View Full Version : Which t1 and t2 spells would you still used at 50?
TunaBoo
05-11-2005, 01:09 AM
Would love the input of some 50 necros.. my guild has none. We have some 50 conjs and one of them gave me this list. I was wondering if still correct. Static Pulse Bludgeoning Earth Dust Blast Lightning Burst Storm of Lightning Seism Essence Shift Splinter of Essence <div></div>
Dastion
05-11-2005, 01:40 AM
<DIV>Most spells are upgraded and not used at 50..some do, but I really don't see the point. At higher levels a single DD will out damage most of our older DoTs. Static pulse does like 3-9 points per tick, that's like 60 damage, at most, for cluttering up your bar. Bludgeoning Earth isn't much better, but is debateable in keeping. You're better off casting Swarm of Bats once you get it though. Dust blast...you'll have Skinrot and the Lifetap, don't need this unless you're grouped with another necro so you can't cast your Skinrot. Storm of Lightning...Maybe if you just want to compelte an HO but otherwise no. Seism I still use at 32 though I have just upgraded to Stench of the Unearthed. Both are castable, though I'll probably do away with it later on. Essence Shift is a definate keeper, nice for when you REALLY need power. Though at later levels with Lich and our own version of Essence shift it might not be as needed. Splinter of Essence is on a seperate recast timer as our hearts so it's worth keeping if you're going to be tossing out power during a fight.</DIV>
Named
05-11-2005, 02:17 AM
<DIV>Essence shift</DIV> <DIV> </DIV> <DIV>Agitation</DIV> <DIV> </DIV> <DIV>Mheno's Desecration - lvl 20 training DoT</DIV>
TunaBoo
05-11-2005, 02:35 AM
<div></div>Well static does 60 damage, but for ~0 power and in .5 seconds.. We often have 3 conjs on raids.. due to stacking issues, they run out of crap to cast VERY VERY soon. Since lightnign storm and dust blast are on seperate timers, and stack fully, they love these spells. They try to eek all the dps they can out of a bad situation. I will not have this competition, so I guess I won't need to worry so much about the low spells.. essance shift is worth it for sure though. So agitation is still worth using at 50? <div></div><p>Message Edited by TunaBoo on <span class=date_text>05-10-2005</span> <span class=time_text>05:36 PM</span>
Naughtesn
05-11-2005, 03:24 AM
I use Agitation and BE.
KaerMickey
05-11-2005, 09:19 AM
<DIV>Soothe Servant, Agitation, and Essence Shift. I also use static pulse for pulling</DIV>
SirFreakus
05-11-2005, 04:48 PM
<DIV>So Essence Shift stacks with the Necro power conversion abilities? (think we get the first on in the mid 20's) My Necro is only 23 currently, (Main is a 47 Dirge) and this post definately caught my attention. I am curious which lower level skills don't get replaced later on in the Necro's life. Also, I picked the Agitation upgrade at 20. It stacks with Agitation, the only reason for using both is that the 20 training ability only regen's life every 50 sec as opposed to Agitation's 10 sec. (And I've heard that the proc's stack as well) Will the next pet buff I get (having a horrible time remembering names right now) replace the 20 training ability? (In that case I may want to respec to the DOT another poster mentioned.</DIV> <DIV> </DIV> <DIV>Thanks in advance to anyone who provides feedback.</DIV> <DIV> </DIV>
Bargr
05-11-2005, 06:54 PM
<DIV>I use a lot the lvl 10 nuke choice (great during skinrot refresh) and lvl 20 dot choice (fast cast, dammage and debuff), dunno if i would use the normal version or not.</DIV> <DIV>I use a lot the pet tap, pet heal and lighting storm sometimes.</DIV> <DIV> </DIV> <DIV>Bargran, level 50 aggro magnet on Storm (french) server.</DIV><p>Message Edited by Bargran on <span class=date_text>05-11-2005</span> <span class=time_text>07:55 AM</span>
Merciful_Shadow
05-12-2005, 01:53 AM
<b>Static Pulse</b>: IMHO... the perfect pulling spell, in either a solo or group setting. The snare aspect is nice, and it's pretty insignificant damage at level 50 so it is very easy for my pet or a tank to grab aggro. Can also be used for ghetto kiting. <b>Storm of Lightning</b> & <b>Seism</b>: These AE spells are not huge damage dealers, but are great in a "AE 4 teh win!" situation when Torrential Plague and Accursed Cloud are not ready to be cast yet. ... I don't use any of the other spells listed above.<div></div>
Lendis
05-12-2005, 03:17 AM
<DIV>Agitation stacks with words of the wicked., its cheap to adept3, more procs/heals/mitigation is nice.. </DIV> <DIV> </DIV> <DIV>however it still has the 15min timer, unlike words and frenzy</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>soothe servant owns.. 235 insta heal, short timer.. diff timer than necrotic, nice for soloing things that are a bit harder than yer used to</DIV> <DIV> </DIV> <DIV>Mark of the miasmic stacks with teachings for some reason, they shouldnt, but the greater aspects of each overwrtite the lesser of the other.</DIV> <DIV> </DIV> <DIV>if you adept3 devour health, you wont need essense shift at all</DIV> <DIV> </DIV> <DIV>storm of lighting i keep on the bar for very fast AE HO symbols.</DIV> <DIV> </DIV> <DIV>thats about all i use at 50 from the first 20 or so levels.</DIV> <DIV> </DIV>
endaemoniada
05-12-2005, 01:54 PM
<BR> <BLOCKQUOTE> <P></P> <HR> <P>KaerMickey wrote:</P> <DIV>Soothe Servant, Agitation, and Essence Shift. I also use static pulse for pulling</DIV> <BR> <HR> </BLOCKQUOTE><BR>Same here :robotwink:
legaleagle
05-12-2005, 08:22 PM
<DIV>Question for the necros that use static pulse to pull... why?</DIV> <DIV> </DIV> <DIV>Since pets don't create aggro on their own - they can wander through a pack of mobs and never get attacked - why not just have pet attack, back off once engaged to bring back to you or your party, then re-engage the mob? </DIV> <DIV> </DIV> <DIV>I don't think I've pulled a mob since "Pet Back-Off" started working. Are you just so used to the way things used to be, and have gotten good at it, that you see no reason to change?</DIV> <DIV> </DIV> <DIV>thanks</DIV> <DIV>Cinn</DIV> <DIV>28 Gnecro</DIV> <DIV>Kithicor</DIV>
Eirgo
05-12-2005, 10:30 PM
<BR> <BLOCKQUOTE> <HR> legaleagle97 wrote:<BR> <DIV>Question for the necros that use static pulse to pull... why?</DIV> <DIV> </DIV> <DIV>Since pets don't create aggro on their own - they can wander through a pack of mobs and never get attacked - why not just have pet attack, back off once engaged to bring back to you or your party, then re-engage the mob? </DIV> <DIV> </DIV> <DIV>I don't think I've pulled a mob since "Pet Back-Off" started working. Are you just so used to the way things used to be, and have gotten good at it, that you see no reason to change?</DIV> <DIV> </DIV><BR> <HR> </BLOCKQUOTE> <P>The only time I pull with Static pulse is if </P> <P>a) I am pulling a social mob, or </P> <P>b) the mob I am pulling has a habit of stunning or beating my pet for than I'd like on the way</P> <P>Mainly just in scenario a) though. When you have to have timing just right to pull a solo mob from an area of several of his buddies without them noticing, static pulse is a fast cast and low damage so easy for the pet to take the heat off you in a small amount of time. </P> <P>An example would be the dryads in RV. They all assist each other like the deputies will if you are pulling something with the same faction. So if you are doing the Leatherfoot Tales Tier dal quest 2 I think, you are required to kill 4 seedlings which are lvl 37-38 solo mobs, but they are mixed in with the lvl 37-38 heroic dryads that will add in if they get close to the fight. The window of oppurtunity is small when they path away from the other mobs, and it is easy to pull with static pulse, as opposed to sending the pet in and backing him off which can take 10-20 secs or so.</P> <P>Eirgorn<BR></P>
Qrgauth
05-17-2005, 08:35 PM
At 49, I still have on my spell bars: Storm of lightning - it's a red * spell that's fast cast. So it's handy for completing HO's when the AE DoT is cycling its long cycle. Essence Shift - stacks with the other pet to mana spell Dust blast - a red lightning spell, it's handy for completing HOs when Pestilential blast is cycling. Mark of the Miasmic and earthly brand - they both still give a resistance buff which stacks with the different spells in the line (each one has one resistance that's different from the rest). <div></div>
vBulletin® v3.7.5, Copyright ©2000-2025, Jelsoft Enterprises Ltd.