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Pasrac
01-29-2007, 09:37 PM
<DIV>Now that everyone has had a chance to work with the AA lines I would like to hear your current thoughts. </DIV> <DIV> </DIV> <DIV>I do alot of T7 raiding so went down the mana line and debuffs. Still dont see much use in the end choices but would like to hear from other heavy raiders. </DIV> <DIV> </DIV> <DIV>I am currently following the WIS line and was thinking of starting down the STA line. </DIV> <DIV> </DIV> <DIV>Thanks</DIV>

Kazora
01-31-2007, 09:29 PM
agi/sta enchanter tree and mana ward/coercive healing coercer tree is the way to go.<div></div>

Korpo
02-01-2007, 12:28 AM
Buffing your mana regens is a waste if you are grouped with a bard, since you'll be so close to the cap anyway:Built-in Regen +8Ease +41Beholder's Eye +15Bria's +46= 110Buffing Mana Flow, Transfer Potential, and Gorging Thoughts are highly recommended though, since they're outside of the regen cap.If you're in the MT group all the time, I'd go with the AGI line and a few points into the STA line to max out heal crits, then Coercive Healing and whatever else you want in the Coercer tree.If you're not in the MT very often, I'd go AGI/INT to up your own DPS, plus points into upping your reactives and debuffs.<div></div>

Pins
02-01-2007, 01:40 AM
<blockquote><hr>korpo53 wrote:Buffing your mana regens is a waste if you are grouped with a bard, since you'll be so close to the cap anyway:Built-in Regen +8Ease +41Beholder's Eye +15Bria's +46= 110Buffing Mana Flow, Transfer Potential, and Gorging Thoughts are highly recommended though, since they're outside of the regen cap.If you're in the MT group all the time, I'd go with the AGI line and a few points into the STA line to max out heal crits, then Coercive Healing and whatever else you want in the Coercer tree.If you're not in the MT very often, I'd go AGI/INT to up your own DPS, plus points into upping your reactives and debuffs.<div></div><hr></blockquote>I always thought that built-in regen counted towards the cap, then I realized it doesn't and is in fact above and beyond the cap. So you can get up to 105+8. Either way, it is true that Bard + Chanter = Basically capped Power Regen.Tho, I'd think that maxing out Chronosiphoning, Group Heal Crits, and Self Spell Crits is a good way to go if you are in a group with 2+ Healers all the time, of course you could go Perputality+Group Heal Crits+whatever else to spend it on. Or if you're only ever in a group with a single healer, then do either Perputality+Volatile Magic, Perputality+Max Spell Crits, or Volatile Magic+Chronosiphoning.

Korpo
02-01-2007, 02:32 AM
I guess it just depends on how you look at the cap, whether you figure "the cap" is 105 or if you figure it's 105 + 8. It's just semantics though.The most you can get is 113, and a bard with buffed regen + a chanter with buffed regen = a lot of wasted AA points.<div></div>

Gul
02-03-2007, 01:19 AM
<div></div><blockquote><hr>Pinski wrote:  I always thought that built-in regen counted towards the cap, then I realized it doesn't and is in fact above and beyond the cap. So you can get up to 105+8. Either way, it is true that Bard + Chanter = Basically capped Power Regen.<font color="#ffff00">Tho, I'd think that maxing out Chronosiphoning, Group Heal Crits, and Self Spell Crits is a good way to go if you are in a group with 2+ Healers all the time,</font> of course you could go Perputality+Group Heal Crits+whatever else to spend it on. Or if you're only ever in a group with a single healer, then do either Perputality+Volatile Magic, Perputality+Max Spell Crits, or Volatile Magic+Chronosiphoning.<hr></blockquote>I think that is a good idea, as it seems that most Coercer's in the MT group are getting the Group Heal Crits.   I am currently specing to DPS (Perpetuality+Volatile magic) but I think I will end up in the MT group when I hit 70.   So I have been trying to think of a AA path that I could go for that would yield the highest DPS & still have Group Heal Crits.   I was thinking prior to this post of going AGI 4-4, STA 4-4-5, INT 4-4-4-8-8 but not to sure how much that would affect the healers....   I think your idea here of AGI 4-8-1, STA 4-4-8, INT 4-4-4-8 seems like it would work better with the faster casting and having 8 in the heals....thanks

Korpo
02-03-2007, 02:14 AM
Why not just go with perpetuality and crits now, then respec to get heal crits when you hit 70? Free respec + 1s + 10s + 1g + 10g = a long time before respecs start to hurt.<div></div>

zerothbase
02-03-2007, 03:01 AM
I personally have found doing 4-4-8-8 in the STA and WIS lines to be more benefitial as a MT coercer. The STA line is obvious with the heal crits and deaggro for non-fighters. The WIS line is nice though with 800 to all resists for yourself and 42 to subjugation and focus. The 800 extra to all resists means i don't have to swap in quite so much resist gear to hit 10k in any one resist. And the subjugation is really nice for resists.When comparing the AGI line and WIS line, it comes down to whether you will be mezing more mobs or harder mobs. The AGI lines makes you cast [I cannot control my vocabulary] fast, which is nice if you have to mez like 5 mobs. I've found that I need more often to mez without fail a 74th or 75th level mob (or 2 or 3). I don't usually need the speed (since our spells generally are fairly quick casting), but I do need the subjugation to get mezzes off on high level mobs. I'm almost never resisted on high yellow, low oranges, whereas I know lots of coercers without the WIS line are.I may switch to AGI though if the resist rates are better with LU31, but i really like that 800 to all resists in the WIS line....just my personal thoughts.--Cogitare70 Coercer Guk Server<div></div>

Aranieq
02-03-2007, 03:14 AM
<DIV>I'm in the 10p club myself... couple times now haha yeah it's not as fun as it sounds QQ</DIV> <DIV>Currently I'm in DPS again role so I have ---  INT 4-4-4-5-8 (volatile magic) AGI 4-4-4-4-8 (perpetuality)</DIV> <DIV>I sprint like a mofo and am ussually in the bard group with fury VIM half the time.  The illusionist graciously gives me Synergism... in trade for Harm link of course.  If he gets a troub as wel we match parses (he's full AGI line).  I have the right side for Coercer Tree (Coersion) - Coersive healing my reactives are maxed and Harm link 3 points.(no points in Mindbend).  I only have 27 points in Coercer tree so I still have lots of room to add but I've started by enhancing Manaflow-Transfer Potential and | planning on Breakdown-Marred psyche-Sonic Boom - Gorging thoughs-Channel -(Manaward) | I had Tashania recently and found my dps was lower than with the coersive healing line.</DIV> <DIV> </DIV> <DIV>Last night on a quick Labs run I took top parse for first time (1k nights average) just barely beat the wizard. (No warlock on raid that night) group makeup was (SK,Conj,Troub,Coercer,Fury,Wizard)  when SK's DM spiked my INT was at 1161(godking proc as well in 1h form) and got my highest 1700(give take 100) parses. 244(give take 20) crits for the night. by the parse 8% of my total damge was Synergism 30% Convulsions(our reactives) and the rest dirrect damage and equipment procs and bard proc and of course my mele and whatever the SK mele proc was for me, i think my mele and mele proc was minor.  (Believe from a previous raid bard proc is same % as synergism 8-9%)</DIV> <DIV> </DIV> <DIV>I've been toying with weather taking the 8 from Volatile magic and adding to Chronology(increase casting speed) and Savants Channeling(spell crit chance) or possibly taking Perpetuality and adding to Chronology(casting speed) and Savants(spell Crit) Since I've gone back to full DPS I want to get it as high as I can.. I've gotten more proc gear to boost it and more on my wish list.  I'm thinking with the proc gear that I should aim for faster casting but if I loose Volatile magic all my procs go down as well.  With Volatile magic if your under the 30% your equipment procs are boosted too.</DIV> <DIV> </DIV> <DIV>I've tried give a good picture of my setup but fellow dps chanters input on how to AA spec to even higher dps would be great.  Especially if they are in the 10p club themselves and have tried quite a few set ups.  </DIV>

Tanatus
02-03-2007, 07:44 AM
<P>For pure DPS role AGI/INT definitely best pick - no doubt...</P> <P>On other hand since we been given free enchanter tree reset I decided to give a try to +42 to subj ending with next set up</P> <P>Int 4/4/4/8, Wis 4/4/8/8 and Sta 4/1. I don't have enouth raw data yet but purely subjectively stability of charm on blue conned mob and even conned improved (I did 2 full runs in OOB with 1 pet had to recharm once because on the last mob timer was up). </P>

Destamon
02-03-2007, 07:41 PM
KoS Tree: Manaflow 1 Agi 4-8-1 Sta 4-4-8 Wis 4-4-4-8 EoF Tree Domination 5 Manaflow 5 Transfer Potential 5 Gorging Thoughts 5 Channel 5 Mana Ward 1 Destructive Mind 3 Harmonious Link 5 Auspex 6 Spell Scourge 6 Mindbend 3 Coersive Healing 1 This is my current spec with 100 aa's. I raid about 3-4 times a week, solo some and group some. I wanted my charm and mezzes to be as reliabal as possible, thats why I took Charm in EoF and Wis line in KoS. I rarely get early charm breaks and little resists mezzing. The only thing, wich "breaks" my charm every once in while is a healer sporting the arm of erollisi (cure proc). Rest of the Spec is oriented towards my role in the mt group (heal crits, coersive healing, manaregen wich doesn't count towards the cap and manaward). DPS whise I am usually around 700-1000 dps, wich i think is ok.<div></div>

Cattastrophy
02-04-2007, 12:59 AM
hhhmmm... well... to answer his original question about "what AA to follow" I'd think yall should find out what the kid is actually going for in the first place.What kind of Coercer do you want to be? Raiding / Control / Solo-DPS / Solo-charm /  Utility /  Pure DPS / Speed.... there are a lot of options, so I'd like more info before I go giving advice. =p<div></div>

Wrapye
02-06-2007, 01:08 AM
As an MT group coercer, I have STA and WIS lines for enchanter (and 8 points in the first of the Int line for more Int).  So far I've got Thought Snap on the Coercer tree, now that they fixed it.  I've found it can have a number of uses, not just for when someone overnukes and pulls aggro.<div></div>

KingAnt
02-16-2007, 07:39 AM
<p>Bria's +46 </p><p>FYI, as a dirge, I can say that Bria's Master I + 5 points AA = 58 points per tick... </p><p>but thats only if you're keeping track of that cap.</p>

Balrok
02-22-2007, 04:19 AM
<p>I'm gonna share my current AA's and my future AA's with a few things in mind.</p><p>1. I don't raid... yet.</p><p>2. I love solo pvp.</p><p>3. I enjoy bettering myself vs others.  </p><p>4. Speed kills.</p><p><u><b>Current 51 AA's:</b></u></p><p><b>Enchanter Tree (34):</b>    Mana Flow-1  ~  AGI 4-8-8-5-1  </p><p><b>Coercer Tree (17):</b>        Coercion line - Despotic Mind (5/5), Magus (2/2) and Spell Whip (2/2)</p><p>* Fast Casting.... I mean ungody fast and you slow NPC/PC casting 30% too.  With just these Coercions... I can drop PC's 10 levels higher then me in about 5 seconds when they come out of mez.</p><p><b><u>Planned AA's:</u></b></p><p><b>Enchanter Tree (50):</b>    Mana Flow-1  ~  AGI 4-8-6-6-1  ~  INT 4-4-4-5   </p><p><b>Coercer Tree (50):</b>       Coercion line - Despotic Mind (5/5), Magus (2/2), Spell Whip (2/2) and Mindbend (2/2)</p><p>                                       Resistances line - Dominate (5/5), Despar (5/5), Ravage Psyche (5/5), Tashiana</p><p>                                       Efficiency line - Intense Focus (5/5), Fatal Hesistation (3/5) and Ego Burst (3/5)</p><p>* Fast Casting, slow NPC/PC casting, less chance of being interupted and spell crits. I go back and forth with lowering my casting and recovery speed for more spell crits, so trying to find a happy meduim.  Same Coercion setup, but maxing out the Resistance line to help charm pets (charm breaking in pvp is trouble) and debuff the mental crap out of NPC/PC.  ie:  Tashian is 50% harder to resist and Decreases Mitigation of target vs Mental damage by 2750.. wow!  Few pvp fights last more then 10 secs anyway, so the 10 duration doesn't bother me.  Finally Some nice casting speed help with stun, root and daze.</p><p> I think all will agree this build it ment for solo pvp'ing.  I'm open for any thoughts and feedback on this.</p><p> Enjoy!</p><p>Exur</p>

Balrok
02-22-2007, 04:21 AM
<p>I'm gonna share my current AA's and my future AA's with a few things in mind.</p><p>1. I don't raid... yet.</p><p>2. I love solo pvp.</p><p>3. I enjoy bettering myself vs others.  </p><p>4. Speed kills.</p><p><u><b>Current 51 AA's:</b></u></p><p><b>Enchanter Tree (34):</b>    Mana Flow-1  ~  AGI 4-8-8-5-1  </p><p><b>Coercer Tree (17):</b>        Coercion line - Despotic Mind (5/5), Magus (2/2) and Spell Whip (2/2)</p><p>* Fast Casting.... I mean ungody fast and you slow NPC/PC casting 30% too.  With just these Coercions... I can drop PC's 10 levels higher then me in about 5 seconds when they come out of mez.</p><p><b><u>Planned AA's:</u></b></p><p><b>Enchanter Tree (50):</b>    Mana Flow-1  ~  AGI 4-8-6-6-1  ~  INT 4-4-4-5   </p><p><b>Coercer Tree (50):</b>       Coercion line - Despotic Mind (5/5), Magus (2/2), Spell Whip (2/2) and Mindbend (2/2)</p><p>                                       Resistances line - Dominate (5/5), Despar (5/5), Ravage Psyche (5/5), Tashiana</p><p>                                       Efficiency line - Intense Focus (5/5), Fatal Hesistation (3/5) and Ego Burst (3/5)</p><p>* Fast Casting, slow NPC/PC casting, less chance of being interupted and spell crits. I go back and forth with lowering my casting and recovery speed for more spell crits, so trying to find a happy meduim.  Same Coercion setup, but maxing out the Resistance line to help charm pets (charm breaking in pvp is trouble) and debuff the mental crap out of NPC/PC.  ie:  Tashian is 50% harder to resist and Decreases Mitigation of target vs Mental damage by 2750.. wow!  Few pvp fights last more then 10 secs anyway, so the 10 duration doesn't bother me.  Finally Some nice casting speed help with stun, root and daze.</p><p> I think all will agree this build it ment for solo pvp'ing.  I'm open for any thoughts and feedback on this.</p><p> Enjoy!</p>

Philiac
02-22-2007, 03:46 PM
<p>For what it's worth, since coercer AA setups depend entirely on personal choice and how your raid uses you...</p><p>First, I didn't play much at all from the begining of November through to the begining of February, i hate quests, and i work full time, so as of right now I am sitting at 70 AAs and climbing.  Here is what I have so far.</p><p>KOS: </p><p>Manaflow: 1</p><p>AGI: 4-8-4-4-8</p><p>Int: 4-4-4-8</p><p>Str: 1</p><p>RATIONALE:  Untill recently, my KOS AA setup was: chronosiphoning, heal crits, spell crits.  However, since I started raiding hardcore again, I don't spend much time in the MT group so heal crits are essentially useless - especially once I get one more AA for coercive healing.  Personally, I think the most important thing I bring to a raid is the ability to stun, stifle, and pacify raid mobs.  Of course, the casting time on these abilities can make the raid saving aspect impossible.  However, if i am spamming spells (which I normally do in a feeble attempt to DPS) with chronosiphoning and perpetuality combined, even Deep Focus is a EXTREMELY quick cast.   I threw the rest to spell crits because...well, why the hell not? oh, and one to Str so i can carry a couple boxes around.  </p><p>EOF: only 20 points in yet...</p><p>Destructive Mind: 3</p><p>Auspex: 6</p><p>Spell Whip: 3</p><p>Harmonious Link: 5</p><p>Mindbend: 3</p><p>(once I get more) --</p><p>Coercive Healing: 1   (21 spent)</p><p>Deep Focus: 5</p><p>Fatal Hesitation: 3</p><p>Ego Burst: 5</p><p>Confoundment: 5</p><p>Sonic boom: 5</p><p>Thought Snap: 1  (45 spent)</p><p>After the next GU, Coercive healing and Thought snap will each cost 2, so I will be at 47 Spent.  I will probably put the last 3 into Mindbend for farming purposes (duoing with my necro).</p><p>RATIONALE:  I should probably have worked towards thought snap first, considering my rationale for going down the AGI line (i.e. stunning epics).  Oh well.  </p><p>I didnt work towards Tashiana because I dont see the point of reducing mental resists by 3500.  </p><p>I didnt work towards the mana ward because I am only rarely in the MT group, and i am ALWAYS in a group with a bard so all the mana crap wouldnt go far. </p><p>I want coercive healing since I dont have heal crits and I am normally in a group with only one healer anyway.  </p><p>I want thought snap because it can be useful for the few times I am in the MT, or OT, group.  </p><p>I realize there's a bunch of arguments for why I should place my points in other places, but I dont care.  This is the most effective build for the way i play, the role i play in my raids, and what I want to be able to do.  </p>

Davram
02-22-2007, 04:07 PM
It's interesting to see what other coercer went with. I haven't really been to the boards much (ie post 2 or 3), but i have been playing since launch and raiding since t5. I never started my coercer until right before KoS launch though, I PLed him to 60 about a week before launch. Anyway, that being said I will share what lines I went down and why. I was happy to see that a few other coercers also went the same route I did. I am a MT group raiding Coercer. First, in the Enchanter Line, I went down the Stam and Wis lines. My respects are at 10plat, so i have played around with almost every combo. I went with agi for awhile and liked the speed at which I casted, but as zerothbase said, I find the subj, focus and resists more useful when mezzing, rarely do we have to mezz multiple mobs in multiple encounters, in raids anway. So in the wis line I went 5-4-8-8. Then I only went down the sta line far enough to put 8 into the group cure crits. I had 8 in the group aggro reduction, but found for my applications this wasn't a very useful spell. Would be great in a dps group, but not so much in the mt group. So, down the stam line I went 4-4-8. I put the remaining 8 points into int. In the coercer line I took both coercive healing and thoughtsnap. After the fix thoughtsnap is amazing. All i can say is, what memblur? Granted it 's reuse timer is 3 min, it is still a very powerful spell. And coercive healing is a great buff in any group. I only put enough point in each of these lines to get the last skill. With my remaining 8 points I put 3 in mana flow, 3 in clarity, and 2 in gorging thoughts. So far this is working great, although with the LU coming out, I hear the end lines in the first trees are being reduced to 2.

Pins
02-22-2007, 05:04 PM
<cite>Philiac wrote:</cite><blockquote>After the next GU, Coercive healing and Thought snap will each cost 2, so I will be at 47 Spent.  I will probably put the last 3 into Mindbend for farming purposes (duoing with my necro).</blockquote>You do know, that change is for KoS AAs, not EoF.  Which means, you will have more points to spread out in your KoS trees.  This means your AGI 4-8-4-4-8 will turn into 4-8-6-4-2 which clears up 4 points to spend elsewhere, which means you can either get VM and put 2 more points into something in the INT tree, or spend the 4 points elsewhere.

Korpo
02-22-2007, 05:30 PM
^^ As he said, nothing is happening to Coercive Healing or Thought Snap.

Philiac
02-22-2007, 05:52 PM
ORLY?! Nice! I am clearly not the encyclopedia of eq2 trivia I once was.

Cattastrophy
03-02-2007, 02:06 AM
Mine are as follows... KOS: STA: 4-4-8-0-0 Little extra HPs is nice and the Heal crits / Power heal crits are nice. (I'm normally in MT group so I didn't bother with the hate reduc, it screws with Amends and a few other buffs.) WIS: 4-4-8-8-1 Resists and Subjugation are yummy... cept thinking of changing now with the OMG nerfbat with Charm.... and wanted the DreamWeaver title... the skill is garbage. INT: 7-0-0-0-0 cuz I'm like the smart-zorz EoF: Resistance Tree: Domination 5 / Breakdown 5 / MarPhsy 5 / Tash 1 - All the resistance debuffs are awsome to help Caster DPS and debuffs land... why Tash? For 10sec my spells do 40% ~ 75% more damage... which is wonderful. ~_^ Mana Tree: Mana Flow 3 / Ease 5 / Beholder's Eye 5 - Gotta love 76 power a tick stock Coercion Tree: CataMind 3 / HarmLink 5 / Auspex 6 / Mind Bend 6 / Coercive Healing 1 Ups DPS nicely and the Healer buff is great too if you are in MY group a lot. (which I am)

Lizarus
03-05-2007, 02:09 PM
<p>I'm pretty much a newbie at this game, played at launch for a month, and just restarted this week. I charm-soloed my Enchanter in EQ1 to 66 and a bunch of AAs and the Coercer seems like something close to that. </p><p>Can someone give me some AA hints for a solo/occasional grouping PvE? I've just hit level 11 and I have 2 AAs in Charm.  I'm mostly interested in solo-charming as it's probably going to be a long while before I do any raiding and I don't have any interest at all in PvP.</p><p>Also the terminology is new to me, what's an MT group? </p><p> Thanks</p>

Shinkc
03-06-2007, 03:32 AM
Lizarus, Right now I'm level 62 and focused on leveling up, mostly solo because I can.  For me, the most important thing is being able to charm higher level bad guys than myself, so I went down the Wisdom line for increased Subjugation (and picked up some nice resist bonuses, which helps me with my crappy gear) and the Intelligence line for increased critical.  I also threw three points into the Charm EOF ability for 9% bonus to resistibility.  So, I have 43 points and it is: 1 - Mana Flow Wisdom 4 - 4 - 5 - 8 Intelligence 4 - 4 - 4- 6 Coerce 3 My strategy will be to max out my resists in Wisdom line and my Critical Hits in Intelligence.  By the time that is done (5 more points), I'll probably be ready to start raiding and will respec down the Stamina line for the critical heals, dropping the Intelligence line.  I don't see a boon in cash coming, so I'll probably need to keep my Wisdom line for the +resist and +subjugation. My life got soooo much easier when I decided to max out subjugation, and I'm sure yours will too if you heed my advice.

Lizarus
03-06-2007, 04:58 PM
<p>Shinkceb</p><p>Thanks, that make a lot of sense and is something I'll likely follow.</p>