View Full Version : Returning Necro with a post cu pet question.
Gungan
10-22-2005, 05:48 PM
<DIV>The last time I played I used a pet I got at the lvl 20 training ability, a fighter pet. I loved this pet. </DIV> <DIV> </DIV> <DIV>Thismorning when I logged on for the first time in 6 months I didnt see this pet option anymore. Did I just miss it or has it been removed? I thought this pet was much better that the warlock pet, or has this changed also? Im just hoping that I can get this fighter pet back because I solo mainly because of my work schedule. Im a lvl 23 dark elf. Thanks for any help.</DIV>
Zinth
10-22-2005, 06:02 PM
That pet is gone gust use your beetle untill 24 and then youl get your fighter pet. <div></div>
Xalmat
10-22-2005, 06:08 PM
All training spells are replaced with Master II spell options every 10th level starting at level 14 (14, 24, 34, etc). Fallen Hero no longer exists in the game as a spell (It is, however, the graphic of Diseased Servant Master I, the level 52 zombie pet).<a href=http://eq2.eqsummoners.com/viewtopic.php?t=1430 target=_blank>The Summoner's Tower</a> has a list of all Necromancer spells for post-Live Update 13.Since you've been gone from the game for awhile, you pretty much missed everything regarding the combat changes. Heres a couple primers from the SOE devs:<a href=http://eq2players.station.sony.com/en/news_ff.vm?FeatureName=combatchanges§ion=development target=_blank>http://eq2players.station.sony.com/en/news_ff.vm?FeatureName=combatchanges§ion=development</a><a href=http://eqiiforums.station.sony.com/eq2/board/message?board.id=stat&message.id=182 target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=stat&message.id=182</a><a href=http://eq2players.station.sony.com/en/news_ff.vm?FeatureName=combatchanges2§ion=development target=_blank>http://eq2players.station.sony.com/en/news_ff.vm?FeatureName=combatchanges2§ion=development</a>The Warlock pet now <I>vastly</I> outdamages the fighter pets, however they also have the HP of wet noodles.When soloing, you should use the fighter pets in a defense stance. When grouping, the warlock and scout pets in an offense stance. Feel free to experiment, but that's the best general advice.Lastly: Open your spellbook, sort your spells by level (reversed) and read each and every spell's description. Odds are, it's different than you remember.<p>Message Edited by Xalmat on <span class=date_text>10-22-2005</span> <span class=time_text>08:15 AM</span>
Swill
10-25-2005, 06:44 PM
<DIV>"Lastly: Open your spellbook, sort your spells by level (reversed) and read each and every spell's description. Odds are, it's different than you remember."</DIV> <DIV> </DIV> <DIV> You aint kidding about that:0 I just reloaded the game last night after several months also. Sat there for about an hour looking at all the spells I now have and figuring out what changed. Was rather suprised I now have a dumbfire zombie spell. Also didn't we used to have a water breathing spell I no longer can find?</DIV>
Xalmat
10-25-2005, 07:08 PM
Your water breathing spell is Aqueous Stone, I believe. We get it in our teens when we're still Summoners.
Swill
10-26-2005, 12:52 AM
Thanks forgot about that one. Could have sworn I had a spell that let me see invis and breath underwater, ohh well maybe was it a trait, item, or something else.
El Chupacabr
10-26-2005, 12:54 AM
It <EM>was</EM> a see invis/underwater breathing, now it's a see invis and ultravision.
zenmo
10-27-2005, 06:35 PM
<P></P> <P>You are not kidding about the changes. </P> <P> </P> <P>I made a recent return to the game after a long absence and I have to learn how to play my necro all over again. It's been fun <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></P>
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