View Full Version : Give templars self only damage shields
Redorio
10-11-2005, 05:30 PM
<DIV>I proposed similar for guardians, who also have a problem with soloing, which is horribly slow for these two classes.</DIV> <DIV>I t should NOT be castable on others, that brings up problems. Self only. Damage amount set to improve solo DPs to a better amount, say 1 hp per level or the like?</DIV> <DIV> </DIV> <DIV>A damage shield is very effective and for templars wouddl up their DPs without bothering other folks.</DIV> <DIV>Simple answer? <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV>
Thuyclid
10-11-2005, 06:10 PM
<DIV>Not a bad idea but in a sense it's alread in the game. Imbued Armour/Bucklers can have a damaged proc that activates on a 5% chance when hit. When solo I hit alot :smileywink: it therefore procs quite often, in groups I get hit less often ( hopefully :smileywink: ) so really this is my damage self only sheild.</DIV> <DIV> </DIV> <DIV>Currently at lvl 41 using Imbued Fulginate and Cedar Buckler both giving approx 100pts Damage on proc has been very handy while soloing :smileyvery-happy:</DIV> <DIV> </DIV> <DIV> </DIV>
Sinnester
10-14-2005, 04:35 PM
<P>You can always purchase a damage shield potion. Those do run into money if you solo alot.</P> <P>Thinking about the lack of dps a Templar has took me back a few months to doing Harclaves. I have ran through at least half a dozen different classes through this zone. The one big factor I noticed was that SoE gave different classes different "super buffs". With the healing classes, we were given more regens and a large damage shield. Without this damage shield, my templar would probably still be swinging her hammer through her first run of that zone. </P> <P>I would have to agree, take one of our useless spells and give us a small self only damage shield or a divine damage prod that matters.</P>
<P>I really like this idea myself.</P> <P>From what I can tell. If you <U>like</U> the combat changes or you<U> do not like</U> the changes, everyone seems to agree that our solo capablities leave a bit to be desired. I personally didn't choose a templar to play solo, but when I am LFG I do solo. </P> <P>So, I would like to see a small self only damage shield. Not a large one, but something like 10-15 points for a level 50ish.(maybe even less, check with a parser to see what is reasonable). This would make my solo time a bit more bareable. I think they should explore this for all the priest with similar conerns.</P> <P>However, on the flip side, I was in living tomb just yesterday soloing. Due to me being, in general, not very bright, I pulled some mobs to a spot and commenced getting add after add. By the end, I believe I had gotten about 6 adds total. The first 2 being linked encounters of 6 mobs between the 2 encounters. I lasted the entire time, although on the last 2, I was only casting my reactive with an occasional smite after I could manastone. The point being not very many, if any, classes could have lasted through that many adds. I know my bard would have been calculating repair costs after the first add. So allthough it takes us longer to kill a mob, we do have the advantage of having very little or no downtime between mobs. (at least IMO) Not that this is as fun as killing quickly.</P> <P> </P> <P>Side note here would be some cool names for a spell like this<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> just for fun</P> <P>Holy recourse</P> <P>Divine retribution</P> <P>Recanting Grace</P> <P> </P> <P>Loiki 52 Templar </P> <P>Oggok</P> <P> </P> <DIV>P.S. I would not want to give up any of my current spells to get this damage shield. I do believe we have a great spell line up, especially if SOE would revist some of our recast timers on stuns and our mez lines.</DIV>
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