PDA

View Full Version : Undead Nukes


bloo
05-08-2005, 07:31 PM
<DIV>I know this is not EQ live or any other EQ games out there, but why do we not get Undead Nukes? Except for the training option, shoul'nd necros have some kind of spells that does extra damage to undead? Since we are <STRONG><EM><U>Masters </U></EM></STRONG>of Undead we should be able to do more damage to undead. I am around lvl 30 and i have'nt experienced most of the game, and i don't know if there are many undead mobs at higher levels. Still we should get undead Nukes.</DIV> <DIV>Anyone have any suggestions to this? </DIV> <DIV> </DIV>

HollowMan11
05-08-2005, 11:41 PM
Agreed.  Undead nukes are definitly neccesary for necros.  Also, this would be our only spell that would do a high amount of damage as a nuke.  We should also get an undead charm if we do not already have one.

Eb0n
05-09-2005, 05:59 AM
Although some would argue that is what the Mastery Strikes are for. The teired options make no sense to me. These should be given at the same levels, and simply give you the FULL list to choose from, instead of two or three level based choices. These are mainly to make your character different anyway, so why not let us necromancers skip the giant/treant/centaur choice and grab zombie or ghost instead? teir 1 orc or gnoll (aduh which you pick at, what level 15?, I am sure depends on your city, but after Antonica and abit of TS how many gnolls are there? I am sure the Qeynosians would like to be able to pick up orcs too for Zek later on.) teir 1 1/2 the undead masteries Ghost, Skeleton or Zombie (who doesn't pick skeleton? They  are everywhere. Zombies are next and ghosts are so-so in population. Why not let necros trade in the next two choices to pick up the other two for this teir? Makes more sense to me) <div></div>