View Full Version : Three solo tactics that work fairly good by Darynael Terel'Kai
Daryna
01-10-2006, 04:48 PM
<div></div><font color="#ffffff" face="Verdana" size="3">Hello, fellow adventurer!</font><font color="#ffffff"></font><font face="Verdana" size="2"><font color="#ffffff">I play a High Elf Conjuror on the Innothule Server by the name Darynael Terel'Kai. During my adventuring career I have noticed a few good tactics that works very well agains enemies of low to fair challenge. Each tactic I'll explain uses a different pet, and it'll be the pet that does most of the job. These tactics focus on taking down enemies in a fairly power effective and safe way. These tactics should be executable around level 25 and forward. Most of the spells I have used have been of Apprentice to Adept quality, so spell tiers should not beany problem.</font><font color="#cccc99">Earth Pet</font> - <font color="#ffff99">Many Foes Tactic</font>This pet taunts, and make a excellent tank and shines when you're up to take out more than one foe at once.Place a defencive stance, an fire shield, and proc enchantment on your pet. Send your pet to attack the desired foe(s). Let pet tank for a few second to gain the hate of the enemies. Fire a encounter AoE like Shards of Ice or Shattered Ground on the enemies. If needed, throw a heal on pet. Wait a few seconds and fire the next encounter AoE upon your enemies. They should have suffered quite some damage by now. Heal pet if necessary, and repeat this tactic untill there's but one enemy left. Use spells like Spiked Earth to finish the encounter. Good job, fellow Conjuror!<font color="#ccffff">Air Pet</font> - <font color="#ccffcc">Single Target Tacric</font>I like this pet as it deals alot of damage and can take at least a few hits. Good DPS in groups and solo situations where you usually take on one foe at a time.Place a defencive stance, a fire shield, and a proc enchantment on the pet. Send the pet to attack. Trigger a Heroic Oppertunity and execute it. Use a stun like Petrify if not already used up and heal your pet if necessary. Place a DoT on your foe. By now your chosen enemy should be brought to it knees. Finish it with Heroic Oppertunities. Another job well done!<font color="#ffcc66">Fire Pet</font> - <font color="#ccffcc">Single Target Tactic</font>This pet deals lots of heat damage in a very short time. While having alot of encounter AoE abilities useful for a group DPS, it is best used on single target when soloing.Place a defencive stance, a fire shield, and a proc enchantment on the pet. Begin casting a root spell as you send your Ingeous pet to attack the desired foe. Follow up with a Heroic Oppertunity. When roots lets go, cast stun and re-root. If the pet gets to close to the enemy, tell it to back off. Make some distance to the rooted opponent and send your pet to attack again. If roots lets go and you do not have the oppertunity to re-root it, let your pet take a few hits, wait for root to recover, and re-root. Be cautious with DoT spells, as they often make root break earlier than desired. Root spells are unpredictable, sometimes they last the whole fight, other times they are dispelled by the first points of damage taken. Let your pet work hard and finish your foe. Well done!I hope this guide will provide some insight and help people out there to enjoy their class. That's all I had to say. Good luck with your endevors, and may the grace of Tunare be yours.</font><div></div>
Rhouvus
01-10-2006, 10:18 PM
Hmmmm...I like fighting groups. But my tactic is a little different actually. I send in the earth pet at the strongest mob in the group. I cast the dot, cast the aquaeous somethings. I wait some seconds, then cast the fire temporary pets <b>at one of the other mobs in the group</b>. Then I wait. Or help the earth pet with a stun or HO or a refresh of the dot. The fire thingie casts his AoEs and adds a lots of damage to the encounter. Usually it takes quite a little while before the mobs decide to attack it instead of my earth pet they kept bashing. That's the time when I cast Shattered Earth. If they keep bashing the earth pet, I cast Shattered Earth as soon as all the mobs' health bars have turned yellow.By then there should not be much left to deal with.<div></div>
<span><blockquote><hr>Rhouvus wrote:Hmmmm...I like fighting groups. But my tactic is a little different actually. I send in the earth pet at the strongest mob in the group. I cast the dot, cast the aquaeous somethings. I wait some seconds, then cast the fire temporary pets <b>at one of the other mobs in the group</b>. Then I wait. Or help the earth pet with a stun or HO or a refresh of the dot. The fire thingie casts his AoEs and adds a lots of damage to the encounter. Usually it takes quite a little while before the mobs decide to attack it instead of my earth pet they kept bashing. That's the time when I cast Shattered Earth. If they keep bashing the earth pet, I cast Shattered Earth as soon as all the mobs' health bars have turned yellow.By then there should not be much left to deal with.<div></div><hr></blockquote>Same here, I send the pet at the hardest mob of the encounter. Then I cast aqueous swarm then flame swarm then I might throw in a stun and a dd or two while I let him get a few taunts off then I start out with a normal aoe then a shattered then the big pbae or another normal aoe, by the time the lesser mobs of the group are dead the swarms and pet have been eatting away at the main mob for that time and have him hopefully low enough on hp that I can finish quickly.</span><div></div>
Zachatan
01-11-2006, 02:57 AM
<div></div><p> its nice you tell us how you solo... but honestly everyone has there own way... FOr example if i encoutner a group... i take out the healer first <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />.....</p><p> </p><p> </p>
Crowflight
01-11-2006, 03:59 AM
<div>Here are my soloing tactics for multiple targets... tiny bit riskier :smileyhappy:</div><div> </div><div><div><font color="#ccffff">Air Pet</font> - <font color="#ffff99">Many Foes Tactic</font></div></div><div>Using offensive stance, fire shield, and seed proc on the pet. Standing max casting distance from mobs. Send the pet to attack first mob. Target next mob and time to hit with shards of ice line just after pet hits first target. All the mobs except the one targeted by the pet will now likely be heading your way (slowed by shards of ice), so hit them with Shattered Ground line. Then time a hit from the Tremor line for just when Shattered Grounds stun/stifle wears off. At this point pet should be cleaning up the first mob and will now come to save you from the others that are picking themselves up off the ground. Stun a mob not targetted by the pet to stop you taking as many hits and use anything you have to help pet mop up the rest of the mobs. You may take a few hits but you really only get into trouble with adds or if the pet dies. Blazing presence on pet make this a whole lot easier post level 50. Heal or throw on Vehement Stone if the pet starts taking too much damage.</div><div> </div><div><div><font color="#ccffff">Air Pet</font> - <font color="#ffff99">Two Foes Tactic</font></div><div>Root one then send pet to attack the other one. Use single target tactics (with no ae spells) to drop the first then move on to the second, healing pet in between if necessary. Any solo mob should drop to you and the air pet well before the root wears off. Adept of root spell may help since the biggest risk here is a resist to the root.</div></div><div> </div><div> </div><div> </div><div> </div><div> </div>
Gaylon
01-11-2006, 11:16 PM
<div></div><p>Hum, some things I might try for fun sometimes. Personally the method I use 90% of the time is the earth pet in def. mode, with fire shield and DoT.</p><p>If there's just a single mob I cast all of my swarm pets on em along with all of my other damage spells.</p><p>If I am fighting a group of mobs I use the same buffs, but cast one or more of the swarm pets on the mobs that my pet is not targeting and then I go to town with DD, and AE spells. Using this method I find that all of the mobs tend to die within seconds of each other and actually go down fairing fast.</p><p>If the mob is a named or heroic mob, I'll cast a damage block buff on my pet, stun the mob(s) and heal them, but besides that things are much the same each fight.</p><p> </p><p>Dragonsfire</p>
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