View Full Version : Darkbriar's Corpseskin or Jaull's Rotting Packhounds,which is better for solo?
Fallenlordo
07-31-2005, 04:36 PM
<DIV>thanks for help,</DIV> <DIV>btw:<A href="http://eq2necromancer.com/Spell_Shots/Agitation.JPG" target=_blank><FONT face=Verdana color=#ffffff size=3>Agitation</FONT></A><FONT color=#ffffff size=3> </FONT><A href="http://eq2necromancer.com/Spell_Shots/Boon_of_the_Lifeless.JPG" target=_blank><FONT face=Verdana color=#ffffff size=3>Boon of the Lifeless</FONT></A><FONT color=#ffffff size=3></FONT><FONT face=Verdana size=1><FONT color=#ffffff size=3><U>Darkbriar's Corpseskin</U></FONT> <FONT size=3> these spell's effects will add up ?</FONT></FONT></DIV> <DIV>:smileytongue:</DIV>
Thakar
07-31-2005, 10:24 PM
Do you have the stats for Corpseskin? I've been trying to find them for a while, but no one seems to bother to actually say what it does. <div></div>
Allowen
08-01-2005, 01:29 AM
<P>You gave two options but I can tell you best trainning skill lv 30 is nagegon s pestilential mark , used all the time until lv 50, a necro friend of mine has it and it is uber even for soloing.I tested myself the dogs and now I got the pet s buff darbriar(99pct useless to add some extra stats to pet once we get words of the wicked at lv 39)</P> <P>I would say for soloing ,expecialy when kiting mobs the dogs skill would be best, the pet bufff wil not add better dps and the minor tank ability of pet is almost unnoticable.The nagevongs might be better dps on most of the time since dogs you cant recast it all the time, when kiting a snared mob we cant keep many dots stacked so our dps goes low but with navegons on mob we will do nice damage all the time when kiting, pet will hit mob and have a nice chance to proc nagegon s dot dam a lot during kiting.</P> <P>I am not sure exactely how the spells will be changed with combat revamp that will come with the expansion but if I could /resp now the only thing I would change would kick that darbriars to hell and get navegons.,the power drain will not stack with the horrific mark and neither the poison/diease debuff but the damage over time+ nuke when mob is hit will work.Just imagine you with navegons in a xp group, navegons will proc so much will do more dps then stench of the grave ad3 lol, now imagine navegon s in a raid.</P> <P>I must insist on how uber is that spell navegons, cause ppl only talks about dogs and darbriars all the time eh, they dont know what they are losing.</P> <P>Btw navegons and dogs gets better as you lv up and not sure why the pet s buffs trainning skills dont.</P> <P>oh yes, you asked about the lin kto check the darkbriars..http://eq2necromancer.com/Training.html</P> <P>Allowen</P> <P>50 necro</P> <P>Mistmoore server</P><p>Message Edited by Allowen on <span class=date_text>07-31-2005</span> <span class=time_text>02:32 PM</span>
Fallenlordo
08-01-2005, 06:35 AM
nagegon s pestilential mark ? oh~~~~~ that's real another choice which i neglect,it can be used to lvl50?what about spell in 39.6 named Horrific mark? nagegon s pestilential mark better than it(adp3)?:smileysurprised:
Will summon one "Essence of anguish", whats that?
<P>I don't know what it will be at higher levels since I am only 35, but I took the dogs and never regreted it since then. They are very usefull both solo and grouped.</P> <P>Just beware they don't get aggro because they won't last long...</P> <P>Only drawback is the 2 minutes recast delay, 1 min 30 would have been great, but hey.... :smileywink:</P> <P>Last point, I like the idea of 3 rotting hounds bitting oponent's butt, that is very "necrotic"</P> <P> </P> <P> </P>
firewolf
08-01-2005, 06:48 PM
I go for the dogs. Very very nice dps. When going up against group mob, there is a chance to get the dogs to attack more than 1 mob. However this only works with mob that likes to cast ae spells; i.e siren in TS and mystics skelly in Nek. When going up against group mobs, send pet on non ae mob and cast dogs on the mob that the pet has agro. Now when 1 of the caster mob cast an ae spell, dogs will go after it. Immediately switch target and leave the mob that you cast dogs alone. As long as that mob is up, your dogs will continue killing the ae mob until it is dead before switching back. If by chance another mob did an ae, the dogs will switch target again...very fun. <div></div>
TheFat
08-01-2005, 07:45 PM
<P>I went with darkbriar's simply due to my style of play. I tend to solo quite a bit and I rarely kite mobs. I stack Agitation (ad3), Boon of the Lifeless (ad1), and Corpseskin. By doing that, I get the following effects (in addition to the standard mitigation, resist, and hp buffs):</P> <P>from Agitation- roughly 30hp heal every 50 seconds, 7% chance of dynamism proc for 30-50 damage or so</P> <P>from Boon of the Lifeless- roughly 50hp heal every 10 seconds, chance of a 50-60 point proc against the mob</P> <P>From Darkbriars- An approximately 300 point ward that regenerates over time as well as a chance to proc an additional attack </P> <P>Top this off with your own 400 hp grisly brace and you have almost 700 points that can be absorbed before the pet even takes any damage. With this setup you would still spam BoL for your aoe taunt simply due to it's quick recast. Corpseskin is a 15 minute buff and has a significantly longer recast than BoL. And yes, I know tons of mobs later on will hit for a couple thousand points per shot but it's still a nice cushion. With this setup I could regularly take on yellow solo mobs and end the fight with my pet still at full health without using any heals on him, just refreshing grisly brace. And while farming white ^^ group mobs, this setup made things considerably easier than before I had Darkbriars.</P> <P>Naturally it's all personal preference and your style of play. Oh, and as for the dogs, just remember that at 38 you get swarm of rats and the ad3 swarm out dps's the dogs. Or so the parsers say. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P>
schrammy
08-01-2005, 10:08 PM
<DIV>Actually the adept3 rats dont out dps the dogs till lvl 43 or 44 or so (that range anyway)</DIV> <DIV>and they are A LOT cheaper then the rats <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />)</DIV> <DIV> </DIV> <DIV>As for the pet buff, i took it for that exact same reason.</DIV> <DIV>I would love to hear more about your strategie in farming white ^^ mobs without kiting tho.</DIV> <DIV> </DIV> <DIV>Please "enlighten" us <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></DIV>
TheFat
08-01-2005, 11:29 PM
<P>Bear in mind, I'm only level 32 at the moment so I'm taking on white ^^ group 32's and I try to focus on melee mobs. It's a fairly straight-forward strategy. I have adept 3's of Undying Adherent, Rats, Agitate, and Soothe Servant, all other skills are adept 1.</P> <P>Get my pet to full power, make sure agitaite, BoL, corpseskin, and grisly brace are on him and send him in.</P> <P>Wait for 2 hits, then cast the rats from behind the mob. If he kills the rats before he's down to 50% I'll usually just break encounter and start over fresh.</P> <P>As rats are going in, I throw grasping bones and grisly mark followed by a quick tap of BoL to make sure the aggro stays on the pet.</P> <P>At this point I'll throw petrify to continue the stun cycle (though after 34 that won't be an option)</P> <P>Normally at this point grisly brace has been brought down and should be ready to cast again.</P> <DIV>From this point I just focus on casting grasping bones, petrify, and grisly brace as soon as they recycle with an occasional tap of BoL, when my pet drops to about 25% health I'll cast soothe servant, mend bones, and BoL back to back to bring him back up.</DIV> <DIV> </DIV> <DIV>Once the mob gets under 50% I'll keep withering affliction and bludgeoning earth on him for some minor damage. </DIV> <DIV> </DIV> <DIV>Other than that I just keep repeating the stun/heal/ward cycle till the mob goes down. I'm admittedly overly cautious when it comes to aggro so you could probably throw more dd's or dot's and be perfectly fine. I've never timed how long it takes to kill the mobs this way but if the recast on the rats is any indication I'm spending about 2 to 2 1/2 minutes killing the mobs. I can also do blue named ^^'s with this same tactic though it gets a little more heal intensive.</DIV> <DIV> </DIV> <DIV>I really envy the conjurors that talk about soloing yellow ^^ named in the 50+ dungeons. Though they sware that necro pets could never pull it off. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV> </DIV>
schrammy
08-02-2005, 01:42 AM
<P> they cant beat an adept3thrall <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /> They are probably kiting it. I have succesfully kited ^^^ yellow mobs at my lvl</P> <P>I figured so much unfortunately that strategie will not work for me as the stun at my lvl: Convulse (lvl48 now) takes forever to cast and the recast is like a year or so <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />. Oh well back to kiting then </P> <P> </P> <P>Interesting strategie tho, thank you for sharing it with us.</P>
KBern
08-02-2005, 09:17 PM
<P>I respec'd to dogs and do not regret it at all ....ever...none...</P> <P>My necor is 44 now and the dogs stopped leveling at 43, but I still use them and they are the best dot you can have.</P> <P>I cannot count the number of times my pet is stuck tanking a white ^^ or blue ^^ (I duo with my brothers conjurer or solo).</P> <P>When the mob starts beating on my pet and it is all I can do to heal him and stun the mob hoping I dont pull agro, I am so very happy I have the dogs chewing on the mob for the whole fight and I do not have to cast another dot if I am worried about agro.</P>
KBern
08-02-2005, 09:20 PM
<BR> <BLOCKQUOTE> <HR> TheFates wrote:<BR> <DIV> </DIV> <DIV>I really envy the conjurors that talk about soloing yellow ^^ named in the 50+ dungeons. Though they sware that necro pets could never pull it off. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV> <HR> </DIV></BLOCKQUOTE> <P>To be honest, the necro and conj pets seem very equal until the later tank pets at 38.</P> <P>At lvl 44 fighting sharks ^^ or sheep ^^ or behemoths ^^ or monitors ^^ in EF, his pet tanks better than mine.</P> <P>We both have adept 3 tank pets, I even have adept 3 words of the wicked and he has no adept 3 buffs. I notice his oogly smiling Oompaloompa pet holds up better on some mobs than my pet by a small margin, but on long fights, that small margin can make a big difference.</P> <P>For all I know, it could simply be the difference of their heal spells since they have larger one shot heals as compared to our HoT. Once we get behind the dmg curve, it is harder for us to catch up.<BR></P> <p>Message Edited by KBern on <span class=date_text>08-02-2005</span> <span class=time_text>01:21 PM</span>
MrGrimm9
08-03-2005, 12:40 AM
<DIV>here you go, at level 50, dogs suck, they are grey and cannot hit anything and are worthless, the corpseskin or mark is better. and at higher levels, conj pets own our pets us so badly it is stupid. mainly because of minions intervention and physical mitigation</DIV>
KBern
08-03-2005, 01:00 AM
<P>Well there you go from a lvl 50 necro....but if you have a respec still open, you can take dogs and respec out of it later if you choose to.</P> <P>For a soloing necro, they are prob the best choice until they gray out. The damage they do in their prime is sick.</P>
Sosum
08-03-2005, 09:21 PM
<DIV>I took the dogs and I have never parsed out DPS but here is a typical fight.</DIV> <DIV> </DIV> <DIV>mob of 4 (level unimportant)</DIV> <DIV> </DIV> <DIV>target #1 send grim thulian (adpt3) (buffed with agitation and boon of the lifeless)</DIV> <DIV>target #2 send packhounds</DIV> <DIV>target #3 use terror (adpt1)</DIV> <DIV>target #4 attack away.</DIV> <DIV> </DIV> <DIV>The Dogs almost ALWAYS finish the mob before my thulian even gets its target in the red and mine will typically be yellow or orange.</DIV>
KaerMickey
08-04-2005, 08:15 AM
<BR> <BLOCKQUOTE> <HR> CADD wrote:<BR> <DIV>I took the dogs and I have never parsed out DPS but here is a typical fight.</DIV> <DIV> </DIV> <DIV>mob of 4 (level unimportant)</DIV> <DIV> </DIV> <DIV>target #1 send grim thulian (adpt3) (buffed with agitation and boon of the lifeless)</DIV> <DIV>target #2 send packhounds</DIV> <DIV>target #3 use terror (adpt1)</DIV> <DIV>target #4 attack away.</DIV> <DIV> </DIV> <DIV>The Dogs almost ALWAYS finish the mob before my thulian even gets its target in the red and mine will typically be yellow or orange.</DIV><BR> <HR> </BLOCKQUOTE><BR>Why use Grim Thulian? It sucks!
Sosum
08-04-2005, 09:07 AM
<div></div><span><blockquote><hr>KaerMickey wrote: <blockquote> <hr> CADD wrote: <div>I took the dogs and I have never parsed out DPS but here is a typical fight.</div> <div> </div> <div>mob of 4 (level unimportant)</div> <div> </div> <div>target #1 send grim thulian (adpt3) (buffed with agitation and boon of the lifeless)</div> <div>target #2 send packhounds</div> <div>target #3 use terror (adpt1)</div> <div>target #4 attack away.</div> <div> </div> <div>The Dogs almost ALWAYS finish the mob before my thulian even gets its target in the red and mine will typically be yellow or orange.</div> <hr> </blockquote>Why use Grim Thulian? It sucks! <div></div><hr></blockquote> AS an adpt3 it works fine. I usually am in duo or full group so I use the thulian for its dps and grp buff. the UA as adpt1 didnt seem to be much better so I went with what would still scale with me... and for most part is has been working. I now have my RT adpt3 so the thulian is gone!</span><div></div><p>Message Edited by CADD on <span class=date_text>08-03-2005</span> <span class=time_text>10:08 PM</span>
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