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Klu
01-03-2006, 06:37 PM
Curious as to who the agro for a damage shield goes to, the person who casts it or the person who has it placed on them? I know it cant be much agro at all but was just a discussion me and my friend were having and niether of us knew the answer. <div></div>

Xalmat
01-03-2006, 06:48 PM
The person who wears the damage shield gets the aggro from it.

Banditman
01-03-2006, 07:09 PM
To give a more general rule, you simply have to read the messages to know who gets the aggro.On a damage shield, the person who has the shield gets a message like "Your flameshield hits dumbmob_01 for 21 points of heat damage".  In reading that message, you can see that the person who has the flameshield on "owns" that spell, thus the "Your flameshield" portion.It's like that for any message in the game.  You just have to determine who "owns" the spell to determine who gets the aggro for it.Our dumbfire pets work like that, and it's one reason Conjurors are able to do more damage quickly without suffering the wrath of the mob.Conjuror aggro is split into smaller, more manageable chunks.Dumbfire pets have their own aggro.  Our regular pets have their own aggro.  We have our aggro.The only tricky part about being a Conjuror is when a pet dies "un-naturally" (killed by a mob, sacrificed), all of their aggro comes back to us.

Thmy
01-05-2006, 12:51 AM
<DIV>fun things to try : put only the pyro swarm  pet on a mob and use a stun and back  off - The pyro pet</DIV> <DIV>can get and hold agrro.</DIV> <DIV> </DIV> <DIV>try snare and pyro.</DIV> <DIV> </DIV> <DIV>Not sure if we can still put a fire shield on the swarm pets or if the fire shield damage on the main pets</DIV> <DIV>get added to the agrro when main pet dies.</DIV> <DIV> </DIV>

Banditman
01-05-2006, 12:59 AM
Aye.When I'm killing massive numbers of ridiculously gray mobs for some quest, I'll often send my "main" pet after one mob, Pyro on one and fish at a third while I kill a fourth.  Really speeds things up.  <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />

GSOO
01-05-2006, 01:20 AM
Sheet....you should have seen me do the 1000 claymore kills in 3 hrs in TS.....I became allied with the centaurs btw<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> I just started the pet and aoe killed them all<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

Loral
01-05-2006, 11:18 PM
<BR> <BLOCKQUOTE> <HR> GSOOne wrote:<BR>Sheet....you should have seen me do the 1000 claymore kills in 3 hrs in TS.....I became allied with the centaurs btw<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> I just started the pet and aoe killed them all<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> <BR> <HR> </BLOCKQUOTE> <DIV>Faster spot: that small goblin island between the Oracle Tower and the Caltorsis Ruins, the one with the entrance to that-zone-I-cannot-remember-the-name-but-you-have-to-purchase-a-key-to-enter. The respawn rate of the goblin is about 1 minute, and they come in groups of 3 to 5. I cannot keep the island cleared, and I often loose kills counts because they go down too fast.</DIV> <DIV> </DIV> <DIV>3 of us grouped (Conj, Mystic and Monk, all above 55 at that time) killing nonstop, and we didn't end up at the same time (about 20 goblins difference between the first and last to complete quest). Quake+firepet does crazy damage.</DIV>

Gunsod
09-12-2007, 11:20 PM
<cite>Banditman wrote:</cite><blockquote>To give a more general rule, you simply have to read the messages to know who gets the aggro. <p>[cut] </p><p>Dumbfire pets have their own aggro.  Our regular pets have their own aggro.  We have our aggro.The only tricky part about being a Conjuror is when a pet dies "un-naturally" (killed by a mob, sacrificed), all of their aggro comes back to us.</p></blockquote><p>(Bumping this as I could not find a more recent reference)</p><p>I can see that letting dumbfires (especially Pyromancy in multi mob fights) continue to do damage for their whole duration then this is going to boost overall dps.  The duration will often be longer than the time to take down the first mob targetted.  Is it ever ok to cast them on something other than the MT/MA's current target when on a raid?  How about in a group?  Solo strategy is covered in earlier posts in this thread.  If it is ok then how do you know when to do it and when not to?</p>

Kalin
09-17-2007, 05:44 AM
<cite>Banditman wrote:</cite><blockquote>To give a more general rule, you simply have to read the messages to know who gets the aggro.On a damage shield, the person who has the shield gets a message like "Your flameshield hits dumbmob_01 for 21 points of heat damage".  In reading that message, you can see that the person who has the flameshield on "owns" that spell, thus the "Your flameshield" portion.It's like that for any message in the game.  You just have to determine who "owns" the spell to determine who gets the aggro for it.Our dumbfire pets work like that, and it's one reason Conjurors are able to do more damage quickly without suffering the wrath of the mob.Conjuror aggro is split into smaller, more manageable chunks.Dumbfire pets have their own aggro.  Our regular pets have their own aggro.  We have our aggro.The only tricky part about being a Conjuror is when a pet dies "un-naturally" (killed by a mob, sacrificed), all of their aggro comes back to us.</blockquote>When did they change this?Used to be caster that got aggro from this shield. If they changed it then maybe its time to put it on hotbar again <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

hellfire
09-17-2007, 05:37 PM
GG on bring back a almost 2 year old thread.

Supernova17
09-17-2007, 06:38 PM
Necro-posting FTL! To clarify, we get the damage credit from Pyreshield (easy verify it by our outgoing damage or mob incoming damage which lists who did the damage in ACT). We should logically get the aggro from it, but SOE is far from always being logical.

Kalin
09-18-2007, 08:44 AM
Well. It wasn't more than 6 months ago that caster <b>got</b> aggro from dmgshield.Could easily be tested by casting shield on a tank, and have him aggro without attacking. Mobs would instantly come running for you after a successful hit.I haven't tested it now though.

MalevolenceXXX
09-18-2007, 04:39 PM
<cite>Supernova17 wrote:</cite><blockquote>Necro-posting FTL! To clarify, we get the damage credit from Pyreshield (easy verify it by our outgoing damage or mob incoming damage which lists who did the damage in ACT). We should logically get the aggro from it, but SOE is far from always being logical.</blockquote>Actually I think it works the way it should.Conj casts the dmg shield, so we should get the damage credit, but actually, I don't think we do.  Not any more.  From the MOBs point of view the tank in front of them is hurting them every time they smack him/her.  They don't know who put that damage shield there.  They just know it hurts.  And it makes them angry.  Angrier with every smack.  Heheh.  I'm pretty sure indirect damage gets credited to the person on whom the buff was cast, not the person who cast it.  For example in my Bruiser/SK duo... if I don't do anything in a fight, and I put all my SK's procs on the bruiser.... his DPS parse goes way up.  Next fight (same type of mob), I don't do anything, take all my buffs off of him, and his DPS goes way down. 

hellfire
09-18-2007, 06:00 PM
<cite>MalevolenceXXX wrote:</cite><cite></cite><blockquote>Actually I think it works the way it should.Conj casts the dmg shield, so we should get the damage credit, but actually, I don't think we do.  Not any more.  </blockquote>We have gotten damage credit for past 6 months or so and still do to this day.Act doesnt lie.