View Full Version : pets lol
ok let me start by saying I LOVE MY NECRO ok now we got that outa they way its moaning time so tellurian recruit as soon as i got this i got an adept3 for it, and bam! it turned into another pet much bigger and better looking then i get the mage pet and i get adept3 for that, and that looks alot better then i get UA pet get an adept 3 and hes still the same pet so then i got an adept3 for swarm of rats and there still the same rats, there should be more distinction especially with the UA pet as hes gotta last me a while also wot other pets do we get? any good ones?!? cant wait, love the anticipation of the next spell just gets better and better <div></div>
Tallika_Runwithbears
09-27-2005, 11:05 PM
the models are set at app1/adept1/master1 this is how it works on all pets. <div></div>
Jaince
09-28-2005, 03:07 AM
Except the Zombie, which seems to be a Zombie all the time, just bigger/smaller sometimes.Not sure about the Assassin pets.
Uanelven
09-28-2005, 11:52 AM
<span><blockquote><hr>Jaince wrote:Except the Zombie, which seems to be a Zombie all the time, just bigger/smaller sometimes.Not sure about the Assassin pets.<hr></blockquote>The zombie is lame. The UA Adept III is smaller than App IV. I would imaging Master I = App IV. I would follow logic if they had a different model as per other pets. RT is bigger but /yawn, same model all the way. DS which I am about to get is, I believe, the same. On the plus side it does, at least, hit things now and not stare them into oblivion.</span><div></div>
Urbanna
09-28-2005, 03:47 PM
<span><blockquote><hr>Uanelven wrote:<span><blockquote><hr>Jaince wrote:Except the Zombie, which seems to be a Zombie all the time, just bigger/smaller sometimes.Not sure about the Assassin pets.<hr></blockquote>The zombie is lame. The UA Adept III is smaller than App IV. I would imaging Master I = App IV. I would follow logic if they had a different model as per other pets. RT is bigger but /yawn, same model all the way. DS which I am about to get is, I believe, the same. On the plus side it does, at least, hit things now and not stare them into oblivion.</span><div></div><hr></blockquote>Master+ DS is the old fallen hero though at least lol</span><div></div>
Uanelven
09-28-2005, 05:39 PM
<span><blockquote><hr>Urbannaja wrote:<span><blockquote><hr><span></span><div></div> </blockquote>Master+ DS is the old fallen hero though at least lol</span><div></div><hr></blockquote>Perhaps they are saving the spectre for the next expansion. One can dream... lol</span><div></div>
Urbanna
09-28-2005, 05:49 PM
<span><blockquote><hr>Uanelven wrote:<span><blockquote><hr>Urbannaja wrote:<span><blockquote><hr><span></span><div></div> </blockquote>Master+ DS is the old fallen hero though at least lol</span><div></div><hr></blockquote>Perhaps they are saving the spectre for the next expansion. One can dream... lol</span><div></div><hr></blockquote>yea =/ I am quite happy though....we asked for the hounds/fallen hero/snares back....we got them all back (not all quite as useful, but still we got em) If only they could 'get it' that spending a LU on nothing but graphics diversity in weapons, armor, pets would IMENSELY enhance this game......but I know they only have a few people who code the graphics and they work mostly on bugs/expansions =/</span><div></div>
Anganos
09-29-2005, 02:51 AM
Maybe we can add this request to the thread for "voice your concerns"? /shrugs i dunno...I too would hope for diversity in our pets, but i'm happy with the fact it swings its arms now!
Ernyssyen
09-29-2005, 02:01 PM
<DIV>its realy boring having a zombie from lvl 24 to lvl 60 <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /> </DIV> <DIV> </DIV> <DIV>there are so much Skell models in the game why dont they use one for the necro pet. i realy love this skell fighters in dof <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV>maybe (okay i am dreaming now ...but plz let me dream) some day Master Pets will be real cool and huge Skell SKs <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> with a sword thats even bigger than my little rattonga necro <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></DIV>
i think the necro pets should vary from tier to tier also when you put your pet into defend mode he has shield, attack mob he has a sword. Of course i would delete the zombie model from the face of the planet really sick of it Also wrong thread but lol i'm bored, Lich form should be race/sex set so a rato necro female has a rato bone form with whatever effects and ogre male necro has his own ogre bone form. this would make necro's seem different you can keep the effect consist for the tiers but still have the race/sex effect count Also PLS do something about lich master form!!! a ghost skeleton from commonlands doesnt scream impressive necro power house!!
Ernyssyen
09-29-2005, 03:12 PM
thats the reason why i dont use my skell form <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> i am rattonga for a reason <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> and i dont feal like it anymore if i am a skell with about double my "normal" size <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />
Anganos
09-30-2005, 01:07 AM
<P>Seriously,</P> <P>Can someone give that man a bone!? A tiny Ratonga bone...you know the kind I pick my teeth with!</P>
Uanelven
09-30-2005, 01:32 PM
<span><blockquote><hr>Peyotepipesmoker wrote:<p>Seriously,</p> <p>Can someone give that man a bone!? A tiny Ratonga bone...you know the kind I pick my teeth with!</p> <div></div><hr></blockquote>LOL</span><div></div>
TheSco
09-30-2005, 02:18 PM
<DIV>I sometimes change my zombie into a skelly. I like the skelly version better. I would like SOE to add the ability for us to give weapons and armor to our pets. I loved that option in Eq1 except some weapons never showed up neither did the armor but the effect of a stronger pet still made it worth it.. This would also help those that make the weapons and armor sell better and give traders a breath of fresh life. I would still buy for my pet if it was just for show. A blue robe skelly mage gives me the chills.:smileysurprised:</DIV>
Uanelven
09-30-2005, 02:27 PM
<span><blockquote><hr>TheScowl wrote:<div>I sometimes change my zombie into a skelly. I like the skelly version better. I would like SOE to add the ability for us to give weapons and armor to our pets. I loved that option in Eq1 except some weapons never showed up neither did the armor but the effect of a stronger pet still made it worth it.. This would also help those that make the weapons and armor sell better and give traders a breath of fresh life. I would still buy for my pet if it was just for show. A blue robe skelly mage gives me the chills.:smileysurprised:</div><hr></blockquote>I agree. I use group illusion to change him into a skeleton but its not really group friendly <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> I would love to see a tank skeleton with a Shield and One hander.</span><div></div>
Tallika_Runwithbears
09-30-2005, 07:06 PM
i want one of the tank pets to be skellys and use the DoF model with the BP and greeves and sword and sheild <div></div>
Sonic X
10-01-2005, 02:07 AM
I would be so happy with a spectre. SOOOOO HAPPY. <div></div>
Anganos
10-01-2005, 02:44 AM
^ /Shiver..Thinking about the days in EQ live and the Spectre's running down Oasis alley, sucking the life out of us little ones...
Sonic X
10-01-2005, 05:55 AM
Unless they have hidden it as one of the higher level master pet's i hope they give us one. I don't see why not considering spectre's are a part of the expansion. Conjuror's do get way more varitey depending on the spell grade though. The high level mage pet is a gargoyle made of fire. But it stands out because it's not something you see all the time but even though spectres are in the expansion it's something instantly recognizable as a necro pet. <div></div>
Jaince
10-01-2005, 05:09 PM
<blockquote><hr>Tallika_Runwithbears wrote:i want one of the tank pets to be skellys and use the DoF model with the BP and greeves and sword and sheild <div></div><hr></blockquote>That would be great <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />No idea what the spectre is, never played EQ 1
Sonic X
10-01-2005, 10:51 PM
<span><blockquote><hr>Jaince wrote:<blockquote><hr>Tallika_Runwithbears wrote:i want one of the tank pets to be skellys and use the DoF model with the BP and greeves and sword and sheild <div></div><hr></blockquote>That would be great <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />No idea what the spectre is, never played EQ 1<hr></blockquote>Spectre's are in the expansion right now, they basically look like the grim reaper</span><div></div>
Urbanna
10-03-2005, 04:02 PM
I'd settle for a large array of single target illusions that just give the appearance of the different undead/demonic forms. I kinda miss the little orc skele pet ...... <div></div>
Jaince
10-07-2005, 06:36 PM
Yeah the little orc was cute!Want that back too, but unfortunately not upping your pet from App 1 makes it kinda... uselessYou should be able to summon pets at lower quality levels, or "downgrade" spells again
Sonic X
10-08-2005, 01:13 AM
I say we request spectre pets. I'm flipping out about finding out if there is one, i've only seen the lvl 52 master pet which is the fallen hero. <div></div>
Moridian
10-08-2005, 03:35 AM
Even the cloaked skeletal rogues and half armored skeletal guards in the D'Morte burial chamber would be a 500% inprovement to our pet graphics. The D'Morte burial chamber rogue skeleton model looks so, so, so much better than our shadowy stalker model.
Sonic X
10-08-2005, 04:25 AM
<span><blockquote><hr>Moridian wrote:Even the cloaked skeletal rogues and half armored skeletal guards in the D'Morte burial chamber would be a 500% inprovement to our pet graphics. The D'Morte burial chamber rogue skeleton model looks so, so, so much better than our shadowy stalker model. <div></div><hr></blockquote>I agree, i do wish we had more variations like conjurors do. With the exception of their tank pet, the other pet's aren't something you always see in the game.</span><div></div>
Nosewar
10-09-2005, 12:32 PM
How about that pet that looks like a stripper with a tail?
vBulletin® v3.7.5, Copyright ©2000-2025, Jelsoft Enterprises Ltd.