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jason88
09-07-2006, 03:12 AM
hello all i just started playing everquest 2 only lvl 9 atm what i am wondering are coercers able to find groups fairly easy. so far it seems my dps is not near as much as a pure nuker or tank class. i know the trade off is crowd control. i had a enchanter in eq1 and people begged me to join for groups some times. are we appreciated in eq 2 or not so much. ive searched the forums and have only found a few old post about getting groups maybe some new info please. thanks for your time.<div></div>

Alaeth
09-07-2006, 03:29 AM
I've never had problems getting groups, but I'm not sure what you would define as problems. For me, I'm perfectly content to solo for cash/do quests/harvest with /lfg up and just wait until I get an invite--and even if I don't get an invite, I don't really care. Coercer is such a good solo class that there isn't quite the same sense of groups being necessary that some other classes might have. That said, it's rare that I have to wait more than 10-20 minutes to get a group, and I don't ever bother broadcasting on the level channel.Keep in mind that this is my perspective as an endgame player, though. I very rarely grouped before the late 50s (I think maybe a total of 4-5 times, all of which were with guildmates), so things could be different in earlier levels.

StoneySilen
09-07-2006, 03:29 AM
<DIV>Don't expect to group much at all with any class before level 20.  Around lvl 20 groups start forming for Fallen Gate.  Coercers and Illusionists seem to be really wanted at the higher levels (50+).  I am only 18 myself but I am having a blast with my Coercer so far.  Very hard class though compared to my main (wizard).</DIV> <DIV> </DIV> <DIV>At 20 we get DPS increasers for Melee and at 18 we get Breeze for the casters.  So I am sure no group is gonna turn us down.  We make up for our lower DPS by upping other's and lowering downtime.  At least this is what I myself am hoping. :p</DIV>

jason88
09-07-2006, 03:35 AM
well thats good to hear im loving the class so far, ty for the replies<div></div>

Ghu
09-07-2006, 03:49 AM
<DIV>If you can get groups interested in the armor quests, that a great thing to do. They become available at lvl 20.</DIV> <DIV> </DIV> <DIV>Also, start looking at the heritage quests. These are great way to lvl your toon and get grouping with others. Some of my best long term playing friends came from doing the heritage quests. Do all the HQs from the original game. That will entertain you and get folk grouping with you for quite some time.</DIV> <DIV> </DIV> <DIV>One of the big this we bring as coercers is our power regen. Most non-chanter players have little use for crowd control and this holds true through the end game. Once you start grouping with the same folk on a regular basis, you can train them on CC and how to play with this awesome ability but when you first start grouping, I would not try it too much. Save it for those ast ditch emergencies and save the group a few times and then you'll find them more receptive. </DIV> <DIV> </DIV> <DIV>At the high end of the game, coercers are very much desired (in my experience). The issue is mainly that it is so easy now to level a toon, you can get from lvl 1 to lvl 60 in a week. Alot of folk shoot for the 'grind' method.</DIV> <DIV> </DIV> <DIV> </DIV>

Tanatus
09-07-2006, 04:11 AM
<P>Grouping is easy but what for???? you can solo same thing like any group just better.... well save couple place like Nizara where soloing kinda painfull</P>

SpirituSanctu
09-08-2006, 08:49 PM
I can only give my opinion as a lvl 70 coercer. I have been 70 for prob 4 months now. I find it VERY difficult to find grps. I can have LFG on for hours on end with no bites. Now it could depend on the time you play and the server you are on of course. I find that people either want a second healer in your place OR anoter DPS class. Honestly, having a chanter does makes things easier, however most of my grps people wont let me mez, and for ae dmg and such we really cant contribute that much. In the lower lvls im sure we are wanted more, but at the very high end, there is stuff we cant even mez, and people would rather have another healer (halls of fate is a good example).Most people seem to be going for the grind, and that means they want more and more dps to plow through the mob faster. Mana regen that we contribute can help with the grind, but very little people see it that way.Its nice to have a grp character, but also to have some solo alts to pop on when you cannot find a grp. This has just been my experience as stated. Im looking forward to EOF where everyone will try new alts again, and there will be more people LFG again (or at least for awhile).<div></div>

Leawyn
09-08-2006, 09:10 PM
Halls of fate... and DPS? Just tell those ninnys who say you can't DPS that you have a pet that hits for 5-9k about every 15 seconds. That should shut them up. Then charm the first destroyer you get to (should be in the second pull, after the first 2 guards) and show them what real dps is!

Tanatus
09-09-2006, 07:19 PM
<P>I will personally shoot enchanter who will even think about mezing in group outside of Nizara....</P> <P>Coercer not just DPS coercer is THE (tm) (R) DPS class .... group enviroment... Please name me single class who can on its own brake mark 2K DPS ... (it mean no external buff, no external mob debuffing)</P> <P>But as I said why bother??? Coercer it ULTIMATE solo machine - it mob not epic then coercer can and will solo it ... save few encounters like in Nizara dangeon <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P>

Aoi
09-12-2006, 01:26 AM
<BR> <BLOCKQUOTE> <HR> Tanatus wrote:<BR> <P>Grouping is easy but what for???? you can solo same thing like any group just better.... well save couple place like Nizara where soloing kinda painfull</P><BR> <HR> </BLOCKQUOTE> <P><BR>Oh, I dunno....interaction with other human beings?</P> <P>I group even when I don't need to because I prefer to play with other folks....not saying everyone is like this, but these games are known as "massively multiplayer".</P> <P>Soloing is like watching golf...for those of you who can stay entertained, more power to ya.  I personally get bored to tears.</P> <P>Cyene</P>

Aoi
09-12-2006, 01:31 AM
<BR> <BLOCKQUOTE> <HR> Tanatus wrote:<BR> <P>I will personally shoot enchanter who will even think about mezing in group outside of Nizara....</P> <P>Coercer not just DPS coercer is THE (tm) (R) DPS class .... group enviroment... Please name me single class who can on its own brake mark 2K DPS ... (it mean no external buff, no external mob debuffing)</P> <P>But as I said why bother??? Coercer it ULTIMATE solo machine - it mob not epic then coercer can and will solo it ... save few encounters like in Nizara dangeon <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P><BR> <HR> </BLOCKQUOTE> <P>I'll call BS on that.</P> <P>I know there are heroic mobs that can't be soloed due to stun/mes immunity or something crazy like a huge knockback, and it's not just Nizara.</P> <P>You are right for the most part, but its more than just a few.  I can think of at least 3 mobs just in Bonemire alone...</P> <P>Cyene<BR></P>

tugnut
09-12-2006, 02:47 AM
<DIV>During server down time in chat, no one belived me when i said i can solo a lvl70 3^ heroic at lvl 66 LOL</DIV>

Tanatus
09-12-2006, 04:49 AM
<DIV>Knockback is melee based thing (that hint).... Not a single mob that marked as heroic (not epic) immune to mez or/and root - so grasp this Mez+Root stick on every single none epic mob  in this game (hint 2: you dont need stun .... at all). Hint 3: most of the good pets have attack timer around 6s ..... mez have recast about as much... but that is a trick for<EM><U><STRONG> expirienced</STRONG> </U></EM>coercers who knows how solo <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV> <DIV>The only mob outside of Nizara I was never able to solo (not that I really wanted it anyway lol) - young dragon and reason for that innate ability and huge amount HPs (this mob per se should be marked as X2 imo)</DIV> <DIV> </DIV> <DIV>Mobs that I am farming in Bomemire all the time</DIV> <DIV>Carnovigan (yes he immune to stun <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />), - note that this mob also easy farmable by wizards due to lack of HP and presence of large space around where you can kill it</DIV> <DIV>Humeator Harragan (sp) (yes he immune to stun as well) - both mob are heavy nukers btw</DIV> <DIV>Carrion Mangragora - mob is nuker and healer but ... it stunnable so go figure</DIV> <DIV>Hierodudle - I am not sure but I think he also immune to stun but like I care?</DIV> <DIV>Venemous Tyrant - immune to stun but ... he is melee only mob hence trivial for anyone</DIV> <DIV>Ancient Abomination - immune to stun but .... it also melee only mob so trivial for anyone</DIV> <DIV>Named spider - I am kinda lazy to take time spawn it but if she up I kill her with ease because she stunnable</DIV> <DIV>I have also killed arbitor couple time just for [expletive haxx0red by Raijinn] and gigle - he drop no loot thou (at least not anymore)</DIV>

WasFycksir
09-12-2006, 04:16 PM
<DIV>As mentioned above (sort of) make sure that when you do get a group that you educate them on your abilities.  MANY times people have broken mez on adds that I had locked down.  Out in the open this doesn't matter as much of course, but in dungeons with roamers we can be a real group saver.  Set up a macro letting them know what you are doing also.</DIV> <DIV> </DIV> <DIV>On Nagafen (PVP) groups are not easy to come by, lev 42 now, but even in earlier levels it was tough.  What's bad about that is, Nag is one of the highest population servers, on most the PVE's it's gotta be hell getting a group even if you want one.</DIV>

AziBam
09-12-2006, 05:55 PM
<P>Definitely true that most peeps don't have any idea what coercers do (other than mez/regen).  I had a brig in Runnyeye last night ask why were dragging around this "deadweight" in reference to the defiler pet I had taken.  (First non melee type I had come across.)  I explained it was for added DPS.  His reply was that he is the DPS.  /sigh.  I noted some of the higher hits that the pet had knocked off so far and the reply was that he hits higher than that.  I asked if there was some reason why we wouldn't want to add the two numbers together????  (I honestly couldn't believe we were actually having that conversation.)  I then made a point of noting the parses where my combined dps pet/self was higher than the brigands after that.  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />  I should have dropped my dps boost off of him after that exchange! Show him for getting all smart-alecky!  <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />  </P> <P>Anyway, I also now make a point of telling the group when I add hate to tank, lower hate to someone else, add dps, etc.  So they can see/know some of the benefits they recieve by my presence other than power regen.  </P> <P>I also agree with Tanatus comments above regarding mez in groups.  I suspect that for getting groups we (enchanters as a whole) have the ability to be our own worst enemy.  So many coercers and illusionists mez in group all the time...everytime.  Gah.  Why on earth would we want to remove a single group encounter from AoE by mezzing?  If the group has 2 healers we generally don't even need to mez with an add as it just slows down the xp as long as the tank controls aggro.  When I play my other alts and have an enchanter class in the group I find it can be very rewarding... or very frustrating.  If they mez constantly on single grouped encounters it is not only unnecessary but is detrimental to the speed of play.  I love having a well played enchanter in my groups but someone mezzing constantly can become an exercise in frustration.  Something I try to remember when I am grouped with my coercer.  When we do it right, we can be solid dps, amazing utility,  plus can prevent wipes when the stuff really hits the fan (3-4 encounters all added at once...= time to lockdown and make them play sleepy until we decide to get around to killing them.)  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></P> <P>        </P>

Mentla
09-12-2006, 06:17 PM
<div><blockquote><hr>Tanatus wrote:<div></div> <p>Grouping is easy but what for???? you can solo same thing like any group just better.... well save couple place like Nizara where soloing kinda painfull</p><hr></blockquote>Need to on PvP  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />How do we do at  named farming by the way?  Little bit broke <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />I'm finding that a lot of the people I group with at lower levels don't really know what we can do so don't get value out of us.  People at higher levels should know what we can bring to a group and therefore it should be easier I guess.</div>

UmanAsi
09-12-2006, 06:20 PM
I have a 44 coecer, have a problem solo'ing because I guess I just cant find that good dps pet.  Anyone want to give me some solo'ing tips?  Someone mentioned something about a pet attacking, and mezzing the mob then just repeating that?  I dont know.. <div></div>

mcavellero
09-12-2006, 10:10 PM
I am sure it varies from server to server..however, as a 56 coercer on AB I find that by putting up the lfg tag i don't get many invites.  I think this is because A) Many people do not know what a coercer does or B) People are not looking for DPS.  A solution to this would be to form your own groups and  show them that you can provide great dps & utility while getting to know them.  Once you have established a fan base, things will get easier.However, rest assured..enchanters are seeked upon especially in KoS/FD for certain instances such as Nizara.<div></div>