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View Full Version : A question about parsing.. and temp pets.


SirFreakus
10-05-2005, 11:24 PM
<DIV>I use Combat Stats 95% of the time and I've noticed that it dosen't seem to track my temp pet damage.  (started a fight on a green con and only cast the dogs... parser only showed Lich damage at the end of the fight)  I've looked through the settings.. is there something I need to do differently in order to get the temp pets to show up on a parse?  The main pet does, but I would like to get an idea of how much DPS I'm dishing out when all the guns are blazing.</DIV>

El Chupacabr
10-05-2005, 11:27 PM
Can't parse dumbfire pets using combatstats (technically, no parser does it).  The only way I know of to parse them is using EQCompanion (I think you can use statalyzer, too) and manually add the dumbfire pets damage to your damage, then divide the total damage by your fight time in seconds.

Greggthegrmreapr
10-06-2005, 10:25 AM
<DIV>would be much nicer if they added the <Kopics's *name of dumbfire> tag.  this would probably fix this so we could see our real DPS</DIV>

El Chupacabr
10-06-2005, 04:56 PM
<BR> <BLOCKQUOTE> <HR> Greggthegrmreapr wrote:<BR> <DIV>would be much nicer if they added the tag.  this would probably fix this so we could see our real DPS</DIV><BR> <HR> </BLOCKQUOTE><BR>I get enough complaints from people that don't bother to parse their damage chains, don't need to give them any more ammunition <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />.  If I hear about that tier 2 crap again I'm gonna lose it!