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View Full Version : Revivification to be.... revivified (someday)?


Deila
05-17-2006, 11:52 AM
<DIV> </DIV> <DIV> </DIV> <DIV>Gotta love your dev tracker... came across this Lockeye post in response to a thread in the German forums having a good laugh at a variety of non-upgrading master spells (as best I could pick out with my beyond-limited German comprehension)</DIV> <DIV> </DIV> <DIV> </DIV> <BLOCKQUOTE> <HR> Lockeye wrote: <P><FONT color=#ffff00>Necromancer Revivification: There will be a fix in the future that will allow Resurrection spells to upgrade the percentage of health and power recovered for those that have spell scrolls.</FONT></P> <P>Warden Nereid's Boon: I'm not sure how a Master of this spell is available. I forwarded the issue to the Item Designer.</P> <P>Warden: Verdurous Journey: The spell scrolls and recipes for this spell are being removed in the next update, and the spell will not show "Apprentice I" anymore to confuse anyone.</P> <HR> </BLOCKQUOTE> <DIV>  </DIV> <a href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=g_class&message.id=1821#M1821" target=_blank>Source quote and thread</a> <DIV> </DIV> <DIV>So, sure... it reads as a 'someday' thing, but I saw 'Necromancer' and 'fix', and thought I'd share it here.</DIV> <DIV> </DIV> <DIV> </DIV>

Jal
05-17-2006, 11:54 AM
Heh a guildy looted the master yesterday, maybe ill ask him for it.

Siniac
05-17-2006, 12:20 PM
Just bought the master of that a few weeks ago for 2g more than vendor trash price just on the off chance this might happen some day.  My guildies all laughed at me when I linked it in guild chat.  Looks like I might get the last laugh after all. <span>:smileyvery-happy:</span><div></div>

FTL
05-17-2006, 01:12 PM
<DIV>Lol, now i am so glad i bought that when i had the chance along time ago, u watch u price of it rocket up now <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV>

KBern
05-17-2006, 06:34 PM
<P>Nothing to see here....move along.</P> <P> </P> <P>/em runs to the broker!</P>

quamdar
05-18-2006, 03:08 AM
i bought this spell back in T5 for 2plat, maybe it will be worth while sometime soon now <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> <div></div>

Colossaltitan
05-18-2006, 08:32 AM
<DIV>Watch them end up making it a upgradable spell and take away from one of our nukes, or make it un-upgradable and whether a person had app1 or master 1, it will simply be "Revivification" now. <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></DIV>

Arrowheart
08-19-2006, 07:31 AM
Wonder if the devs have forgot about this?

kenji
08-19-2006, 07:41 AM
<DIV>they only remember the nerfs, same for us <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV>/clap someone actually remember this tho, /clap</DIV><p>Message Edited by kenjiso on <span class=date_text>08-19-2006</span> <span class=time_text>12:41 PM</span>

Koehianna
08-19-2006, 09:38 AM
<blockquote><hr>kenjiso wrote:<div></div> <div>they only remember the nerfs</div><hr></blockquote>LOL!  <span>:smileyvery-happy:</span><div></div>

Deila
08-19-2006, 12:21 PM
<P> </P> <P>Heh - funny that someone necro'd (pun intended) this thread. I was just thinking about this last night, wondering just how far off that 'someday' could be.  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P> </P>

Borelin
08-19-2006, 09:16 PM
I hope it will scale. I have had the Master 1 forever now and is currently no better then App 1 =/

subari
08-21-2006, 04:58 PM
<BR> <BLOCKQUOTE> <HR> Colossaltitan wrote:<BR> <DIV>Watch them end up making it a upgradable spell and take away from one of our nukes....<BR> <HR> </DIV></BLOCKQUOTE> <P>Nukes? We do have nukes? /emote confused looking at his spellbar</P> <P>:smileywink: </P>

Audabon
08-21-2006, 05:51 PM
<DIV>i believe the difference in the spell is the distance you have to be to the corpse to cast it. i have the adept 3 version and i can revive someone from 25 or 30 ft( or whatever incriments they use) away whereas the priests and other rez types have to be on top of the corpse to cast. </DIV> <DIV>better example if i stood by the guy who sold ts and nek tickets and you died on the edge of the dock i could revive you. </DIV> <DIV>oo maybe they will take away the need for essence of anguish too!! I tend to run out alot  since i mainly raid on my necro <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></DIV> <DIV>ratio= cast mark on mob / rez, use drawing of souls isnt quite even</DIV><p>Message Edited by Audabon on <span class=date_text>08-21-2006</span> <span class=time_text>06:51 AM</span>

Delameko Stone
08-21-2006, 06:57 PM
<div><blockquote><hr>subaridu wrote:<div></div> <blockquote> <hr> Colossaltitan wrote: <div>Watch them end up making it a upgradable spell and take away from one of our nukes.... <hr> </div></blockquote> <p>Nukes? We do have nukes? /emote confused looking at his spellbar</p> <p>:smileywink: </p><hr></blockquote>FEAR the Word of Force!</div>

Koehianna
08-21-2006, 11:41 PM
<BR> <BLOCKQUOTE> <HR> Delameko Stone wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> subaridu wrote:<BR> <BR> <BLOCKQUOTE> <HR> Colossaltitan wrote:<BR> <DIV>Watch them end up making it a upgradable spell and take away from one of our nukes....<BR> <HR> </DIV></BLOCKQUOTE> <P>Nukes? We do have nukes? /emote confused looking at his spellbar</P> <P>:smileywink: </P><BR> <HR> </BLOCKQUOTE>FEAR the Word of Force!<BR><BR><BR></DIV><BR> <HR> </BLOCKQUOTE>We have our lifetap which does a hefty amount of damage.  The Conjurors have it worse.  I played a 70 Conjuror before I betrayed to Necromancer, and believe me, they can't do damage anywhere close to a Necro without their pet.<BR>

Deila
08-22-2006, 12:47 AM
<BR> <BLOCKQUOTE> <HR> Audabon wrote:<BR> <DIV>i believe the difference in the spell is the distance you have to be to the corpse to cast it. i have the adept 3 version and i can revive someone from 25 or 30 ft( or whatever incriments they use)  [snip]<BR></DIV> <HR> </BLOCKQUOTE> <P><BR>App I has a 25 meter range as well - the long range rez has been our thing forever.</P> <P> </P>

Sola
08-22-2006, 05:23 AM
<BR> <BLOCKQUOTE> <HR> Arrowheart wrote:<BR> Wonder if the devs have forgot about this?<BR> <HR> </BLOCKQUOTE> <P><BR>SOE:  "We are aware of the problem and will fix it soon" ... several months even years later (see above)</P> <P> </P> <P>Blizzard:  "We are aware of the problem and will fix it soon"  ...next patch "such & such has been fixed".</P> <P> </P> <P>My point being, lack of integrity in keeping promises to fixing bugs and the such is one of the main reasons so many have left SOE titles.  Then they attempt to bring people back by changing the entire gameplay such as in SWG and of course it flops.  MMORPG's is a continuing long term project that you build customer relations with us the consumer.  People no longer purchase games because of a flashy title or a new bell or whistle.  They purchase games by the relationship they've experienced with the company; in this case, SOE.  When will they learn....</P>