View Full Version : Pet buffage & duo advice needed
Amitee
10-25-2006, 03:50 AM
Hi, my husband is going to make a conjurer at EoF release and I'm scratching my head about a few things. I've never played with a pet class before and I was wandering if mage pet benefits from group buffs? Also, as a healer, would my group heals also hit the pet? Also, does anyone have any input on the following classes duoing with a conj?Paladin: Seems a powerful duo. I've never played a tank though.Mystic: Only downside is low damage for a duo, any problems with wards and pets?Fury: Already have a warden.... but love them. Fury next closest thing. (so hard to keep from making a fae warden)Defiler: I need to see how the good/evil thing plays out w/ living in Kelethin. (sounds like a solid class though)We currently have a Berserker/Warden duo and it's very solid with good utility, good damage, and able to do things by ourselves if no one else is online. It also makes a great backbone to forming groups. We are trying to find another solid duo centered around the conjurer. Any input would be much appreciated. <div></div>
Hoppytehubah
10-25-2006, 04:27 AM
As a conjuror myself (41) who solos 99% of the time, I would say that a healer type but one that can do damage as well would be a great asset. If I buy my master spell or even adept 3 for my pet, and use his defensive buff, he is a formidable tank. Keeps fantastic agro, does good damage at the same time, etc. I have a heal for him but it isnt fantastic. Wasting my time doing small heals on him when I could be doing more damage is a pita. I know that MY group buffs show up under his buff window. I believe that others' do as well. I can also use my singular buffs on him (damage sheild, etc) jsut like I would if he were a tank. When I played EQ1 I was a cleric and my brother played a mage. It was a good duo. I only ever wished that my cleric could do more dps. If I'm not mistaken, a fury does pretty good damage but keeps a decent ability to heal at the same time. IMO that would be a good team. Good luck, conjurors are alot of fun!<div></div>
Crowflight
10-25-2006, 05:06 AM
<P>Pets can benefit from single target and group heals, group buffs and can be given individual buffs just like any other member of the group. There are some things that don't work, eg. pet cannot be a target for a Zerkers shared avoidance buff. </P> <P>The tank pet has a large amount of health but very low mitigation so it is usually a lot more work for the healer to keep the pet alive vs. a normal tank. I have found wards (mystic/defiler) to be the most effective but any healer can keep the pet alive. As a conjurer/healer duo you probably have the best group foundation since you can tank/heal or dps/heal depending on who you recruit.</P> <P>Paladin is an excellent choice since they can ward/heal themselves and your damage output will likely be more than a duo with a healer.</P> <P>If you don't mind something a little riskier or you really don't want to play another healer or tank you could always try a duo with another dps class - these are a whole lot of fun. </P>
NoirSoldats
10-25-2006, 11:20 AM
My two coppers worth on the Conjuror/Mystic or Defiler duo... I don't suggest it. Wards are the main power of a mystic and are effected by the mitigation of the target, conjuror pets don't have mitigation (No large amount atleast) so the wards vanaish almost as soon as they land, this means a LOT of extra work for the shaman. On the plus side though, shamans get alot of VERY good and helpful debuffs that will allow you to turn dangerous named in to totally [Removed for Content]'d mobs.. Slow's and DPS debuffs FTW.But, I think the BEST duo with a conjuror, by far, would be a Fury. The healing ability of the fury is great and they also can contribute DPS. Along with that many of the Fury AA's compliment duoing with a conjuror very well.. (And let's not forget the Fury AA Rebirth for those... less than fun moments)Other duo's that work well are Conjy and DPS... any DPS really as long as it can keep the hate on the conjy's pet.. And I believe a pally would be a good choice also because he can heal himself and allows the conjy to use their Mage pet to full out DPS... Basically what it comes down to is what classes are you good at playing? What classes do you enjoy playing? From those choose what you think would work best.. I for one can't stand playing a scout class, and I totally suck at it.. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />Good luck in your decision!Hinotama Kakubakuhatsu 70 Conjuror of <Exalted> AB server<div></div>
khufure
10-26-2006, 02:47 AM
<div><blockquote><hr>Amitee wrote:Hi, my husband is going to make a conjurer at EoF release and I'm scratching my head about a few things. I've never played with a pet class before and I was wandering if mage pet benefits from group buffs? Also, as a healer, would my group heals also hit the pet? Also, does anyone have any input on the following classes duoing with a conj?Paladin: Seems a powerful duo. I've never played a tank though.Mystic: Only downside is low damage for a duo, any problems with wards and pets?Fury: Already have a warden.... but love them. Fury next closest thing. (so hard to keep from making a fae warden)Defiler: I need to see how the good/evil thing plays out w/ living in Kelethin. (sounds like a solid class though)We currently have a Berserker/Warden duo and it's very solid with good utility, good damage, and able to do things by ourselves if no one else is online. It also makes a great backbone to forming groups. We are trying to find another solid duo centered around the conjurer. Any input would be much appreciated. <div></div><hr></blockquote>I have a 70 conj & pally, they'd make a decent duo. Other interesting duos:conj & nec - nec has FD, life taps, and can res at later level. its a fun duo. their pets buffs work nicely on each other. (conj pet tanks)conj & rogue - debuffs ftw. both have nice utility and fun.conj & enchanter- stuff dies slower, but it will die. nice crowd control & buffs. illusionists have good dps in the end but coercer have better buffs.conj & bard - interesting but the bard will probably get bored.The conjurors does most of its damage with fire & cold (pets), but a good amount is also magic-related. So if you want to pick a good duo try to pick something that debuffs those fields. If it were me I'd pick conj & rogue. Rogues can stun-lock the bajesus out of enemies and up your dps quite a bit. They also get nice dps and tank abilities. The necro is also interesting but will be tough until higher levels (FD & res).</div>
Amitee
10-26-2006, 04:46 AM
Thanks for the input everyone. I'm a little closer to figuring out which class I'll play along with my husband now. I'm very glad pets get benefits of buffs! I tried playing an illusionist once.... the sound of their spells get to my nerves and I ditched it by level 15... <span>:smileyvery-happy:</span> I wander if a coercer has those same sound effects on their spells... Thanks again all. It's been very helpful!<div></div>
Thirlee
10-26-2006, 08:12 AM
<DIV>When i solo my conj the biggest problem i have is healing my pet. it gets very annoying seeing how as half the fights my pet ends up as a diversion while a flee before it dies. i have two possible solutions- 1. A fury because they can keep the pet alive and still dish out damage (although you may want to avoid using offensive speels so you can heal) and 2. An enchanter- because when the pet gets low health an illusionist can mez/intercept with illusion whil conjurors pet heals and a coercer can be effective for taking out groups of enemies, since you just coerce an enemy. another idea is 2 conjurors. 1 for tanking pet and the other for dps pet. haven't tried it but may work out well if you can get it right.</DIV><p>Message Edited by Thirlee on <span class=date_text>10-25-2006</span> <span class=time_text>09:13 PM</span>
<div></div>I two and three box conjurers (as well as all the other mages). Multiple conjurers work really well. More tankage, and more DPS. With two conjurers you have more DD and more AE DD. At times you will want to tank pets out for double the aggro holding, other times the Magepet and Tankpet bit works. You want to focus on your strengths, which are these two things, with AE DD being the best.Necro might work ok, but its not a DDer, so the conjurer would be pulling aggro most the time. The Necro AE Drain ive been told is useful for keeping the conjurer pet up, but I have no personal experience. I tend to go either all DOTs so I pull no aggro and use tank pets, or go all AE DD (necro vs Conjurer). My trio of Necros and trio of Conjurers are the fastest leveling combos Ive had so far (going back to a trio of Illusionists as soon as I can betray).Honestly, since you can betray, it doesnt matter which you start as, since you can change back if you dont like it.Also as mentioned the Fury might be a good choice. It is by far the best DDer of the healers (the rest arent worth considering for DPS). It is an AE DDer, which would work really well. Youd be using your tank pet exclusively, the Fury can keep your pet up and drop its fairly long recast AE DDs when available. You get a Rez which is always a good thing. Very nice DPS type buffs.Illusionist doesnt sound as good to me given the conjurers strength is AE DDing, and youd lose that if you are AE Mezing. I think the Illusionist would work better with a Wizard single target nuking better. But if you like Illusionist it would still work.<div></div><p>Message Edited by Faelos on <span class=date_text>10-26-2006</span> <span class=time_text>05:43 AM</span>
Traxor789
10-27-2006, 10:01 AM
Dirge Dirge Dirge Dirge Dirge Dirge Dirge Dirge Dirge Dirge Dirge Ill let someone explain about their healing ability, perfect buffs, and unique combination with the duo conj Dirge<div></div>
Traxor,Do Dirge first receive the heal over time at 65th? Sounds like a long time to wait for pet healing if thats when they get it?Do you duo with a Dirge?<div></div>
Traxor789
10-27-2006, 08:53 PM
<DIV>You can pritty much cast debuffs on the dirge , and switch back to conjuror and go off their melee proc spell which helps your pet keep aggro( BA + dirge buffs = good thing) o yes and CoB = money , Stoneskin song which helps keep your pet alive . Perry buff is good, should be more useful in EoF. You get the power buff for those really long fights where your killing something and that little bit of mana helps out.</DIV> <DIV> </DIV> <DIV>Edit: how did i forget =) dirge with Melee, spell , heal proc whew , helps a lot .</DIV> <DIV> </DIV> <DIV>Why , would you say a dirge is bad?</DIV> <DIV> </DIV> <DIV> </DIV><p>Message Edited by Traxor789 on <span class=date_text>10-27-2006</span> <span class=time_text>11:55 AM</span>
DobyMT
10-29-2006, 11:52 PM
<DIV>I have always said this. Conjuror/ Fury is just a NASTY duo combo. Highest DPS priest in the game, AND some of the best caster buffs.... Throw in some heals, and voila. I know for a fact that I can Duo just about any instance in T7 with a Fury who knows what's going on.</DIV>
Traxor789
10-30-2006, 11:59 PM
i forgot hate gain on the pet but -- I forgot - this is for 2 boxing purposes also >_< srry - yea if you and a friend want to duo , then yes , conj/necro -- conj/druid --- conj/bard --- duo's are nice.
khufure
10-31-2006, 11:23 PM
<div><blockquote><hr>Traxor789 wrote:<div></div>i forgot hate gain on the pet but -- I forgot - this is for 2 boxing purposes also >_< srry - yea if you and a friend want to duo , then yes , conj/necro -- conj/druid --- conj/bard --- duo's are nice.<hr></blockquote>Yes these are true. But dirge will get boring. Just look at their forums. Littered with people complaining. If you want a FUN class, then I would pick a rogue (brigand/swash) or necro. If you want the class that can get you through everything.. warden. Heals are more efficient, debuff heat & cold, and group root is really helpful. Plus at higher levels wardens can pump out the dps.</div>
Traxor789
11-01-2006, 10:44 PM
<P>Yes , with the duo conj , dirge the conjuror will be more in the spotlight with all the attacks and keeping his pet alive- although the dirge debuffs and mixture of buffs are the things that make the conj good. 2 boxing its all about use all the debuffs, make sure your pet is fully buffed, cast small dirge heals and go back to full on dps, stunns , heals , etc on your conj keeping pet a live. but , 2 people makes this way easier. Sometimes I let friends play my conj while i go crazy kewl on my dirge or the other way around .</P> <P>Me and a Necro have Duo'ed all of nest in about an hour. So this combo is very fun =P</P><p>Message Edited by Traxor789 on <span class=date_text>11-01-2006</span> <span class=time_text>11:46 AM</span>
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