View Full Version : What are your issues Conjurers?
TheWhiteRaid
06-02-2005, 05:00 AM
<DIV>I am trying to compile issues from several different classes. I wanted to hear in your own words what you chief issues are.</DIV>
DalrenFierybla
06-02-2005, 10:04 AM
<div></div>One major issue is the fact that only 1 of our 3 pets has any real use. The Tellurian pets outank all the others pets AND do more DPS. And since Wizard's and Warlock's got upgraded, I have heard from multiple sources that we are very weak compared to them. Another annoyance is many of the pets don't really seem to have any combat animations. Another annoyance is that the stuff we summon is pretty stupid. What the heck do insects, spiders, and purple monkey's have to do with summoning the powers of earth? We need elementals...you know, like the things we summoned in EQ1. Another thing that annoys me, why would an earth pet attack with magic "zaps"? Shouldn't an earth pet be smacking mobs around with melee, and leave the magic to the fire pet? <div></div><p>Message Edited by DalrenFieryblade on <span class=date_text>06-01-2005</span> <span class=time_text>11:24 PM</span>
<DIV>1. Dot stacking</DIV> <DIV>2. Long cast times on dots</DIV> <DIV>3. reset times after a buff expires</DIV> <DIV>4. earth Vet pet not holding agrro on multi-group green mobs.</DIV>
Jabbso
06-02-2005, 03:33 PM
<P>My gripe is using (or not) pets in a confined area (blackburrow in particular). I've got the Tellurian Hero and he doesnt follow me in BB.</P> <P>I click on the mob I wish to attack, send my pet in and nothing! I turn round to see what the idiot is up to and he's not even there so I have to kill him and recruit a new one.</P> <P>Its probably small fry in comparison to other peoples issues but it really annoys me!</P> <P> </P> <P> </P> <p>Message Edited by Jabbso on <span class=date_text>06-02-2005</span> <span class=time_text>04:56 AM</span>
Loranthala
06-02-2005, 05:58 PM
<DIV>Pet buffs clearing everytime you zone gets annoying after a while. Our buffs don't do it, why should the pets?</DIV>
<DIV>I guess the zoning pet is not really the same pet.</DIV> <DIV> </DIV> <DIV>Pets do not get evacted with group but they do cover our retreat- not sure that is any advantage to that ?</DIV> <DIV> </DIV> <DIV>Mine still have not figured out the transporter in Lavastone.</DIV> <DIV> </DIV> <DIV> </DIV>
Gyukst
06-02-2005, 09:48 PM
<DIV>Please refer to Laedyanas list. It is very complete, well thought out and has the contributions of all who visit this site regularly.</DIV> <DIV> </DIV> <DIV>Starting a second list is counterproductive.</DIV> <DIV> </DIV> <DIV> </DIV>
Loranthala
06-02-2005, 10:59 PM
<DIV><A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=29&message.id=4374" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=29&message.id=4374</A></DIV> <DIV> </DIV> <DIV>Since he didn't give the link</DIV>
TheWhiteRaid
06-03-2005, 08:26 AM
<BR> <BLOCKQUOTE> <HR> Loranthala wrote:<BR> <DIV><A href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=29&message.id=4374" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=29&message.id=4374</A></DIV> <DIV> </DIV> <DIV>Since he didn't give the link</DIV><BR> <HR> </BLOCKQUOTE> <P><BR>Ah did not see that one sorry about that. Thank you. </P> <P>I overlooked it, but hey I am working on quite a few things so what can I say?</P>
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