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Roscoe
04-06-2006, 12:24 AM
<div>Hi, I've leveled summoner to like 17 or 18 before but quit because I was under the impression that you have to have all your pets at adept 3 or higher to function well. It was really frustrating because I either had to spend hours harvesting for a rare or hours trying to allocate funds to purchase the rare or the adept 3 directly.</div><div> </div><div>I also was a able to make spells (can't remember what they are called, scholars?) but to be able to make them I had to keep my craft up with my job level and I really don't like to craft alot.</div><div> </div><div>Anyway my main question is do I have to have my pets at adept 3 to be an effective necromancer? Thanks.</div>

Spockmaster
04-06-2006, 12:27 AM
thats not true at all, i have NO ad3 spells and i play my class really well (granted, i just got a m1 grim thulian last night i havent tested yet, and i have a m1 rotting thrall waiting for me when i hit 3<img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />, but ad1 pets work just fine.<div></div>

Frud
04-06-2006, 12:33 AM
<div></div><p>From a Necro with Adept III pets, the answer is the same "No."    The increase to Adept III simply makes it so you can end battles faster and increases the odds that it will end in your favor.</p><p>Your Adept I pets will still serve you well in both group and solo situations - you might be less inclined with an Adept I fighter to take on that yellow mob then you would with an Adept III, but that hardly makes you ineffective.  Just smart.</p><p>Clavicle 61st Necro MM</p>

Roscoe
04-06-2006, 12:53 AM
<div>Thanks for the replies, another question: about what lvl should I start buying adepts for my pets?</div>

Spockmaster
04-06-2006, 12:59 AM
any and every level, buy up adepts for all your spells.  thats what i do, i also usually buy several lvls ahead in adepts so i have them on me when i ding.<div></div>

Errie_Tholluxe
04-06-2006, 02:09 AM
I will stand corrected if I am wrong, but i BELIEVE that since the LU, the pets all share the same hp mit pools from ap iv to adept III to master, the big thing your paying for is the fact that the pet uses SKILLS at the level of the spell. So an adept I pet would have an adept one taunt or backstab etc etc. Now you ARE more effective with a higher tier spell, I could show you parses, but as for HAVING to have them. No. If you solo a lot, would recommend highly that you DO, but if your mostly grouping, adept I should suit ya just fine.<div></div>

Xalmat
04-06-2006, 08:19 AM
Pets should <i>always</i> be upgraded to at least Adept 3 when at all possible. The difference between an Adept 1 and Adept 3 pet is about 17 to 18% more damage, a <i>significant</i> amount! On top of that, your pet's abilities are much harder to resist at Adept 3.

Havlen
04-06-2006, 10:48 AM
You can do fine with adept I pets.  But, as a caster, remember that the best 'item' for your character is a spell upgrade, and as a pet caster the best upgrade is one to your pet.   I've never found getting funds to be very tough and money spend on an adept III pet is money well spent.  <div></div>

Scyros
04-06-2006, 06:07 PM
<div></div><p>Can you function without Ad3 pets?  Sure, but it's not something most of us recomend.  The increase in your pets from Ad1 to Ad3 is just too good.  Besides it's not like it cost alot to upgrade them. </p><p>Also to be honest it's not like necro's are the only class with a set of "must" upgrade spells.  Tank's must upgrade taunts, Healers must upgrade heals and so on.  Every class has certain spells that are considered must have upgrade and any cost.  Yes you can play with out upgrades but it's generally considered to be below average.</p><p>Keep in mind also that sometimes you can find the M1 spell on the broker for little more than the cost of an Ad3 for anything under T7.  T6 M1's are still up there depending on the lvl.  But T5 and below if you have the money just buy the M1.</p><p>Now all this also depends on how fast you are lvl'ing.  I have several alts that I play.  Right now I'm working on a defiler.  And at the rate he's lvl'ing I can justify anything above Ad1.  He's only 46 now and once he hits 60 I will ofcourse be upgrading everything.  But when you are lvl'ing once a day it makes little sense to upgrade.</p><p>Hope this helps</p><p> </p><p>Norvek Se`Tal</p><p>LVL 70 Necro</p>

Carryne
04-07-2006, 12:25 PM
I usually make sure I have my tank pets at Adept III because I solo a lot but my mage and scout pets are both at Adept 1.  Adept 3's are a nice to have but not a necessity.  They just make battles a little easier and safer but you should be able to handle all solo content for your level with Adept 3's or even App 4's.<div></div>

cfteagu
04-07-2006, 09:41 PM
<div></div><p>Our pets benefit the most from differences between spell qualities.  There is a bigger difference between an appren 1 pet and an adept1 pet and a master 1 pet, than most spells.  So, if you can get it, get the best possible quality of spell for your pets.</p><p>BUT, that said, you can level up with just appen 3/appren 4 pets, and you can do ok with adept 1 pets.   Adept 3 pets are better, and you will be able to do more with them.   But you don't need them to play.</p><p>From lvl 1-40, I used adept 1 or weaker pets.  Then rares became more common, and I had been saving up, so I was able to afford adept 3 pets from about lvl 45 onward (65 now).</p><p>If you have a choice of upgrading 1 or 2 spells, then your pet spells are very good choices (unless you are going to get a replacement pet next level).  Good luck</p><p> </p>

Shipwreck_GPA
04-07-2006, 10:37 PM
<div>As you get access to your different class pets, I would also take into account the speed you level and the ones you use vs. the one you don't.</div><div> </div><div>For example, if you mainly solo and rarely use your nuker or scout pet, you could probably hold off on upgrading them unless you had some harvesting luck or came into some coin. Your tank pet, however, would be a high priority.</div><div> </div><div>Conversely, if you group almost all the time, your nuker or scout pet (or possibly both) would offer the best return on investment, while the tank pet is less of a priority.</div><div> </div><div>I didn't worry about Adept III's much until maybe my 30's, except for my Tank pet, since up until then you level fast enough to put off upgrading the rarely used pets. But since then, I usually upgrade them all simply for versatility.</div>

Spockmaster
04-07-2006, 11:25 PM
<div><span><blockquote><hr>Scyros wrote:<div></div><p>Can you function without Ad3 pets?  Sure, but it's not something most of us recomend.  The increase in your pets from Ad1 to Ad3 is just too good.  Besides it's not like it cost alot to upgrade them.</p><hr></blockquote>at my lvl (36), i dont make enough gold to afford 20g a pop for ruthenium to get one ad3 spell when for the same amt (which i hardly ever have) i can upgrade 5-9 spells at ad1, plus maybe get some gear.  to me, the upgrade from ad1 to ad3 at this lvl just isnt worth the 20g for one spell.  the only 2 masters i have are grim thulian (which a lvl 70 friend got me, its like pocket change for him, but i dont ask him for stuff usually cause he has spells to get also), and a rotting thrall master which dropped for me in RE.  ad3's are worth it at higher lvls when (like was said) the rares are more plentiful, and youre also making more gold/plat.</span></div>

Trinitymonger
04-07-2006, 11:46 PM
<div></div>Spock - where did the master drop in RE if I may ask?  Thanks!

Spockmaster
04-07-2006, 11:51 PM
<div></div>dropped for me off A Gorehorn Butcher (i posted it on ogaming page for the mob, and they added it...now i just gotta send em a screenshot of the spell or something so theres actually a page for it for the link to it ^_^)<div></div><p>Message Edited by Spockmaster on <span class="date_text">04-07-2006</span><span class="time_text">02:53 PM</span></p>

Trinitymonger
04-07-2006, 11:52 PM
<div></div>Thanks Spock! :smileyvery-happy:

skidmark
04-11-2006, 11:53 PM
I suggest working on harvesting as you level, even if you don't craft. If you just do mining, it takes me generally no longer than 1 hour of hardcore harvesting to get a rare gem/metal for an adept III spell. That would considerably drop the cost of the upgrade. Last night I got a rough jasper off of the first node I went to, kept on going and got the second in about 45 minutes. Now I just have to get the recipe book to make the ink.

Spockmaster
04-12-2006, 12:02 AM
<div><blockquote><hr>skidmark wrote:I suggest working on harvesting as you level, even if you don't craft. If you just do mining, it takes me generally no longer than 1 hour of hardcore harvesting to get a rare gem/metal for an adept III spell. That would considerably drop the cost of the upgrade. Last night I got a rough jasper off of the first node I went to, kept on going and got the second in about 45 minutes. Now I just have to get the recipe book to make the ink.<hr></blockquote>you dont need to make the ink separately anymore, you just need the gem, root, incense, and wood to do the combine. </div>

Za
04-12-2006, 12:30 AM
You can play the necro class perfectly fine with App I pets, you just have to keep your mob selection in check.With App II pets you'll be fine killing blue-white stuff. Greens will ie real fast.Adept I upgrades will let you do white and yellow mobs with the same effort. Sure with a little more effort and stratedy you could do whites and yellows with App II, but with Adept I its easier.Adept 3 and Master I, same step up. Anything blue or lower your DPS pets can solo without you even being there.So yeah there's a difference, but they're not required in the least, you just have to aim at different targets.

Deila
04-12-2006, 02:28 AM
<BR> <BLOCKQUOTE> <HR> Spockmaster wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> skidmark wrote:<BR>I suggest working on harvesting as you level, even if you don't craft. If you just do mining, it takes me generally no longer than 1 hour of hardcore harvesting to get a rare gem/metal for an adept III spell. That would considerably drop the cost of the upgrade. Last night I got a rough jasper off of the first node I went to, kept on going and got the second in about 45 minutes. Now I just have to get the recipe book to make the ink.<BR><BR> <HR> </BLOCKQUOTE>you dont need to make the ink separately anymore, you just need the gem, root, incense, and wood to do the combine. <BR></DIV><BR> <HR> </BLOCKQUOTE> <P><BR>Not yet. t3 (rough jasper was mentioned) is still the old-fashioned, ink/paper/quill subcombine way.</P> <P> </P>

Shipwreck_GPA
04-12-2006, 02:32 AM
<BR> <BLOCKQUOTE> <HR> Spockmaster wrote:<BR> <DIV><SPAN> <BLOCKQUOTE> </BLOCKQUOTE><BR>at my lvl (36), i dont make enough gold to afford 20g a pop for ruthenium to get one ad3 spell when for the same amt (which i hardly ever have) i can upgrade 5-9 spells at ad1, plus maybe get some gear.  to me, the upgrade from ad1 to ad3 at this lvl just isnt worth the 20g for one spell.  the only 2 masters i have are grim thulian (which a lvl 70 friend got me, its like pocket change for him, but i dont ask him for stuff usually cause he has spells to get also), and a rotting thrall master which dropped for me in RE.  ad3's are worth it at higher lvls when (like was said) the rares are more plentiful, and youre also making more gold/plat.<BR></SPAN></DIV><BR> <HR> </BLOCKQUOTE>At that level, my upgrades cost me a couple gold per Adept III. But I harvested my own rares. It really does not take THAT long to get 2 or 3, in my experience.<BR>

Xalmat
04-12-2006, 02:35 AM
I've gotten as many as five or six tier 4 rares in a single hour of harvesting non-stop. Definitely not the norm, but just goes to show that rares aren't <I>that</I> uncommon.

Za
04-12-2006, 04:00 AM
T7 moonstones are the only ones that are ridiculously uncommon.I harveested 4 pearls + several other rares in one night at the begining of the deserts expansion. I have YET to harvest a single moonstone in KoS. I've gotten seveal of the other rares, but not a single MS and I've harvested at least 1000 common ores, not even to mention roots, and woods.