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View Full Version : questions: raid/group coercers attention (eof)


Merowing
12-29-2006, 01:34 AM
hi all,i got two new questions - out of the new eof instances.first is the all special abilities that we can choose through our lvl way...take some resis, take some master enemy attacks AND take int, or max power etcwell the first qustion is - what i shout do?well max mana mana mana ? so int + max mana % ?so i can support every second and loooooong fights my mates ?or i shout take hp ? + max hp % ? because of ae's perhaps that i will get in some raid situations etc ?mezz will be more powerful and needed in the new instances like mistmoore castle etc.when i die then the wipe will be near.. so hp is the good choice ?any advice for the resis that i shout take?what are the best choice for raids ? any special ae resi types in every raid needed where the coercer must need a boost?second question new eof instances like castle mistmoore.whats your way to mezz 75^^^ heroic mobs that are the adds from the epics there - well for getting them good and long into the mezz i must debuff every mob for the save way.. i tuned my gear to Subjugation but i dont get an warlock in my group in the raid and i will mezz better then atm. can everyone pls tell what i the way how to mezz orange mobs ? <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />thanksgothix<div></div>

Raidi Sovin'faile
12-29-2006, 02:51 AM
Definately take +Int and +max mana %. When we use channel, it takes the total amount of power, the physical number, and spreads it across the group. The more power we have, the more we can boost others when we use Channel.Between resists from items, group buffs, potions/charged items, and just plain old max range, we can avoid much of the damage from AE's, so it's not a big issue on the HP department.In raids, I'm usually in the MT group so I'll end up with 2 or 3 HP buffs as it is, heh.As for mezzing orange cons. I haven't had that much experience in it. I've been playing my alts lately (especially since the +20% xp bonus for the past week or so).I have the KoS AA that gives +42 subjugation. Combined with Master 1 Mez, I haven't run into many resists, but I haven't run around fighting oranges that much.<div></div>

schmee
12-30-2006, 04:20 AM
after eof i had issues with huge resists from blues. i respecced to the +40ish subj, bought a few pices with +subj and have had no issues on resists since then, in fact my ability to mez oranges has gotten much better with something like a 10% resist rate and something like a 99% success rate on yellows - to the extent i rarely even debuff with psyche anymore, unless i have the spare time to land it on a mob that's already mezzed. <div></div>

feronia28
01-02-2007, 05:03 AM
<P>I would recommend taking enhanced dispel magic, since it has been fixed and showing potential in removing a maintained charm buff.</P> <P>I also like Tash because it alows a window for me get all my debuffs so shamans can land their debuffs and lowers resistances for other casters in raids.</P>

Korpo
01-03-2007, 07:36 AM
You generally want the bigger power pool, as it gives more benefit in shorter fights (under 3 mins or so). Longer fights let the increased regen pull ahead. The increased regen from traits though goes towards your regen cap, so it's a complete waste if you are at/near the cap due to gear, spells, or bards.<div></div>

Merowing
01-03-2007, 02:18 PM
well whats the new power regenration cap since eof ?the old one was 105 ticks i thinks.. but the new?<div></div>

Raidi Sovin'faile
01-03-2007, 05:54 PM
It hasn't changed at all. And considering we have two spells that contribute to the cap (Ease and Beholder's Eye), it's kinda silly to go for regen.Plus, bigger power pool means just that much more for the group when you Channel.<div></div>

Korpo
01-04-2007, 01:56 PM
In-combat regen is capped at 113/tick.70 * 1.5 = 105 + free 8/tick because you're "tier 8" at level 70.M1 Ease is 41/tick, and Beholder's is 15/tick, so 56/tick from a Coercer. Put a bard with their 46/tick M1 regen in your group, and you're at 102/tick just from spells. Practically any FT item will put you over the 105/tick number.The power boosting AAs are useful if you often find yourself without a bard in the group. If you are almost always with one, there are better places to spend points.<div></div>

Raidi Sovin'faile
01-04-2007, 02:19 PM
Only the Ease and Beholder's AA's are fairly weak... the rest are all specialty mana management or power HEALS, which are outside of any "per tick" restrictions. Improving Manaflow, Channel and Gorging Thoughts are all fairly great improvements, and there are uses for our Transfer Potential ability (get yourself to 100% quicker before doing Channel) and Manacloak (albeit not as powerful as the others).You can easily blow 20 points in Mana without wasting them by being with a Dirge.<div></div>

badmn
01-04-2007, 08:43 PM
<P><STRONG><FONT face=Verdana color=#3366ff>Yep, I went 5 Mana Flow, 5 Gorging Thoughts, 5 Transfer Potential, and 5 Channel to get my 20 for Mana Cloak. (21 total)</FONT></STRONG></P> <P><STRONG><FONT face=Verdana color=#3366ff>Now I'm going down the coercion line (3 Cataclysmic Mind, 5 Harmonious Link so far), but I'm going to grab up Mana Cloak's 5 points next, and leave the rest of the Mana ones alone. No point in them in the MT group due to the bard making up alot of the power regen, especially if they take the power regen buffs themselves (which at least one of our dirges did)</FONT></STRONG></P>

Cattastrophy
01-07-2007, 12:05 AM
Well.... easy way to solve things is to have 2 sets of gear. I have one int / mana set and one Subj set. I don't see HPs being a problem unless you don't know how to control your own aggro. As for the EoF AA. I went down the resist line first, skipping that useless Dispell. Then I got Ease5 and BH5 which, with M2 Ease and M1 BH, caps me at 76mpt (mana per tick) stock. After I got those I moved over to the Coersion (sp?) line and started on those. 2 extra ticks in Auspex makes for a large difference in DPS on most mobs. Haven't seen a huge difference in the 23 ~ 28% deaggro change. Still have a few more AA to go before I get to test the +2 ticks to spell lash line, but I really want the bottem healer buff for raids.I say just focus on one or two things and do that. If you are speed, go speed, if you are DPS, get all teh DPS you can, if you are control then work on resists and Subj... blah blah blah. Just don't try to do everything at once, or you'll end up like that guy that can do everything, but isn't really /good/ at it.<div></div>

Korpo
01-07-2007, 01:38 AM
Currently I have 3 into the Mind line, 6 into Auspex, 6 into Lash, 5 into dehate, giving me 20 to get Coercive Healing. (21 total)Now I'm on my way down the resists line, 5 in Domination, 5 in Breakdown, 5 in Psyche gives me 15 to get Tash. (16 total)After that, I'm doing 5 to Mana Flow, 3 to Transfer, 5 to Thoughts. (13 total)Seems like the most useful build to me, but I'm sure others will disagree <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />.<div></div>

Cattastrophy
01-09-2007, 04:44 AM
"In-combat regen is capped at 113/tick."  If this is correct (I truthfully have no idea) why would you waste more AA on Thoughts? I have the M2 ease w/ 5 points + M1 BE w/ 5 points + A3 Thoughts = 112mpt. Once I get the master 1 of Thoughts it will be well over the cap... if it's accurite. So just being curious... why are you wasting points on GThoughts?<div></div>

badmn
01-09-2007, 04:48 AM
<BR> <BLOCKQUOTE> <HR> Cattastrophy wrote:<BR>"In-combat regen is capped at 113/tick."  If this is correct (I truthfully have no idea) why would you waste more AA on Thoughts? I have the M2 ease w/ 5 points + M1 BE w/ 5 points + A3 Thoughts = 112mpt. Once I get the master 1 of Thoughts it will be well over the cap... if it's accurite. So just being curious... why are you wasting points on GThoughts?<BR> <BR> <HR> </BLOCKQUOTE><BR><FONT face=Verdana color=#3366ff><STRONG>With a bard in the group, like in an MT group, you will be 5-10 points below cap, before your FT gear. In my guild, the bard opted to increase his mana regen, and I opted to increase any regens that DO NOT count against cap, like Gorging Thoughts and Mana Cloak. With the improved recast on Mana Flow, and those, plus my Transfer Potential, I can get to full power and channel every 9 mins, 18 seconds, and cast Gorging Thoughts every time it comes up for an extra 42 power every 6 seconds (I think... just going off memory on that one). In the end, healers in the MT group will be at or near power regen cap already, and I'm geared and AA'd for the MT group.</STRONG></FONT>

Korpo
01-09-2007, 10:39 AM
<div><blockquote><hr>Cattastrophy wrote:"In-combat regen is capped at 113/tick."  If this is correct (I truthfully have no idea) why would you waste more AA on Thoughts? I have the M2 ease w/ 5 points + M1 BE w/ 5 points + A3 Thoughts = 112mpt. Once I get the master 1 of Thoughts it will be well over the cap... if it's accurite. So just being curious... why are you wasting points on GThoughts?<div></div><hr></blockquote>Thoughts is a power heal, not a power regen. It's outside of the cap.</div>

Cattastrophy
01-10-2007, 06:59 AM
aaaahhhhhh ok makes sence now. Thanks ~_^<div></div>

Melodar
01-10-2007, 10:33 AM
I agree with the going for the power pool any chance you get. You can raise most everything else through armor and buffs but the power pool increases are rare and not something most items can raise (i am sure some item somewhere adds to it so don't want to discount items) A percentage boost is quite nice and helps alot.<div></div>

AmyLynn
01-10-2007, 12:05 PM
I did the same as you Winkles... Tash ftw plus dps and healer buff once I get the rest of my pts <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />