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View Full Version : The pets have an incorrect HP value.


Nainitsuj
07-05-2006, 02:13 AM
<DIV>Last night I thought it would be fun to possess my pet and find out just how man HP he now has.  The spells that were on him are listed below.</DIV> <DIV> </DIV> <DIV>Master 1 Dreadnought.</DIV> <DIV>Master 1 Necrotic Brand.</DIV> <DIV>Master 1 Grisly Bulwark.</DIV> <DIV>Master 1 Rending Fevor.</DIV> <DIV>Sta - 4/4/4/4/8</DIV> <DIV>Wis - 4/5/8/8/0</DIV> <DIV> </DIV> <DIV><IMG src="http://img421.imageshack.us/img421/4163/hp3rr.jpg"></DIV> <DIV> </DIV> <DIV>Which is the correct value?</DIV> <DIV> </DIV> <DIV> <DIV> </DIV></DIV> <DIV> </DIV> <DIV> </DIV><p>Message Edited by Nainitsuj on <span class=date_text>07-04-2006</span> <span class=time_text>03:14 PM</span>

Nuhus
07-05-2006, 05:58 AM
<DIV>I think left is buffed right is unbuffed (base), but I really haven't messed with it too much.</DIV><p>Message Edited by Nuhus on <span class=date_text>07-04-2006</span> <span class=time_text>09:58 PM</span>

Suraklin
07-05-2006, 02:26 PM
<DIV>As far as I can tell it's an HP bug that happens from time to time. I've posessed my pet and had it have a larger HP value on the left and other times the HP values are exactly the same for left and right. When it is bugged and I know it I've noticed that when fighting a green heroic mob my pet has a huge damage spike when it gets hit the first time. When the HP values are equal there's never a huge damage spike. I  still think the pets have a major HP bug and SOE is just twiddling their thumbs in actually fixing Summoner pets HP problems.</DIV>

Nainitsuj
07-05-2006, 04:05 PM
<BR> <BLOCKQUOTE> <HR> Nuhus wrote:<BR> <DIV>I think left is buffed right is unbuffed (base), but I really haven't messed with it too much.</DIV> <P>Message Edited by Nuhus on <SPAN class=date_text>07-04-2006</SPAN> <SPAN class=time_text>09:58 PM</SPAN><BR> <HR> </BLOCKQUOTE> <P><BR>Left is current HP.  Right is total HP pool.  If HP were buffed, the base would show it as well.  </P> <P> </P>

ca
07-06-2006, 07:02 AM
<BR> <BLOCKQUOTE> <HR> Nainitsuj wrote:<BR> <BR> <BLOCKQUOTE> <HR> Nuhus wrote:<BR> <DIV>I think left is buffed right is unbuffed (base), but I really haven't messed with it too much.</DIV> <P>Message Edited by Nuhus on <SPAN class=date_text>07-04-2006</SPAN> <SPAN class=time_text>09:58 PM</SPAN><BR> <HR> </BLOCKQUOTE> <P><BR>Left is current HP.  Right is total HP pool.  If HP were buffed, the base would show it as well.  </P> <P> </P><BR> <HR> </BLOCKQUOTE> <P>Not so sure about this I took some screenies of all my pets, buffed and unbuffed, unbuffed the hp stayed at normal levels on both sides, buffed the numbers for HP would change on the left side but would stay at unbuffed levels on the right, after recieving its first hit of damage the number to the left would drop the appropriate amount of health BELOW THE RIGHT SIDE, after this the left side would set to match the right side, however...this means a very noticable damage spike at the begining of combat wich means the bug is not only in the numbers but in the actual total health and more importantly returns to the non-buffed amount of health even with full buffs on...for example (i need some time to cut the screenies together for posting) say my adept 3 dreadnought shows a total buffed health of 10,400/7,800 (made up but very close) and he takes a hit for 200points of damage the health will read 7,600/7,800 and after the fight will revert to 7,800/7,800 which is exactly how much the dreadnought will have when completely unbuffed.</P> <P>another thing, I don't know if this is tied into the HP bug or if it was snuck in the last update but the health of my diseased servant adept 3 pre LU-24 fully buffed at level 65 was 8,573/8,573 post LU-24 fully buffed at level 68 (pet lvl 65) is 6,072/6,072 and I don't have my Dreadnoughts health numbers on me (I'm at work) but after checking those numbers I noticed that its health and mitigation increase is barely even noticable over the diseased servant, Now I had a freind with the master 1 diseased and his pets health was a tiny bit over 10K at 65 while my dreadnoughts health doesnt touch that except when the first set of numbers is apparently bugged, this can't be right can it? adept 3 pet with a 3 level increase should have as much if not slightly more health than the master of a previous tier with the aforementioned 3 level difference? anyone else done any hard testing? maybe I am doing something wrong would love to see someone elses data.<BR></P><p>Message Edited by cavv on <span class=date_text>07-05-2006</span> <span class=time_text>08:03 PM</span>

Nainitsuj
07-06-2006, 07:41 PM
<BR> <BLOCKQUOTE> <HR> cavv wrote:<BR> <BR> <BLOCKQUOTE> <HR> Nainitsuj wrote:<BR> <BR> <BLOCKQUOTE> <HR> Nuhus wrote:<BR> <DIV>I think left is buffed right is unbuffed (base), but I really haven't messed with it too much.</DIV> <P>Message Edited by Nuhus on <SPAN class=date_text>07-04-2006</SPAN> <SPAN class=time_text>09:58 PM</SPAN><BR> <HR> </BLOCKQUOTE> <P><BR>Left is current HP.  Right is total HP pool.  If HP were buffed, the base would show it as well.  </P> <P> </P><BR> <HR> </BLOCKQUOTE> <P>Not so sure about this I took some screenies of all my pets, buffed and unbuffed, unbuffed the hp stayed at normal levels on both sides, buffed the numbers for HP would change on the left side but would stay at unbuffed levels on the right, </P> <P>another thing, I don't know if this is tied into the HP bug or if it was snuck in the last update but the health of my diseased servant adept 3 pre LU-24 fully buffed at level 65 was 8,573/8,573 post LU-24 fully buffed at level 68 (pet lvl 65) is 6,072/6,072 </P> <P>Message Edited by cavv on <SPAN class=date_text>07-05-2006</SPAN> <SPAN class=time_text>08:03 PM</SPAN><BR> <HR> </BLOCKQUOTE> <P><BR>When the dreadnought is buffed by a shaman, the right side value is reporting 12k HP.  HP buffs for pets work the same way as HP buffs for a player (Or at least it's supposed to, thus why there might be a bug).  The base pool grows as buffs are added (weather Sta increases or raw HP values).  In this case, the base pool reported an incorrect number.</P> <P>It appears that a ward (or a number of them) are placed on my pet and it's translating as current HP numbers.  Wards take mitigation in to account when determining how much damage will be absorbed, how much damage will be disipated.  Since pets have no mitigation, their "wards" are vaporized in the first strike.</P> <P> </P> <P>Also, it wouldn't surprise me if the HP were stealth nerfed again.  It's not the first time.  It won't be the last time.</P>

KBern
07-07-2006, 12:33 AM
<P>Not sure if this would work but if you have combat parser, or a guildie who does, duel them and dont sick pet, and have them just beat up your pet until it is dead.</P> <P>That may show the exact number of HPs it has.</P>

ca
07-07-2006, 02:09 AM
<P>Ran some more tests last night, unfortunatly I just don't have the time to make the detailed pictures needed for this, but what I found was that when it is buffed in group the left side numbers wich are much higher than the right side go up, as do the right side numbers, the moment the pet is hit it reverts to the right side numbers as the base HP so it would appear the left side numbers are completly wrong, oddly enough when I spoke to some of the other necros I know in game they reported seeing the same disparity but the assumed the left side numbers were the correct ones since they show the HP values the pets had before LU24, after talking to them two of them ran some tests as well and said the right side numbers apear to be the new ones.</P> <P>Just my opinion, don't know if this is an actual bug or intended as I do not program the game but I see two possobilities here:</P> <P>#1. because of the changes made to pets during LU24 something has gotten hung up and our pets HP values have been messed up, if this is the case it really needs to be looked at since it would appear to be a pretty large decrease in the amount of HP all our pets have, I tend to think this is a bug simply because of the others, such as pets having 300k status and some of the other more minor ones.</P> <P>#2. our pets HP were in fact stealth reduced with no announcment and this is merely a display bug against our favor, if this is the case I suppose we may just have to deal with it and move on, as we are doing now, but I think an announcment would have been nice as it seems to me you would only hide something if you feel guilty about it.</P>