View Full Version : Sign of weakness
Donte
11-29-2004, 09:02 PM
<DIV>Was fighting some group even con mobs with 2 other people last night.(for once not going level crazy with 6 people). anyway I always debuff with this, but I noticed something interesting. I sometimes would cast SOF, but it would get resited by one mob, sometimes two. Since it landed on the others though the icon would show. One group mob resisted twice in a row. Thought this may interest some people. </DIV>
Gwynet
11-29-2004, 11:52 PM
<DIV>From my personal experience, it is broken... Sometimes on single mobs I get a message saying 'no eligible target' when I cast it, sometimes there is no resist message on any mob and it only works on one mob of the encounter. It's really weird and definitely not reliable as far as i can tell <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></DIV>
Zabumt
12-01-2004, 03:29 PM
<DIV>If you cast an AoE debuff and it sticks to at least one target you'll see it in your maintained effects window. When the debuff runs out or the critters with the debuff die, you'll see that icon disappear and it's time to cast another sign. If you REALLY pay attention, which can be hard to do during a dicey encounter, you can see the RESIST popups over critters and know that when sign of weakness refreshes you might want to cast it again.</DIV> <DIV> </DIV> <DIV>As far as the no eligible target thing... I've found that with a paladin as main tank changing target to himself to ward himself while I have him targetted I'll get the no eligible target message if I try to cast while he's warding himself. If I just target the critters instead of using implied targetting on the paladin, I don't get that message. Of course, you have to be quick since the paladin will be taking damage while you're switching targets.</DIV><p>Message Edited by Zabumtik on <span class=date_text>12-01-2004</span> <span class=time_text>02:33 AM</span>
Lamprey_02
12-01-2004, 06:03 PM
SoW is my best spell, hands down. At adept1 it turns a yellow/orange ^^ mob into a blue con mob dps/wise, meaning I can get away with one reactive heal & 1-2 combat heals. I'm a little unhappy with the long cast time on it, especially since on many fights it really needs to go in asap but I haven't noticed the issues you mentioned...
Donte
12-01-2004, 08:09 PM
<BR> <BLOCKQUOTE> <HR> Lamprey_02 wrote:<BR>SoW is my best spell, hands down. At adept1 it turns a yellow/orange ^^ mob into a blue con mob dps/wise, meaning I can get away with one reactive heal & 1-2 combat heals. I'm a little unhappy with the long cast time on it, especially since on many fights it really needs to go in asap but I haven't noticed the issues you mentioned...<BR> <HR> </BLOCKQUOTE><BR> <DIV>I found to help compensate for the long cast time, I BOV the tank before pull and then during pull I start my cast. by the time it casts th tank has gotten good agro and I have yet to have a problem with it. I have adept in it now and I love the spell.</DIV>
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