View Full Version : Blood pact
pyrotechn
01-09-2007, 11:03 PM
<DIV>Anybody get and find it useful? I find the health costs staggering. like between 70-80 hp a second. It "might" be worth it if it keeps dumbfires alive as well. But i'm pretty much certain it doesn't, or someone would have said something. But 70-80hp a second, even chain firing lifetaps isn't probably going to keep us alive. I am semi new to raiding, but is there a realistic setup where we could use this spell raiding, without dying or draining too much of the raids healing resources?</DIV>
Oldlore
01-09-2007, 11:46 PM
<div></div>It's alot of health if you're solo but it's fairly minimal to a healer. A mystic/warden heal pet would heal more than that. One HoT and you'd be golden for 10s. Basically, it's sorta like lifeburn I'd say...as long as a healer knows what you're up to, you're probably ok. Plus you can do some of the healing on your own.<div></div><p>Message Edited by Oldlore on <span class=date_text>01-09-2007</span> <span class=time_text>10:46 AM</span>
Stormwolf86
01-10-2007, 12:05 AM
<DIV>This is very minimal, and u could keep up with this with no sweat, lifeburn is like 600hp a tick and up, and healers have no problems with that</DIV>
MadLordOfMilk
01-17-2007, 11:27 AM
<div><blockquote><hr>Stormwolf86 wrote:<div>This is very minimal, and u could keep up with this with no sweat, lifeburn is like 600hp a tick and up, <font color="#ff0000">and healers have no problems with that</font></div><hr></blockquote>I beg to differ <span>:smileyhappy:</span> A lot of healers have trouble keeping up with both lifeburn and healing a tank. In a raid it's much more manageable, but in a group situation, lifeburn is hell to heal on white/yellow/orange heroics.</div>
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