View Full Version : I know pet hp is nerfed, but....?
Sannayven
02-12-2006, 04:29 PM
<div>You guys think it is possible they nerfed pet AC as well?</div><div>My air pet is getting tore up so fast compared to before. THink Im just imagining? Anyone else notice same thing?</div><div> </div><div>Im not talking about dying faster cuz of 500 less hp, im talking about getting hit harder than before.</div>
Merrygr
02-12-2006, 04:48 PM
<div></div><p>I have noticed the same thing, but I put it down to me leveling.</p><p>I kind of assume that the pet gets weaker as I level and that is it at its worst just before I get a new version of that pet.I haven't checked my logs either, so it could easily be my imagination. It does feel as if I have to spend a lot of time healing my air pet after each ficht now though. Only happened once in a while before.</p><p>This is with me fighting blue solo mobs.</p><p> </p>
Pets have had zero mitigation since LU13, so no, they haven't nerfed it.<div></div>
Calib
02-12-2006, 07:48 PM
My 3 adept3 highest level necro pets are getting torn apart damage wise. I wish we were allowed to put a couple pieces of armour on our pets for SOME mitigation.<div></div>
You can actually get SOME mitigation. Your buffs provide some mitigation. Also pets receive a small bit of mitigation by fighting blue and lower con creatures. Fighting Orange and higher you'll actually receive a mitigation penalty.<div></div>
Pets do have mitigation, its low but its there. Can be proven by possessing your pet in beta you can view its mitigation, around 2k.<div></div>
<div>my pet is getting hit with lots of dot and doing the passing gas prock noise long after most fights ends.</div><div> </div>
My own observations have been that my Tellurian Avenger is getting hit with more damage per hit than one or two days ago (as well as him having lower HPs) - I dont know if its the pet, or my defensive stance spell thats causing the extra damage to get through.<div></div>
Ganlu
02-15-2006, 08:12 AM
Normally I put questions like these in the category of "percepted nerfs", but over the past couple days my pet has been getting beat down. I have master 1 geotic rune, adept 3 transient haven and myrm, but still had trouble keeping my pet alive during some fights that were a breeze before. It may have just been bad luck, but something does seem off in the past couple days - not just the hit points.<div></div>
Feodore
02-15-2006, 08:10 PM
<div></div><div></div><p>damned patch 19</p><p>"- The pets of NPC Necromancers and Conjurors now have less health than a standard NPC of their level. This makes killing NPC pets in combat more of a viable tactic."</p><p> </p><p>i don`t want my pet feel like a npc pet...</p><p>and as far as i know we talk about 25 % less hp not only 500 points</p><p> </p><p>i totally agree with you all</p><p>my pet dies and dies in situations, it normaly never had problems before, ae´s are horrible for pets now, the damagelogs in raids are totally differnt now, because the pets die so often....... </p><p>well, mmorpg s are like waves, sometimes you are at top, next day the nerf-wave pulls you down..... and conji must have a very good breath.... </p><p>Message Edited by Feodore on <span class="date_text">02-15-2006</span><span class="time_text">07:11 AM</span></p><p>Message Edited by Feodore on <span class="date_text">02-15-2006</span><span class="time_text">07:14 AM</span></p>
Banditman
02-15-2006, 08:43 PM
<div><span><blockquote><hr>Magus` wrote:Pets have had zero mitigation since LU13, so no, they haven't nerfed it.<div></div><hr></blockquote>It appears that this has changed.Or perhaps its only on beta . . . I'll have to post you the screenshots when I get home.Basically, when you use the AA "Possess Minion" you take control of your pet. When you have done this, if you bring up the Persona page it shows you the stats of your pet.My Apprentice IV Earth Pet (the L52 version) has 2k Mitigation.Interestingly, it also shows you what class they are. Our Air pet is a Ranger and our Fire pet is a Wizard. I forgot to look at the Earth Pet, but I believe he's a Guardian.I took some screen shots but neglected to put them on a web server before I left for work. Sry.</span></div>
Geothe
02-15-2006, 11:53 PM
<div></div><p>The HP Nerf isn't intended.</p><p>MG posted (in the thread in the Spells/CA forum):"There was no intentional nerf of summoner pets. The changes we made in the last update were designed to affect NPC pets only.</p><p>It's possible some other change affected player pets, but we'll have to investigate to be sure. Keep in mind that the change to NPC pet hitpoints was far more significant than what people are reporting in this thread.</p><p>I know this is an important issue for some of you, but it may take a bit of time to fully investigate this. As you might imagine, this week is a bit hectic. <img width="16" border="0" src="http://eqiiforums.station.sony.com/i/smilies/16x16_smiley-wink.gif" height="16">"</p>
Benboe
02-16-2006, 05:32 PM
Heyhey,it is not only an HP nerf. An example:Prior to this "unintended change" I been quite frequently in Sol Eye (Dragon runes mainly). While being 60 with the same pet (Adpet III pet, M1 stance) as now. Beforehand my pet was attacked and hurt by the Tyr Protecktors e.g. for around 500-800 DMG whenever it was hit (which was not all to often)Yesterday I was in Sol eye again. the same Tyr protecktors hit my pet for 1.2k-1.8k pretty often. After each fight, even with healing from compumstion, and meself my pet was quite often down to yellow / orange. Crana e.g. was doable but only after using clicky stick, my heals, stuns,.... and in the end my pet was still dead ...Something more is wrong then just "HP" (who knows, perhpas the boni for con range have been changed as well?)Oovaan, 60 Necromancer, Runnyeye<div></div>
Or maybe it has to do with how mobs are using more of their class specific abilities.You know, like the zerker mobs are going berserk.<div></div>
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