View Full Version : How do u use Lich?
Benboe
11-30-2005, 06:02 PM
Heyhey, well, the first line says it all I think. How do u use Lich? Which pet are u usin with it, what spell combination? I recently dinged 50 on my Necro Alt and would now like to hear some "full time" Necros about it. I am doing it atm the following way: - If I know I will only fight single mobs, or groups I summon the assasin pet and tank the mob meself. Normally a longtime DoT followed by a Life leech is enough to keep aggro. - Same with easy groups of Mobs - Fighting harder Mobs and Group of harder mobs i summon the Tank pet and let it tank the mobs. Only prblem i am having with that is that I run out of power pretty easy, because i have to heal the pet and tehn cast Life leech which does cost loads of pwr ... So, what is ur strat? Curious ... Shavoran, lvl 55 Wizzard, Runnyeye Oovaan, lvl 50 Necromancer, Runnyeye <Shadow Winds> <div></div>
Eirgo
11-30-2005, 06:28 PM
<P>I use lich 99% of the time. The 50 mana/tick is invaluable and the damage proc is great dps on its own with a good spell casting cycle. The only times I click lich off are:</P> <P>1) when a groupmate across the zone engages a fight that I am not participating in - because it will just drain your hps</P> <P>2) during fights where the mob stuns heavily (ie lich hp drain is more of a burden on healers/threat to me and does not justify for dps/mana regen)</P> <P>3) on disease immune mobs - you will never proc lich on these</P>
<DIV>I also drop it when i'm FD with low hps during a fight.</DIV>
Eirgo
11-30-2005, 10:07 PM
Oh yeah then too! Especially if you still have a DoT on you hehe.
Although I've just recently dinged 50 I havn't had any troubles with power. Burning down groups of blues w/ the assassin or using the tank pet on groups hasn't ever really been a problem with regards to mana. Siphon is apart of my regular cast routine as is the AoE leach. Unbelievable ability but get a nasty dot from a named and things look differently from the ground =D <div></div>
<DIV>I don't think too many use it primarily for the power gain, though it is awesome. The best thing about Lich is the proc that it adds to nearly all your offensive spells and the lifetap it gives you.</DIV>
sneakli
01-08-2006, 10:24 PM
<div></div><p>Sorry to resurect an old topic, but I could not find the info I was looking for and this looked similar...</p><p>I understand the % of the power pool regen, but how is the health drain calulated? %?</p><p>The spell only listed a health cost and it appears different from the screen shots I had seen.</p><p>Anyone know?</p><p>Thanks in advance.</p><p> </p><p> </p>
Named
01-09-2006, 12:15 AM
<div></div>The health cost is 4% of your total hps.
<div></div>As long as you are not (or your group is not) in combat, your health shouldn't drop. If you or your group is engaged though, you'll need to engage to keep your health up.
cfteagu
01-19-2006, 01:54 AM
<div>I use lich constantly.</div><div> </div><div>Vs weak mobs, I don't really need it, but I like the extra damage I get.</div><div> </div><div>Vs hard mobs, I want the extra damage to make it a shorter fight. Short fight = less damage to pet, more time to med up after, so who cares if you burn some extra mana.</div><div> </div><div>I don't worry about keeping my life at 100% at the end of a fight. As long as I keep it over ~70%, I figure, I'll get some back between fights.</div><div> </div><div>In a group, I don't need to heal pet, so I usually dont run low of life. if they are chain pulling, I'm usually the last one to run out of mana anyways, so I don't worry if I spend some extra mana casting lifetap more often.</div><div> </div><div>In a group vs weak mobs, I dont worry about stealing aggro from the tank. Not that I try to compete with the tank, but its just a simple fact, if one of the mobs does aggro me, I can tank it long enough to burn it down. And vs weak mobs, you can't afford to wait 30 seconds before casting -- they are already dead. So I start casting as soon as the tank hits em, and sometimes I get aggro.</div><div> </div><div>The ONLY time when I do not use lich is when it is very important not to get aggro during a long fight... important enough that its better to do less dps. Then I don't go with lich if I think I will pull the mob off the MT.</div><div> </div>
1. As has been said. Lich is an always up spell unless:- You aren't eating- Your group is in combat for an extended period of time, but for some reason you can't tap something for health- You're FD... regardless of DoTs or not, I turn off Lich just in case2. Soloing is pretty easy regardless of lich. Your pet usage is pretty typical... but honestly, no one relies on pet heals. The only heal I ever bother using is on my staff. If pet is getting owned your heals aren't really going to help you all that much.
katalmach
01-19-2006, 08:20 PM
<div></div><blockquote><hr>Zald wrote:1. As has been said. Lich is an always up spell unless:- You aren't eating- Your group is in combat for an extended period of time, but for some reason you can't tap something for health- You're FD... regardless of DoTs or not, I turn off Lich just in case2. Soloing is pretty easy regardless of lich. Your pet usage is pretty typical... but honestly, no one relies on pet heals. The only heal I ever bother using is on my staff. If pet is getting owned your heals aren't really going to help you all that much.<hr></blockquote><p>1. You're absolutely right about everything on this point. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>2. I rely on pet heals (even before I got the Cadduceus), and they DO make a difference. I'm a rather hardcore soloer, and my way of playing has certainly worked extremely well for me. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Of course, my normal style of play when not soloing is duoing with a warlock, so a lot of the time I don't really need to worry about damage. If you've got a DPS duoing partner, you can take down almost any mob as long as you, the necro, focus on nothing but keeping your pet alive (using heals, stun, debuff) and throwing in your swarm pets when you have time to do so. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>It all depends on how you like to play - I hate using anything but my tank pet when soloing - I prefer not getting interrupted while fighting mobs, and I'd rather be watching my pet's health than my own. I can use the other pets as well, np, I just prefer not to. I also hate snaring/rooting tactics - pure pet tanking while I heal and swarm pets kill is definitely my tactic of choice. In fact, any fight that I finish with the pet or me in under 75% health, I consider a failure. <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /> So saying that no one relies on pet heals is not true - it's just another way of playing a necro that a lot of people enjoy, and believe it or not, can be utilized very successfully.</p>
Ekuthh
01-19-2006, 10:22 PM
<div></div><div></div><p>Havent got Lich yet, but looking forward to it... MWHAHAHAHHAHA POWER!</p><p>I find my playstyle is fairly similar to YubiMusubi's... I do use the heals (when they arent fizzling like crazy) and transfer health to keep my tank up as long as possible. On difficult mobs, if I can keep him up long enough to kill off the first of the group of two, I'll root/stun the remaining mob and resummon my tank. It's chancy, but works I'd say... 80% of the time.</p><p>Now what's this staff you're talking about?</p><p>Message Edited by Ekuth on <span class="date_text">01-19-2006</span><span class="time_text">09:23 AM</span></p>
Tharangus
01-19-2006, 10:54 PM
<div></div><div></div><div></div><div></div><blockquote><hr>Ekuth wrote:<div></div><div></div><p>Havent got Lich yet, but looking forward to it... MWHAHAHAHHAHA POWER!</p><p>I find my playstyle is fairly similar to YubiMusubi's... I do use the heals (when they arent fizzling like crazy) and transfer health to keep my tank up as long as possible. On difficult mobs, if I can keep him up long enough to kill off the first of the group of two, I'll root/stun the remaining mob and resummon my tank. It's chancy, but works I'd say... 80% of the time.</p><p>Now what's this staff you're talking about?</p><p>Message Edited by Ekuth on <span class="date_text">01-19-2006</span><span class="time_text">09:23 AM</span></p><hr></blockquote><p>Yeddahd's Cadduceus - <a target="_blank" href="http://eq2players.station.sony.com/en/item.vm?itemId=75539">http://eq2players.station.sony.com/en/item.vm?itemId=75539</a>It is a fabled staff that drops of a named in Living Tombs which is spawned by killing 5 groups of zombies at the pool near the entrance. Usable by any level 53 summoner. When activated, it will heal your pet for 40% of it's max health. Cast time is very fast, but it has a significant reuse timer (15 minutes). It is very nice.</p><p>Currently, this will heal my tank pet for 3.3k and what amazes me is that it never seems to draw agro.</p><p>Message Edited by Tharangus on <span class="date_text">01-19-2006</span><span class="time_text">01:27 PM</span></p>
Ekuthh
01-19-2006, 11:01 PM
<div></div><p>Sweet. I'll have to pick that one up here in a few levels.</p><p>Thanks for the info!</p>
Pick it up sooner than that before they nerf the poor encounter. As it stands its VERY easy given the item that drops fairly often.
Badd Boy
01-20-2006, 06:44 AM
The 2% mana regen in combat is awesome at Master 1. I use it constantly.<div></div>
Hmm.... Speaking of this last post...We should get an upgrade to lich fairly early in KoS...I highly doubt that the mana regen will be changed for the upgrade, more likely they'll up the damage and heal, and leave the regen at 1% for all but the Master I tiers.So... If you had Master 1 Lich, would you bother upgrading for the damage components?Say thay made the Adept I upgrade 25% more damage over the current Master I lich... Say the Adept III was 75% more, would you do that?
<div></div>I'd rather they just scale the spell up as we level vs a series of them.
<blockquote><hr>Jai1 wrote:<div></div>I'd rather they just scale the spell up as we level vs a series of them.<hr></blockquote>That's how it used to be. But people complained.With that system, some master 1 spells were significantly better than the spell that was supposed to replace them at apprentice or even adept level.So they made it into this... In most cases it was a no sum gain situation... I'll live with it.But in some spells... like lich and pet stances... There are parts of the spell that don't scale with level, but only with tier. The lich regen % is an example... The defensive stances HP increase % is another. Its why I still use my Master 2 defensive stance from the L30-40 spells at L60. I prefer the HP increase over the additional taunt.
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