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View Full Version : Power of the Master Charm and Charm AA


Melodar
12-07-2006, 01:37 PM
I read the forums and I see i geared to the high level players 98% of the time. So I read what it there and take it with a grain of salt because most of it is way down the road. I've read the master charm stuff etc but come on unless your a twink that is hard to come by. With EoF and the new prices it is even harder to find a decent price but at 24 I had sold enough Adepts to have enough gold to buy Master 1 coerce. I also had been able to get 5 pts in charm AA.Pets I had at AppIV that would nuke for 79 now are nuking for 400ish with the master charm. It really made that big of a difference. With the AA my charm RARELY breaks and I can charm pretty much what I want with ease, few first charms fail.Granted it was VERY difficult for me to part with that much gold for 1 spell but it was SO worth it. I know it take forever to build up that kind of cash but you will NOT regret spending it. In TS I can get an Arisen Inducer Warlock pet that nukes from 600-723. Pretty nice and fast exp. I have yet to find a healer type pet that actually healed themselves but have had some nice fury pets and don't knock their debuffs in a group they can help alot.For all future group mates:PLEASE PLEASE PLEASE do not help me when my pet breaks charm and I have him mezzed and am trying to recharm him. All you do is break my mezz and give the pet a chance to beat the snot out of me. I die 99% of time to the "help" i get from teammates than to my pet just killing me due to fails. Thanks for the thought but don't help. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><div></div>

Petgroup
12-07-2006, 02:39 PM
<div></div>You mean spending all those AA's gets you the same Charm that existed before EoF came out. Congrats <span>:smileywink:</span><div></div>

Roriondesexiest
12-07-2006, 08:19 PM
<blockquote><hr>Melodar wrote:...For all future group mates:PLEASE PLEASE PLEASE do not help me when my pet breaks charm and I have him mezzed and am trying to recharm him. All you do is break my mezz and give the pet a chance to beat the snot out of me. I die 99% of time to the "help" i get from teammates than to my pet just killing me due to fails. Thanks for the thought but don't help. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><div></div><hr></blockquote>LoL get used to it....<div></div>

jane
12-07-2006, 08:23 PM
<DIV>i make a macro like /g charming %t please do not break mez..</DIV> <DIV>whatever works but it works for me</DIV>

ca
12-07-2006, 08:30 PM
<P>yeah highly annoying when people try to "help" with charm breaks and end up killing you, worse yet is when you are in sinking sands and you ghould breaks, a high leveler walking by one shots it to "help", great now i gotta go back out and find another one when i already had that one mezzed and charm was 1 sec from finishing.</P> <P> </P> <BLOCKQUOTE> <HR> nikecmh42 wrote:<BR> You mean spending all those AA's gets you the same Charm that existed before EoF came out. Congrats <SPAN>:smileywink:</SPAN><BR> <BR> <HR> </BLOCKQUOTE> <P>um....my AA's give me a MUCH higher resistability now than ever before EoF, pre-EoF I got breaks non-stop with certain pets even though my sub was well above the cap, now even tough mobs stay charmed for the long run. pre-EoF my intermitent resist was around 9% or so with a master charm and now it is 34% harder, I like the new stuff better.<BR></P>

Petgroup
12-08-2006, 03:57 AM
<div></div><div><blockquote><hr>cavv wrote:<div></div> <p>yeah highly annoying when people try to "help" with charm breaks and end up killing you, worse yet is when you are in sinking sands and you ghould breaks, a high leveler walking by one shots it to "help", great now i gotta go back out and find another one when i already had that one mezzed and charm was 1 sec from finishing.</p> <blockquote> <hr> nikecmh42 wrote: <div></div>You mean spending all those AA's gets you the same Charm that existed before EoF came out. Congrats <span>:smileywink:</span> <div></div> <hr> </blockquote> <p>um....my AA's give me a MUCH higher resistability now than ever before EoF, pre-EoF I got breaks non-stop with certain pets even though my sub was well above the cap, now even tough mobs stay charmed for the long run. pre-EoF my intermitent resist was around 9% or so with a master charm and now it is 34% harder, I like the new stuff better.</p><hr></blockquote>Before EOF, Master 1 Domination was 30%.Master 1 Domination now is 21%So we lost 9% but gain 15% from EoF aa's.So Congrats on gaining 6% for 5 aa's.If you think about it, Illusionists pets did not lose anything and summoners pets got "buffed", so Coercer's got the shaft.</div><p>Message Edited by nikecmh42 on <span class=date_text>12-07-2006</span> <span class=time_text>06:03 PM</span>

Melodar
12-08-2006, 10:17 AM
<div></div>Considering I have a conjurer I would like to know exactly how my pets were buffed? I sure don't see them performing better actually much worse.Yes I like the AA. It totally changed my resists to charm. Granted I can only compare to an appIV charm but it is a huge diff.<div></div><p>Message Edited by Melodar on <span class=date_text>12-08-2006</span> <span class=time_text>12:17 AM</span>

ca
12-08-2006, 08:09 PM
<P>my main is a 70 necro and yes we gained some nice things but we got hit with the same thing, we got some enhancements to our pets after they nerfed our pets, in the end we do get a slight gain but we have to spend points to get normalized first.</P> <P>I base mine off of a master 1 beguile since I cannot afford a dominate or domination master, sure the resistability went down and you have to spend points to normalize but you DO gain additional resistance in the end, as for having to spend 5 points to get it...eh big deal, lets be honest the coercer AA path is lacking IMO and the only two paths that I see that have even close to a worthwile end ability I can still get with the 5 points spent in this ability so it doesn't bother me at all, in fact even if it is a small 6% gain it is still very noticible in difference to me and I do not buy into numbers since we cannot see the stats of enemy mobs, I only pay attention to my own overall gameplay and it has gotten better using this ability so it is worth it to me.</P>