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View Full Version : Tankpet = DPS. You know this to be true.


Zain60
05-24-2006, 08:31 AM
<DIV>I'm going lazy dps style until LU24! My raid force (oh yes they love this) is going to have to put me in dps / haste groups now because i respeced out of AGI AA and took the stamina line and have an AE immune pet now!!!  (and of course wis line so i can max uproar and hit more often with his BEEFY melee)</DIV> <DIV> </DIV> <DIV>I will laugh now, when my hasted crazy tank pet is stifled and doing its massive 450dps! ! ! and I can be 'easy mode' like everyone thinks we are!</DIV> <DIV> </DIV> <DIV>Blackguard said they give us the tools, it's up to us to decide how to play.  IMO, that's valid until you find a way to actually use the tools, then they modify them or put safety guards on them so you can't hurt yourself or others because you can't be trusted to play this game correctly.  Man, anyone else feel like they're in kindergarten and the teacher caught you using ... omg... METAL SCISSORS?!</DIV> <DIV> </DIV> <DIV>KINDERGARTEN NECROZ TIME!! WHO'S WITH ME?! </DIV> <DIV> </DIV> <DIV>Raids just got more fun!</DIV> <DIV> </DIV> <DIV>(DISCLAIMER: THIS IS A JOKE, IF YOU WANT TO REPLY SOME 1337 CRAP GO TO THE ZONES AND POPULATION FORUM AND TALK ABOUT DEATHTOLL)</DIV> <DIV> </DIV> <DIV>Zain~</DIV>

Allowen
05-24-2006, 12:37 PM
<P>Yah, on raids our warrior pet very good dps  like on those raid zones that mobs aoe so hard and all the time as  in HoS that is just better to keep warrior pet full time since  mage/scout pet keep dieing.</P> <P>I have outdamaged/parsed #1 on raid named mobs a few times using  warrior pet on offensive buff.Pet did around 900 dps + my 750 dps(we all love bards !)</P> <P>The fighter pet for me is almost useless on soloing, it is low dps and dont tank things well but it is worth for an eventual solo named kill or some hard ^^^  that I cant tank it myself but for normal mobs ^^ and bellow it is better to use scout or mage pet.</P> <P>I dont think the nerf on fighter pet will affect soloers as much as it will affect our dps on raids, actualy the defense buff will make pet tank a bit better and also the changes on pet s heals will be fun for soloers that use fighter pet.</P> <P>Some day I need to try that fighter pet only AoE immunity but for now a 12.5k hp pet  with offensive buff +raid buffs +critical agil buff( /cough) is uber enough to fight raid encounters that normaly one shot kill the other pets.</P> <P> </P> <P>Allowen</P> <P>Necromancer of MM server</P> <P>Lords of the triple moons</P>

Truffor
05-24-2006, 07:36 PM
I think it's time for you, misters beautiful mind, to know that your swarm pets do count within pet DPS because they are using pet name. Of course, the junk you call a pet tank  seems to DPS no that bad. Now try without it and tell me if you see a difference. Happy AA resetting <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Penumbra, necro 70 Storms. <div></div>

Allowen
05-24-2006, 09:40 PM
<DIV>The dumbfire pets seems that  with LU24 will count as the caster s dps instead the our main pet what will be cool and so people stop [expletive haxx0red by Raijinn]ing that pets do way to much damage and they cant belive they got owned by a pet, much less a figther pet.</DIV> <DIV>Our zombie+dogs will add arund 300 dps tops(master pets) if they land every hit on mob,the fighter pet can still do 500-600 dps all by it self with the right raid buffs, it is a machine hiting for 700-990 dam crushing non stop.</DIV> <DIV> </DIV> <DIV>Allowen</DIV> <DIV>necromancer of mm server</DIV> <DIV>Lords of the triple moons</DIV>

Zain60
05-25-2006, 04:18 AM
<P>Ah yes. there is always one isn't there? I know, mister beautiful sarcasm, that my pets count for pet dps. i was saying. my pet alone can do 450dps easy with decent buffs.  </P> <P>I can do alot more than 450dps even with a tankpet.  toodles hunny bunches. </P>

Truffor
05-25-2006, 11:07 PM
"Omg, I'm going to loose 15% DPS !! let's loose 30% instead" ... woot you're so ubber.<div></div>

Zain60
05-26-2006, 06:29 AM
<P>Someone didn't read the disclaimer, and has an complex, so I'll spell it out, 'J O K E' </P> <P>Hooked on phonics worked for you.  Mod feel free to lock the post, some people don't have senses of humor.</P> <P>Zain~</P>

Jerr
05-26-2006, 10:27 AM
<P>I think that's why possess minion has a timer-if it didin't and we could attack things we would own the universe by just possessing our tank pet and soloing Raid mobs with him/her due to their amazing DPS.</P> <P>Why just today I let my tank pet attack a few gnolls and didn't do anything myself.  I heard the gnolls twice tell the tank pet "Not fair: It was my turn to hit."</P> <P>I mean really-If my tank pet is doing that much damage to where even gnolls are complaining-something must be wrong.</P> <P>Nerf the tank pet's damage some more before I go and take over the PVP servers also.</P> <P>Cheers,</P> <P>Jerril</P>

Truffor
05-26-2006, 01:52 PM
Sorry Zain, but when I've seen Allowen getting serious about using tank pet in raids... It got on my nerves <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> <div></div>

Nainitsuj
05-26-2006, 08:11 PM
I use the tank pet during raids.  He's M1 with complete M1 offensive buffs and isn't too bad.  I also use my M1 mage pet but for him to be nearly as effective as the tank pet I have to use the root pet bug.

Zain60
05-27-2006, 04:52 AM
<DIV>I was joking about being lazy and just using tankpet and going to sleep on raids.  People are quite serious about using Tankpets for raid dps.  As above, I've done the same, master offensive, master tank pet, master debuff proc, WIS / STA build.  for the people who like to chain nuke, the STA AA ability that lets you shed agro to pet is nice if you're the 'never stop nuking' type.  If you actually have to cast hearts or heal on raids.. this build probably isn't the best.  but it is fun to try occasionally.</DIV> <DIV> </DIV> <DIV>Not to mention I can actually pet pull epics with it and it doens't die, making me recast for 10-20 seconds while the mob is almost dead anyway.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Zain~</DIV>

Named
05-27-2006, 06:57 AM
<DIV>/shrug.. I top the dps parses with my tank pet. I'm sta/int speced, although am thinking of respecing to sta/wis and going pure tank pet with the AE immune thing. Mage pet is a waste of my time honestly. :/ It dies more than it nukes and spending 15 seconds to recast/buff it is such a waste. Scout pet is getting nerfed hardcore.. It is all about the tank pet now.</DIV><p>Message Edited by Named88 on <span class=date_text>05-26-2006</span> <span class=time_text>07:57 PM</span>

Truffor
05-27-2006, 12:55 PM
I'm str/agi based. I'm not just parsing 1st on raids (overall), but at <font color="#cc0033">the very least</font> 40/50% more of second best DPSer (usually our assassin, well played but mostly adept3). Even if scout pet is "strongly" nerfed, let me remind you what have been told by the past... Mage pet, perma rooted out of AE, even in a bard group with spellcasting procs, even vs grouped encounters, even vs AEing mobs, was still no match for the shade. It actually mean 2 things : - Managing to get scout pet out of AE is a little loss to DPS when well done. - As a mage pet do less, what could be a tank pet compared to that ? Being immune or out of AE is quite the same except against few mobs... Not choosing "str" and chain casting is a thing. It can be tiring in a way especially on a slow computer and you need friends to reduce your aggro (skywatcher robe and AA detaunt are not enough). But not choosing str AND going for the weak pet... what lazy guys <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> <div></div>

Named
05-27-2006, 10:31 PM
<DIV>The STR line is worthless.</DIV> <DIV> </DIV> <DIV>Basically if you max crits, you have a 10% chance to do 50% more damage. If you're putting out 500 dps by yourself (no pets!), then maxing crits will bump you up maybe 25 - 30ish dps.</DIV> <DIV> </DIV> <DIV>You can claim that you can dodge AEs with your scout pet and only lose a little dps but you're dead wrong. Have you raided HoS? Every single mob in there has an AE and many of them come with two AEs. Try safely jousting that with your scout pet without losing them often. I guarentee you that an ae immune, auto attacking tank pet with the right haste and dps buffs will out damage your jousting scout pet.</DIV><p>Message Edited by Named88 on <span class=date_text>05-27-2006</span> <span class=time_text>11:31 AM</span>

Allowen
05-28-2006, 11:57 AM
<DIV>Quote:</DIV> <DIV> </DIV> <DIV>-----------------------------------------</DIV> <DIV>The STR line is worthless.</DIV> <DIV>----------------------------------------</DIV> <DIV> </DIV> <DIV>I have tested every combo aa skills and I ended with a conclusion:</DIV> <DIV>No matter what skill line  I get  but I got to have also str line because it is not jsut to make us do a bit more dps, critical hits also means critical heals and dont forget one of the most powerfull skills we get is Parry from str line  as well and it also works against raid mobs giving us time to fd in time before dieing in case we get agro on us or giving time for a tank to taunt mob off you.</DIV> <DIV> </DIV> <DIV>Yah in HoS the mobs aoe the hell , our pets(mage/scout) just poof to every aoe but I still would not get sta line  for aoe immunety for fighter pet because that would be the only zone I would ever have soem use for it, my fighter pet with offensive buff works just find, rarely dies since you in a "good group" with healer casting aoe heals .</DIV> <DIV> </DIV> <DIV>And in case you want your fighter pet to do more dps you can always get critical hits from agil line or attack speed and spells hasted(make pets with 66pct auto attack with this skil land master offensive buff) from INT line skill and make either or  if you want both of those skills to work on your fighter pet at same time .</DIV> <DIV> </DIV> <DIV>My style to play is about to be less dependent on pet as possible(I am not a conjurer that when pet dies I got to run away) so my choice is  for avoidance+hp size combo and with parry skill maxed from str line boosts your avoidance to the hell lv  what helps(you can parry attacks from named epic mobs with that skill) on raids and cabalist cover maxed from agil line(dont help against epics mobs tru) can make you lifetab tank an ^^^ lv 70 mob in PoA for exemple.</DIV> <DIV> </DIV> <DIV>It is not hard to get to 50pct avoidance with the right gear +32pct chance that pet parry/riposte inc attacks on you from cabalist cover it will help you on soloing.group xp and on raids(critical heals rules and helps make you stay alive).When people talks abotu str and agil line all they can remember is about critical hits.</DIV> <DIV> </DIV> <DIV>Anyways every one have their style, fighter aa skill aoe immune(very few occasions that you would realy have to use it or warriror pet would die) seems uber but with the incoming nerf to our class I will stay as I am right now. str/agil.</DIV> <DIV>Critical hits rules, critical heals rules, avoidance is priceless and anyways you can stack agil buffs on any other pets.</DIV> <DIV> </DIV> <DIV>Allowen</DIV> <DIV>necromancer of Mistmoore server</DIV> <DIV>Lords of the triple moons </DIV>

Truffor
05-28-2006, 03:14 PM
Critical hits are weak unless you put everything you have in it. You find it useless ? then you have base % chance and nothing more. You like it ? You will max AA skill for 11.7%, you will drink that potion giving +4% and finally you may get Mark of awakening reward for a +2% more. That's now 17.7% by yourself. Of course, choosing crits means chain casting, which means using every items with proc on hostile spellcasting you can get. I use Orb of Invoker, Grizzfazzle's walking stick, bone-clasped girdle. In a way, str line will lead/push you to optimal damage output caster-side. That very 11.7% is not much in itself but if you put all you have on the line, you will be surprised. Solo wise, as said Alloween, a chance to crit every lich proc and lifetaps is a boon for healing. Str line is worthless when ppl are too lazy to cast  anything. <div></div>

Allowen
05-28-2006, 10:29 PM
<DIV>There is nothing for fun to me on raids when they parse dps and I see my pet and myself on the top 10 dps most of the time.No matter if a conjuror s pet did 200 more dps then my ad3 scout pet because my pet+myself just owned by far the poor conjuror.This is the big differece bettewn necros and conjurors, they do more dps with their pets and we do more dps with our spells and necro can risk more on chain nuking/doting since we have more ways to stay alive in case we get agro.</DIV> <DIV> </DIV> <DIV>If you on the right group and have critical hit maxed, some critical hit items and a 7.5pct chance to critical hit bard buff this is preaty much 20pct chance and it works 3 in 4 casts some times, just uber.</DIV> <DIV>For me it is the best line skill for a necro, much more dps and more critical heals to help us get back to full hp faster after getting hit by AoE.</DIV> <DIV> </DIV> <DIV>We necros are not like conjurors that they are very dependent on pets to stay alive and their pet will do most of their dps so they like to spend aa points on pet only achivement skills.</DIV> <DIV> </DIV> <DIV>Anyways it is just my opinion:</DIV> <DIV>Necro should get aa line str +agil or str+int for the best possible dps on most of the occasions</DIV> <DIV>Conjuror wis+agil or sta+wis</DIV> <DIV> </DIV> <DIV>Allowen</DIV> <DIV>necromancer of Mistmoore server</DIV> <DIV>Lords of the triple moons</DIV> <DIV> </DIV>

Named
05-29-2006, 12:59 AM
<BR> <BLOCKQUOTE> <HR> Allowen wrote:<BR> <DIV>Quote:</DIV> <DIV> </DIV> <DIV>-----------------------------------------</DIV> <DIV>The STR line is worthless.</DIV> <DIV>----------------------------------------</DIV> <DIV> </DIV> <DIV>I have tested every combo aa skills and I ended with a conclusion:</DIV> <DIV>No matter what skill line  I get  but I got to have also str line because it is not jsut to make us do a bit more dps, critical hits also means critical heals and dont forget one of the most powerfull skills we get is Parry from str line  as well and it also works against raid mobs giving us time to fd in time before dieing in case we get agro on us or giving time for a tank to taunt mob off you.</DIV><BR> <HR> </BLOCKQUOTE> <P><BR>Maxing crits gives you a 11.7% chance to crit? A crit adds about 50% to a spell's damage. So by maxing crits you have an 11.7% chance to crit for 50% more damage. That is about 6% more damage overall on YOUR dps. How much dps do you think you do without your pets? 500? I would guess that is fairly high-end. So by maxing crits you've gained 30 dps. That isn't worth 20 AAs required to max it.</P> <P>Crit heals. First lets put it into perspective.. Your chance at actually getting a crit heal on a real lifetap (not lich). You're spamming all your spells. Lifetap every 11 seconds, ae lifetap every 27. You'll see your lifetap crit about once every 94 seconds on average, chain casting it. You will see your ae lifetap crit even less with it procing only once every 230 seconds while chain cast it. Those numbers are based on the crit mod provided by the str line alone and not the 4% potions or the necklace or anything else.</P> <P><BR> </P> <BLOCKQUOTE> <HR> Allowen wrote:<BR> <DIV>Quote:</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>And in case you want your fighter pet to do more dps you can always get critical hits from agil line or attack speed and spells hasted(make pets with 66pct auto attack with this skil land master offensive buff) from INT line skill and make either or  if you want both of those skills to work on your fighter pet at same time .<BR> <HR> </DIV></BLOCKQUOTE> <P>The critical hits AA from the agility line is Scout pet only. The haste and spell haste AA from the int line is mage pet only. I wish that we could mix and match AAs, then we could really get some uniqueness between Necromancers and it would open up a dozen new play styles. (HINT for Lockeye!)<BR></P> <BLOCKQUOTE> <HR> Allowen wrote:<BR> <DIV>Quote:</DIV> <DIV> </DIV> <DIV>It is not hard to get to 50pct avoidance with the right gear +32pct chance that pet parry/riposte inc attacks on you from cabalist cover it will help you on soloing.group xp and on raids(critical heals rules and helps make you stay alive).When people talks abotu str and agil line all they can remember is about critical hits.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Allowen</DIV> <DIV>necromancer of Mistmoore server</DIV> <DIV>Lords of the triple moons </DIV><BR> <HR> </BLOCKQUOTE> <P><BR>Speaking from a raid perspective, high level gx4 raid mobs virtually ignore avoidance. They hit a monk with 75% avoidance like 4 out of 5 times. Avoidance will not help you on end game raiding.</P> <P>The Cabalist's Cover AA is not a flat out 32% chance for your pet to avoid an attack for you. It is a 32% chance to use your pet's avoidance. The scout pet has 31% avoidance, tank pet has 31%, mage pet has 31%</P> <P>So its a 32% chance to have a 31% chance to avoid a melee attack. Basically thats 10% chance to avoid a melee hit.</P> <P> </P> <P> </P> <P>To each their own, I guess. I'm speaking from a purely raid perspective and a necro's job is to dps.</P>

Allowen
05-29-2006, 09:03 AM
<P>Actualy for raids avoidance helps a lot, not just against yard trash but against epic mobs. I remember getting agro from one of the princes from the raid encouter  in Barren of sky and the two hits I dodge/parried saved my life because that gave enough time for the paly to get agro back to him.</P> <P>About agil critical hits and mage haste aa skill not workign on other pets is a lie, it is a bug that makes you able to keep any pet only buff that only fades when you canceal it to hold on any pet you want.</P> <P>I have tested scout/warrior  pet using the last two int line skills and it was doing  preaty much same dps as when I tested before scout pet with critical hits..... anyways the scout pet s critical hit only helps melee pets since it is critical melee increase.... but if you wanr to keep that buff on mage pet anyways np since it will eventualy do some melee attack some times.</P> <P>Anyways seems the LU24 patch will fix this bug that prevents us to keep aa skill pet buffs on any pet we want according to what they will change on the possed minion aa .......</P> <P>Agil+str you do uber dps on raids and outside raids(99pct of the raids including DT zone) and sta line +non str aa will make you do always around same dps on raids (not too much high dps but you dont make to keep recasting pet) and for soloing you will not do it as well as if you had str/agil anyways(I have tested this).When I see necro brothers soloing green com ^^^ yard trash and ^^ & ^ mobs using  fighter pet makes me wanna laugh and cry......you can do much better with str+agil,I recommend you test str+agil more before you have a final opinion on that.</P> <P>About cabalist cover it does not works agaisnt epic mobs(SO LAME) but when it works when xping pet parry or even some times riposte an attack that was gonna get you and pet steals ahro of you this way, this buff works amazing on fighter pet, it will hold agro like a champ without need to slow dps or even using the agro decrease procing robe for exemple.</P> <P>Btw cabalist cover when it works pet dont lose hp like the sta/int line that gives 20pct chance  pet will shield you but these two lines works againt  epics what is great.</P> <P> </P> <P>Allowen</P> <P>necromancer of mistmoore server</P> <P>Lords of the triple moons.</P> <P> </P>