View Full Version : Master II Rending Frenzy/Adept III Rending Fury don't waste a rare.
Saratane
10-06-2005, 07:05 PM
<DIV>FYI</DIV> <DIV>Little frustration as I upgraded my Rending Frenzy Master II choice with the new Rending Fury lvl 54 adept III ...... it's simply a waste of a rare to do it.... exact same stats for the 2 spells .....</DIV> <DIV> </DIV> <DIV>But I still believe that 14 lvl diff between 2 spells even Master II compared to Adept III shouldn't be the same..</DIV> <DIV> </DIV> <DIV>Saratane</DIV> <DIV> </DIV>
KBern
10-06-2005, 07:14 PM
<P>Well that sucks.</P> <P>Luckily I do not have the master 2 and this will be an upgrade for me (having it made as of last night.)</P> <P>If you didnt scribe it yet, maybe hold on to it to see if it is ever needed by you, if not, sell it for a profit.</P>
Mephli
10-07-2005, 01:36 AM
<DIV>Problem with not upgrading is that mobs will start resisting it when the pet hits them at higher levels. So even though you have a master 2 buff on ole' dead man walking its not doing you any good.</DIV>
El Chupacabr
10-07-2005, 01:47 AM
Fury and frenzy are just "DPS" and haste buffs... since they don't actually have a hostile spell effect you should be able to use them as long as you want.
Mephli
10-07-2005, 03:11 AM
<DIV>I was under the impression the rending ling was a offensive proc, so it had to hit the mob and not be resisted to take affect on pet.</DIV> <DIV> </DIV> <DIV>I could be wrong, it has happened before. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV>
KBern
10-07-2005, 04:38 PM
<P>Ad3 rending fury increases your pets attack speed and DPS by 22%.</P> <P>20% chance when hits a mob to proc for 10 seconds, (or is it 20)</P> <P>50% chance to proc when the pet is hit</P> <P>100% chance to proc when the pet kills a mob with the death blow.</P> <P>So not a direct damage spell but a buff to make your pet attack faster and harder.</P>
<BR> <BLOCKQUOTE> <HR> KBern wrote:<BR> <P>Ad3 rending fury increases your pets attack speed and DPS by 22%.</P> <P>20% chance when hits a mob to proc for 10 seconds, (or is it 20)</P> <P>50% chance to proc when the pet is hit</P> <P>100% chance to proc when the pet kills a mob with the death blow.</P> <P>So not a direct damage spell but a buff to make your pet attack faster and harder.</P> <BR> <HR> </BLOCKQUOTE>I was lucky enough to snag Master I of Rending Fury. Whooppee, it increases that 22% number to 25%. So it's actually a small upgrade over the Master of the spell 14 levels lower. I guess it's reasonable for this one to hardly grow in itself, because it's a % buff to a pet which does grow with levels.<BR>
Romka
10-10-2005, 08:47 AM
<span><blockquote><hr>XBrit wrote: <blockquote> <hr> KBern wrote: <p>Ad3 rending fury increases your pets attack speed and DPS by 22%.</p> <p>20% chance when hits a mob to proc for 10 seconds, (or is it 20)</p> <p>50% chance to proc when the pet is hit</p> <p>100% chance to proc when the pet kills a mob with the death blow.</p> <p>So not a direct damage spell but a buff to make your pet attack faster and harder.</p> <div></div> <hr> </blockquote>I was lucky enough to snag Master I of Rending Fury. Whooppee, it increases that 22% number to 25%. So it's actually a small upgrade over the Master of the spell 14 levels lower. I guess it's reasonable for this one to hardly grow in itself, because it's a % buff to a pet which does grow with levels. <div></div><hr></blockquote>Rending Frenzy (40lvl spell) m1 has 22%, same as Rending Fury (54lvl spell) ad3. So I dont see any real point to upgrade me 5r Frenzy m1 to R Fury ad3. Do you?</span><div></div>
<BR> <BLOCKQUOTE> <HR> Romka wrote:<BR><SPAN><BR>Rending Frenzy (40lvl spell) m1 has 22%, same as Rending Fury (54lvl spell) ad3. So I dont see any real point to upgrade me 5r Frenzy m1 to R Fury ad3. Do you?<BR></SPAN> <BR> <HR> </BLOCKQUOTE>No, there is no point at all. The 2 spells are exactly identical, whatever level you are.<BR>
MrGrimm9
10-10-2005, 10:44 PM
<DIV>That is really lame. A T6 spell at adept III is exactly the same as a T5 master? I have rending frenzy master I and it is grey to me and yet I will not upgrade to rending fury because it does nothing better. So I will be using a grey spell, I will not waste a rare until they change this. That seems like someone didn't upgrade that spell properly, I cannot believe that is how it is supposed to be. Also, look at the pet stances. Grisly Stele at master II gives 16.5% more hp (which is low imo), and the T6 counterpart Grisly Ward at master I gives only 16%. This is a whole tier higher and it gives LESS hp bonus than the master II of the tier lower. Yet it blows all of the other stats out of the water. Grisly Stele is like 400 less magic resist and like 15% or so less hate gain, but yet it gives more HP? I don't think the dev's have completely finished all the pet stances because that makes no sense, and if they have finished them then they need to upgrade that T6 spell because it definately is not right. I am definately doing some /feedback and /bug to get someone's attention.</DIV>
Brutu
10-12-2005, 09:26 AM
<P>From the top of my head Rending Frenzy (lev40) in Adept3 quality has 18.9% .</P> <P>So difference between Adept 3 and Master 2 on lev 40 is 3% pet DPS increase</P> <P>Overall it does not scale very well and is not really great choice for Master2 IMHO.</P>
jeanjuedi
10-18-2005, 10:25 PM
Not to get off topic here, but I had a question about the haste from Rending Fury ad3 at 22% and the lvl 54 Master II choice Voice of the Departed at 51% stacking. I know that haste stacking is usually one passive buff, buff from item and proc I think, so I am guessing that they do not stack, but want to make sure before I upgrade to ad3 Rending Fury, or pick the M2 Voice of the Departed. Thanks for any insight!
El Chupacabr
10-18-2005, 11:10 PM
Fury/Frenzy is a proc, words/voice is a passive so they stack. <div></div>
jeanjuedi
10-18-2005, 11:29 PM
Well, it looks like a base 22% haste on Rending Fury AD3, the proc is separate. That is why I was asking. Cause that would give the pet 73% haste with both up.
hoosierboy750
10-19-2005, 12:31 AM
<P>the reason they didn't up the hp % on the next defensive line is because the pet lvls himself and thus his hp base gets larger with each subsequent lvl and if the % on the buff were to be increased it would get out of hand how many hps our pets would have.</P> <DIV>the reason for the .5% reduction is because of the reduction in the quality of the spell from M2 to M1. as you stated the rest of the effects of the spell went up so it would still obviously be an upgrade even if the health % isn't increased.</DIV><p>Message Edited by hoosierboy750 on <span class=date_text>10-18-2005</span> <span class=time_text>01:34 PM</span>
vBulletin® v3.7.5, Copyright ©2000-2025, Jelsoft Enterprises Ltd.