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Lleinen
11-14-2006, 02:36 AM
<DIV>I'm more spec'd towards the DPS/Utility than Full Utility Spectrum...So I am stuck at a hiccup, but I think I found the best (for me...maybe you?)<BR>AA setup for the new expansion.  Gotta screenshot here and some info below on why.</DIV> <DIV> </DIV> <DIV><IMG src="http://xs109.xs.to/xs109/06461/AAsetup.jpg"></DIV> <DIV> </DIV> <DIV><STRONG>Sonic Boom (With 4 ranks this goes up to 2.73 cast with 42.9 sec recast WITHOUT ANY agi line, see way below for WITH AGI LINE**)</STRONG></DIV> <DIV>If I am going more towards DPS route this actually increases the casting speed and reuse time of this spell, stacked with Tashiana this spell can</DIV> <DIV>do upwards of 4k damage non-crit.  This would up my DPS a little bit, using it maybe 1-2 more times than usual on given encounters.</DIV> <DIV> </DIV> <DIV><STRONG>Gorging Thoughts (With 4 ranks this goes up to 20% more, At AD3 that is 44 / tick)</STRONG></DIV> <DIV>This spell is more group oriented.  I could put my last 4 points into this ability to give the group power back more, but this one definately depends<BR>on if your healers in your group cant keep their mana up.  The healers I am with dont have much of a problem with that, especially if I keep mana<BR>flow up on them (Goes off 10sec early AND recast 10sec faster with 5 ranks in Mana Flow Enhancement), so I dont see MYSELF getting that at<BR>the moment, but a for-sure bet for others.</DIV> <DIV><BR><STRONG>Harmonious Link (With 4 ranks this goes up to 27% deaggro)</STRONG></DIV> <DIV>The difference between 23 and 27% is so minimal I dont see myself getting this if I can improve my own DPS more, but may be a sure bet for<BR>other people.  The 4% increase just doesnt do it for me, but I may change my tune later.<BR><BR><STRONG>Auspex / Spell Scourge (Costs 3 points per rank, so leaves 1 AA free to use anywhere you want.  Adds 1 trigger and 5 sec longer duration)</STRONG></DIV> <DIV>I believe I may just go with this one for the one more trigger.  The recast on this spell is a lot faster than Sonic Boom and I think I would see more<BR>of a DPS increase on this spell than any other.  I'm not sure many coercers will even go down this line (Coercive Healing is nice, yes, but I actually<BR>havent seen any increase to heals just yet, need to test it out more today before it goes live tomorrow) because the DPS aspect.  When I am doing<BR>my best I can pull 1400 DPS outta my [Removed for Content] on single target mobs (especially with AEs).  Ill probably just stick 3 points into one or the other (not sure<BR>yet) and just put my last AA into Gorging Thoughts.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV><STRONG><U>Side Notes and FYI (my opinions)</U></STRONG></DIV> <DIV><STRONG>Manaward</STRONG> is a no brainer, ran into about 10 mobs already that mana drain.  I took <STRONG>Tashiana</STRONG> because I am more DPS based<BR>and whenever Dispatch wears off (or I cant get my debuffs in) I use this as my own personal 10sec damage booster (or if I<BR>have an AE timed to a T, I will use this spell then throw up Auspex/Spell Scourge).</DIV> <DIV> </DIV> <DIV>You can probably go any way with <STRONG>Tashiana</STRONG>, <STRONG>Thought Snap</STRONG>, or <STRONG>Coercive Healing</STRONG>...but I think Manaward (at the moment) is the<BR>one no brainer every coercer will need to have for raids and such.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Any other opinions? Hope this helps some of you make your decisions as we earn AA come tomorrow.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> </DIV> <DIV><STRONG>**WITH AGI LINE (Sonic Boom)</STRONG></DIV> <DIV>4-8-4-8 AGI, Casting Time is 1.68 and recast is 36.9</DIV> <DIV>4-4-4-4-1 AGI, Casting Time (at full Perpet) 1.5 and recast is 36.9</DIV> <DIV>4-4-4-8-1 AGI, Casting Time (at full Perpet) 1.5 and recast is 36.9</DIV><p>Message Edited by Lleinen on <span class=date_text>11-13-2006</span> <span class=time_text>01:48 PM</span>

Kyriel
11-14-2006, 02:55 AM
<DIV>I agree with the manaward thing. At first in beta I was like "[expletive haxx0red by Raijinn], worthless" but after seeing alot of power draining going on,  I would definetly say it is a good idea. I am probably leaning also towards the coersive healing.</DIV>

Korpo
11-14-2006, 03:26 AM
I would lean more towards Coercive Healing than Thought Snap, but from the look of that tree things have changed drastically in the last few days since I've been on.<div></div>

Lleinen
11-14-2006, 03:36 AM
Yah, I am still not sure about Coercsive Healing or Tashiana, dont think I'll ever get thought snap..people just need to learn to control their aggro imo.

Kyriel
11-14-2006, 03:41 AM
<BR> <BLOCKQUOTE> <HR> Lleinen wrote:<BR> Yah, I am still not sure about Coercsive Healing or Tashiana, dont think I'll ever get thought snap..people just need to learn to control their aggro imo.<BR> <HR> </BLOCKQUOTE>mem wipes? matron for example, could save a healer !<BR>

Dalema
11-14-2006, 03:47 AM
<BR> <BLOCKQUOTE> <HR> Lleinen wrote:<BR> Yah, I am still not sure about Coercsive Healing or Tashiana, dont think I'll ever get thought snap..people just need to learn to control their aggro imo.<BR> <HR> </BLOCKQUOTE> <P><BR><FONT color=#ff99cc>thought snap is gonna own in pvp, everyone always guns strait for the healers/casters even good tanks have hard time holding aggro specially with more then 1 grp of ppl, this ability will make/break most pvp battles   </FONT></P> <P><FONT color=#ff99cc>thought snap ftw</FONT></P>

Alaeth
11-14-2006, 04:08 AM
I'm curious how useful Manaward will be in non-raid settings; I don't raid much, nor do I want to, so I had initially written off Manaward as fairly useless for my play style. If it turns out that even heroics in the new expansion use power drains a lot more than in current content, though, I might have to reconsider my planned AA spec. Perhaps you or someone else who was in beta could clarify that (since you mentioned that power drain is a lot more common in the expansion, but I'm not sure whether you were referring to epics or heroics)?

Korpo
11-14-2006, 07:02 AM
The thing about Thought Snap that I don't like is that it forces the target onto a tank for like 5s (?), but doesn't really do anything for hate unless the tank has some kind of hate generating reactive or something. So if the tank is having problems with agro, he'll get the mob back for 5s and then it's back to whatever wizard that couldn't keep his finger off the trigger. If it got the tank agro and then bumped him up one position or something like that it'd be leet as heck, but as is I can't really see the point.<div></div>

Jegg
11-14-2006, 07:33 AM
Ok silly question maybe, but can Faes start as coercer or do they have to betray later on or something to become one? Thank you!<div></div>

The Dark Savant
11-14-2006, 07:47 AM
As the Coercer is an evil class and the Fae are good-aligned, the only way to be a Fae Coercer is to begin your career as a Fae Illusionist and later betray. From what I've gathered on the forums, you can't betray from Kelethin to Freeport as of yet; you'd have to betray from Kelethin to Qeynos, and then from Qeynos to Freeport (becoming a Coercer in the process).Back on topic, has there been any increase to amount of mana damage absorbed by Mana Ward?<div></div>

Lleinen
11-14-2006, 11:24 AM
<BR> <BLOCKQUOTE> <HR> Alaeth wrote:<BR>I'm curious how useful Manaward will be in non-raid settings; I don't raid much, nor do I want to, so I had initially written off Manaward as fairly useless for my play style. If it turns out that even heroics in the new expansion use power drains a lot more than in current content, though, I might have to reconsider my planned AA spec. Perhaps you or someone else who was in beta could clarify that (since you mentioned that power drain is a lot more common in the expansion, but I'm not sure whether you were referring to epics or heroics)?<BR> <HR> </BLOCKQUOTE><BR>I havent explored all the group/solo content, but yes, there are heroics that drain power too.  I was testing mostly raids, and it seems every raid has power drain.<BR>As for the group/solo content, I dont believe there is AS MUCH.  But everything is (so far) a bit harder than KoS...so people will need to learn their classes better.

Lleinen
11-14-2006, 11:25 AM
<BR> <BLOCKQUOTE> <HR> Zemfira wrote:<BR> <BR> <BLOCKQUOTE> <HR> Lleinen wrote:<BR> Yah, I am still not sure about Coercsive Healing or Tashiana, dont think I'll ever get thought snap..people just need to learn to control their aggro imo.<BR> <HR> </BLOCKQUOTE>mem wipes? matron for example, could save a healer !<BR><BR> <HR> </BLOCKQUOTE><BR>Can't justify wasting 20 points for this.  Just rotate out my mindwipe with the illusionist.

Lleinen
11-14-2006, 11:27 AM
<BR> <BLOCKQUOTE> <HR> korpo53 wrote:<BR>The thing about Thought Snap that I don't like is that it forces the target onto a tank for like 5s (?), but doesn't really do anything for hate unless the tank has some kind of hate generating reactive or something. So if the tank is having problems with agro, he'll get the mob back for 5s and then it's back to whatever wizard that couldn't keep his finger off the trigger. If it got the tank agro and then bumped him up one position or something like that it'd be leet as heck, but as is I can't really see the point.<BR> <BR> <HR> </BLOCKQUOTE><BR>My thoughts exactly.  Just delaying the inevitable, but if your tanks are really good, you wont have much of a problem with this (I see this spell mostly usefull for PULLS with<BR>multiple epic mobs in the encounter, like Freethinkers has 4 epics in 1 group) even with a lot of epics in 1 group, as long as people lay off the trigger so the tank(s) can get<BR>a couple taunts in.

JackAll
11-14-2006, 11:51 AM
<DIV>The one ability Im sure to take is Coersive healing. Its the end of the line that I think will increas our dps most.</DIV> <DIV> </DIV> <DIV>5 in cataclysmic mind.</DIV> <DIV>2 in auspex</DIV> <DIV>2 in spell scourge</DIV> <DIV>1 in mindbend (Grrr)</DIV> <DIV>1 in Coersive healing</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>For the final one I have mainly looked at thought snap and tash. The mana ward just comes over as weak to me and the mana line is not a place I want a lot of points. As a MT coercer Im normaly with a dirge and that puts the group at regen cap of 105 anyway.</DIV> <DIV> </DIV> <DIV>Since to cast recast on stun/daze spells doesnt really come into play when you raid I will skip that line. besides thought snap is broken atm. who knows how long it will take to get fixed. Now spells have gotten harder to land. A LOT HARDER. That makes debuffing a major concern of the raid. So thats what Im gonna max out.</DIV> <DIV> </DIV> <DIV>5 in charm because if you dont you will get brakes like you have an adept 1 charm.</DIV> <DIV>5 in breakdown</DIV> <DIV>5 in marred psyche</DIV> <DIV>1 in dispell. This one is actualy good. I have been able to remove some very nasty damage shields.</DIV> <DIV>1 in tashiana</DIV> <DIV> </DIV> <DIV>That leaves me with 10 points.</DIV> <DIV>5 in mana flow is a given I think.</DIV> <DIV>3 in Transfer potential. Because I have to to get to the next 1</DIV> <DIV>2 in Gorging thoughts.</DIV> <DIV> </DIV> <DIV>Thats it.</DIV> <DIV>Im pretty sure that will change before I get full AA though <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV>

sunbeamt
11-14-2006, 12:06 PM
Manaward for me is not good enough at 333 pts of protectiong.  If that was around 1000 plus then it would be something.  On raids that I been a part of, the epics drain almost all the tanks/grps mana so its useless.  Where manaward shines is in PvP.  I dueled another coercer and he tried to drain me and the ward kept me up.  Was kind of funny....I am always in the MT grp so coersive healing will be a must for me.As for tashain, forget about it.  10 secs is nothing.  As for landing my spells, I have not had issues landing anything atm.  I go with MArred and breakdown first then I can land my spells (on raids and grps).  Now if tashain was longer, in the 20 sec range...then that might be somehing I look into.  Also the problem it does not affect all resists only mental.  I would loved it if they made it affect all resists like our Marr line.  If you really looking to land the debuffs and worried, just add pts to the breakdown and marr aa.Thought snap, I have gotten it to work sometimes.  On raids, yes its been a savior...when it works.  The problem it does not work consistantly.  We where doing a named in EH and the named was on the healer, I popped off thought snap and was right on the MT tank.  He got the agroo and held it.  However, it did not work like this all the time.   Sometimes would just go for a healer .... /shrugAt the end its about play style.  I am more in the raid mode then PvP and grping.  Thus, want to gear my aa's to helping raids atm.Overall, the aa's are good.  Way better then what where originally offering for us.  BTW, mana flow level 5 rank....oh so rocks.  The reuse timer and the duration to get the 10% mana to the person...is oh so nice.<div></div>

Alaeth
11-14-2006, 12:42 PM
<blockquote><hr>JackAll wrote:<div></div><div>The one ability Im sure to take is Coersive healing. Its the end of the line that I think will increas our dps most.</div><div>5 in cataclysmic mind.</div><div>2 in auspex</div><div>2 in spell scourge</div><div>1 in mindbend (Grrr)</div><div>1 in Coersive healing</div><hr></blockquote>Perhaps I'm misreading the wording on Coercive Healing, but couldn't you do the following and still satisfy the requirements for it?Cataclysmic Mind: 3Auspex: 2 (6)Spell Scourge: 2 (6)Since you need 15 points in Coercion to take Coercive Healing, and Auspex and Spell Scourge both require 3 points per rank, unless I'm misunderstanding something you don't need to waste the 2 extra points in Cat. Mind or (in your case) the 1 in Mindbend. Or has Cat. Mind actually been made useful in the expansion for PvE content to the point where it would be worth meriting for its own sake?

JackAll
11-14-2006, 01:01 PM
<P>All end abilities with the exception of tashiana requires 20 points in the line.</P> <P>Tashiana requires 15.</P> <P>The end abilities them selvs only cost 1 point however</P> <P>Message Edited by JackAll on <SPAN class=date_text>11-14-2006</SPAN> <SPAN class=time_text>12:08 AM</SPAN></P><p>Message Edited by JackAll on <span class=date_text>11-14-2006</span> <span class=time_text>12:09 AM</span>

Raidi Sovin'faile
11-14-2006, 01:49 PM
Instead of putting useless points in Cataclysmic and Mindbend, put them in Harmonious Link... it is part of the line as well.3 Cataclysmic5 Harmonious2 (6) Auspex2 (6) Scourge1 Coersive HealingThat's what I'm gonna do.As for the rest, I'm thinking power regen line:5 Manaflow5 Transfer Potential5 Gorging Thoughts5 Channel1 Manaward (why not, at this point)And then 3 breakdown, 5 marred psyche. Or if charms start to break like mad, 5 Domination, 3 Breakdwon.Reason I'm doing the mana regen is because I like to DPS on raids, but also use Channel constantly. If I can burn down to below 30% power and get some nice DPS in, then focus on regenning myself like mad to toss in a Channel when needed... well, that's kinda what I do now, so anything that helps the playstyle I'm currently doing, the better.<div></div>

JackAll
11-14-2006, 02:47 PM
<P>I must have missed the harmonius link was changed to coersion line. I think it was mana in the beginning.</P> <P>3 Cataclysmic<BR>5 Harmonious<BR>2 (6) Auspex<BR>2 (6) Scourge<BR>1 Coersive Healing<BR></P> <P>Sounds better.</P> <P>If I was going mana i would make the same picks you did.</P> <P>I have a feeling that debuffs will play a much larger role after eof so thats why Im not doing mana line.</P>

Alaeth
11-14-2006, 09:36 PM
Ah, okay, I guess they changed the end ability requirements sometime recently. I'll probably end up going with that same setup in the Coercion line, then, but I'm still not sure whether to put the rest into Efficiency or Mana. I really do wish Mindbend didn't have that annoying "resistability increases against enemies higher than level 72" clause, because it's a very useful spell for solo/group play, but I can't justify taking it given the number of yellow mobs in the expansion.

josephloceff
11-15-2006, 12:26 AM
IMO there wont be a BEST AA Setup..they did a good job in EOF with our aa's and gave us many choices which reflect most raiders styles of playing so everyone will have their own choice for a AA setup pending their raid guild and play style...im personally going Manaward and Coersive healing<div></div>

Mage-Apprentice
11-15-2006, 01:22 AM
<P>Evryone in mt-group has max power regen,a nd 330 mana ward seems weak to me (some healers can buff up ther special ward recast time and even may have it perma on), so the mana-line seems useless.</P> <P>So the only option is go dps (coersive healing and thoughtsnap), and you still have a few points left, possible for charm/manaflow or manacloak.</P> <P> </P> <P>If the group manadrain is still an issue and a ward might be warrented, I can drop thoughtsnap for it, but will still try to get as much from the 2 aoe's in thoughtsnap line.</P>

sunbeamt
11-15-2006, 01:28 AM
<div><blockquote><hr>Mage-Apprentice wrote:<div></div> <p>Evryone in mt-group has max power regen,a nd 330 mana ward seems weak to me (some healers can buff up ther special ward recast time and even may have it perma on), so the mana-line seems useless.</p><hr></blockquote>Excattly, 330 is so weak.  The raids I have done in EoF, the named drains the mana within secs of the grp, the 333 pts will not be able to with-stand much.As a coercer, I am able to get my mana back with items/spells/mana drains quickly.  Coersive healing looks like where the majority of the pts will be on.  The other finall aa is a toss up......  If thought snap finally is fixed, thats the raid saver the MT coercer will need to have.</div>

Leawyn
11-15-2006, 01:48 AM
<DIV>I messed with the AA's almost every day of Beta. With thought snap flat out not working (I've had mobs run and attack a swashy who was clear across the zone and had zero agro!) I have decided to just do the utility thing. Its what I'm built for anyway! Its what I enjoy. With that, I'm doing:</DIV> <DIV> </DIV> <DIV>Cataclysmic mind 3</DIV> <DIV>Auspex 2 (only 2 ranks)</DIV> <DIV>Spell Scourge 2 (only 2 ranks)</DIV> <DIV>Harm Link 5</DIV> <DIV>Coercive Healing 1</DIV> <DIV> </DIV> <DIV>Mana Flow 5</DIV> <DIV>Ease 5</DIV> <DIV>Gorging Thoughts 3</DIV> <DIV>Mana cloak 5</DIV> <DIV>Channel 5</DIV> <DIV>Beholders Eye 5</DIV> <DIV>Mana Ward 1</DIV> <DIV> </DIV> <DIV>I THINK thats how its all set up, I'm at work and can't remember exactly. I'll likely go down mana line first, then the healing line.</DIV> <DIV> </DIV> <DIV>Edit to add: Aren't they changing caps? Not sure if this affects power regen caps or not, but I have a feeling alot of people will be switching out FT gear to get those stats they didn't need before.</DIV><p>Message Edited by Leawyn on <span class=date_text>11-14-2006</span> <span class=time_text>12:52 PM</span>

Lleinen
11-15-2006, 05:42 AM
<P>Yeah when I raided and used the ward, it ate through the power.  If you think 333 is crap...why? Just let them get drained for 1000 instead of 657 ?<BR><BR>The power line is huge, named behind the waterfall in EH has 4.8 million HPs and a handfull of epic adds AND mana drains...saying 333 with a 10sec recast is crap...err<BR><BR>yah, im sure youll change your tune eventually (plus the ward milks down the power drain, a normal 1k power drain does around 300 with this ward up)</P><p>Message Edited by Lleinen on <span class=date_text>11-14-2006</span> <span class=time_text>04:43 PM</span>

Mage-Apprentice
11-15-2006, 06:01 AM
<P>Regen cap doesn't get increased, unles the added it on launch (can't remeber a beta post).</P> <P>Having roughly 96 base regen from spells alone in mt anyone only need 9ft to cap himself, sure you may add those 9 very easely with AA's but it aint needed imho.</P> <P> </P> <P>My guild warden said when we did crab (wich we hardly do) he can block manadrain wich his elemental ward, so if a healer ward can block aoe, better than our ward, and may have AA's to have a better recast....., 330 may help on a 1k drain, but pain and suffering for example can do a 3k+ drains so it is a matter of persective.</P>

sunbeamt
11-15-2006, 10:28 AM
<div><blockquote><hr>Lleinen wrote:<div></div> <div></div> <p>Yeah when I raided and used the ward, it ate through the power.  If you think 333 is crap...why? Just let them get drained for 1000 instead of 657 ?The power line is huge, named behind the waterfall in EH has 4.8 million HPs and a handfull of epic adds AND mana drains...saying 333 with a 10sec recast is crap...erryah, im sure youll change your tune eventually (plus the ward milks down the power drain, a normal 1k power drain does around 300 with this ward up)</p><p>Message Edited by Lleinen on <span class="date_text">11-14-2006</span> <span class="time_text">04:43 PM</span></p><hr></blockquote>The named eat up the mana fast and even when I casting the mana ward like mad...the grp was still down to zero mana.  The only one with a lot of mana going was myself and the shamans.....333pts is way to low.  I can keep chain casting this sucker and the epic mobs will still have us down to zero mana....  On regular grp mobs, yes I do agree with you, it will help.  We did good in a lot of instances and when I dueled with mana ward on....it sure did help.  However, thats comparing apples to oranges, an epic can drain mana about x10 quicker than a player (figure of speech there)</div>

statman26
11-15-2006, 09:19 PM
mana regen cap hasnt been raised? so a mt coercer, with a dirge in the group, is that max regen already? or how much room is there?

Raidi Sovin'faile
11-15-2006, 10:19 PM
Going down the Mana line, you don't even have to touch the "In-combat regen" spells at all. In fact, that's what I avoid, because most likely folks will either have their own regen hitting the cap, or I'll be with a dirge and we'll hit the cap (or very nearly so, so a little FT and bam, capped).Instead, you can focus on boosting Manaflow, Transfer Potential, Gorging Thoughts, and Channel... all of which work outside any caps. Transfer Potential might not sound hot for group regen, but combine with channel, if you can make yourself get to 100% power faster, and spread it out to the group, that's a bonus right there. And that's exactly how I intend to use it.Yes, bonuses to Ease and Beholder's Eye are potentially wasted due to caps. However they make up  less than 30% of that line's abilities, and are easily bypassed if you don't want them. And since manaward is 1 point at that point, it's basically a gimme. <div></div>

Kyriel
11-15-2006, 10:23 PM
<BR> <BLOCKQUOTE> <HR> Raidi Sovin'faile wrote:<BR>Going down the Mana line, you don't even have to touch the "In-combat regen" spells at all. In fact, that's what I avoid, because most likely folks will either have their own regen hitting the cap, or I'll be with a dirge and we'll hit the cap (or very nearly so, so a little FT and bam, capped).<BR><BR>Instead, you can focus on boosting Manaflow, Transfer Potential, Gorging Thoughts, and Channel... all of which work outside any caps. Transfer Potential might not sound hot for group regen, but combine with channel, if you can make yourself get to 100% power faster, and spread it out to the group, that's a bonus right there. And that's exactly how I intend to use it.<BR><BR><BR>Yes, bonuses to Ease and Beholder's Eye are potentially wasted due to caps. However they make up  less than 30% of that line's abilities, and are easily bypassed if you don't want them. <BR><BR>And since manaward is 1 point at that point, it's basically a gimme.<BR> <BR> <HR> </BLOCKQUOTE><BR>good points

Leawyn
11-16-2006, 01:06 AM
<DIV>Very good points. I'll have to reevaluate my mana line points.</DIV>

AdiX__Styxx__
11-16-2006, 04:35 PM
<DIV>im a soloer and a raiding coercer and this is how my setup for AA will look like:</DIV> <DIV> </DIV> <DIV>Domination 5</DIV> <DIV>Breakdown 5</DIV> <DIV>Marred psy 5</DIV> <DIV> </DIV> <DIV>Tashiana    1 = total 16</DIV> <DIV> </DIV> <DIV>Cataclys  3</DIV> <DIV>Harm link 5</DIV> <DIV>Spell sc   3 (1 rank)</DIV> <DIV>auspex    6 (2 ranks)</DIV> <DIV>Mindben  6 (2 ranks)</DIV> <DIV> </DIV> <DIV>Coercive healing 1 = total 24 (maybe room to take 3 out for sonic boom or mana not sure yet</DIV> <DIV> </DIV> <DIV>transfer  5</DIV> <DIV>gorg T    5</DIV> <DIV> </DIV> <DIV>= Total 10</DIV> <DIV> </DIV> <DIV>makes 50 points </DIV> <DIV> </DIV> <DIV>Reasons for this setup is that regen cap isnt raised so AAs in mana are kinda abundant, also im a DPS coercer and am always low on power for some reason so transfer and gorg are great for dps purposes but also like stated up top for a friendly channel!</DIV> <DIV> </DIV> <DIV>Also i seem to be getting a lot more resists even with disruption / subj gear on so feel the need for more debuffs and well marred psyche is a no brainer cause it decreases resists on all magic! So would help with dps on raids!</DIV> <DIV> </DIV> <DIV>The reasons for the last choices are well tashiana is pretty much said (debuff 3500 b4 a charm UBAH!) altough coercive healing isnt quite clear, i think this is a good addition to our arsenal of utility if it will actully help the healer a bit not totally sure about it yet so this might change after i tested it!</DIV> <DIV> </DIV> <DIV>Anyways this setup provides for Extra DPS on raids and some utility and powerregen also more detaunts which is always good! Next to that for soloing it helps with keeping charmed mobs a pet with resisting or breaking as much so soloing will be fun again after all that! </DIV> <DIV> </DIV> <DIV>Any advice or adjustments are always appreciated if ya can come up wiht good arguements why ya would change my choices!</DIV> <DIV> </DIV> <DIV> </DIV>

JackAll
11-16-2006, 08:35 PM
<P>FYI I have been able to dispell some pretty bad damageshields with the upgraded dispell.</P> <P>Does anyone know if other classes gets upgrades to dispell?</P>

Roriondesexiest
11-16-2006, 08:40 PM
<blockquote><hr>AdiX__Styxx__ wrote:<div>im a soloer and a raiding coercer and this is how my setup for AA will look like:</div> <div> </div> <div>Domination 5</div> <div>Breakdown 5</div> <div>Marred psy 5</div> <div> </div> <div>Tashiana    1 = total 16</div> <div> </div> <div>Cataclys  3</div> <div>Harm link 5</div> <div>Spell sc   3 (1 rank)</div> <div>auspex    6 (2 ranks)</div> <div>Mindben  6 (2 ranks)</div> <div> </div> <div>Coercive healing 1 = total 24 (maybe room to take 3 out for sonic boom or mana not sure yet</div> <div> </div> <div>transfer  5</div> <div>gorg T    5</div> <div> </div> <div>= Total 10</div> <div> </div> <div>makes 50 points </div> <div> </div> <div>Reasons for this setup is that regen cap isnt raised so AAs in mana are kinda abundant, also im a DPS coercer and am always low on power for some reason so transfer and gorg are great for dps purposes but also like stated up top for a friendly channel!</div> <div> </div> <div>Also i seem to be getting a lot more resists even with disruption / subj gear on so feel the need for more debuffs and well marred psyche is a no brainer cause it decreases resists on all magic! So would help with dps on raids!</div> <div> </div> <div>The reasons for the last choices are well tashiana is pretty much said (debuff 3500 b4 a charm UBAH!) altough coercive healing isnt quite clear, i think this is a good addition to our arsenal of utility if it will actully help the healer a bit not totally sure about it yet so this might change after i tested it!</div> <div> </div> <div>Anyways this setup provides for Extra DPS on raids and some utility and powerregen also more detaunts which is always good! Next to that for soloing it helps with keeping charmed mobs a pet with resisting or breaking as much so soloing will be fun again after all that! </div> <div> </div> <div>Any advice or adjustments are always appreciated if ya can come up wiht good arguements why ya would change my choices!</div> <div> </div> <div>  </div><hr></blockquote>I like that setup Breezy, might have to steal it...<div></div>

AdiX__Styxx__
11-16-2006, 10:35 PM
<DIV>dammit you thief!!!!!</DIV> <DIV> </DIV> <DIV>Dont steal it trade it with me! Rofl!</DIV> <DIV> </DIV> <DIV>Pay me au naturel sexy troll</DIV> <DIV> </DIV> <DIV>Harlots ftw</DIV>

Raidi Sovin'faile
11-17-2006, 04:18 PM
Well.. from the stuff I've seen/heard pulled off on Beta...Adornments + Master spells + 15% bigger ward = Tank able to eat Harmtouch and keep going.14k+ raid buffed hp on MT, plus a ward that's 15% bigger? Not too bad.The power cost increase is negligable since they'll be in a group with you anyways, lol. Healers tend to have the most mana leftover on long fights when grouped with me.<div></div>

Tanatus
11-19-2006, 12:43 AM
<DIV>Well I still not decided whole path but few things obvious</DIV> <DIV> </DIV> <DIV>Total Domination - 5 points</DIV> <DIV>Mana Flow - 5 points</DIV> <DIV>Then follow path to get Coercive healing (since ummm well raid might benifit it)</DIV> <DIV>Rest points?</DIV> <DIV>Hard to say: </DIV> <DIV>Crack is NOT problem nowdays - mobs either die to fast to deplete power pool of MT group or/and group have sufficient gear to withstand prolonged fights (mana tap procs littered good halth of EOF gear)</DIV> <DIV>Now dispel line with stuns do look attractive specially taking in account that I do not use AGI line (INT/STA/WIS hibrid here)</DIV> <DIV>Debuff line? - well bleh ... brigands FTW with total resistance nerf (mobs and players alike) stacking regular marred/breakdown should be enouth on top of it deities miracles</DIV> <DIV> </DIV>

Andu
11-19-2006, 02:11 AM
Am I missing something here. I was looking into getting Coercive healing but cannot see how you can do it ... Cataclysmic Mind - 5 Harmonious Link - 5 Auspex - 2 Spell Scourge - 2 Mindbend - 2 Total - 16 total points available in Coercion line. So how do you spend 20 to get Coercive Healing? <div></div>

JackAll
11-19-2006, 03:03 AM
<P>Yes</P> <P> </P> <P> </P> <P><img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P>Mind bend, Auspex and Spell scourge cost 3 points for each upgrade</P>

Andu
11-19-2006, 04:44 AM
Lol, thought I would be <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> <div></div>