View Full Version : Master II spell selections
Triyton
09-13-2005, 04:41 AM
<DIV>As I understand it, everyone logging in tomorrow will have their current training spells lost (e.g. Ganga's </DIV> <DIV>Whipping Wind) and replaced by a choice of making a spell from the regular list into a Master II level spell. These choices come in at levels 14, 24, 34, and 44. So what are good choices, especially retroactive choices that won't immediately be useless. I assume level 24 choice is for a spell from 15-23 or 15-24, etcetera.</DIV> <DIV> </DIV> <DIV>Personally I am coming in at level 43 and already have Adept-3 of some spells(Aqueous Hunters, Tellurian veteran, Provocation among them).</DIV> <DIV> </DIV> <DIV> </DIV>
Xalmat
09-13-2005, 10:11 AM
It really depends what your character goals are, what your current spells are upgraded to, and what your level is.For me, being a level 50 Conjuror with mostly Adept 3s in my lineup, the lower level ones are rather limited in use for me. But having said that, here's the ones I'll likely pick, or not pick:14: Agitation and Protective Brace are both incredibly useful for mentoring, depending on if your pet will be tanking. Earthly Brand is useless. Soothe Servant doesn't heal enough to be worth the upgrade (at this time).24: Fireshield and Fire Seed aren't worth it. Shards of Ice has some use, but not much. Aqueous Stalkers seems like the definitive choice, especially since it's a new spell outright, and with the low recast time of 45 seconds you'll be using it virtually every fight.34: Volatile Refuge is a no-brainer, especially for mentoring. Spiked Rain is marginally useful. Flaming Agony will greatly increase your DPS, but will also get you more aggro. Tremor is extremely good too, but caution MUST be used in its usage.44: Here's where the important decision for me takes place. Volatile Haven and Vexation are both excellent upgrades, but Vexation gets upgraded at 53 anyway (into Aggravation), while Volatile Haven must wait until 56 (to get upgraded into Transient Haven), and since I have Adept III of both, the upgrade isn't extremely big. Repair Servant and Klicnik's Bite don't have enough "oomph" to justify turning into Master II.54: Future thinking, I can say this: Aqueous Swarm will greatly boost our damage, which is all-round useful. Aggravate will greatly boost our pet's damage, but we likely won't be using our pet stance to solo. Geotic Rune and Flameshield are a waste to upgrade to Master II.
Hirofortis
09-13-2005, 06:07 PM
OK, I have not seen anything about this yet, Can we upgrade our pets to Master 2's with the upgrade? Are there only specific ones we can upgrade each 10 levels?
Geothe
09-13-2005, 06:24 PM
<P><STRONG><FONT color=#ffff00>Summoner</FONT></STRONG></P> <P>Level 14</P> <UL> <LI>Agitation</LI> <LI>Earthly Brand</LI> <LI>Soothe Servant</LI> <LI>Protective Brace</LI></UL> <P><STRONG><FONT color=#ffff00>Conjurer</FONT></STRONG></P> <P>Level 24</P> <UL> <LI>Fireshield</LI> <LI>Shards of Ice</LI> <LI>Fire Seed</LI> <LI>Aqueous Stalkers</LI></UL> <P>Level 34</P> <UL> <LI>Volatile Refuge</LI> <LI>Spiked Rain</LI> <LI>Tremor</LI> <LI>Flaming Agony</LI></UL> <P>Level 44</P> <UL> <LI>Vexation</LI> <LI>Renew Servant</LI> <LI>Volatile Haven</LI> <LI>Klicnik's Bite</LI></UL> <P>Level 54</P> <UL> <LI>Flameshield</LI> <LI>Aqueous Swarm</LI> <LI>Aggravate</LI> <LI>Geotic Rune</LI></UL>
I highly recomend aqueous stalkers. Not only does ur pet kick the crap outa the monster, but 3 sharks all the same lv as u rush in to join the fray. The result?, it'll save u a good bit of mana. <div></div>
SilkenKidden
09-14-2005, 08:10 AM
<DIV>How many times can we /respec? I never did the /respec the last time it was offered but I did it today when I realized some of my first choices were not the best. </DIV> <DIV> </DIV> <DIV>Turns out some of my second choices were not the best either. I should have come here and researched the issues before doing /respec. </DIV> <DIV> </DIV> <DIV>Sony should make /respec available for a full week with this massive change. </DIV> <DIV> </DIV> <DIV> </DIV>
They will offer a respec at the end of the week when they remove the experience bonus.<div></div>
<BR> <BLOCKQUOTE> <HR> Janl wrote:<BR>They will offer a respec at the end of the week when they remove the experience bonus.<BR> <BR> <HR> </BLOCKQUOTE><BR>They better keep the exp bonus longer than that considering i had 10 minutes of playtime today
Snaka
09-14-2005, 06:46 PM
<P>Soothe Servant - is a good choice for soloers from level 14 to 28</P> <P>Your regular Soothe Servant heals for around 90 and the master heals for about 150.</P> <P>That 60 extra on the heal can make soloing a lot easier/faster</P>
Shirodan
09-14-2005, 07:28 PM
<DIV>It won't make half as much difference as the Master II defensive stance though, the regenerating ward should more than compensate for health you would normally heal, and the extra health assures your pet's "lasting ability".</DIV>
Mordith
09-14-2005, 08:25 PM
For a great discussion of the adept 3 and master upgrade paths, check out this link to the Summoner's Tower: http://eq2.eqsummoners.com/viewtopic.php?t=1552 <div></div>
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