View Full Version : Can someone sum it all up?
Sir Alex
09-09-2005, 06:55 PM
<DIV>Man it seems like we were doing good for a min there with some of the changes but than got them taken down a bit. hat is the overall condition of the Necor class now. do things look good for us or not. I really enjoy my Necro so much i stoped playing my high level pally. Dose it look like our Class is in the toilet now. with all the info coming out hard to keep track of everything so if some high level Necors can give us the stright poop on it all it would be most apprecited</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Thanks</DIV>
Eirgo
09-09-2005, 07:32 PM
<DIV>I think it is a little too early to say if Necro's will be poop or not. They are making drastic changes daily on Beta, most of which effect all classes.</DIV> <DIV> </DIV> <DIV>I think in the end, everything in the game will be severly scaled back, which will seem like a huge overall nerf. It will be rare to solo a heroic mob, and even white con solo mobs can give you a run for your money at times.</DIV> <DIV> </DIV> <DIV>Currently it seems they went a bit overboard on some changes, but I think the above is what their target is for the revamp. As it stands now, our tank pet is gimped to where it cant take hits or maintain aggro, and I think it needs to be looked at. I just dont think the Devs want the pets beefy enough to kill solo mobs that are even con or higher without necro assistance. On live this is happening, and throughout most of Beta this has been the case. it is just very nerve racking to be able to take down heroics one day, and then die to a blue down arrow mob the next.</DIV> <DIV> </DIV> <DIV>Hopefully the drastic changes will be done by the time they push these changes to live and they will only need to make small adjustments. I also hope that they make sure on patch day to explain the drastic changes to what people should be able to expect to kill, because alot of people do not read these boards and will be absolutely shocked.</DIV> <DIV> </DIV> <DIV>My 2cp</DIV>
Eirgo
09-09-2005, 07:35 PM
<P>Forgot a couple points hehe.</P> <P>I think that I will be happy with the revamp as long as:</P> <P>1) Most of the bugs are worked out, and spell lines are complete and functional</P> <P>2) Classes are all fairly balanced: ie - if I can only take white solo mobs by myself cool - as long as I dont see <insert class here> taking down epics</P> <P>3) Necros are still fun to play and can bring something to any group/raid</P>
quamdar
09-09-2005, 10:50 PM
yeah, i really hope they change the amount of exp from mobs then because if you can hardly solo white mobs it would take forever to level. <div></div>
Named
09-10-2005, 05:35 AM
<DIV>People are claiming they can't solo blue and white solo con mobs on beta and thats total crap. Every class can kill solo con mobs. We are still a STRONG class. Necromancers will still be very fun to play.</DIV>
Eirgo
09-10-2005, 05:42 AM
<BR> <BLOCKQUOTE> <HR> Named88 wrote:<BR> <DIV>People are claiming they can't solo blue and white solo con mobs on beta and thats total crap. Every class can kill solo con mobs. We are still a STRONG class. Necromancers will still be very fun to play.</DIV><BR> <HR> </BLOCKQUOTE> <P><BR>I agree Rizaz.</P> <P>I read alot of posts from work today on the Beta boards about peoples inability to kill solo mobs. However, when online tonight, I was doing just fine. My previous post echoed some of the other threads I read while at work today, with people dying from blue/green solo mobs, but in my experience we seem to be doing OK and I am confident SOE wont push this revamp to live with any class being completely unplayable - sure there will be some bugs and more than a fair share of whining, but this revamp seems to be for the long term health of the game and I can handle a few weeks of heavy patching for that.</P>
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