 is the upgrade and descriptiuon says upgrade prevents the loss of hp.</DIV> <DIV> </DIV> <DIV>So I try it out group full hp and we all go 90%</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>There is no differance between Ad1 and Ad3.....</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>The Ad3 needs to have no penalty when dividing the groups hp.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Please fix this.</DIV>

Dillin
10-23-2005, 05:39 PM
I don't think there is a difference in our mez either is there?  I'm reluctant to use a rare on a spell if I am not sure what it will improve.

AzraelAzgard
10-24-2005, 01:07 AM
<DIV>Current annoying spells for me.</DIV> <DIV> </DIV> <DIV>Spells that dont upgrade.</DIV> <DIV> </DIV> <DIV>Sign line no diff between qualities, Stun line, Sanctuary, Divine Arbitration.</DIV> <DIV> </DIV> <DIV>Vigilant Benediction - Unyielding Benediction are identical spells</DIV> <DIV> </DIV> <DIV>Ressurect could do with a slightly longer distance, not massively different but having to be ontop of your target to cast it, annoying during raids looking round on the floor moving to target to cast standing ontop till they click, waste of time - applies to all priests incombat single target rezz.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Atoning fate bug - spell will not proc on mob death if its a weapon proc that kills the mob, by imbue, buff, stance etc.</DIV> <DIV> </DIV> <DIV>Faithful Salvation doesnt heal enough, 1.1k is tiny at ad3 should be a 20% of targets hp or something atleast.</DIV> <DIV> </DIV> <DIV>Involuntary Curate could do with a 20% chance to proc like Mark, atm I dont cast involuntary, not worth the mana for the 1 chance it may go off in a long fight.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Divine Arbitration has a rather hefty recast time, its not an incredible spell and what it doesnt doesnt justify a 15min recast, 5 mins would be more appropriate.</DIV>