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View Full Version : lich/archlich bugged again?


zulli
05-20-2006, 10:29 AM
    Has anyone else noticed the health cost for lich/archlich change with your int?  I was in raid the other day and as my int went up so did the health cost for archlich. The health cost for me goes from 117 to 170 when i go from completely unbuffed naked to fully geared and buffed.      Yes i did already bug report this, just curious if it is happening to other necro's.  <div></div>

QQ-Fatman
05-20-2006, 10:42 AM
<BR> <BLOCKQUOTE> <HR> zullick wrote:<BR>    Has anyone else noticed the health cost for lich/archlich change with your int?  I was in raid the other day and as my int went up so did the health cost for archlich. The health cost for me goes from 117 to 170 when i go from completely unbuffed naked to fully geared and buffed.  <BR>    Yes i did already bug report this, just curious if it is happening to other necro's.  <BR> <BR> <HR> </BLOCKQUOTE>it's 4% of your max hp a tick.<BR>

zulli
05-20-2006, 08:07 PM
the problem is that it has changed on me without my hp changing.  in raid it has gotten as high as 210 every 6 sec, but my hp will still be under 5k. but my int will be well over 600.maybe im just seeing stuff, but 4% max health seems a bit overkill when it is more than your innate regen out of combat.<div></div>

quamdar
05-21-2006, 05:00 AM
you sure your HP didn't change?  because i just did some testing and it is still only changing if my HP increased for me atleast. <div></div>

Truffor
05-22-2006, 04:14 PM
Lich cost is your innate hp regen out of combat, nothing more. <div></div>

eburgos
05-23-2006, 07:22 PM
Lich costs 4% max hp per tick, the idea is that mana and proc isnt for free.<div></div>