View Full Version : Pet Resists - why dont they raise along with Masters ?
Errie_Tholluxe
07-17-2006, 05:41 AM
This has been a gripe for quite a while I know, and I was wondering if anyone had heard anything new? My pets resists are HORRID at lvl 70 master level pet, master level buffs...why cant they be based off my personal resists? To send in a pet on a mob that hits with magic, poison, etc, etc is suicide..it just dies...and disturbs the heck out of my by doing so. If I can resist it, why cant the pet? Why should it remain in the 2k range when I am hitting 8k? is there a rythme or reason?<div></div>
Kraven Coldblade
07-25-2006, 09:37 PM
<BR> <BLOCKQUOTE> <HR> Errie_Tholluxe wrote:<BR>This has been a gripe for quite a while I know, and I was wondering if anyone had heard anything new? My pets resists are HORRID at lvl 70 master level pet, master level buffs...why cant they be based off my personal resists? To send in a pet on a mob that hits with magic, poison, etc, etc is suicide..it just dies...and disturbs the heck out of my by doing so. If I can resist it, why cant the pet? Why should it remain in the 2k range when I am hitting 8k? is there a rythme or reason?<BR> <BR> <HR> </BLOCKQUOTE><BR>A valid point. At the very least we should have the ability to atleast posess minion and buff the pet's resist. Via potions, spells whatever. Just some way to buff the resists would be acceptable to me.
evhallion
07-26-2006, 04:36 AM
<blockquote><hr>Errie_Tholluxe wrote:This has been a gripe for quite a while I know, and I was wondering if anyone had heard anything new? My pets resists are HORRID at lvl 70 master level pet, master level buffs...why cant they be based off my personal resists? To send in a pet on a mob that hits with magic, poison, etc, etc is suicide..it just dies...and disturbs the heck out of my by doing so. If I can resist it, why cant the pet? Why should it remain in the 2k range when I am hitting 8k? is there a rythme or reason?<div></div><hr></blockquote>I would guess this is by design as pets dying by AOE is another of the many checks to keep our DPS in "balance". If we got pet resist based on personal resist (which is how I think it should be) we would probally shortly suffer another nerf to our Lich proc and our dumbfires on 2 minute recharge timers.
Kraven Coldblade
07-26-2006, 07:05 PM
<DIV>For some reason ( I musta been drunk ) when AA skills were being discussed prior to KoS I thought the Wisdom line would buff our pets also in resists. I was actually thrilled about that and figured finally the Heretic won't die from DoT's because we can't even cure them. It'd be nice if we could atleast cure our <STRONG>pets only</STRONG>. Say cure trauma, elemenatal etc. Just removing those hostile effects from pets would be acceptible to me even if SOE is reluctant to allow higher resists. Wishful thinking I spose.</DIV> <DIV> </DIV> <DIV>edit...spelling</DIV><p>Message Edited by Kraven Coldblade on <span class=date_text>07-26-2006</span> <span class=time_text>11:06 AM</span>
slyfer
07-26-2006, 09:31 PM
<DIV>I think its find if the pet gets hit by an AE but he dot ones should not hit them because we cannot cure them.</DIV>
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