View Full Version : +to so so type damage (gear thread)
AdiX__Styxx__
11-22-2006, 08:46 PM
<DIV>ok well i am thinking about getting adornments for my gear altough my best items cant be adorned aka godking weapon / prissy 1 (yea subjugation so still use that) claymore item and well relic items i heard cannot be adorned but i havent tried!</DIV> <DIV> </DIV> <DIV>Now yea i also have my grizzfazzle but i dont know which exact options are good i have seen a detaunt but do we really need that? </DIV> <DIV> </DIV> <DIV>Now for the belt form the HQ its obvious to get subj and disruption some power adornemnts for rings some ~14 int for wristslots other then that they seem kinda futile or am i mistaken, oh yea 400 to cap and shoulders is nice too!</DIV> <DIV> </DIV> <DIV>Then there is a dot proc for our neck .....no mezzin i guess not gonna get that huh!</DIV> <DIV> </DIV> <DIV>erm now another question there is some adornment for the symbol items and i have some blue stoney thing of which i forgot the name since i hardly ever use it but would a adornment with 45 extra damage to mental help out eyr dps i mean yer dots do 45 more damage over time! yer nukes whihc are puny its like 5% increase on yer fast recast nuke if fully debuffed for 1 k wihtout the 45 so 5%!</DIV> <DIV> </DIV> <DIV>What have other coercers done or thought about this.....especially interested in raiding coercers views who also group a lot to do instances! Nizzy and subjugation etc</DIV> <DIV> </DIV> <DIV>Post plz help all the coercers out there with giving advice on how to improve their gear adornment wise!</DIV>
Leawyn
11-23-2006, 01:07 AM
<BR> <BLOCKQUOTE> <HR> AdiX__Styxx__ wrote:<BR> <DIV> </DIV> <DIV>erm now another question there is some adornment for the symbol items and i have some blue stoney thing of which i forgot the name since i hardly ever use it but would a adornment with 45 extra damage to mental help out eyr dps i mean yer dots do 45 more damage over time! yer nukes whihc are puny its like 5% increase on yer fast recast nuke if fully debuffed for 1 k wihtout the 45 so 5%!</DIV><BR> <HR> </BLOCKQUOTE> <P><BR>The +damage modifiers are all but useless for us. Our cast times are so fast (<2 seconds in most cases) that they degenerate quickly. Since the +65 is to a 3 second cast time spell, and our spells are all less than 2, all our spells are receiving (MAX) 2/3 that, or +43. On dots, it then divides by how many ticks the dot has, so for Perilous Gaze, that has.. what, 5 ticks (assuming 2 sec cast time, I'm at work and can't remember)? So 43/5 = +8/9 per tick. Wee, we're rockin now!</P> <P>Stick with power/hps, +sub, and +int augments, IMHO.</P>
<div><blockquote><hr>Leawyn wrote:<div></div> <blockquote> <hr> AdiX__Styxx__ wrote: <div> </div> <div>erm now another question there is some adornment for the symbol items and i have some blue stoney thing of which i forgot the name since i hardly ever use it but would a adornment with 45 extra damage to mental help out eyr dps i mean yer dots do 45 more damage over time! yer nukes whihc are puny its like 5% increase on yer fast recast nuke if fully debuffed for 1 k wihtout the 45 so 5%!</div> <hr> </blockquote> <p>The +damage modifiers are all but useless for us. Our cast times are so fast (<2 seconds in most cases) that they degenerate quickly. Since the +65 is to a 3 second cast time spell, and our spells are all less than 2, all our spells are receiving (MAX) 2/3 that, or +43. On dots, it then divides by how many ticks the dot has, so for Perilous Gaze, that has.. what, 5 ticks (assuming 2 sec cast time, I'm at work and can't remember)? So 43/5 = +8/9 per tick. Wee, we're rockin now!</p> <p>Stick with power/hps, +sub, and +int augments, IMHO.</p><hr></blockquote>I took the Sol Ro Cloak which increase of 65 damage the spell damage. When I see the description on one of my DoT, it increase exactly from 65 each tick. But maybe the adornments are working in a different way, i didn't test.</div>
<blockquote><hr>krisallyde wrote:<div><blockquote><hr>Leawyn wrote:<div></div> <blockquote> <hr> AdiX__Styxx__ wrote: <div> </div> <div>erm now another question there is some adornment for the symbol items and i have some blue stoney thing of which i forgot the name since i hardly ever use it but would a adornment with 45 extra damage to mental help out eyr dps i mean yer dots do 45 more damage over time! yer nukes whihc are puny its like 5% increase on yer fast recast nuke if fully debuffed for 1 k wihtout the 45 so 5%!</div> <hr> </blockquote> <p>The +damage modifiers are all but useless for us. Our cast times are so fast (<2 seconds in most cases) that they degenerate quickly. Since the +65 is to a 3 second cast time spell, and our spells are all less than 2, all our spells are receiving (MAX) 2/3 that, or +43. On dots, it then divides by how many ticks the dot has, so for Perilous Gaze, that has.. what, 5 ticks (assuming 2 sec cast time, I'm at work and can't remember)? So 43/5 = +8/9 per tick. Wee, we're rockin now!</p> <p>Stick with power/hps, +sub, and +int augments, IMHO.</p><hr></blockquote>I took the Sol Ro Cloak which increase of 65 damage the spell damage. When I see the description on one of my DoT, it increase exactly from 65 each tick. But maybe the adornments are working in a different way, i didn't test.</div><hr></blockquote> Please check again today after the change to the Sol Ro Cloak.
Raidi Sovin'faile
11-23-2006, 02:57 AM
I think this change will single-handedly make me switch over to Innoruk. Ah well... it's was nice to be different for a while.<div></div>
<BR> <BLOCKQUOTE> <HR> Leawyn wrote:<BR> <BR> <BLOCKQUOTE> <HR> AdiX__Styxx__ wrote:<BR> <DIV> </DIV> <DIV>erm now another question there is some adornment for the symbol items and i have some blue stoney thing of which i forgot the name since i hardly ever use it but would a adornment with 45 extra damage to mental help out eyr dps i mean yer dots do 45 more damage over time! yer nukes whihc are puny its like 5% increase on yer fast recast nuke if fully debuffed for 1 k wihtout the 45 so 5%!</DIV><BR> <HR> </BLOCKQUOTE> <P><BR>The +damage modifiers are all but useless for us. Our cast times are so fast (<2 seconds in most cases) that they degenerate quickly. Since the +65 is to a 3 second cast time spell, and our spells are all less than 2, all our spells are receiving (MAX) 2/3 that, or +43. On dots, it then divides by how many ticks the dot has, so for Perilous Gaze, that has.. what, 5 ticks (assuming 2 sec cast time, I'm at work and can't remember)? So 43/5 = +8/9 per tick. Wee, we're rockin now!</P> <P>Stick with power/hps, +sub, and +int augments, IMHO.</P><BR> <HR> </BLOCKQUOTE><BR>I thought the Dev stated DoT's do not use casting times only amount of ticks to spread out the damage. So with 5 ticks it would be 65/5 = +13 per tick.
Raidi Sovin'faile
11-23-2006, 11:27 AM
Well our reactives don't use ANYTHING apparently, as it gets no increase whatsoever to wearing the cloak.So two of our biggest damage spells don't get any benefit at all from the Cloak... and I'm guessing pretty much any adornment or item that does this. Set items suddenly lose all appeal now too if they have that as their "big thing".Forget it. At this point, I'm swearing off trying to increase my damage. Time to switch to Innoruk and +subj AA's.<div></div>
AdiX__Styxx__
11-25-2006, 10:49 PM
<blockquote><hr>Raidi Sovin'faile wrote:Well our reactives don't use ANYTHING apparently, as it gets no increase whatsoever to wearing the cloak.So two of our biggest damage spells don't get any benefit at all from the Cloak... and I'm guessing pretty much any adornment or item that does this. Set items suddenly lose all appeal now too if they have that as their "big thing".Forget it. At this point, I'm swearing off trying to increase my damage. Time to switch to Innoruk and +subj AA's.<div></div><hr></blockquote>oh well<div></div>
Vydian
11-26-2006, 12:09 AM
Yup, I have just an earring right now that is +20 spell damage. The DoTs increase is split over the ticks and our reactives aren't increased by squat <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /><div></div>
Ricon
11-26-2006, 06:33 AM
I added a Barbed Coat (damage shield doing ~60 pts of piercing dmg to anything that hits me) adornment just for kicks <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" />I havent added anything to my Grizzlefazzle either mostly because most of the wpn adornments aren't really usefull in my view, especially since I dont swing it in melee like some primitive tank-type <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /><div></div>
Raidi Sovin'faile
11-26-2006, 08:01 AM
There's a whole line of onehanded weapon adornments that are "on hostile spell". The two big ones I see on the broker are always dethreat and power proc.<div></div>
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