View Full Version : Having pet trouble?
<DIV>Well as of latly i have been having a bit of trouble with my pet jumjum. I think it is werid that a lvl 49^^^ can beat a lvl 60 adpet 3 tank pet. I just let it go one on one my pet was fully buffed and it took the remenant of Miragul down to about 20% before it took a dive.</DIV> <DIV> </DIV> <DIV>I understand that they wanted to make it so we could no longer tank the angler, but i think they may have gone to far. Another example was yesterday I was clearing some mobs in ct. The mobs were gray lvl 47^^ I had 4 of them on my pet at once. I was using everything we had stuns stifes, pacify i even had to pull one out and park it away from the action because my pet couldnt handel the beating i had a 51 mystic with me and still my pet almost died. I do not think this is due to lack of skill i had every buff up.</DIV> <DIV> </DIV> <DIV>Well as i am writing this the finial name in mm(51^^^) just flew though my pet and my stuns werent enought to keep it healed up so now i am running back hanging my head low.</DIV> <DIV> </DIV> <DIV>My guess is the lack of pysical mitigation our pet has.</DIV> <DIV> </DIV> <DIV>It starts off at 0.</DIV> <DIV>Add Geotic Rune (Adept III) Defense by 14.2; Incresses all Mitigation vs all 227</DIV> <DIV>Add Phlogiston (Adept III) Mitigation vs heat 549; Mitigation vs cold 686</DIV> <DIV>Add Transient Haven (Adept III) Increase Mitigation vs all magical damage 784</DIV> <DIV> </DIV> <DIV>*Tellurian Myrmidon* (Adept III)</DIV> <DIV>Defense: base + 2.84 lvls</DIV> <DIV>Pysical Mitigation:</DIV> <DIV> 227 Crushing</DIV> <DIV> 227 Slashing</DIV> <DIV> 227 Pericing </DIV> <DIV> </DIV> <DIV>Magicial Mitigation:</DIV> <DIV> 1478 Cold</DIV> <DIV> 1333 Heat</DIV> <DIV> 784 Divine</DIV> <DIV> 784Magic</DIV> <DIV> 784Mental</DIV> <DIV> 784Poison</DIV> <DIV> 784Disease</DIV> <DIV> </DIV> <DIV>So looking at this our pet has the mitigation of a lvl 15- 20 fighter. So im not feeling safe hiding behind that. It has low magical mitigation but still somewhat decent. My conj has more magical Mitigation. Yes they fixed the hate problem, but they also added a bug where our pets aoe. They pull everything.</DIV> <DIV> </DIV> <DIV>Interesting Enough due to the lack of our pets mitigation they didnt give us great heals.</DIV> <DIV> </DIV> <DIV>Rebuild Servant (Adept III)</DIV> <DIV> 643; Recast Time 6.0</DIV> <DIV> </DIV> <DIV> My guess is they were trying to even this all out with giving us vehement Rock.</DIV> <DIV> Vehement Rock (Adept III)</DIV> <DIV> Absorbe 3 attacks</DIV> <DIV> Defense by 23: 4.6 lvls; Recast Time 120.0</DIV> <DIV> </DIV> <DIV>Even with skilled placement of stuns and stifles it still isnt an easy battle.</DIV> <DIV> </DIV> <DIV>Shattered Land (Adept III)</DIV> <DIV> Decreses heath by 270- 330</DIV> <DIV> Pacifies Target Encounter</DIV> <DIV> Stifles Target Encounter; Duration 5 seconds; Rescast Time 40.0</DIV> <DIV>Calcify (Adept III)</DIV> <DIV> 604-739 </DIV> <DIV> Stuns target; 5.0; 30 second recast</DIV> <DIV> </DIV> <DIV>So in a normal conj vs named fight this is what i would do.</DIV> <DIV>1. Tellurian Myrmidon (Adept III)</DIV> <DIV>2. Buff with Geotic Rune, Phlogiston, Transient Haven, Flameshield , Blazing Seed</DIV> <DIV>3. Right before pull I use Blazing Presence (Master I)</DIV> <DIV>4. Send pet in use Calcify</DIV> <DIV>5. Cast Fiery Annhilation</DIV> <DIV>7. Use a quick Snapping Mandibles</DIV> <DIV>8. Vehement Rock</DIV> <DIV>9 Spot Heal</DIV> <DIV>10 Aquenous Swarm</DIV> <DIV>11. Pyrotechnic</DIV> <DIV>12. Shattered Land</DIV> <DIV>13. Spot Heal</DIV> <DIV>14. Fiery Annhilation</DIV> <DIV>15. Blazing Presence</DIV> <DIV>16. Calcify</DIV> <DIV>17. Spot heal</DIV> <DIV>18. Snapping Mandibles</DIV> <DIV>19. Burn till dead</DIV> <DIV> </DIV> <DIV>After this basic fight ill be at half power and my pet should be into red or orange. Congraz we just killed a lvl 51 named. I remember back at lvl 50 I was able to solo a lvl 50^^^. The highesti have tryed and killed was a lvl 54^^^. We have to used a lot of roots stuns and slows which does not fit our class.</DIV> <DIV>So who agrees?</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV><p>Message Edited by Nimslo on <span class=date_text>12-01-2005</span> <span class=time_text>09:38 AM</span>
Xalmat
12-01-2005, 10:25 PM
You're about 3 months late on this discussion. It's been pretty beaten to death.You should never expect your pet to be able to solo mobs, you should <I>always</I> expect to assist it. Simple fact of life.Pet heals are <I>not</I> getting upgraded. Simply put, we would be too powerful. We're already frickin powerful as it is.
El Chupacabr
12-01-2005, 10:28 PM
Old world mobs also seem to hit the pet considerably harder than an equal level DoF mob would.
<DIV>Laugh sorry if i was late on this. I didnt finish my post before i posted hit tab and enter im a noob with posts.</DIV> <DIV> </DIV> <DIV>Well i thought maybe my pet could solo a gray 11 lvls lower but i was wrong.</DIV> <DIV>None the less i think we should bring this old topic back up then, </DIV><p>Message Edited by Nimslo on <span class=date_text>12-01-2005</span> <span class=time_text>09:41 AM</span>
Xalmat
12-01-2005, 10:48 PM
<a href=http://eqiiforums.station.sony.com/eq2/board/message?board.id=29&message.id=8781 target=_blank>Read this thread</a> before you start thinking "it's grey, I should be able to solo it with ease."When a mob goes grey, it's simply an indication that your level has far exceeded the point wher you will receive experience or chests from said monster. It does not mean that you are guaranteed a win, not by a long shot.
rynsxmnky0
12-01-2005, 11:00 PM
**REMOVED DUE TO INAPPROPRIATE CONTENT**<p>Message Edited by Raijinn Thunderguard on <span class=date_text>12-02-2005</span> <span class=time_text>12:01 PM</span>
jeanjuedi
12-01-2005, 11:37 PM
Wow, never thought I would see the day when Xalmat was called an idiot, lol... I think you must have misread Xalmats post, nowhere did he state that Conj should be able to solo reds, in fact it was quite the opposite. He stated that just because a mob is grey, does not mean that it should not be able to hit the conj or his pet. Just because you may be a grey con to a red mob, has nothing to do with the fact that a grey con can hit you as a red con to it.
Xal never said we can hit red heroics.....Honestly me soloing white heroics in feerrott is too much as it is. He has always said you need the gear and spells to combat stuff. When I told them I went against an orange Pit Champion....and the spells mostly bounced....and yes I died (eventhough he was 20% health left)... no one said it was me or blamed my pet. I never should have gotten myself in that situation, but you never know till you try. Basically with them balancing combat we need to learn each time it is done. That is not really a bad thing.
Mordith
12-02-2005, 02:46 AM
<span><blockquote><hr>jeanjuedi wrote:Wow, never thought I would see the day when Xalmat was called an idiot, lol... <div></div><hr></blockquote>Lol, I always thought the day someone called Xalmat an idiot it at least would have been in response to an obnoxious comment or something. It's kind of disappointing, but very funny just the same.</span><div></div>
Xalmat
12-02-2005, 05:44 AM
<blockquote><hr>rynsxmnky007 wrote:What you're saying is like saying we should be able to own red con mobs, and obviously we can't.<hr></blockquote>Since when have I said we should be able to solo red cons? I <I>dare</I> you to find a post where I said that. You won't, I guarantee it.Let me put it this way though. Suppose X mob has 20,000 HP and melees for 1000 damage. It goes grey. Guess what? It <I>still</I> has 20,000 HP and melees for 1000 damage. It might miss more and resist your spells less because of your level difference, but you <I>still</I> have to overcome its HP and you still have to be able to take the beating in order to kill it.<p>Message Edited by Xalmat on <span class=date_text>12-01-2005</span> <span class=time_text>06:56 PM</span>
Troga
12-02-2005, 02:38 PM
<div></div>for your information i am 55 conjuror with a 52 templar. some of the mobs in CT use posion / desease dots. soooo your pet needs cures asap or he gets woooped out badly. i am not sure but it seems even with your lvl and the mobs been greyed out that the pet didnt ressist ah lot of the dots. it has nothing to do with the physical mitigation , for example i owned yesterday HP , really easy, just gotta cure. else u got a prolbem. took me 10 deaths till i recogniced what i did wrong <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> edit: bloodcaler + lifestealer + their pets suck big time...they dont have much of hp...but if u dont take care your pet will first try to kill their pet, so they stack their dots on your pet withouth getting beatn up...so u need to make sure the pet kills their master first <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> , can be tricky! sooo dont think it has anything to do with your pet mitigation, no dont think <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> <div></div><p>Message Edited by Troga on <span class=date_text>12-02-2005</span> <span class=time_text>01:42 AM</span>
XtremSummo
12-02-2005, 04:51 PM
<DIV>As a solo specialist myself, I'd have to say that i don't think the OP plays his conjuror particularly well. I also wonder whether he realises that there's a major difference between an ^^^ mob and an ^^^ named mob of the same level. Named mobs are considerably tougher of course.</DIV> <DIV> </DIV> <DIV>I soloed most of my way from level 50 to 51 against white heroic level 50^^^ Kromturr giants in Sinking Sands. I killed at a rate of 1 every two minutes (recycle on vehement stone and sacrifice) and had no difficulties at all winning a stand-up fight with no kiting 95% of the time. The other 5% I used Stoneskin or a root to finish off the nearly dead mob. I also soloed the carpet quest step with the tarantulas and sentinels. When I hit 52 and got my Myrmidon it got a lot easier. I just finished killing a bunch of the kromturrs to get the last 23% of the way to 53 which took me a little over an hour.</DIV> <DIV> </DIV> <DIV>Named mobs are much tougher but you can still make inroads. As a level 52 conjuror and before this last patch, I soloed the level 49^^^ heroic Prophet in sinking sands down to 15% a few times. I have no master 1 spells (as OP seems to) and only had an apprentice IV pet heal at the time which was a problem because my pet was dying <EM>just</EM> before my stifle and stun recycled. Root and recast pet didn't quite work out because I couldn't quite get aggro back to the pet quickly enough. I might well be able to take him down now that I've dinged 53 - if they didn't make him more difficult in the last patch.</DIV> <DIV> </DIV> <DIV>The pets are great. Skillful conjurors are able to solo stuff that many other classes wouldn't even come close to managing. The Myrmidon is considerably better than the monkey and it is quite possible to take on really quite difficult mobs. Take the time to learn and experiment a bit more with which spells you use when and also when you might find it useful to use other things such as hex doll debuffs, potions to increase your own perfomance etc etc... I'm sure you can do much better than you're managing now.</DIV> <DIV> </DIV> <DIV>X</DIV><p>Message Edited by XtremSummons on <span class=date_text>12-02-2005</span> <span class=time_text>03:54 AM</span>
Violat0r
12-02-2005, 06:06 PM
<P>Good post X</P> <P>And btw, dont listen to Xalmat , obviously hes an idiot and doesnt know what hes talking about, EVERYONE knows red con ^^^ named mobs can be soloed with ease using the fire pet on offensive stance. DUR!! :smileywink:</P> <P> </P>
Xalmat
12-02-2005, 06:26 PM
<blockquote><hr>Violat0r wrote:<P>Good post X</P> <P>And btw, dont listen to Xalmat , obviously hes an idiot and doesnt know what hes talking about, EVERYONE knows red con ^^^ named mobs can be soloed with ease using the fire pet on offensive stance. DUR!! :smileywink:</P> <P> </P> <hr></blockquote>Oh noes, I've been rooted out!
<P>wow i wont make the mistake of posting here again. Just telling what you guys think. wont let it happen again.....</P> <P>you guys went a little off topic and i can see where that guy went flaming Xalmat he had been a bit harsh and blunt in his answers</P> <P>(guess im not in the in crowd of the conj forum)</P> <P> </P> <P>Nimslo</P> <P>60 Conj Tox</P><p>Message Edited by Nimslo on <span class=date_text>12-02-2005</span> <span class=time_text>06:36 AM</span>
El Chupacabr
12-02-2005, 07:54 PM
<P>It has nothing to do with being in the "in crowd", we got our answer concerning pet healing and mitigation saying this is how it is and it will not change.</P> <P>To address your initial concern though, pre-combat update we (summoners) could take out most grey epic mobs if they didn't have some super special attack since the epic couldn't hit the "red" pet... now it's not that way, greys can still hit our pets though at a reduced rate due to the loss of most of their mitigation and a lessened avoidance vs. grey. This will not be changing, we debated it into the dirt prior to LU#13 and were told in no uncertain terms that this is how it's gonna stay.</P> <P>Hope that clears things up some.</P> <P>Edit: Grammer fix.</P><p>Message Edited by El Chupacabras on <span class=date_text>12-02-2005</span> <span class=time_text>09:59 AM</span>
Xalmat
12-02-2005, 07:59 PM
For more information read <a href=http://eqiiforums.station.sony.com/eq2/board/message?board.id=29&message.id=7363#M7363 target=_blank>this post</a>. I wrote this up immediately after talking to the dev team <B>in person</B> in late september/early october. This is just two or three weeks after the combat revamp.
Loral
12-02-2005, 08:01 PM
<BR> <BLOCKQUOTE> <HR> Nimslo wrote:<BR> <P>(guess im not in the in crowd of the conj forum)</P> <HR> </BLOCKQUOTE><BR> <DIV>No, you just expect too much from your pet. As stated before, any named mob, even 30 levels below you, is still a force that has alot of HP, and hits hard. </DIV> <DIV> </DIV> <DIV>For the same level and same number of arrows, non-named X, named Y and named Z will have vastly different HP pools and DPS. Some you will be able to do, others you will not.</DIV> <DIV> </DIV> <DIV>Conjurors are already powerful if played skillfully and properly geared/spelled. Having a better heal spell, or giving back mitigation to pets will make them way too out-of-balance compared to other classes.</DIV> <DIV> </DIV> <DIV> </DIV>
Banditman
12-02-2005, 08:58 PM
Disclaimer: My main is a L60 endgame Mystic, but I'm currently working a Conjuror up, will ding 40 tonite.Conjurors kick an ENORMOUS amount of [rear end]. It's pretty [Removed for Content]' silly.I can do DPS on par with just about any class in the game when in a group with a GOOD tank. I recently had a group in RE parsing damage and I was outdamaging everyone in the party which included a Wizard and an Assassin. Obviously, my pet damage was included.Yea, my Conjuror is prolly twinked a lil bit stronger than the Wizard and the Assassin. Perks of having a high level character I suppose. All I'm saying is that Conjurors fulfill their roll. In a group, they are a DPS machine. Against groups of mobs, and with a good tank, Conjurors are amazing. They solo very well, with only minimal downtime. I don't expect to solo heroic named at any point. I *do* expect to solo anything yellow or less marked as non-heroic.I'm certainly not as knowledgeable as some of the long time conjurors here, but I do know that my own experiences with my alt make me feel like perhaps Conjurors are being overlooked as one of the strongest classes in the game.
Well I have found that is you are 5-6 levels above a NON-NAMED heroic can be it can be soloed. The biggest named mob I soloed was The named skeleton in TS in ruins of karana. I was 39 he was 31. It was a green and it was a real tough fight. My pet died in the process, but Nancyboy had already given me the advantage. I think we have been justly changed. Now I have a few pieces legendary, and my pet is adept3.
Jeradim
12-03-2005, 05:45 AM
That mob's a caster and he's nasty. I had problems with him before LU13 lol. The highest named I've done lately (I tend to kill them if I come across them but don't go looking for them) is the lvl 44 (45?) named flying lion thingie otw to CT in Feerrott - I think his name is Manticore or something. I never solo them though because I'm always with a templar. <DIV> </DIV> <DIV>To the OP - I can see where your coming from about the grey mobs, but that's just the way it is now. To illustrate the points Xalmat and others have made -which didn't come off as elitist or rude to me, so no offense should be taken on your part. They're trying to help which is why they replied to your thread- try killing Captain Ulissaris or whatever his name is in CoD for the manastone quest. I did a while ago (with just the templar) thinking that it would be a cake-walk since he was grey. I was in for quite a rude awakening let me tell you! He is lvl 31 and even though you're lvl 60 I'm betting you would be dead in less than 10 seconds. Just a grey mob? Yes, but a grey epicx2 mob with a bajillion hps that also hits like a mac truck.</DIV> <DIV> </DIV>
Violat0r
12-05-2005, 05:11 PM
<BR> <BLOCKQUOTE> <HR> Loralor wrote:<BR><BR> <BLOCKQUOTE> <HR> Nimslo wrote:<BR> <P>(guess im not in the in crowd of the conj forum)</P> <HR> </BLOCKQUOTE><BR> <DIV>No, you just expect too much from your pet. As stated before, any named mob, even 30 levels below you, is still a force that has alot of HP, and hits hard. </DIV> <DIV> </DIV> <DIV>For the same level and same number of arrows, non-named X, named Y and named Z will have vastly different HP pools and DPS. Some you will be able to do, others you will not.</DIV> <DIV> </DIV> <DIV><FONT color=#ff6600>Conjurors are already powerful if played skillfully and properly geared/spelled. Having a better heal spell, or giving back mitigation to pets will make them way too out-of-balance compared to other classes.</FONT></DIV> <DIV> </DIV> <DIV> </DIV><BR> <HR> </BLOCKQUOTE> <P>Just one more thing on the subject of pet heals.</P> <P>I dropped the server first t6 pet heal master 1 last night off the watcher in poets palace.</P> <P>At adept 3 it heals for 625 ish and at master 1.................</P> <P>Wait for it!!!</P> <P>725 WOOOOOOOOOOT :smileysurprised: :smileysad:</P> <P>Just take pet heals off your hotbar and read xalmats autosig if you want to solo effectively.</P> <P><BR> </P>
Xalmat
12-05-2005, 05:33 PM
Truth is, I kill so effectively that I mostly use my pet heal to reduce downtime (aka get my pet's HPs back up).
Violat0r
12-05-2005, 05:45 PM
<BR> <BLOCKQUOTE> <HR> Xalmat wrote:<BR>Truth is, I kill so effectively that I mostly use my pet heal to reduce downtime (aka get my pet's HPs back up).<BR> <HR> </BLOCKQUOTE> <P><BR>yup, same here, either that, or if pet is waaay down, just sacrifice, recast and rebuff.......</P> <P> </P> <P>Remember, if you hit shift + a number from 2-0 it will change your primary hotbar to that number hotbar, therefore you can set that bar up to have pets and all buffs on 1,2,3,4,5,6 etc on that bar before hitting shift 1 to get your primary hotbar back up. Quick , simple, painless. Minimal downtime.</P>
Banditman
12-05-2005, 07:46 PM
This weekend, VERY late at night, a Mystic friend and I were working on the EE bag. I was L42 at the time, he was L40.We got to the part where you kill a bunch of Lamia's to spawn the named Nightblood. Being the time it was, there were no tanks available to help. We did find a Necro (L37) so the three of us said "What the heck, it's just debt".I used my Ad3 Earth pet, Necro was using a Zombie model, whatever that equates to.We popped the Named rather easily, and took a deep breath.It worked.The pet tanked the Named. L40 ^^^.Yea, it was CLOSE. The Mystic burned most of his Mana, I burned a lot of mine, but we DID win. It was a fast, brutal fight.Our pets rock. Period.
Smeegill
12-05-2005, 09:17 PM
<DIV>Interesting thing is I never heal pet in combat. Well hardly ever.</DIV> <DIV> </DIV> <DIV>I pretty much just unload until the mob is dead. The pet heal is really so small tat its not worth slowing down the damage dealing to heal the pet. I have a better chance of surviving doing damage than healing.</DIV> <DIV> </DIV> <DIV>I do have a Magic staff that when used gives a 40% pet heal. Comes in super handy for named mobs. I have it on my hotbar and love it.</DIV> <DIV> </DIV> <DIV>So I guess the mitigation is not a issue for me.</DIV> <DIV> </DIV> <DIV>Fizbiz </DIV> <DIV>55 Conj</DIV> <DIV>Everfrsot</DIV> <DIV>Senior Member of The Brotherhood</DIV> <DIV> </DIV>
Loral
12-05-2005, 09:17 PM
<P>My wife is a Mystic. The Tellurian has so many HP she sometime has trouble brining them back up. (curse wards *smile*)We occasionnally trio with a lower level Fury, and all in all, I would say a Fury has an easier job keeping the Tellurian up. But any Conjuror/Priest duo/trio can do wonders. </P>
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