View Full Version : Necro Masters and Fabled
<DIV>My guild is starting to hit some of the higher end content now and I'm looking for areas that are known to drop Necro Masters and Fabled.</DIV> <DIV> </DIV> <DIV>I'm under the impression that each instance drops something from its own loot table. In other words, the zone nameds either drop necro masters/fabled or they dont. That it's not random. </DIV> <DIV> </DIV> <DIV>Anybody know where these masters/gear drop? We currently do Scornfeather and Hidden Cache a lot. But I've yet to see anything that I can use. It's all just vendor loot on FFA rolls.</DIV> <DIV> </DIV> <DIV>Oh, and is there a website that lists items?</DIV>
KBern
11-15-2005, 09:30 PM
<DIV>It seems necro masters are as rare as yellow sand.:smileytongue:</DIV>
keikomon
11-15-2005, 09:41 PM
<P><FONT color=#66ff00>Having done Poet's, Scorn's, Ancient, Cesa, and Hidden Cache on our daily instance runs..I've never seen any Necro Master's nor i seen any Caster Fabled gear dropped...</FONT></P> <P><FONT color=#66ff00>Like above poster said, "Necro Master's are a very rare" </FONT></P> <P><FONT color=#66ff00></FONT> </P> <P><FONT color=#66ff00>Kikko</FONT></P>
Eirgo
11-15-2005, 09:44 PM
<P>I havent seen any VLA or Int jewelry drop in Roost at all, but I have seen 2 so-so VLA fableds drop in Poets Palace. I believe they were both off the Eye, so they share his loot table with 6 or 7 other items.</P> <P>Elegant Velvet Choker - neck</P> <P>10 AGI, 14 INT, 30 HP, 50 PW, +295 Cold/Heat/Poison</P> <P>Compare to Pearl Necklace</P> <P>9 STA, 10 INT, 9 WIS, 30 HP, 54 PW, +200 Cold/Heat/Poison</P> <P> </P> <P>Elegant Velvet Pantaloons - legs</P> <P>12 INT, 6 AGI, 40 HP, 50 PW, 354 Cold, 413 Poison</P> <DIV>Pristine Cambric Pantaloons</DIV> <DIV> </DIV> <DIV>20 INT, 8 STR, 34 HP/PW, 300 Cold/Poison</DIV>
<DIV>Yeah, we did Poet's the other night. Highest was a level 58 and the rest of us were between 52 and 57. We still managed to kill everything (Eyeball included). And through the whole there NO fabled and NO masters dropped.</DIV> <DIV> </DIV> <DIV>At least they're rare enough (it seems) that you can Legendary/AdeptIII yourself out and be just as good as the next guy. Masters and Fabled dont seem to be as necessary as in other games for the simple fact that if it *were* necessary to do well, it'd have to be much more prevalent.</DIV> <DIV> </DIV> <DIV>So I'll be happy with my Legendary gear and AdeptIII spells and just let any Fabled/Masters I acquire be icing on the cake-rather than a balls-to-the-wall pursuit.</DIV>
Named
11-15-2005, 10:38 PM
<DIV>If you're looking for t5 fabled, then mobs like Borxx ( OOLS ), Knubed ( Perma ), Hand of Caldera ( Sol eye ), Acrimoniad ( Feerrott ) are the ones you want to watch out for.</DIV> <DIV> </DIV> <DIV>There is very little t6 VLA raid gear in game atm, a nice hat off of the gx4 tree in LT, a decent hat off of the Guardian of xxx in Shimmering Citadel, a nice int belt and ring from the raid area of silent city.</DIV>
<P>VLA=?</P> <P> </P> <P> </P>
Eirgo
11-15-2005, 11:00 PM
Very Light Armor
Sarkoris
11-16-2005, 01:32 AM
<DIV>As per the patch notes spell drops have had their chance to drop increased. An example of this in action was a group from my guild did Poets instance last night, and had 2 masters drop. The Bruiser fd skill Still Life and our very own Devour Vitae (which they very generously mailed over to me as they had no Necro in the group).</DIV> <DIV> </DIV> <DIV>Sark.</DIV>
Merciful_Shadow
11-16-2005, 03:47 AM
I've seen 2 level 51+ masters drop I've gotten most of my T5 Fabled gear updated to T6. Doing daily runs of Poets, Roost, Table, etc... Also been trying to raid as much as my schedule allows The spells are there... the gear is there. Just like life... you gotta put in the hours. <div></div>
LokiHellsson
11-16-2005, 10:04 AM
>> as rare as yellow sand <<Then I suggest you look in living tombs. That's where I've found yellow sand.
KBern
11-16-2005, 06:19 PM
<BR> <BLOCKQUOTE> <HR> LokiHellsson wrote:<BR>>>as rare as yellow sand <<<BR><BR>Then I suggest you look in living tombs. That's where I've found yellow sand.<BR> <HR> </BLOCKQUOTE><BR> <DIV> I have actually found two so far, but I thought it went well with the saying.</DIV>
<DIV>Think hes saying that his guild just got into the end content and pretty sure they dont mean Lockjaw. Tremblar in Zek and Meeting of the Minds in Feerrott drops Necro masters but they are all T5. MotM also drop in-combat regen items that are good for us even at T6.</DIV>
<BR> <BLOCKQUOTE> <HR> Jai1 wrote:<BR> <DIV>Think hes saying that his guild just got into the end content and pretty sure they dont mean Lockjaw. Tremblar in Zek and Meeting of the Minds in Feerrott drops Necro masters but they are all T5. MotM also drop in-combat regen items that are good for us even at T6.</DIV><BR> <HR> </BLOCKQUOTE><BR>Master drops (within a given tier) are totally random as to what spell drops.
Daryth_Shadowspawn
11-17-2005, 08:56 PM
<div></div>I have had the luck to be able to purchase on the vendor the T6 master tank pet. It is the only T6 necro master I have ever seen for sale. Considering I carry approximately 40pp on me at all times to quickly purchase masters and check at least 10 times a day. Since release this is the first I have even heard of. The utter absense of these spells is disturbing <div></div><p>Message Edited by Daryth_Shadowspawn on <span class=date_text>11-17-2005</span> <span class=time_text>01:19 PM</span>
Mephli
11-17-2005, 10:52 PM
<DIV>I've seen about 10 or so nec masters over the past the past year, but they were all lv40 or less. The one master I've seen over lv40 was Eternal Bindings for 2pp..... and let me just say my roots don't break anymore :smileywink:.</DIV><p>Message Edited by Mephlich on <span class=date_text>11-17-2005</span> <span class=time_text>09:57 AM</span>
Dalin
11-29-2005, 05:22 AM
<P>I was lucky enough when I was level 42 or so to have a master chest drop for me in Harclave..... Contents were: Aspect of Undead Master 1.....</P> <P>Was very lucky not only did I find my own master spell but it was my teir 6 group buff, very happy about that, however once in a game play thing lol.</P>
Merciful_Shadow
11-30-2005, 12:08 AM
<span><blockquote><hr>Merciful_Shadow wrote:I've seen 2 level 51+ masters drop I've gotten most of my T5 Fabled gear updated to T6. Doing daily runs of Poets, Roost, Table, etc... Also been trying to raid as much as my schedule allows The spells are there... the gear is there. Just like life... you gotta put in the hours. <div></div><hr></blockquote>UPDATE: Got Constrict (Master I) from the 2nd beetle ring event in Poet's Palace Got Minion's Stance: Voice of the Departed (Master I) from one of the snakes in Scornfeather Roost</span><div></div>
soulrais
11-30-2005, 08:48 PM
<P>guildie got minons stance for me from poets... not sure which mob</P> <P>and bought lvl 58 infectous cloud off broker but guy said he got it off named in poF</P> <P> </P>
Dalin
11-30-2005, 09:53 PM
<DIV>Seems in todays update they change a lot for teir 6 so hopefully we will see the master rates in DoF as we do in Runnyeye and what not =)</DIV> <DIV> </DIV> <DIV>/crossfingers for Necro Masters!</DIV>
Nosewar
12-01-2005, 06:33 AM
<DIV>But are the increased rates off of named only or regular mobs as well? And if named only, what types...regular named or very powerful named?</DIV>
schrammy
12-01-2005, 01:03 PM
<DIV>any mob that means something else then *randomsuckawaitingtodie_001* drops masters now</DIV> <DIV> </DIV> <DIV>I got devour vitae off one of the named snakes in scornfeahter roost last night.</DIV> <DIV> </DIV> <DIV>(granted its prolly the worst master spell i could get, but its a master nonetheless)</DIV>
Nosewar
12-01-2005, 02:42 PM
<P>No, revivication is the worst master you can get, lol.</P> <P>But now I know what you are talking about. I just got done with a Roost group and EVERY named dropped a legendary or fabled chest, and masters were 50% drops off named. That's just disgustingly high and I hope they nerf it.</P>
Eirgo
12-01-2005, 06:36 PM
<P>I think it either needs to be nerfed about 75% OR they need to put drops to make M3s out of so people (esp casters) have a reason to raid. </P> <P>At the rate M1s are dropping now, prices are going to plummet on all T6 spell rares and the masters wont be much higher (I think they vend for 25g so thre is the price floor)</P> <P>Last night I was in a group for 2.5 hours and we got:</P> <P>12 - T6 master 1's</P> <P>2 - Vanadium</P> <P>1 - Cobalt </P> <P>2 - Excellent Pelts</P> <P>4 - Saguaro Roots</P> <P> </P> <P>And I didnt win ANY of them hehe :smileysad:</P> <P>1 M1 every 12.5 minutes is extreme - plus the crafting rares (which dropped less then masters which I found odd)</P> <P> </P>
<P>Yeah, last night was insane! But out of the insanity I got:</P> <P> </P> <P>Control Undeath (Master I)</P> <P>Grisly Ward (Master I)</P> <P>Necrotic Replenshment (Master I)</P> <P>Necromantic Insignia (Master I)</P> <P> </P> <P> <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P> </P> <P> </P>
keikomon
12-01-2005, 09:21 PM
<P><FONT color=#66ff00>Last night was fun....</FONT></P> <P><FONT color=#66ff00></FONT> </P> <P><FONT color=#66ff00>-Master 1 Deathly Coil <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></FONT></P> <P><FONT color=#66ff00></FONT> </P> <P><FONT color=#66ff00>Kikko</FONT></P>
Lodor
12-02-2005, 12:05 AM
<P>Durring the raining master chest fun i looted 11 tier 6 master 1 spells while soloing. Only one was a necro spell but i traded a zerker spell for a necro one and sold 3 other spells before i logged and bought another t6 necro spell off broker.</P> <P>T6 rares are anything but rare now since they were dropping more then spells were.</P> <P>The economy got hit hard because of this. Least the drop rate got fixed some in the hotfix.</P>
Nosewar
12-02-2005, 01:25 AM
<DIV>Did it? Nothing said about that in the last update note for this morning's patch. Everyone's still farming masters on Lucan.</DIV>
keikomon
12-03-2005, 12:46 AM
<P><FONT color=#66ff00>The servers were brought down around 2am pst...before the usual morning downtime...And it seems they have fixed the drop rate on master 1 spells...Hope you got em while u can.. <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></FONT></P> <P><FONT color=#66ff00></FONT> </P> <P><FONT color=#66ff00>Kikko</FONT></P>
jeanjuedi
12-05-2005, 11:50 PM
Got Consumption and Constrict M1's last night...very happy necro here!
Merciful_Shadow
12-06-2005, 12:51 AM
Got Consumption, Drawing of Souls and Control Undeath this weekend. Blighted Pack, Rending Fury, Necromatic Insignia, Infernal Cloud and Necrotic Replenishment dropped for guildmates. The last couple of days, Necro Masters have been dropping like panties on prom night. <div></div>
quamdar
12-06-2005, 08:25 AM
really currently i have blighted pack, drawing of souls, fright, voice of the departed, devour vitae, constrict, consumption, infernal cloud, and deathly coil. there are others i have seen on brokers but it is rediculous what people want with how common they are now. <div></div>
Sosum
12-06-2005, 12:00 PM
<span><blockquote><hr>Merciful_Shadow wrote:Got Consumption, Drawing of Souls and Control Undeath this weekend. Blighted Pack, Rending Fury, Necromatic Insignia, Infernal Cloud and Necrotic Replenishment dropped for guildmates. The last couple of days, Necro Masters have been dropping like panties on prom night. <div></div><hr></blockquote>im on the wrong server lol</span><div></div>
Leawyn
12-06-2005, 12:26 PM
<span><blockquote><hr>Merciful_Shadow wrote: The last couple of days, Necro Masters have been dropping like panties on prom night. <div></div><hr></blockquote>Yeah, but where the hell are all the scout pet masters?!?!?! <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></span><div></div>
quamdar
12-06-2005, 12:57 PM
yeah really still waiting to see one of those pop up somewhere <div></div>
<P>Death Rot and Nightshade Masters seem to be really rare.</P>
Merciful_Shadow
12-08-2005, 02:46 AM
Yeah, I have not seen one pet master drop. Which is interesting considering the proliferation of other necro master drops. <div></div>
Lodor
12-08-2005, 06:25 AM
<DIV>People should start getting the summoner only staff in living tombs before soe nerfs its drop rate also.</DIV>
<span><blockquote><hr>Lodor wrote:<div>People should start getting the summoner only staff in living tombs before soe nerfs its drop rate also.</div><hr></blockquote>Why? is it better than prismatic rod?</span><div></div>
Named
12-08-2005, 07:44 AM
<DIV><IMG src="http://img334.imageshack.us/img334/6184/weapon7vx.jpg"></DIV> <DIV> </DIV> <DIV> </DIV> <DIV>To get it you have to clear the groups of solo con mobs infront of the brown door right after you drop down from the LT zone in. After you clear the 5 groups, either 2 "market enforcers" will spawn or the named and two guards will spawn. The staff is the named's master ches drop. It took me about 4 hours to farm.</DIV> <DIV> </DIV> <DIV>[edit]</DIV> <DIV> </DIV> <DIV>2.0 cast time, 15 min recast.</DIV><p>Message Edited by Named88 on <span class=date_text>12-07-2005</span> <span class=time_text>06:46 PM</span>
armus5
12-08-2005, 07:53 AM
<P>I was just going to post on this. Dev's if you ever read this, the necros on Innothule are flat ticked that our masters never drop. My guild farmed more than 40 masters during the "drop day" and we're raided every day since DoF launch. No necro masters. I just saw 1 nightshade master and naturally, it wasn't for sale. I'll tell the world this, I have 65 plat and all I want are master spells and I can't get them. </P> <P>This sucks</P> <P>Armus</P>
Leawyn
12-08-2005, 12:04 PM
Only problem with that staff is it is a 15 min recast on it. Nice heal, but its inefficent. Its more of an oh sh*t heal. <div></div>
Nosewar
12-08-2005, 12:45 PM
No way, a 40% pet heal is nice as hell. And unlike transfer life it doesn't use my own health. There are many times I wish I could give a last minute heal on my pet before he dies and gives me the aggro. I'll take any increase in healing utility, and not to mention that only a prismatic/orb combo is better stats than that staff.
slyfer
12-08-2005, 07:19 PM
Which door is this? Is this the door straight when you drop down from the LT entrance past the pool? Or is it the one behind the temple near the Monolith thing?
Nosewar
12-08-2005, 08:57 PM
<DIV>The first one.</DIV>
<BR> <BLOCKQUOTE> <HR> I just saw 1 nightshade master and naturally, it wasn't for sale. <BR> <HR> </BLOCKQUOTE><BR> <DIV>/swoons with envy. Well at at least we know they drop sometimes.</DIV> <DIV> </DIV> <DIV>Just out of curiosity, I've been checking the broker for level 60 masters, all classes, recently. Across the board, they seem to be a lot rarer than lev 51-59. As in, I have NEVER seen one.</DIV>
bmm7410
12-09-2005, 12:40 AM
HAHAHA!!!! Some times you just have to laugh at youself.... I had that staff drop on one of my first trips in LT... Way back before the loot increase. I have a screen shot of it somewhere, but at that time the stats were almost laughable... i remember saying to my guild that it felt like this was some kind of joke... no trade, calss specific, garbage... Sold it to the vendor for like 20-30 gold Well... don't i feel stupid now... But that's life i guess... oh well. <div></div>
slyfer
12-09-2005, 12:53 AM
<DIV>Looks like tonight will be a late night of camping for this. Yea pre change it sucked saw it many times in guild chat. Now I must have one.</DIV>
<span><blockquote><hr>Named88 wrote:<div></div> <div><img src="http://img334.imageshack.us/img334/6184/weapon7vx.jpg"></div> <hr></blockquote>OK, yeah I want one. I assume it has to be equipped for the heal proc to work? If it could be clickied from inventory this would be amazing. </span><div></div>
Eirgo
12-09-2005, 02:31 AM
<DIV>Yeah I had one of those too and vendored it for 35g because it was lore and I figured since I wasnt using it may as well sell it in case another dropped. And from what I have heard it is clicky from inventory - which makes me almost want to go back and farm it ...... but not quite.</DIV>
Lodor
12-09-2005, 04:04 AM
<P>Its not clicky from inv. it has to be equiped.</P> <P> </P> <P>But you could write a macro that equiped it, used it, then put your old mainhand offhand items back on.</P>
Heh, whent down to check that place out last night, permacamped by atleast 2 people farming the named...... didnt see any master chests drop though.
Nosewar
12-09-2005, 02:01 PM
<DIV>Well I got the staff after a 5 hour camp. I lost 3 int on the exchange between the staff vs imbued ironwood wand + pearl orb. The worst is losing the 14 wis, but I gained in stamina. The way I see it, the fact that this is a summoner only staff and that it has that nice 40% heal makes it worthwhile especially for soloing. In raids or something I'd probably go prismatic/pearl orb. Still a very nice staff on a ridiculously easy spawn -- can't believe this doesn't get nerfed.</DIV> <DIV> </DIV> <DIV>Btw...the heal clicky is 1.5 sec cast time on a 15 min timer. Quite nice imo. Cast time rocks when you are in a pinch.</DIV>
slyfer
12-09-2005, 07:29 PM
<DIV>I got the staff in about 2 hours. Named spawned about 10 times. This staff rocks. Soloing it is a must have. Raiding go with Prismatic and orb.</DIV>
Uanelven
12-09-2005, 08:46 PM
Truly wonderful little suprise this staff. Took me only about 30 mins to get which was very suprising. Nice to have a staff for a change too. This is the only two hander (bar peacock club one) that I have seen to rival two independant items. I expect most summoners will have one of these before long. <div></div>
Heh, true. That gotta be the most camped place on Splitpaw now. Always a nice group of 3-5 Necros/Conj's hanging out. :smileytongue:
Nosewar
12-13-2005, 12:34 AM
You mean Living Tombs? Not splitpaw.
Eirgo
12-13-2005, 12:39 AM
Pretty sure he meant SP server not zone :smileywink:
Nosewar
12-13-2005, 12:43 AM
Ah yes, that would explain it.
<DIV>well I know what Im doing today : ) thanks for the heads up : )</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Yay got it in 4 hours : )</DIV><p>Message Edited by Naud on <span class=date_text>12-12-2005</span> <span class=time_text>08:47 PM</span>
josie67
12-13-2005, 05:34 AM
<DIV>I camped the named yesterday and the day before for a total of 6 hours (split between 3 separate sessions), and lo and behold, what should FINALLY drop? Yummy staff!!</DIV>
quamdar
12-13-2005, 10:16 AM
haven't gotten one myself, what is the recast? <div></div>
Uanelven
12-13-2005, 08:02 PM
15 Mins which sounds a lot but it wold be somewhat overpowered with a more 'normal' spell casting time. It's a good emergency heal. <div></div>
quamdar
12-13-2005, 09:48 PM
got it in about 20 minutes, saw the person that was cmaping it get it in 5 pops i got it in 3. this thing is freaking common. <div></div>
Nosewar
12-14-2005, 12:23 AM
Healing a 60 fighter pet for a few thousand hps in 1.5 secs isn't something to sneeze at. Not to mention if you have a charmed pet too, both get healed.
slyfer
12-14-2005, 12:27 AM
<DIV>Is there a way to make a macro so that you just hit the macro and it equips this staff and then casts the heal? Then can you make another macro to swich back?</DIV>
gr8scott
12-14-2005, 01:18 AM
<BR> <BLOCKQUOTE> <HR> Nosewarts wrote:<BR>Healing a 60 fighter pet for a few thousand hps in 1.5 secs isn't something to sneeze at. Not to mention if you have a charmed pet too, both get healed. <BR> <HR> </BLOCKQUOTE> <P><BR>Are you sure about that? I was pretty sure that just the pet that is named in your pet box gets healed. This actually really blows sometimes when your fighter pet has aggro and your slacker charmed pet is named in the pet box.</P> <P> </P> <P>I also can't figure out how to get the real pet to be named in the pet box. Resummon doesn't always work and I haven't played around much with recharm. Also when recharming, you seem to lose your pet buffs on the charmed pet. Charm is buggy as hell, but I still like it! lol</P> <P> </P> <P>GS</P>
El Chupacabr
12-14-2005, 01:21 AM
<BR> <BLOCKQUOTE> <HR> gr8scott wrote:<BR><BR> <BLOCKQUOTE> <HR> Nosewarts wrote:<BR>Healing a 60 fighter pet for a few thousand hps in 1.5 secs isn't something to sneeze at. Not to mention if you have a charmed pet too, both get healed. <BR> <HR> </BLOCKQUOTE> <P><BR>Are you sure about that? I was pretty sure that just the pet that is named in your pet box gets healed. This actually really blows sometimes when your fighter pet has aggro and your slacker charmed pet is named in the pet box.</P> <P> </P> <P>I also can't figure out how to get the real pet to be named in the pet box. Resummon doesn't always work and I haven't played around much with recharm. Also when recharming, you seem to lose your pet buffs on the charmed pet. Charm is buggy as hell, but I still like it! lol</P> <P> </P> <P>GS</P> <BR> <HR> </BLOCKQUOTE><BR>All pet spells effect both the regular pet and the charmed pet. It has nothing to do with which pets window is on top.
gr8scott
12-14-2005, 02:38 AM
<BR> <BLOCKQUOTE> <HR> El Chupacabras wrote:<BR><BR> <BLOCKQUOTE> <HR> gr8scott wrote:<BR><BR> <BLOCKQUOTE> <HR> Nosewarts wrote:<BR>Healing a 60 fighter pet for a few thousand hps in 1.5 secs isn't something to sneeze at. Not to mention if you have a charmed pet too, both get healed. <BR> <HR> </BLOCKQUOTE> <P><BR>Are you sure about that? I was pretty sure that just the pet that is named in your pet box gets healed. This actually really blows sometimes when your fighter pet has aggro and your slacker charmed pet is named in the pet box.</P> <P> </P> <P>I also can't figure out how to get the real pet to be named in the pet box. Resummon doesn't always work and I haven't played around much with recharm. Also when recharming, you seem to lose your pet buffs on the charmed pet. Charm is buggy as hell, but I still like it! lol</P> <P> </P> <P>GS</P> <BR> <HR> </BLOCKQUOTE><BR>All pet spells effect both the regular pet and the charmed pet. It has nothing to do with which pets window is on top. <BR> <HR> </BLOCKQUOTE> <P><BR>I believe this is definitely the desired/specified behavior, but it is aslo not true in practice. Many times when you REcharm a mob all of the pet buffs drop from the mob. I've seen this many times and know it is true. I'll test the pet healing tonight and let you know if I verify only one pet gets the staff heal instead of both.</P> <P>GS </P>
El Chupacabr
12-14-2005, 02:53 AM
Yes, it is. Buff a charmed pet with your regular pet up, the spell will only show casting on the charmed mob but you'll see the distortions periodically on both pets, the heals work the same. <DIV> </DIV> <DIV>Edit: You can also see it on the clawing of souls proc if you're a parser.</DIV><p>Message Edited by El Chupacabras on <span class=date_text>12-13-2005</span> <span class=time_text>04:55 PM</span>
gr8scott
12-14-2005, 03:16 AM
<BR> <BLOCKQUOTE> <HR> El Chupacabras wrote:<BR> Yes, it is. Buff a charmed pet with your regular pet up, the spell will only show casting on the charmed mob but you'll see the distortions periodically on both pets, the heals work the same. <DIV> </DIV> <DIV>Edit: You can also see it on the clawing of souls proc if you're a parser.</DIV> <P>Message Edited by El Chupacabras on <SPAN class=date_text>12-13-2005</SPAN> <SPAN class=time_text>04:55 PM</SPAN><BR> <HR> </BLOCKQUOTE> <P><BR>I'm not talking about the spell spam, I am talking about the buff window for the charmed pet.</P> <P> </P> <P>Here is an experiment:</P> <P>-Cast regular pet; cast pet buffs</P> <P>-charm a pet.</P> <P>-Target the charmed pet. Notice that all the pet buffs affect the charmed pet (using the pet buff window)</P> <P>-Wait for charm to break (maybe even break it yourself?) and recharm the pet</P> <P>-Target the REcharmed pet (or look in the pet window). You will notice that this usually causes all of the buffs to no longer apply to the charmed pet. This is actually good sometimes when you don't want your charmed pet to get aggro.</P> <P> </P> <P>I'll take it to PMs if we still disagree <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P> </P> <P>GS</P>
Aruka
12-14-2005, 03:52 AM
<P>got mine today after 7 rounds of the named.</P> <P> </P> <P><A href="http://img469.imageshack.us/img469/3604/eq20000029gg.jpg" target=_blank>http://img469.imageshack.us/img469/3604/eq20000029gg.jpg</A></P> <P><SPAN class=time_text></SPAN> </P><p>Message Edited by Arukara on <span class=date_text>12-13-2005</span> <span class=time_text>02:55 PM</span>
josie67
12-14-2005, 05:45 AM
Yes, does anyone know a macro to equip the staff, cast the heal, then unequip and re-equip the previous 2 items?
Named
12-14-2005, 10:08 AM
<DIV>You wouldn't be able to do that in combat. It limits you to 1 armorchange every 5 seconds.</DIV>
Zimike
12-14-2005, 02:50 PM
<BR> <BLOCKQUOTE> <HR> Arukara wrote:<BR> <P>got mine today after 7 rounds of the named.</P> <P> </P> <P><A href="http://img469.imageshack.us/img469/3604/eq20000029gg.jpg" target=_blank>http://img469.imageshack.us/img469/3604/eq20000029gg.jpg</A></P> <P><SPAN class=time_text></SPAN> </P> <P>Message Edited by Arukara on <SPAN class=date_text>12-13-2005</SPAN> <SPAN class=time_text>02:55 PM</SPAN><BR> <HR> </BLOCKQUOTE><BR>Where did you get this? [expletive haxx0red by Raijinn] I want that <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />
Yirabeth
12-14-2005, 05:05 PM
Read entire thread...*g* it describes where to camp this item. I have it bookmarked so I can camp it when my baby necro reaches the level...(currently level 34) ~Yira <div></div>
Zimike
12-14-2005, 05:15 PM
Ya I saw already... was not sure what LT was but I figured it out to be Lliving Tomb.
Nosewar
12-14-2005, 09:49 PM
<BR> <BLOCKQUOTE> <HR> gr8scott wrote:<BR><BR> <BLOCKQUOTE> <HR> El Chupacabras wrote:<BR> Yes, it is. Buff a charmed pet with your regular pet up, the spell will only show casting on the charmed mob but you'll see the distortions periodically on both pets, the heals work the same. <DIV> </DIV> <DIV>Edit: You can also see it on the clawing of souls proc if you're a parser.</DIV> <P>Message Edited by El Chupacabras on <SPAN class=date_text>12-13-2005</SPAN> <SPAN class=time_text>04:55 PM</SPAN><BR> <HR> </BLOCKQUOTE> <P><BR>I'm not talking about the spell spam, I am talking about the buff window for the charmed pet.</P> <P> </P> <P>Here is an experiment:</P> <P>-Cast regular pet; cast pet buffs</P> <P>-charm a pet.</P> <P>-Target the charmed pet. Notice that all the pet buffs affect the charmed pet (using the pet buff window)</P> <P>-Wait for charm to break (maybe even break it yourself?) and recharm the pet</P> <P>-Target the REcharmed pet (or look in the pet window). You will notice that this usually causes all of the buffs to no longer apply to the charmed pet. This is actually good sometimes when you don't want your charmed pet to get aggro.</P> <P> </P> <P>I'll take it to PMs if we still disagree <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P> </P> <P>GS</P> <BR> <HR> </BLOCKQUOTE> <P>No, all spell affects apply to both pets and recharming any new pets will auto apply current buffs to the newly charmed pet. It'll also work in reverse with a charmed pet, destroying and resummoning your real pet. El Chup is right. I have never had any spell effects not affect both pets.</P> <P>And the fact that you say "usually causes" shows that something is errant with your observations. If the game code is written so X happens during Y conditions, the results should be consistent. The pets don't resist incoming spells from the owner.<BR></P>
gr8scott
12-14-2005, 10:12 PM
<BR> <BLOCKQUOTE> <HR> Nosewarts wrote: <P>No, all spell affects apply to both pets and recharming any new pets will auto apply current buffs to the newly charmed pet. It'll also work in reverse with a charmed pet, destroying and resummoning your real pet. El Chup is right. I have never had any spell effects not affect both pets.</P> <P>And the fact that you say "usually causes" shows that something is errant with your observations. If the game code is written so X happens during Y conditions, the results should be consistent. The pets don't resist incoming spells from the owner.<BR></P> <BR> <HR> </BLOCKQUOTE><BR> <DIV>Geez, do you guys try this stuff or do you just say things?</DIV> <DIV> </DIV> <DIV>Got more data on both behaviors last night.</DIV> <DIV> </DIV> <DIV>Verify pet buffs don't always affect both pets:</DIV> <DIV> </DIV> <DIV>-In silent city</DIV> <DIV>-summon pet, buff pet</DIV> <DIV>-charm a mob. All pet buffs apply to newly charmed pet</DIV> <DIV>-break charm, recharm. target REcharmed pet. NO PET BUFFS ON RECHARMED PET.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Investigate staff heal</DIV> <DIV> </DIV> <DIV>-Now that you have a charmed pet with no pet buffs, send in both pets on a tougher mob.</DIV> <DIV>-Regular pet almost always gets aggro in this case since it is the only pet with buffs</DIV> <DIV>-try staff heal when regular pet gets low. STAFF HEAL DOESN"T HEAL REGULAR PET.</DIV> <DIV> </DIV> <DIV>I assumed this had to do with which pet was in the pet window. In thinking about it, I can't rule out that it was a range issue. Maybe the charmed pet was close enough to allow the heal to start and the regular pet was OOR. I highly doubt this because they were both on the same mob and I wasn't trying to be far away. I call it a possibility only because I didn't think of it until today and didn't make sure of it yesterday during my testing.</DIV> <DIV> </DIV> <DIV>Also if you cast a pet buff while you have a charmed pet, that pet buff and only that pet buff will apply to any REcharmed pet. This makes the behavior appear somewhat random and explains the 'usually'.</DIV> <DIV> </DIV> <DIV>So I know you two believe what you are saying, but until you actually run the experiment, all you are doing is spreading mis-information. "I don't know" is a whole lot better than false conviction.</DIV> <DIV> </DIV> <DIV>Having said all that, maybe there is something screwy with the mobs/location I was choosing. If you can verify that buffs apply to REcharmed pets elsewhere that would be helpful as well. If you can also verify that using the staff heals your regular pet even when that pet is not in the pet window that would be useful also. </DIV> <DIV> </DIV> <DIV>data please, noise no.</DIV> <DIV> </DIV> <DIV>GS</DIV>
El Chupacabr
12-14-2005, 10:24 PM
<P>In your original, I saw no mention of recharming and in your second post I overlooked it... of course a recharmed pet doesn't get the buff, pet buffs are not AoE but targeted, hence it has to be recast every time and will drop whenever the pet the buff was officially cast on dies or breaks.</P> <P>Just the nature of "single target" buffs.</P> <P>If you don't think I research what I'm talking about, you are mistaken. I don't have a heal staff and don't use the pet heal as it's a waste of a precious amount of casting time when solo'ing... could the heal only effect one? Maybe, but big deal, use your health transfer on the main pet and use the two and a half seconds you'd waste healing the pet with our crappy pet heal on a nuke or most any other spell instead.</P> <P>Edit: It's in your first as well, we're talking about two different things... in the end the recharm thing is not a bug but the nature of that type of spell.</P><p>Message Edited by El Chupacabras on <span class=date_text>12-14-2005</span> <span class=time_text>12:25 PM</span>
gr8scott
12-14-2005, 10:34 PM
<BR> <BLOCKQUOTE> <HR> El Chupacabras wrote:<BR> <P>In your original, I saw no mention of recharming and in your second post I overlooked it... of course a recharmed pet doesn't get the buff, pet buffs are not AoE but targeted, hence it has to be recast every time and will drop whenever the pet the buff was officially cast on dies or breaks.</P> <P>Just the nature of "single target" buffs.</P> <P>If you don't think I research what I'm talking about, you are mistaken. I don't have a heal staff and don't use the pet heal as it's a waste of a precious amount of casting time when solo'ing... could the heal only effect one? Maybe, but big deal, use your health transfer on the main pet and use the two and a half seconds you'd waste healing the pet with our crappy pet heal on a nuke or most any other spell instead.</P> <P>Edit: It's in your first as well, we're talking about two different things... in the end the recharm thing is not a bug but the nature of that type of spell.</P> <P>Message Edited by El Chupacabras on <SPAN class=date_text>12-14-2005</SPAN> <SPAN class=time_text>12:25 PM</SPAN><BR> <HR> </BLOCKQUOTE>Commenting on a post without reading it and commenting on an item affect without having it or testing it is exactly the noise I am talking about. You have done a lot of good and careful work previously, so I am surprised at the sloppiness here.<BR> <DIV> </DIV> <DIV>Anyway, I am curious about this:</DIV> <DIV> </DIV> <DIV><BR></DIV> <BLOCKQUOTE> <HR> of course a recharmed pet doesn't get the buff, pet buffs are not AoE but targeted, hence it has to be recast every time and will drop whenever the pet the buff was officially cast on dies or breaks. <P>Just the nature of "single target" buffs.</P> <HR> </BLOCKQUOTE> <DIV>Could you explain this to me? I never explicitly 'cast' the pet buffs on the charmed pet (I cast them on the regular pet). Why should they apply to a newly charmed pet except when that pet was previously a pet?!? That doesn't make sense. Also why would these buffs apply to the REcharmed pet if I cast them during the first charm?</DIV> <DIV> </DIV> <DIV>It is very odd behavior and doesn't reconcile with any spell convention that I can come up with.</DIV> <DIV> </DIV> <DIV>GS<BR></DIV>
<BR> <BLOCKQUOTE> <HR> gr8scott wrote:<BR><BR> <DIV>data please, noise no.</DIV> <DIV> </DIV> <DIV> <HR> </DIV></BLOCKQUOTE><BR> <DIV>Right on, engineers 4tw <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> </DIV> <DIV> </DIV> <DIV>Signed, Necrobert</DIV>
Nosewar
12-15-2005, 10:15 AM
<BR> <BLOCKQUOTE> <HR> El Chupacabras wrote:<BR> <P> </P> <P>If you don't think I research what I'm talking about, you are mistaken. I don't have a heal staff and don't use the pet heal as it's a waste of a precious amount of casting time when solo'ing... could the heal only effect one? Maybe, but big deal, use your health transfer on the main pet and use the two and a half seconds you'd waste healing the pet with our crappy pet heal on a nuke or most any other spell instead.</P> <P>Message Edited by El Chupacabras on <SPAN class=date_text>12-14-2005</SPAN> <SPAN class=time_text>12:25 PM</SPAN><BR> <HR> </BLOCKQUOTE>I hope you're talking about the crappy pet heals as being the HoT and transfer life, because both of those are inefficient and costly in health. Though both do have their uses in certain situations when you need the pet to survive just a few more moments. Considering only fear and darkness have cast times like the staff's, the benefits of a 40% heal with no health cost is pretty irrefutable for a necro that has no such completely beneficial innate healing abilities. In a solo fight with grouped mobs, if the pet is about to die with two or three more mobs on it, a necro will very shortly have to FD, run, or die as soon as they all turn on him. In such a situation any kind of heal, even a crappy one, is preferable to possibly nuking one of the remaining mobs only to leave the rest to finish you off.<BR>
Nosewar
12-15-2005, 10:20 AM
<BR> <BLOCKQUOTE> <P></P> <HR> <P>gr8scott wrote:</P> <P><BR> </P> <DIV>Geez, do you guys try this stuff or do you just say things?</DIV> <DIV> </DIV> <DIV>Got more data on both behaviors last night.</DIV> <DIV> </DIV> <DIV>Verify pet buffs don't always affect both pets:</DIV> <DIV> </DIV> <DIV>-In silent city</DIV> <DIV>-summon pet, buff pet</DIV> <DIV>-charm a mob. All pet buffs apply to newly charmed pet</DIV> <DIV>-break charm, recharm. target REcharmed pet. NO PET BUFFS ON RECHARMED PET.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Investigate staff heal</DIV> <DIV> </DIV> <DIV>-Now that you have a charmed pet with no pet buffs, send in both pets on a tougher mob.</DIV> <DIV>-Regular pet almost always gets aggro in this case since it is the only pet with buffs</DIV> <DIV>-try staff heal when regular pet gets low. STAFF HEAL DOESN"T HEAL REGULAR PET.</DIV> <DIV> </DIV> <DIV>I assumed this had to do with which pet was in the pet window. In thinking about it, I can't rule out that it was a range issue. Maybe the charmed pet was close enough to allow the heal to start and the regular pet was OOR. I highly doubt this because they were both on the same mob and I wasn't trying to be far away. I call it a possibility only because I didn't think of it until today and didn't make sure of it yesterday during my testing.</DIV> <DIV> </DIV> <DIV>Also if you cast a pet buff while you have a charmed pet, that pet buff and only that pet buff will apply to any REcharmed pet. This makes the behavior appear somewhat random and explains the 'usually'.</DIV> <DIV> </DIV> <DIV>So I know you two believe what you are saying, but until you actually run the experiment, all you are doing is spreading mis-information. "I don't know" is a whole lot better than false conviction.</DIV> <DIV> </DIV> <DIV>Having said all that, maybe there is something screwy with the mobs/location I was choosing. If you can verify that buffs apply to REcharmed pets elsewhere that would be helpful as well. If you can also verify that using the staff heals your regular pet even when that pet is not in the pet window that would be useful also. </DIV> <DIV> </DIV> <DIV>data please, noise no.</DIV> <DIV> </DIV> <DIV>GS</DIV><BR> <HR> </BLOCKQUOTE>Uh, hello? Do you even know what the definition of an experiment is? If YOU want any credibility given to your hypothesis, then you have to gather the data -- in this case, logs, parsing, and screenshots -- and post the evidence that gives credence to your conclusions. Get to it, less hypocrisy please. Next time I check this thread you better have your "experiment's" results for all to see.<BR>
gr8scott
12-15-2005, 10:35 PM
<BR> <BLOCKQUOTE> <HR> Nosewarts wrote:<BR> <BR> <BLOCKQUOTE> <P></P> <HR> <P>gr8scott wrote:</P> <P><BR> </P> <DIV>Geez, do you guys try this stuff or do you just say things?</DIV> <DIV> </DIV> <DIV>Got more data on both behaviors last night.</DIV> <DIV> </DIV> <DIV>Verify pet buffs don't always affect both pets:</DIV> <DIV> </DIV> <DIV>-In silent city</DIV> <DIV>-summon pet, buff pet</DIV> <DIV>-charm a mob. All pet buffs apply to newly charmed pet</DIV> <DIV>-break charm, recharm. target REcharmed pet. NO PET BUFFS ON RECHARMED PET.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Investigate staff heal</DIV> <DIV> </DIV> <DIV>-Now that you have a charmed pet with no pet buffs, send in both pets on a tougher mob.</DIV> <DIV>-Regular pet almost always gets aggro in this case since it is the only pet with buffs</DIV> <DIV>-try staff heal when regular pet gets low. STAFF HEAL DOESN"T HEAL REGULAR PET.</DIV> <DIV> </DIV> <DIV>I assumed this had to do with which pet was in the pet window. In thinking about it, I can't rule out that it was a range issue. Maybe the charmed pet was close enough to allow the heal to start and the regular pet was OOR. I highly doubt this because they were both on the same mob and I wasn't trying to be far away. I call it a possibility only because I didn't think of it until today and didn't make sure of it yesterday during my testing.</DIV> <DIV> </DIV> <DIV>Also if you cast a pet buff while you have a charmed pet, that pet buff and only that pet buff will apply to any REcharmed pet. This makes the behavior appear somewhat random and explains the 'usually'.</DIV> <DIV> </DIV> <DIV>So I know you two believe what you are saying, but until you actually run the experiment, all you are doing is spreading mis-information. "I don't know" is a whole lot better than false conviction.</DIV> <DIV> </DIV> <DIV>Having said all that, maybe there is something screwy with the mobs/location I was choosing. If you can verify that buffs apply to REcharmed pets elsewhere that would be helpful as well. If you can also verify that using the staff heals your regular pet even when that pet is not in the pet window that would be useful also. </DIV> <DIV> </DIV> <DIV>data please, noise no.</DIV> <DIV> </DIV> <DIV>GS</DIV><BR> <HR> </BLOCKQUOTE>Uh, hello? Do you even know what the definition of an experiment is? If YOU want any credibility given to your hypothesis, then you have to gather the data -- in this case, logs, parsing, and screenshots -- and post the evidence that gives credence to your conclusions. Get to it, less hypocrisy please. Next time I check this thread you better have your "experiment's" results for all to see.<BR> <BR> <HR> </BLOCKQUOTE> <P><BR>/yawn how weak. I did the experiment and I posted my results. You have done nothing and posted blather. If you need screenshots get off your bum and try it out. Until then less noise please. </P> <P>Editing out a nasty last sentence. No need to add to the noise. No more responses out of me unless there is some new data.</P> <P>GS</P> <p>Message Edited by gr8scott on <span class=date_text>12-15-2005</span> <span class=time_text>09:45 AM</span>
Nosewar
12-16-2005, 07:58 AM
<P>Ha! Just as I thought. All talk and no proof of your "experiment". Well then again, there wasn't one in the first place. Nice fantasy!</P> <P>/yawn indeed!</P>
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