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View Full Version : Can a Necromancer charm/coerce a pet??


Lasai
01-02-2007, 05:28 PM
Pardon if this is a dumb question, but I've never seen this before.Level 55 Necromancer, with the usual Lamia Grim Terror out, but, he also had a charmed Heroic Undying Trooper following him about.This was in sinking sands. The Trooper was definately a charmed pet, had the heroic brackets and NPC name.I watched this guy on and off for 45 mins or so.. he never lost the charm that I could see. I also watched him do quite a bit of goblin killing.. I thought maybe he had a coercer along invised.. but I never saw anyone else with him. The Charmed pet did fight for the guy too.I'm very curious about this, is this a legitimate art/talent for Necro's that I have just never seen in over a year of play?I took some screenshots.<p>Message Edited by Lycantha on <span class=date_text>01-02-2007</span> <span class=time_text>04:28 AM</span>

Onorem
01-02-2007, 05:32 PM
Necromancers get <i>Control Undeath</i> at level 55...although it doesn't have a 45 minute duration.He must have been recasting when you weren't watching.<div></div>

Mystfit
01-02-2007, 05:34 PM
Yes, necros get the ability to charm undead mobs. I'm sure if you check the necro boards, you could learn the specifics of the spell.

Jal
01-02-2007, 05:41 PM
25 minute duration when it breaks we get not stun/warning flash like other classes and only works on undead.Its mostly a fun spell as unless you have decent subjugation gear/buffs then i dont find it particuarly reliable even at master on anything even or higher con than myself. Useful for controlling adds in the new dungeons in EoF or having a bit more dps when solo but apart from a few examples its mostly unused.

Mew
01-02-2007, 07:49 PM
As a 60 necro I do use it occasionally.  There are not a lot of undead in Barren Sky or Tenebrous Tangle.  More in Loping Plains.  I have the Adept III and have yet to have it resisted.  But I haven't tried it on yellow or orange cons.  Its great for some extra dps.  I keep a timer up to warn me when the spell is ready to expire.  If it gets close I break the charm and send in my tank pet to hold aggro until I can recast the charm.  There is a small risk that the charm will break if the charmed mob gets hit.  Its handy.  Its biggest limitation is finding an undead mob in the zone worth charming.  <div></div>

ArivenGemini
01-02-2007, 08:33 PM
<div><blockquote><hr>Jalek wrote:25 minute duration when it breaks we get not stun/warning flash like other classes and only works on undead.Its mostly a fun spell as unless you have decent subjugation gear/buffs then i dont find it particuarly reliable even at master on anything even or higher con than myself. Useful for controlling adds in the new dungeons in EoF or having a bit more dps when solo but apart from a few examples its mostly unused.<hr></blockquote>It's also very useful for pulling undead mobs back to the group without adds...   charm mob, it comes back, break charm, kill...  rinse repeat...  and if the charm fails the necro just Feigns death</div>

Za
01-03-2007, 12:54 AM
<BR> <BLOCKQUOTE> <HR> Jalek wrote:<BR>25 minute duration when it breaks we get not stun/warning flash like other classes and only works on undead.<BR><BR>Its mostly a fun spell as unless you have decent subjugation gear/buffs then i dont find it particuarly reliable even at master on anything even or higher con than myself. Useful for controlling adds in the new dungeons in EoF or having a bit more dps when solo but apart from a few examples its mostly unused.<BR> <HR> </BLOCKQUOTE> <P><BR>hehe for people that don't know how to use the spell this is true.</P> <P>Otherwise its a great spell in places like Mistmoor... Crypt instance in Loping... Blackscale... etc...</P> <P>You don't need super high subj to keep a mob charmed to 2 or 3 minutes at a time, and charming an add long enough to finish beating on its friend is what you should be doing with it.</P> <P>Yes, its limited to undead, but that by no means makes it useless, esp in zones that are majority populated by undead.</P>

Za
01-03-2007, 12:58 AM
<P>Oh and BTW.... charmed mobs are JUST AS GOOD as your primary pets... so saying this spell adds a little bit of extra DPS is like saying your primary pet is a little useful.:smileytongue:</P>

Tallika_Runwithbears
01-03-2007, 01:07 AM
charm pulling packed rooms of undead are idea for when you do NOT want to have to fight 20 or more trip-up mobs at the same time.  its nice if you have a tank to back you up when you get the occasional rare resist on this though...<div></div>

Shailas
01-03-2007, 05:55 AM
I use it in the Bonemire to solo on Carion Birar.  I have an Ad3 and charm a 69 undying dracomagus and go to town.  Sure there is some additional risk, but in the long run it's a nice little AA grind spot.  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

ca
01-03-2007, 08:54 PM
The best kept secret is this spell is far from useless, get a master and charm an undead caster mob, there are now lots of zones with these, they will nuke for 3k+ at master quality, sure you gotta get your subjugation up to use it so liberal use of root and stun will get it up there fast, master Control Undeath works the same as a coercers charm with the few restrictions, of course it can only be used on the undead but go to bonemire and charm one of the undead healers there and you have a tank pet that will heal itself when low on health and nukes for a hefty amount between, then you can use a dps pet as back up and can destroy almost anything there, go to MMC and charm one of the caster vamps near the entrance and you can spend wuite some time killing heroic or solo vamps, granted you can't go far in but at least you can work on the gear drops, there are a ton of places in EoF with unded just remember to get a caster or preist mob and you will be shocked at what you get, of course this only applies to a master version of the spell, adept 3 and lower will net you extra pets with minimal DPS.

Bleedingheart
01-03-2007, 09:10 PM
<BR> <BLOCKQUOTE> <HR> Lycantha wrote:<BR>Pardon if this is a dumb question, but I've never seen this before.<BR><BR>Level 55 Necromancer, with the usual Lamia Grim Terror out, but, he also had a charmed Heroic Undying Trooper following him about.<BR><BR>This was in sinking sands. The Trooper was definately a charmed pet, had the heroic brackets and NPC name.<BR><BR>I watched this guy on and off for 45 mins or so.. he never lost the charm that I could see. I also watched him do quite a bit of goblin killing.. I thought maybe he had a coercer along invised.. but I never saw anyone else with him. The Charmed pet did fight for the guy too.<BR><BR>I'm very curious about this, is this a legitimate art/talent for Necro's that I have just never seen in over a year of play?<BR><BR>I took some screenshots. <P>Message Edited by Lycantha on <SPAN class=date_text>01-02-2007</SPAN> <SPAN class=time_text>04:28 AM</SPAN><BR> <HR> </BLOCKQUOTE><BR>               <FONT color=#ffff66>  -Control Undeath is also quite useful in groups where you may need a little extra crowd control for those pesky adds(albeit undead). Basically a low budget ghetto mez :smileywink:</FONT>

D@gonFury
01-04-2007, 12:06 AM
So I have another question with this spell, how do you control 2 pets at once? or does the pet thing just make both attack, back off, etc? and how does this interact with say the god pets and such?-Dagon<div></div>

ca
01-04-2007, 12:39 AM
all pets share the same window for some stupid reason, so yes attack works for all.

Za
01-05-2007, 03:03 AM
<BR> <BLOCKQUOTE> <HR> cavv wrote:<BR> all pets share the same window for some stupid reason, so yes attack works for all.<BR> <HR> </BLOCKQUOTE> <P>I'll add one thing.... While all pets use the same control window, they all have independent controls. </P> <OL> <LI>To show this and use it in some cases:</LI> <LI>cast your primary pet</LI> <LI>set its autoprotect self and caster to OFF.</LI> <LI>Charm a new pet</LI></OL> <P>Now since the default for any new pet is both auto protect modes on... the charmed pet will auto protect you while your normal pet will not. This can be useful when you want your charmed pet to take the initial beating. I used it in Bonemire to soften up 2 mobs at once. 1st you let the charmed mob get to 50% health before sending in your primary pet. Then when the 2 of them get through killing the target mob, free the charmed mob and finish it off. Your primary pet should be near full health and the charmed on that was acting as tank should have 25-30%. Two easy kills for the price of one. Also, since you're not having to keep a mob charmed for more than a few minutes, the charm doesn't get a chance to break as often for people that don't have ubber subjegation.</P> <P> </P>

ca
01-05-2007, 03:30 AM
The only problem with that is that it is not all that efficient, the best necro pets in all of the bonemire for necros to charm are the undead droag clerics, they nuke and self heal for a lot and ALWAYS pull aggro from your other pet because of the 2K+ initial nuke they hand out, melee charmed pets are next to useless, they do a piddling amount of DPS and the few that taunt do it so rarely that it is mostly a fun spell, sure you can have one backed off at the begining of the fight but you can have them both wailing at the same time and ensure that the charmed pet takes the beating if you pick the right pet.

Wulfred
01-05-2007, 05:27 AM
<DIV>Just a quick question is it worth upgrading from adept III to master , one up at the moment on broker for </DIV> <DIV>10pp which seems a lot for a 55 spell but guess it wont be updated .</DIV> <DIV> </DIV> <DIV>What are prices going for on other servers (just spent 20pp in GH Master and 30pp on UD Master)</DIV> <DIV> </DIV> <DIV>Ah what the hell  I doubt I will ever afford the scout I may as well spend my last 10pp on this</DIV> <DIV> </DIV> <DIV>Cheers</DIV> <DIV> </DIV> <DIV>Blud</DIV> <DIV> </DIV>

Jakerf
01-09-2007, 06:05 AM
I know this is a little off topic, but does anyone know if implode will kill the charmed pet?  Seems like it might be useful way to deal with adds in places like cov

Uanelven
01-09-2007, 07:09 AM
<div><blockquote><hr>Wulfred wrote:<div>Just a quick question is it worth upgrading from adept III to master , </div><div> </div><hr></blockquote>It is yes.   <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></div>

Corosis
01-09-2007, 10:31 AM
<div><blockquote><hr>Jakerf wrote:<div></div>I know this is a little off topic, but does anyone know if implode will kill the charmed pet?  Seems like it might be useful way to deal with adds in places like cov<hr></blockquote>yes it does, i implode charmed pets all the time for the extra damage and to just kill it off before it breaks charm... you dont get the xp for killed mob though.</div>

Za
01-10-2007, 12:52 AM
<BR> <BLOCKQUOTE> <HR> Corosis wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> Jakerf wrote:<BR> I know this is a little off topic, but does anyone know if implode will kill the charmed pet?  Seems like it might be useful way to deal with adds in places like cov<BR> <HR> </BLOCKQUOTE>yes it does, i implode charmed pets all the time for the extra damage and to just kill it off before it breaks charm... you dont get the xp for killed mob though.<BR></DIV><BR> <HR> </BLOCKQUOTE> <P><BR>Yeah, this is one of the only reasons I keep the AA skill... screw the extra damage.  This is a way to insta kill undead mobs. You can do 2 mobs at a time this way... charm 1 undead mob, implode it, them immediately cast charm on a second undead mob... Wammo 2 less mobs to deal with.</P> <P>Little secret I picked up a while ago...</P> <P><FONT color=#000000>If a mob has loot... that loot will drop when the mob dies regardless of if it was charmed or not. So while you don't get exp from charm-imploded mobs, I've personally gotten several chests from them. And on beta, we used this trick plus the ( at the time ) unrestricted god charms, to kill mobs like Nagifen and the Avatars with ease... Nagi dropped crap from his master chests...</FONT></P>